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Tangible Bits : Towards Seamless Interfaces
between People, Bits and Atoms
Hiroshi Ishii and Brygg Ullmer
Tangible bitHCI(p.234)
Tangible bits3.(p.234)
vision
201211106 #1 ()
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by
Mark Weiser (p.235)
Augmented Reality (p.235)
ClearBoard(p.235)
Graspable Interface(p.235)
radical atoms
surface
bits
CHI 1997
Radical Atoms : Beyond Tangible Bits, Toward Transformable Materials
Hiroshi Ishii , Dvid Lakatos , Leonardo Bonanni , Jean-Baptiste Labrune
201211106 #1 ()
Tangible User Interface
TUIdigitalphysical,
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Radical Atoms
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Gibson, J.J. The theory of aordances.
Direct and gestural interaction with relief
Programmable mat- ter: Concepts and realization.
The Ultimate Display
RadicalatomAordance.
Radical Atoms
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Frozen Atoms Intangible Pixels Radical Atoms
interactions 2012
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The Ultimate Display
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Expressive Typing : A new way to sense Typing Pressure and its Applications
Ken Iwasaki , Takashi Miyaki , Jun Rekimoto
key Typing
HDD,
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tangible chat
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201211106 #1 ()
HappinessCounter: Smile-Encouraging Appliance to Increase Positive Mood
Hitomi Tsujita Rekimoto Junichi CHI 2011
()
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Smile Awareness
. or
Smile Gateway
.
[7]Non contact automated cardiac plus measurement
using video image and blind source separation
[16]Facial expression analysis in handbook of
face recognition
[5]Smile detection for user interface
201211106 #1 ()
Clearboad: A seamless Medium for Shared Drawing and Conversation with Eye Contact
Hiroshi Ishii and Minoru Kobayashi
2
Telepresence :
Integrating shared task Space and personal spaces
,
face to face,
, .
2
ClearFace
Toward an Open shared workspace
201211106 #1 ()
Direct and Gestural Interaction with Relief: A 2.5D Shape Display
Daniel Leithinger, David Lakatos, Anthony DeVincenzi, Matthew Blackshaw, Hiroshi Ishii
2.5D.
Timeline controll(Ctrl + z )
Overhang ()()
,
, .
3D
Rigid-body Fracture Sound with Precomputed Soundbanks.(2010)Motion Graphs(2002, KOVAR, L., GLEICHER)Automatic synchronization of background music and motion in computer animation
101 Web
101
YU, Y., AND MALIK, J. 1998. Recovering photometric propertiesof architectural scenes from photographs.
2D 3D
3D
3
MSE
3D
Zheng et al. [2012]
2D 3D
3
Symmetric architecture modeling with a single image (2009)Using geometric constraints through parallelepipeds for calibration and 3D modeling(2005)
BRDF
1
Shape from interreections.(1991)
Construction and optimal search of interpolated motion graphs(2007)
PC
Wagner M.,Sahar Y., Elbaum,T., Berliner E. Grip Forceas a Physiological Measure of Stress in Tracking Tasks.
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The sound of touch : on-body touch and gesture sensing based on transdermal ultra-sound propagation(2013)
NenyaiRingGestureWatchSideSight
Skin Bu(ons: Cheap, Small, Low-Power and Clickable Fixed-Icon Laser Projec@ons (UIST14)Gierad Laput, Robert Xiao, Xiang Anthony Chen, Sco> E. Hudson, Chris Harrison
201313095 1 #1
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IR
IR IR
IR36022
Nenya: subtle and eyes-free mobile input with a magneRcally-tracked nger ring. In Proc. CHI '11.
iRing: Intelligent Ring Using Infrared Reec@on (UIST12)Masa Ogata, Yuta Sugiura, Hirotaka Osawa, Michita Imai
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201313095 3
Nenya
45609042845
AbracadabraKetabdar et al 2010
Nenya: Subtle and Eyes-Free Mobile Input with a Magne@cally-Tracked Finger Ring (CHI11)Daniel Ashbrook, Patrick Baudisch, Sean White
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201313095 4
IRSideSight
1692
screen occlusion
SideSight: mulR-"touch" interacRon around small devices. In Proc. UIST '08.
Abracadabra: Wireless, High-Precision, and Unpowered Finger Input for Very Small Mobile Devices (UIST09)
Chris Harrison, Sco> E. Hudson
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201313095 5
IR
IR
IR
Sensing Techniques for Mobile InteracRon, In Proceedings of UIST 2000.
