1. In what ways does your media product use, develop or
challenge forms and conventions of real media products ? By Gabreil
Beyene
2. Horror movies conventions techniques used: Setting the
location which is mostly in the dark or isolated place where people
are vulnerable. Iconography this are icons used in horror movies
i.e. blood, grave yards Synchronous sound -This is used to
exaggerate the sound and create an atmosphere Narrative classic
narrative structure i.e. representation of teenagers in the film.
Themes Good vs Evil Camera work used to intensify the scene i.e.
close ups, low angle shot, high angle shot Editing used to create
unsettling tension and suspicion Characterisation protagonist,
antagonist i.e. women often presented as vulnerable in films
3. My group have chosen horror genre as part of our project. I
chose 3 types of horror movie opening scenes to analyse, 3 of the
movies I chose follow a classical horror movie convention These are
some of the classical horror movie conventions they follow: The use
of dark/isolated setting. The use of synchronous sound to build up
tension. The use of jump cut editing is to create a dramatic
scene.
4. The ghost ship opening sequence Camera work - Wide shot to
show the setting Setting Dark (night time) Iconography Visual
style, Props Sound Diegetic and non-diegetic sound In what way have
we challenged the forms and convention of a real media product ? My
group used similar iconography such as the use of visual style to
create a dark setting. In addition we used low-key lighting which
helped us create dark shadows and unfamiliar shapes in the dark.
The use of camera work such as wide shot to help the audience
establish the setting. In addition an extreme close up of the
antagonist hands which creates a sense of mystery.
5. The ring opening scene Setting dark house Characterisation
The presentation and use of female characters Editing jump cut
editing Sound the use of asynchronous sound to build up tension In
what way have we challenged the forms and convention of a real
media product ? My group used teenage females as vulnerable victims
which is similar to the ring. Furthermore, we used jump cut editing
to make a dramatic point which is similarly used in the ring. In
addition we used asynchronous sound to build up tension and to add
realism which is also used in the ring.
6. Does my media product this forms and convention ? The
setting of our film was in the park at night which is a location
used often in a horror sequence. The selection of female characters
as victims and a male antagonist which is a classic horror movie
convention. We also used wide range of sound such as ambient sound
and diegetic sounds to create tension and add realism. In addition
the use of camera work such as extreme close ups to add dramatic
effects and show to show fear facial expressions on the characters
face. Furthermore, the narrative of our film has good against evil
scenario.
7. How does my media products develop these forms and
conventions ? We used a hoody top as a prop but we didnt use any
other prop objects. In addition the killer wasnt a supernatural
character.