Presentation at the European Distance Education and E-Learning Network (EDEN) Annual Conference, Dublin, Ireland in June 2011. Co-presenter: Christopher Smith, University of Wisconsin-Stout.
1. KNOWLEDGE-PULL EDUCATION: STRATEGIES TO PROMOTE STUDENT RETENTION IN E-LEARNING ENVIRONMENTS Kathleen Deery, Ph.D. Christopher Smith University of Wisconsin-Stout, USA
2. INFORMATION IS FREE So, why do students attend an institution of higher learning? For the credential To secure better employment To meet external expectations (from family, peers & society at large) 3. LEARNING PROCESSES ARE THE SAME Creating Evaluating Analyzing Applying Understanding Remembering 4. BUT LEARNING SYSTEMS ARE EVOLVING 5. SO WE NEED TO THINK ABOUT THEM DIFFERENTLY Creating Evaluating Analyzing Applying Understanding Remembering 6. HOW DOES THIS IMPACT STUDENT RETENTION? Were pushing when we need to pull 7. Push The creation of goods and services in anticipation of consumer needs Pull Consumer-driven made to order goods and services 8. PUSH BUSINESS MODEL Product Supply & Demand Consumer 9. KNOWLEDGE PULL EDUCATION MODEL Product Stakeholder Input Emerging Technologies Learner- Guided Preferences 10. E-LEARNING AND PEDAGOGY Adaptivity: Modification of materials under pre-defined rules Passive reactor to learning objectives 11. E-LEARNING AND PEDAGOGY Adaptability: Personalized learning experience while meeting established learning outcomes Active leader in self-determined process 12. PULL EDUCATION.. Facilitates creativity Promotes individuality Encourages guided mentorship Supports portability of learning Opens the door to serendipity 13. BUT IT IS HINDERED BY. Course management tools Reluctance to shift assessment methods Failure to accommodate on-demand learning Need for continual data analysis Conflicts between open source & intellectual property 14. SERVING TWO MASTERS Response to External Evaluation Educator Control vs. Learner-Driven Preferences 15. STRATEGIES TO PROMOTE LEARNER RETENTION 16. Peer-guided Problem Solving Communication Skill- building Collaborative CompetitionSocial Learning Appreciative Inquiry Cross- Functional Team Building Supports Diverse Learning Styles CREATING COMMUNITIES OF PRACTICE 17. USING CLOUD-BASED DISTRIBUTED LEARNING On-demand problem solving Encourage broad use of resources Integration of technology & text 18. USE PORTABLE LEARNING OBJECTS Case Study Discussion Board Reflective Journal Blog Wiki Tangible Products 19. WHO IS IN CHARGE OF LEARNING? Learner Educator Business & Industry Techies External Evaluators 20. In Summary. 21. HERES WHAT WE WANT YOU TO REMEMBER: 1. Knowledge builds in a cumulative manner 22. HERES WHAT WE WANT YOU TO REMEMBER: 2. Education is a commodity the delivery format will vary 23. HERES WHAT WE WANT YOU TO REMEMBER: 3. Listen first; then act 24. http://www.youtube.com/watch?v=dGCJ46vyR9o HERES WHAT WE WANT YOU TO REMEMBER: 3. Listen first; then act. the questions Some time ago we started taking our walls too seriously not just the walls of our classrooms, but also the metaphorical walls that we have constructed around our subjects, disciplines, and courses. Why Do I Have to Learn This? Im Never Going to Use It!