SideSight: Mul@-touch Interac@on Around Small Devices (UIST08)Alex Butler, Shahram Izadi, Steve Hodges
#1
201313095 6
NailO
10NailO92
NailO
FingerSightFingerPad
NailO: Fingernails as an Input Surface (CHI15)Hsin-Liu (Cindy) Kao, Artem Dementyev, Joseph A. Paradiso, Chris Schmandt
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221.2mm932.5mm92
Sensing foot gestures from the pocket. In Proc. ACM UIST 10
FingerPad: Private and Subtle Interac@on Using Finger@ps (UIST13)Liwei Chan, Rong-Hao Liang, Ming-Chang Tsai, Kai-Yin Cheng, Chao-Huai Su, Mike Y. Chen, Wen-Huang Cheng, Bing-Yu Chen
#1 201313095 8
fat nger
See-Through Touchfat nger
3think-aroud
OmniTouch: wearable mulRtouch interacRon everywhere.
NailDisplay:Bringing an Always-Available Visual Display to Finger@ps (CHI13)Chao-Huai Su, Liwei Chan, Chien-Ting Wenig, Rong-Hao Liang, Kai-Yin Cheng, Bing-Yu Chen
#1 201313095 9
MagicRing
self-containedMagicRing10g
k
C4.5, k, 397.2%
Skinput: appropriaRng the body as an input surface. CHI10 The sound of one hand: a wrist-mounted bio-acousRc ngerRp gesture interface. CHI02
Magic Ring: A Self-contained Gesture Input Device on Finger (MUM13)Lei Jing, Zixue Cheng, Yinghui Zhou, Junbo Wang, Tongjun Huang
#1 201313095 10
63 86
InteracRve therapy with instrumented footwear: Ext. Abs. CHI 2004
Sensing Foot Gestures from the Pocket (UIST10)Jeremy Sco>, David Dearman, Koji Yatani, and Khai N. Truong
#1 201313095 11
A Wireless Modular Sensor Architecture and its ApplicaRon in On-Shoe Gait Analysis," in the Proc. of the IEEE InternaRonal Conference on Sensors
Interac@ve Therapy with Instrumented Footwear (CHI EA04)Joseph A. Paradiso, Stacy J. Morris, Ari Y. Benbasat, Erik Asmussen
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ShoeSense
ShoeSense94-99%
105 1294
ShoeSense
WUW-wearUrworld:awearable gestural interface. ACM CHI EA '09.
ShoeSense: A New Perspec@ve on Hand Gestures and Wearable Applica@ons (CHI12)
Gilles Bailly, Jrg Mller, Michael Rohs, Daniel Wigdor, Sven Kratz
#1 201313095 13
82124588224287.5%
MulRtoe: high-precision interacRon with back-projected oors based on high-resoluRon mulR-touch input. UIST '10.
Kick: Inves@ga@ng the Use of Kick Gestures for Mobile Interac@ons (MobileHCI11)Teng Han, Jason Alexander, Abhijit Karnik, Pourang Irani, Sriram Subramanian
#1 201313095 14
2
QWERTYQWERTY
69.3wpm
Phrase sets for evaluaRng text entry techniques. In CHI EA 03
ZoomBoard: A Diminu@ve QWERTY Soe Keyboard Using Itera@ve Zooming for Ultra-Small Devices (CHI13)
Stephen Oney, Chris Harrison, Amy Ogan, Jason Wiese
#1 201313095 15
500
Phrase Sets for Evalua@ng Text Entry Techniques (CHI EA03)I.Sco> MacKenzie, R. William Soukore
#1 201313095 16
QWERTY2
QLKPZoomBoard16x6mm
QWERTY2QWERTY
ZoomBoard, SlideBoard, QLKPQWERTYSplitBoard
29mmZoomBoarddicRonary-based auto-correcRon
Zoomboard: A diminuRve QWERTY sou keyboard using iteraRve zooming for ultra-small devices. Proc. CHI 2013
SplitBoard: A Simple Split Soe Keyboardfor Wristwatch-sized Touch Screens (CHI15)
Jonggi Hong, Seongkook Heo, Poika Isokoski, Geehyuk Lee
#1 201313095 17
99
QWERTY
SwipeboardZoomBoard2ZoomBoard3545Swipeboard
Swipeboard
ZoomBoard: A diminuRve QWERTY sou keyboard using iteraRve zooming for ultra-small devices. Proc. CHI 2013
Swipeboard: A Text Entry Technique for Ultra-Small Interfaces That Supports Novice to Expert Transi@ons (UIST14)
Xiang Anthony Chen, Tovi Grossman, George Fitzmaurice
#1 201313095 18
fat nger
ZoomBoard, Callout, ZShu339small (18 mm)ZoomBoardmedium (24 mm) large (32 mm) KSPCmidiumCalloutlargeZShiu
ZoomBoardZshiu
ZoomBoard: A diminuRve QWERTY sou keyboard using iteraRve zooming for ultra-small devices. Proc. CHI 2013
Text Entry on Tiny QWERTY Soe Keyboards (CHI15)Luis A. Leiva, Alireza Sahami, Alejandro Catala , Niels Henze, Albrecht Schmidt
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Random Forest
939
- Sho>on et al. A. Real-Rme human pose recogniRon in parts from single depth images. Commun. - Keskin et al. Hand Pose EsRmaRon and Hand Shape ClassicaRon Using MulR-layered Randomized Decision Forests.
