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ROSE ANN P. FRANCISCO 2SED-EN Educational Technology

educational technology

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Page 1: educational technology

ROSE ANN P. FRANCISCO2SED-EN

Educational

Technology

Page 2: educational technology

DIRECT PURPOSEFUL EXPERIENCES

These are first hand experiences which serve

as the foundation of our learning. We build up

our reservoir of meaningful information and

ideas through seeing, hearing, touching,

tasting and smelling.

It is learning by doing.

90% of what we do remains in our brain.

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CONTRIVED EXPERIENCES

These are "edited" copies of reality and used as

substitutes for real things.

We make use of a presentative models or mock ups of

reality for practical reason and so that we can make the

real-life accessible to the students' perceptions and

understanding.

We make use of models, mock ups, specimens,

simulation, and object.

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DRAMATIZATION

We can participate in a reconstructed experience,

even though the original event is far removed from us

in time.

It can range from the formal plays, pageants, to

less formal tableau, pantomime, pupets and

role playing.

70% of what we say and write remains in our brain.

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DEMONSTRATION

It is avisualized explanation of an important

fact,idea or process by the use of photographs,

drawing, films, displays, or guided motion.

It is show how things are done.

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STUDY TRIPS

These are excursions, educational trips, and visits

conducted to observe an event that is unavailable

within the classroom.

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EXHIBITS

These are displays seen by the spectators, they may

consist of working models arranged meaningfully or

photograps with models, charts, and posters.

Sometimes exhibits are "for your eyes only" but there

are some included sensory experiences where spectators

are allowed to touch or manipulate models displayed.

50% of what we hear and see remains.

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TELEVISION AND MOTION PICTURES

Television and motion pictures can reconstruct the

reality of the past so effectively that we can made to

feel we are there.

The feeling of realism, their emphasis on person

personality, their organized presentation, and ability

to select, dramatize, hightlight, and clarify.

Only 30% of what we see remains.

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STILL PICTURES, RECORDINGS, RADIO

These are visual and auditory devices which may be used by an individual or a group

Still pictures lack the sound and motion of a sound film.

Radio broadcast of an actual event may often be likenedto a televised broadcast minus its visual dimension.30% of what we see remains.

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VISUAL SYMBOLS

These are no longer realistic reproduction of physical

things for these are highly abstract representation.

Examples are drawing, cartoon, strips drawing,

diagram, formula, charts, graphs, maps,

and diagrams.

20% of what we hear.

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VERBAL SYMBOLS

They are not like the object or ideas for which they

stand. They usually do not contain visual clues to

their meaning.

Written words fall under this categories.

10% of what we read

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THE END:-)Thank you ma'am Jaydee De Leon

for sharing your knowledge to us.

may our all mighty God bless you

always.