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HI-600: Analysis and Design of Health Information Systems Design: Part III User Interface

Hi600 u09_inst_slides

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HI-600: Analysis and Design of Health Information Systems

Design: Part IIIUser Interface

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Principles For User Interface Design

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Layout

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Principles For User Interface Design

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Principles For User Interface Design

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USER INTERFACE DESIGN PROCESS

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Use Scenario Development

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Interface Structure Design

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Interface Standards Design• Interface metaphor – the real world

concept• Interface template – general appearance

of all screens, forms, and reports• Interface objects – building blocks of the

system• Interface actions – most common actions• Interface icons – represent objects, actions

and their statuses

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Interface Design Prototyping

Storyboard

*http://www.usabilitycounts.com/2013/07/02/need-html-prototyping-resources-heres-my-list/

HTML PrototypeLanguage Prototype

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Interface Evaluation• Heuristic evaluation – based on design

principles• Walk-through evaluation – meeting with

the users• Interactive evaluation – users try the

interface• Formal usability testing – almost scientific

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Usability

Quality of a user’s experience when interacting with a product or system

• Ease of learning/learnability• Efficiency of use• Supports cognitive task• Memorability• Error frequency & severity• Aesthetics• Subjective satisfaction

Factors affecting the user’s experience:

Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697

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Usability Principles

Visibility of system status

Match between system & read

world

User control & freedom

Consistency & standards

Help user recognize,

diagnose and recover from

errors

Minimize memory load (recognition over

recall)

Flexibility & efficiency

Motivation & engagement

Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697

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Sources of Usability Evidence

Basic Observation

Expert review/usability inspection

• Testing situationEnd-user observation

Video capture & review

• Qualification & quantificationFormal coding

Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697

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Good Design

*http://www.flickr.com/photos/cyberslayer/1437957836/sizes/l/in/photostream/

Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697

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CPOE System

*Horsky, J., Kaufman, D.R., Oppenheim, M.I. & Patel, V.L. (2003). A framework for analyzing the cognitive complexity of computer-assisted clinical ordering. Journal of Biomedical Informatics, 36, 4-22Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-

factors-1.379697

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MedlinePlus Senior’s Health

*Kaufman, D.R. & Starren, J. B. (2006). A methodological framework for evaluating mobile health devices. In the Proceedings of the American Medical Informatics Annual Fall Symposium. Philadelphia: Hanley & Belfus. 978

Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697

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Problematic Interfaces

*http://upload.wikimedia.org/wikipedia/commons/6/66/Butterfly_large.jpg

Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697

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Modified PCA Interface

*Lin, L., Isla, R., Doniz, K., Harkness, H., Vicente, K. J., & Doyle, D. J. (2002). Applying human factors to the design of medical equipment: patient-controlled analgesia. Journal of Clinical Monitoring & Computing, 14(4), 253-263.

Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697

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Glucose Meters

*Kaufman, D.R. & Starren, J. B. (2006). A methodological framework for evaluating mobile health devices. In the Proceedings of the American Medical Informatics Annual Fall Symposium. Philadelphia: Hanley & Belfus. 978

Adapted from: http://knowledge.amia.org/onc-ntdc/usability-and-human-factors-1.379697

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NAVIGATION DESIGN• Basic Principles• Prevent mistakes• Simplify recovery from mistakes• Use consistent grammar order

• Types of Navigation Controls• Languages• Menus• Direct Manipulation

• Messages

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Types of Menus

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Types of Messages

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INPUT DESIGN• Basic Principles• Use online and batch processing appropriately• Capture data at the source• Minimize keystrokes

• Input Types• Input Validation

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Types of Inputs

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Input Validation

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OUTPUT DESIGN• Basic Principles• Understand report usage• Manage information load• Minimize bias

• Media• Types of Outputs

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Types of Outputs

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SUMMARY• User interface design principles• The user interface design process• Navigation design• Input design• Output design