In-air Gestures Around Unmodied Mobile DevicesJie Song, Gabor Soros, Fabrizio Pece, Sean Ryan Fanello, Shahram Izadi, Cem Keskin, Otmar Hilliges
#1 201313095 20
Weboppaccess.js
Weboppaccess.js
Web
URLoppaccess.js60
opportunisRc accessibility Web
Making the web easier to see with opportunis@c accessibility improvement (UIST15)
Jerey P. Bigham
#1 201313095 21
ExtensionSRcker
SmartSkin: An Infrastructure for Freehand ManipulaRon on InteracRve Surfaces. Clip-on Gadgets: Expanding MulR-touch InteracRon Area with Unpowered TacRle Controls.
ExtensionS@cker: A Proposal for a Striped Pa(ern S@cker to Extend Touch Interfaces and its Assessment (CHI15)
Kunihiro Kato, Homei Miyashita
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Clip-on Gadgetsocclude content
occuluRon
iPhone
AcRve Click: TacRle Feedback for Touch Panels, Ext. Abstracts CHI 2001.
Clip-on Gadgets: Expanding Mul@-touch Interac@onArea with UnpoweredTac@le Controls (UIST11)
Neng-Hao Yu, Sung-Sheng Tsai, I-Chun Hsiao, Dian-Je Tsai, Meng-Han Lee, Mike Y. Chen, Yi-Ping Hung
#1 201313095 23
FlickBoard
50x2098
303098
Type-hover-swipe in 96 bytes: A moRon sensing mechanical keyboard. CHI 14.
FlickBoard: Enabling Trackpad Interac@on with Automa@c Mode Switching on a Capaci@ve-sensing Keyboard (CHI15)
Ying-Chao Tung, Ta-Yang Cheng, Neng-Hao Yu, Chiuan Wang, Mike Y. Chen
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TypeHoverSwipeRandom Forest
RGB
Random Forest
Random Forest23112862188.9%
AugmenRng the mouse with pressure sensiRve input. In Proceedings of ACM SIGCHI (Apr. 2007).
TypeHoverSwipe in 96 Bytes: A Mo@on Sensing Mechanical Keyboard (CHI14)Stuart Taylor, Cem Keskin, Otmar Hilliges, Shahram Izadi, John Helmes
#1 201313095 25
18-22kHz
PC11PC6287
18kHz
Kalgaonkar,K.andRaj,B.One-handed gesture recogniRon using ultrasonic Doppler sonar. In Proc. IEEE AcousRcs, Speech and Signal Processing 2009.
