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HI-600: Analysis and Design of Health Information Systems
Design: Part IIIUser Interface
Principles For User Interface Design
Layout
Principles For User Interface Design
Principles For User Interface Design
USER INTERFACE DESIGN PROCESS
Use Scenario Development
Interface Structure Design
Interface Standards Design• Interface metaphor – the real world
concept• Interface template – general appearance
of all screens, forms, and reports• Interface objects – building blocks of the
system• Interface actions – most common actions• Interface icons – represent objects, actions
and their statuses
Interface Design Prototyping
Storyboard
*http://www.usabilitycounts.com/2013/07/02/need-html-prototyping-resources-heres-my-list/
HTML PrototypeLanguage Prototype
Interface Evaluation• Heuristic evaluation – based on design
principles• Walk-through evaluation – meeting with
the users• Interactive evaluation – users try the
interface• Formal usability testing – almost scientific
Usability
Quality of a user’s experience when interacting with a product or system
• Ease of learning/learnability• Efficiency of use• Supports cognitive task• Memorability• Error frequency & severity• Aesthetics• Subjective satisfaction
Factors affecting the user’s experience:
Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697
Usability Principles
Visibility of system status
Match between system & read
world
User control & freedom
Consistency & standards
Help user recognize,
diagnose and recover from
errors
Minimize memory load (recognition over
recall)
Flexibility & efficiency
Motivation & engagement
Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697
Sources of Usability Evidence
Basic Observation
Expert review/usability inspection
• Testing situationEnd-user observation
Video capture & review
• Qualification & quantificationFormal coding
Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697
Good Design
*http://www.flickr.com/photos/cyberslayer/1437957836/sizes/l/in/photostream/
Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697
CPOE System
*Horsky, J., Kaufman, D.R., Oppenheim, M.I. & Patel, V.L. (2003). A framework for analyzing the cognitive complexity of computer-assisted clinical ordering. Journal of Biomedical Informatics, 36, 4-22Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-
factors-1.379697
MedlinePlus Senior’s Health
*Kaufman, D.R. & Starren, J. B. (2006). A methodological framework for evaluating mobile health devices. In the Proceedings of the American Medical Informatics Annual Fall Symposium. Philadelphia: Hanley & Belfus. 978
Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697
Problematic Interfaces
*http://upload.wikimedia.org/wikipedia/commons/6/66/Butterfly_large.jpg
Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697
Modified PCA Interface
*Lin, L., Isla, R., Doniz, K., Harkness, H., Vicente, K. J., & Doyle, D. J. (2002). Applying human factors to the design of medical equipment: patient-controlled analgesia. Journal of Clinical Monitoring & Computing, 14(4), 253-263.
Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697
Glucose Meters
*Kaufman, D.R. & Starren, J. B. (2006). A methodological framework for evaluating mobile health devices. In the Proceedings of the American Medical Informatics Annual Fall Symposium. Philadelphia: Hanley & Belfus. 978
Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697
NAVIGATION DESIGN• Basic Principles• Prevent mistakes• Simplify recovery from mistakes• Use consistent grammar order
• Types of Navigation Controls• Languages• Menus• Direct Manipulation
• Messages
Types of Menus
Types of Messages
INPUT DESIGN• Basic Principles• Use online and batch processing appropriately• Capture data at the source• Minimize keystrokes
• Input Types• Input Validation
Types of Inputs
Input Validation
OUTPUT DESIGN• Basic Principles• Understand report usage• Manage information load• Minimize bias
• Media• Types of Outputs
Types of Outputs
SUMMARY• User interface design principles• The user interface design process• Navigation design• Input design• Output design