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This lecture discusses the importance of knowing your user's mental model, and how it influences usability.
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Leonardo da Vinci Partnerships ProjectGUI USABILITY AND ACCESSIBILITY:
EXCHANGING KNOWLEDGE AND EXPERIENCES
Mental Models
Maciej Laskowski
This project has been funded with support from the European Commission under the Lifelong Learning Programme
Leonardo da Vinci Partnerships ProjectGUI USABILITY AND ACCESSIBILITY:
EXCHANGING KNOWLEDGE AND EXPERIENCES
80% of the overall usability comes from a match between the CONCEPTUAL MODEL of the application and the User’s MENTAL MODEL. Conceptual model of the application:
Navigational structure (task structure) Content Language and labelling
Mental Model of the user: How the user THINKS navigation should be structured, what
content she is expecting to find and what’s the language and labelling she understands.
This project has been funded with support from the European Commission under the Lifelong Learning Programme
2
Introduction
Leonardo da Vinci Partnerships ProjectGUI USABILITY AND ACCESSIBILITY:
EXCHANGING KNOWLEDGE AND EXPERIENCES
Characteristics of the mental model Everyone comes with a mental model This model is usually made up of past experiences Mental models are not always attuned to reality Mental models establish expectations, which drive
and make up the behaviour Mental models are not always easy to explain
How does a musician play an instrument? How does a doctor operate?
This project has been funded with support from the European Commission under the Lifelong Learning Programme
3
Mental Models
Leonardo da Vinci Partnerships ProjectGUI USABILITY AND ACCESSIBILITY:
EXCHANGING KNOWLEDGE AND EXPERIENCES
Mental models are there even if you are not aware of them What happens if you see a door with a handle? You pull.
And if it has none? You push. What happens if you are the co-driver in a car and you
sense that the driver is going too fast? You try to brake. In most european countries people drive on the right.
However in some countries they drive on the left. Have you tried to drive in a country in which the sense of circulation is different?
This project has been funded with support from the European Commission under the Lifelong Learning Programme
4
Mental Models
Leonardo da Vinci Partnerships ProjectGUI USABILITY AND ACCESSIBILITY:
EXCHANGING KNOWLEDGE AND EXPERIENCES
Mental models interfere when you least expect it Unless you are Polish you will probably have no
clue about what this sign means…
This project has been funded with support from the European Commission under the Lifelong Learning Programme
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Mental Models
Leonardo da Vinci Partnerships ProjectGUI USABILITY AND ACCESSIBILITY:
EXCHANGING KNOWLEDGE AND EXPERIENCES
Mental Models are being consistently dismissed despite the evidence Please, watch:
http://connect.humanfactors.com/video/online-checkout-in-real-life
Instead, how should we design a checkout process? Please, read:
http://www.asktog.com/columns/081Registration.html
This project has been funded with support from the European Commission under the Lifelong Learning Programme
6
Mental Models
Leonardo da Vinci Partnerships ProjectGUI USABILITY AND ACCESSIBILITY:
EXCHANGING KNOWLEDGE AND EXPERIENCES
These slides are made available under the license Creative Commons Attribution-NonCommercial-NoDerivs CC BY-NC-ND. More information about license: http://creativecommons.org/licenses/by-nc-nd/3.0/.These slides were created under Leonardo da Vinci Partnerships Project 2012-1-PL1-LEO04-28181 GUI USABILITY AND ACCESSIBILITY: EXCHANGING KNOWLEDGE AND EXPERIENCES (http://usability-accessibility.org/).
Instead, how should we design a checkout process? Please, read: http://www.asktog.com/columns/081Registration.html
This project has been funded with support from the European Commission under the Lifelong Learning Programme
7
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