SoundWave: Using the Doppler Eect to Sense Gestures (CHI12)Sidhant Gupta, Dan Morris, Shwetak N Patel, Desney Tan
TapSense: Enhancing Finger Interaction on Touch SurfacesChris Harrison Julia Schwarz Scott E. Hudson
201413109 #1Deyle et al. 07
Hambone: A Bio-Acoustic Gesture InterfaceTravis Deyley, Szabolcs Palinkoz, Erika Shehan Poolez, and Thad Starner
201413109 #1Laput et al. 15
hidden Markov models
3
215-20%
Acoustruments: Passive, Acoustically-Driven, InteractiveControls for Handheld Devices
Gierad Laput Eric Brockmeyer Scott E. Hudson Chris Harrison
201413109 #1 Ono et al. 13
Touch & Activate: Adding Interactivity to Existing Objectsusing Active Acoustic Sensing
Makoto Ono, Buntarou Shizuki, and Jiro Tanaka
201413109 #1AcHve&TouchUIST13
1
56 3
Touch: Enhancing Touch Interaction onHumans, Screens, Liquids, and Everyday Objects
Munehiko Sato, Ivan Poupyrev, Chris Harrison
201413109 #1Harrison et al. 10
6
Skinput: Appropriating the Body as an Input Surface Chris Harrison, Desney Tan , Dan Morris
201413109 #1Harrison et al. 11
2
OmniTouch: Wearable Multitouch Interaction Everywhere Chris Harrison Hrvoje Benko Andrew D. Wilson
201413109 #1Hilliges et al. 12
3D
pad
3D
HoloDesk: Direct 3D Interactions with a SituatedSee-Through Display
Otmar Hilliges, David Kim, Shahram Izadi, MalteWeiss, Andrew D.Wilson
201413109 #1Plasencia et al.14
kinect3D
kinect
MisTable: Reach-through Personal Screens for TabletopsDiego Martinez Plasencia , Edward Joyce, Sriram Subramanian
201413109 #1Monnnai et al. 14
3D
HaptoMime: Mid-Air Haptic Interaction with a Floating Virtual Screen Yasuaki Monnai, Keisuke Hasegawa, Masahiro Fujiwara,
Kazuma Yoshino, Seki Inoue, Hiroyuki Shinoda
201413109 #1Ueda et al. 14
AIP498
HaptoMIRAGE Mid-air Autostereoscopic Display for Seamless InteracHon with Mixed Reality Environments
Yuta UEDA, Karin IWAZAKI, Mina SHIBASAKI, Yusuke MIZUSHINA Masahiro FURUKAWA, Hideaki NII, Kouta MINAMIZAWA and Susumu TACHI
201413109 #1Matoba et al. 13
3D
3D3D3D
ARIA
3
AquaTop Display: A true immersive water display system Yasushi Matoba, Yoichi Takahashi, Taro Tokui, Shin Phuong, Shingo Yamano, Hideki Koike
201413109 #1Seah et al. 14
kinect
SensaBubble: A Chrono-Sensory Mid-Air Display of Sight and Smell Sue Ann Seah, Diego MarKnez Plasencia, Peter BenneM, Abhijit Karnik,
Vlad Otrocol Jarrod Knibbe, Andy Cockburn, Sriram Subramanian
201413109 #1Jones et al. 07
An InteracKve 360 Light Field DisplayAndrew Jones Ian McDowall Hideshi Yamada Mark Bolas Paul Debevec
201413109 #1Follmer et al. 13
3603D
360
[Hou et al. 2006]
360
inFORM: Dynamic Physical Aordances and Constraints through Shape and Object ActuaKon
Sean Follmer Daniel Leithinger Alex Olwal Akimitsu Hogge Hiroshi Ishii
201413109 #1Ogata et al. 15
900
3
FluxPaper: ReinvenKng Paper with Dynamic ActuaKon Powered by MagneKc Flux Masa Ogata ,Masaaki Fukumoto
201413109 #1Taylor et al. 14
0.1mm
TypeHoverSwipe in 96 Bytes: A MoKon Sensing Mechanical Keyboard
Stuart Taylor, Cem Keskin, Otmar Hilliges, Shahram Izadi, John Helmes
201413109 #1Laput et al. 14
Randamized Dicision Forest(RDF)
MoHon History Image1RDF
22
Skin BuMons: Cheap, Small, Low-Power and Clickable Fixed-Icon Laser ProjecKonsGierad Laput Robert Xiao Xiang Anthony Chen ScoM E. Hudson Chris Harrison
201413109 #1Corsten et al. 15
99%
HapKCase: Back-of-Device TacKle Landmarks for Eyes-Free Absolute Indirect TouchChrisHan Corsten ChrisHan Cherek Thorsten Karrer Jan Borchers
201413109 #1Wugdor et al. 07
LucidTouch: A See-Through Mobile Device Daniel Wigdor, Cli9on Forlines, Patrick Baudisch, John Barnwell, Chia Shen
201413109 #1Ion et al. 15
6
PadPab
