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Design planning and stock images
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Pre-Planning for Results
Desktop Publishing Defined
• The production of camera-ready art via computer
Purposeful Design
What is your objective?
Visualize your readers?
What do they like?
What’s the most
important element?
What do you want them to
see first? Second?
What action do you want
them to take?
What specifications
must you meet?
Basic Design and Post Design Planning Questions
What is your purpose?
Who is your audience?
How will your piece look?
How will readers use your piece?
How will you reach your audience?
Where else might you use your
content?
When do you need the job
delivered?
How many pieces do you need?
How much should you spend?
How will your piece reach your
printer?
What help do you need?
What services do you want from your printer?
You can have two …
Good
Cheap Quick
What is your purpose?
Entertain
Inform
Sell Inspire
Don’t waste a professional’s time and your money because
you have no idea what you want
Who is your audience?
Keep it consistent with the best standards of your clients, customers or members have come to expect from similar organizations
How will your piece look?
Dignified or informal
Conservative or
speculative
Products or services
Writing quality
Pay equal attention to the
quality of the written message
Poor writing can ruin a printed
piece as easily as poor design
Every sentence you cut saves on
paper and printing
There is a fine line between being specific enough to get
what you want and general enough to stimulate creativity
How will readers use your piece?
Read quickly? •Brochure •Newsletters
Absorb over time? •Books
Life expectancy? •Menus? •Instruction Manuals? •Catalogs with pricing?
Mailing? •Format •Size •Paper •Printing •Folding •Packing
How will you reach your audience?
Envelopes?
Spiral binding?
Wrapping? Boxes?
Shipping?
Where else might you use your content?
Website
“Any device in, any
device out”
CD TV Ad
When you need it delivered?
First in, first out
Set deadlines and stick to
them
Plan backward from the deadline
Cutting production time 1-3
•use common ink, paper, formats Standardize
•Files and specs right the first time Avoid alterations
•PDFs reduce pre-press Exploit technology
•Keep it under one roof Reduce buyouts
•give up perfection, get the job done Lower quality
•Reduce the number of people who review copy and proofs Expedite approvals
•Use correct terms and symbols Communicate clearly
•Eliminate unnecessary turn-around time Cut dead time
•Pick up the job today Speed delivery
•Find designers and printers who can accommodate rush work Shop for speed
• If you want it fast, you’ll pay for it Pay for speed
Pricing is determined by how many
• 10% over or under • Quantity up, price per piece goes down
What printing quality do you need?
• One or two colors, toner not ink • Newsletters, real estate flyers Basic • Standard materials, toner or ink, colors saturated • Hardcover books, Time Newsweek Good • High Grade materials, ink, very sharp • National Geographic, upscale clothing catalogs Premium • Best materials and machines, First class, photo quality • Museum-grade art books, resorts Showcase • Quality highly variable • Acceptable for internal consumption
DIY
How much should you spend?
Fixed costs Design and prepress
Price of paper
Press time
Finishing
Few copies, pay attention to fixed costs
Variable Quantity
More copies, pay attention to variable costs
Accountability for the accuracy of the final copy
lies with you
What help do you need?
Writers
Photographers
Illustrators Designers
Agencies
Overhead
Stock photography Fonts
Print brokers
What services do you need?
Price?
Flawless production?
What aspects are important?
Finishing?
Shipping?
What is "good“ when it comes to design?
• It’s a matter of opinion. • What is “good” to one person, may not be
“good” to another. • It depends on your specific objective and
your target audience
How are you going to draw them in?
• Time Available: 1-7 Seconds about 4 words per second
• What’s in it for me? • Headlines & Titles
– Maximum 28 words – 9-5 is the best and
should be twice the size of the subheads
Photographs
• Photographs – Inspire curiosity and involvement – Help readers imagine themselves
there – Vary size, shape alignment,
layering, isolation
Photography Concerns
• Captions – People will read captions, no
matter how long, before reading body text
Does the design convince the reader to invest more time? Confirmation • Time Available: Up to 90 seconds • Was I right? • Looking for a reason NOT to read.
Give them what they want to read
• Short Body Text – