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Static to Interactive AASSA 2014
Static to Interactive AASSA 2014
1. Purpose Why we use it
2. Theoretical Underpinnings Where we got the idea
3. In a Nutshell How it works
4. “Suite” Solutions Tools we use
5. Tips and Tricks What to do and what not to do…
6. In Action This is how we do it
Purpose Why we use it
Enhancing the world around us. http://www.jeffsextonwrites.com/wp-content/uploads/2010/01/Augmented_Reality-12.jpg
In a Nutshell How it works
In a Nutshell How it works
In a Nutshell How it works
Trigger images + AR Reader
QR codes + QR Scanner
“Suite” Solutions Tools we use
Augmented
Reality
QR readers QR Generators
Tips & Tricks Aurasma
1. Plan Ahead a. Record video clips in advance
b. Be sure you have internet connection when publishing
c. Create a class channel instead of individual channels
d. Remember to test your trigger images
2.Post and Share a. Create “trigger images” everywhere!
Hallways, weekly bulletins, posters, projects, etc…
b. Headphones are advised for better sound quality
3. Train a. Train your school community on the use
of AR
Not to Do To Do 1. Similar Trigger Images
a. Similar trigger images may play
incorrect overlays
Tips & Tricks QR Codes
1. Shorten Links
a. Short links produce “clean” QR codes
a.goo.gl
b.Remember to test your links before
posting
2. Label
a. Label your QR codes
b. Provide the short URL along with your QR
code
3. Print and Post: Be Strategic
a. Post strategically
Hallways, weekly bulletins, posters, projects,
etc…
b. Laminate or protect with contact paper
4. Train
a. Train your community on the use of QR
codes
Not to Do To Do 1. No Internet Access
a. Internet/ 3G is necessary
2. Too Small
a. Must be accessible to scan on
users’ mobile devices
3. Light Glare
a. If laminating your codes, be careful
with light glare
(practically impossible to scan)
In Action This is how we do it
Bibliography http://www.qre8.com/blog/marketing/qr-codes-10-mistakes-avoid-when-using-them