Skin Drag Displays: Dragging a Physical Tactor across the Users Skin Produces a Stronger TacKle SKmulus than VibrotacKle
Alexandra Ion, Edward Wang, Patrick Baudisch
201413109 #1Ion et al. 15
2
2
In-air Typing Interface for Mobile Devices with VibraKon FeedbackTakehiro Niikura Yuki Hirobe Alvaro Cassinelli Yoshihiro
Watanabe Takashi Komuro Masatoshi Ishikawa
201413109 #1Rosenberg et al. 09
The UnMousePad - An InterpolaKng MulK-Touch Force-Sensing Input PadIlya Rosenberg and Ken Perlin
201413109 #1Chen et al. 14
InterpolaHng Force SensiHve Resistance
Duet: Exploring Joint InteracKons on a Smart Phone and a Smart Watch Xiang Anthony Chen, Tovi Grossman, Daniel Wigdor, George Fitzmaurice
201413109 #1Kienzle et al. 14
234
LightRing: Always-Avaliable 2D Input on Any Surface Wolf Kienzle, Ken Hinckley
201413109 #1
2
REVEL: Tactile Feedback Technology for Augmented RealityOlivier Bau , Ivan Poupyrev
ARAR
Intrinsic
Reverse Electrovibration
ARATMskinground
TeslaTouch [Bau, et al. 2010]
2015/05/15 #1
TeslaTouch: Electrovibration for Touch SurfacesOlivier Bau , Ivan Poupyrev , Ali Israr , Chris Harrison
E-Sense
Electrovibration1964
7
GUI
press and hold
An Electrotactile Display [Strong, R.M. 1970]
2015/05/15 #2
Using Neuromuscular Electrical Stimulation for Pseudo-Haptic FeedbackErnst Kruijff , Dieter Schmalstieg , Steffi Beckhaus
2015/05/15 #3
Neuromuscular electrical stimulation(NMES)NMES
BubbleWrap: A Textile-Based Electromagnetic Haptic DisplayOlivier Bau , Uros Petrevski , Wendy Mackay
BubbleWrap
2015/05/15 #4
SenseableRays: Opto-Haptic Substitution for Touch-Enhanced Interactive Spaces
Jun Rekimoto
TouchEngineDMDprojector
2D23D
TouchEngine [Ivan et al. 2002]
2015/05/15 #5
PossessedHand: Techniques for controlling human hands
using electrical muscles stimuliEmi Tamaki , Takashi Miyaki , Jun Rekimoto
Electrical Muscle Stimulation(EMS)
28pads12levels
ProssessedHand
Mobile music touch[Huang et al. 2010]
2015/05/15 #6
AIREAL: Interactive Tactile Experiences in Free AirRajinder Sodhi , Ivan Poupyrev , Matthew Glisson , Ali Israr
Air Vortexes5
Collocation Persistence 3DVariance Continuity Transience
Airborne Ultrasound.[Iwamoto et al.2008]
2015/05/15 #7
PrintScreen: Fabricating Highly Customizable Thin-film Touch-DisplaysSimon Olberding , Michael Wessely , Jrgen Steimle
OLEDElectronic Paper
Thin-film Electroluminescence
Electroluminescent based Flexible Screen [Amiraslanov
et al. 2014]
2015/05/15 #8
Traxion: A Tactile Interaction Device with Virtual Force SensationJun Rekimoto
force-feedbacktactile-display
force-reactor(ALPS)
2
2015/05/15 #9
Pteromys: Interactive Design and Optimization of Free-formed Free-flight Model Airplanes 1
20
https://www.youtube.com/watch?v=-KJUVJAUY8o1:20
Siggraph_2014
Towards Contactless, Low-Cost and Accurate 3D Fingerprint Identification2
Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters3
0.5Mpix7 LumoTex Toons
limitation
Annotation workflow
Cauchy constraints [Andrews et al. 2011] e bas-relief conversion [Weyrich et al. 2007] Lumo [Johnston 2002]TexToons [S ykora et al. 2011]
A Linear Variational System for Modelling From Curves / 2011 4
3D
Digital Bas-Relief from 3D Scenes / 20075
3D
Segmentation, Recognition and 3D Reconstruction of Meal Images towards Carbohydrate Estimation for Diabetic Patients6
SVM,Radial Basis Function(RBF),SIFT,RANSAC 14
DietCam: Regular Shape Food Recognition with a Camera Phone7
Food image database PFID SIFT, 84
DepthTransfer: Depth Extraction from Video Using Non-Parametric Sampling8
RGBD Database Motion parallax Structure form motion Non-parametric
A Meta-technique for Increasing Density of Local Stereo Methods through Iterative 9
, ,warping 1529
