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PSYCHOLOGICAL ASPECTS OF CYBER GAMING By: Lokendra Ahuja Prateek Singhal Vinay Suthar

Psychological aspects of cyber gaming

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Page 1: Psychological aspects of cyber gaming

PSYCHOLOGICAL ASPECTS OF CYBER GAMING

By: Lokendra Ahuja

Prateek Singhal

Vinay Suthar

Page 2: Psychological aspects of cyber gaming

INTRODUCTION

History: Game development started with some very basic sort of games such as Atari, Pac-man, Frogger, etc that to with very basic interface and console.

Genres: It includes-• Action-adventure game • Survival game • Role-playing game • Strategy games • Sports game

Page 3: Psychological aspects of cyber gaming

DEVELOPMENT Psychological aspects of game

development include studying the psychology of buyers depending on what age group of people is being targeted.

Non-psychological aspects of game include proper use of advanced technologies in developing the game so that it appeals various kinds of masses.

Commercialization of games includes market research, advertisement and proper plotting of game structure.

Page 4: Psychological aspects of cyber gaming

WHY PEOPLE PLAY GAMES ?

Peer Pressure Avoid Loneliness Frustration at work Live life one wants Fill in the missing blanks Stress buster

Page 5: Psychological aspects of cyber gaming

MASLOW’S HIERARCHY OF NEEDS

Page 6: Psychological aspects of cyber gaming

IMPACTS OF CYBER GAMING

Negative Impacts: Social Isolation Violent behavior and aggression Confusion between reality and fantasy Bad Academic performance

Page 7: Psychological aspects of cyber gaming

• Physiological effects such as obesity, weak eye-sight, muscular and postural disorders, etc.

• Vulnerable to online dangers.• Decreased perception of injury

severity• People lose confidence in real and

face-to-face interaction.

Page 8: Psychological aspects of cyber gaming

Positive Impacts: Problem solving and logic Hand-eye coordination, fine motor and spatial

skills Planning, resource management and logistics

Page 9: Psychological aspects of cyber gaming

• Accuracy• Developing reading and math skills • Perseverance• Memory• Teamwork and cooperation when played with

others • Simulation, real world skills

Page 10: Psychological aspects of cyber gaming

CONCLUSION

Computer games addiction has no physical component or objective diagnosis, but many of the consequences are similar to alcoholism or drug addiction. But though there are so many negatives yet the positives of the same cannot be ignored. Everything should be taken in moderation.

OR

Page 11: Psychological aspects of cyber gaming