25
Designing Simulations and Games: Design Tips and Tricks Cynthia Calongne Colorado Technical University Virtual Worlds Best Practices in Education, March 2011

Designing simulations and games_design tips and tricks

Embed Size (px)

DESCRIPTION

A presentation hosted by Lyr Lobo on Friday, March 18, 2011 at the Virtual Worlds Best Practices in Education.

Citation preview

Page 1: Designing simulations and games_design tips and tricks

Designing Simulations and Games:

Design Tips and Tricks

Cynthia CalongneColorado Technical University

Virtual Worlds Best Practices in Education, March 2011

Page 2: Designing simulations and games_design tips and tricks

2

Page 3: Designing simulations and games_design tips and tricks

Topics

Games vs simulations Requirements and Assessment

Simulation design Roles and behavior

Design tips and tricks Linking and scripts

3

Page 4: Designing simulations and games_design tips and tricks

4

Page 5: Designing simulations and games_design tips and tricks

Requirements

Who develops it: student design? What: a game or a simulation?

When: timeframe and setting Where: the environment

Why: learning objectives How: roles, interaction and behavior

5

Page 6: Designing simulations and games_design tips and tricks

6

Page 7: Designing simulations and games_design tips and tricks

Design Tips

Set full permissions – modify, copy, transfer

Plan for assessment, reuse & the archives

Primitive limits, resources & requirements

Interaction and object behavior Quests and outcomes

Foster discovery and knowledge creation

Plan for collaboration

7

Page 8: Designing simulations and games_design tips and tricks

8

Page 9: Designing simulations and games_design tips and tricks

9

Page 10: Designing simulations and games_design tips and tricks

Design Tricks

Modularize Versions and retexturing

Rezzers – performance tradeoffs Behavior - inheritance Special effects – particles, sounds,

scripts

Use the library + full permission freebies

10

Page 11: Designing simulations and games_design tips and tricks

11

Page 12: Designing simulations and games_design tips and tricks

12

Page 13: Designing simulations and games_design tips and tricks

Linking and Script Tips

Do not link doors last Link seats in reverse order

Spam vs performance Give contents – how and when? Reduce floating text - fade

Phantom versus physical Self-cleaning simulations

13

Page 14: Designing simulations and games_design tips and tricks

14

Page 15: Designing simulations and games_design tips and tricks

15

Page 16: Designing simulations and games_design tips and tricks

16

Page 17: Designing simulations and games_design tips and tricks

17

Page 18: Designing simulations and games_design tips and tricks

18

Page 19: Designing simulations and games_design tips and tricks

19

Page 20: Designing simulations and games_design tips and tricks

20

Page 21: Designing simulations and games_design tips and tricks

21

Page 22: Designing simulations and games_design tips and tricks

22

Page 23: Designing simulations and games_design tips and tricks

23

Page 24: Designing simulations and games_design tips and tricks

24

Page 25: Designing simulations and games_design tips and tricks

Questions?

To participate in a doctoral research project

[email protected]

For more information: http://

www.slideshare.net/lyrlobo/presentations Videos

http://www.facebook.com/video/video.php?v=1399395902637

http://www.facebook.com/video/video.php?v=1404251944035

25