An integrated bud detection and localization system for application in greenhouse automation10
Stereoscopic laparoscopy using depth information from 3D model 11 CT
Geometrically Consistent Stereoscopic Image Editing Using Patch-Based Synthesis12
,
Stereo Vision-based Driver Head Pose Estimation13 25fps(real-time)
Joint 3D Scene Reconstruction and Class Segmentation14
Highly Realistic 3D Display System for Space Composition Telecommunication15
JOURNAL OF DISPLAY TECHNOLOGY 2015/2
Development of a method for direct conversion of a photogrammetric point cloud, to points of heads movement of a CNC milling machine16
3D Shape and Indirect Appearance By Structured Light Transport17
CVPR_2014
Low-Cost Compressive Sensing for Color Video and Depth18 ,, RGB,
CVPR_2014
Cross-Scale Cost Aggregation for Stereo Matching19 S+ Stereo Matching ,
CVPR_2014
Real-time Simultaneous Pose and Shape Estimation for Articulated Objects Using a Single Depth Camera20
Gaussian Mixture Model EM
CVPR_2014
Learning to be a Depth Camera for Close-Range Human Capture and Interaction21
2D 3D face IR LEDband pass filter Multi-layered Forest Architecture
Siggraph_2014
EZ-Sketching: Three-Level Optimization for Error-Tolerant Image Tracing 22
semi-global . ,
Siggraph_2014
Design and Fabrication by Example 23 ex: ,
Siggraph_2014
Fast Multipole Representation of Diffusion Curves and Points 24 Diffusion curve images() Moment-to-Local (M2L) Expansion
Siggraph_2014
, , Non-local cost aggregation Bilateral filter Cost Aggregation Filtering on a Tree Structure Spatiotemporal Filtering
Stereo Matching Using Tree Filtering25
Semi-Dense Visual Odometry for AR on a Smartphone 1
Integrating Augmented Reality to Enhance Expression, Interaction &Collaboration in Live Performances: a Ballet Dance Case Study
2
Robust Ground Surface Map Generation Using Vehicle-Mounted Stereo Camera 3
First-person Hyper-lapse Videos 4 Structure from motion ,
Generalizing Locomotion Style to New Animals With Inverse Optimal Regression5
Siggraph_2014
Design and Laboratory Results of a Plenoptic Objective: From 2D to 3D With a Standard Camera6
Plenoptic Camera
Dense Planar SLAM7 SLAM
A Structured Light Approach for 3-D Surface Reconstruction With a Stereo Line-Scan System8
Line-Scan camera
Toward Naturalistic 2D-to-3D Conversion9 1,100 2~99 2D
Real-time High-quality Stereo Vision System in FPGA 10 FPGA 68fps(1024*768)
High-quality Depth Estimation Using an Exemplar 3D Model for Stereo Conversion11
3D 3D
Inverse-Foley Animation: Synchronizing rigid-body motions to sound12
3D
Siggraph_2014
Eigenmode Compression for Modal Sound Models 13 3D 1
Siggraph_2014
Continuous Projection for Fast L1 Reconstruction14
.
Photometric Stereo in the Wild15
surface 3D albedo
A Sequential Online 3D Reconstruction System Using Dense Stereo Matching16
Distance Transform Based Active Contour Approach for Document Image Rectification17
&
A Tradeoff Analysis of a Cloud-Based Robot Navigation Assistant Using Stereo Image Processing18
Optical See-through Wearable Display for Close Range Interaction19
Megastereo: Constructing High-Resolution Stereo Panoramas20
Aerial Obstacle Detection With 3-D Mobile Devices21 3D 9 fps SIFT
Depth From Water Reflection22 ()
Enhanced Imaging Colonoscopy Facilitates Dense Motion-Based 3D Reconstruction23
3D Finger CAPE: Clicking Action and Position Estimation under Self-Occlusions in Egocentric Viewpoint24
VR
Depth Estimation from a Single Defocused Image using Multi-scale Kernels25
re-blurring defocus
201211106_KeisukeKawara_010102030405060708201313095_AkiraIshii_01201413109_YukiKubo_011201513110_TomoHashizumeHirokiNakano_01HirokiNakano_02