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Gamificationin
3DGameLab
Presented by Mark Suter
Gamification…?
•Gaming elements in real life▫Badges, Rewards, XP, Leveling
•http://playgen.com/gamification/
Already Gamifying?
•The Military (Ungerleider, 2011)▫3D PR Simulations, Language immersion
•Loyalty Programs▫Hotels▫Credit Cards▫Speedy Rewards
•McDonald’s Monopoly
3DGameLab
•Promo Video:•Student Reclaiming Responsibility• Investigative & Project Based•State Standards based + ISTE-NETS•Partnership with National Oceanic and
Atmospheric Administration (NOAA) (Dawley, 2012)
In the Lab – Student View
•Sign Up?•Avatar and name – Privacy?▫FERPA Laws
•The power of choice
In the Lab – Teacher View
•Creating a Quest•Creating a reward▫Badge: Auto awarded for completing
activities (quest, quest-chain)
▫Achievement: Auto-awarded (#comments, quests completed in time period, etc.)
▫Award: Manually given (stickers)•Engaging quests vs. SCAN-TRON
When is it available?• Final Free Release coming…2012?•Spring 2012 Closed Beta Teacher Camp▫March 26-April 15, 2012: Spring Teacher Camp▫Fully Online, hundreds of quests, you choose,
work at your own pace! ▫Over 30 synchronous events in environments
like Skype, World of Warcraft, video conferencing, and more! Attend as many or as few as you like!
▫Camp tuition: $295 ▫CEUs available ($60 per credit) ▫Flyer: http://www.slideshare.net/lisadawley/3d-
gamelab-flyer-2012
August 2011 Teacher Camp
•Adobe Connect Video of Tech Tools Pack #1: http://goo.gl/VhVPyAdobe Connect Video of Tech Tools Pack #2: http://goo.gl/X2vmvAdobe Connect Video of Tech Tools Pack #3: http://goo.gl/e9x6XAdobe Connect Video of Tech Tools Pack #4: http://goo.gl/2QzEg
•List O'Tools w/ descriptions: http://goo.gl/KkHIA
Implementing 3DGAMELAB
•Early Adopters vs. Established Quest Base•Leave time for Instruction▫RECORD w/ Free CamStudio (PC)▫Host Videos on Schooltube to embed in
quests•Keep a loose schedule
Stay Updated…
•Twitter▫@3DGAMELAB
•Web▫Software:
http://portal.3dgamelab.org▫Guild Site w/ News:
http://3dgamelab.org.mmoguildsites.com/
Read more about 3dgamelab
•Feb 2012 article in BSU Explore eMagazine▫http://issuu.com/BSU-Explore/docs/
explore2012/15
Fun Theory – Speed Cameras
Works Cited
• Ungerleider, N. (2011, May 10). Wannabe seals help u.s. navy hunt pirates in massively multiplayer game. Retrieved from http://www.fastcompany.com/1752574/the-us-navys-massively-multiplayer-pirate-hunting-game
• Dawley, L. (2012, January 2). Badges for personalized learning in science using 3d gamelab. Retrieved from http://www.dmlcompetition.net/Competition/4/badges-projects.php?id=3146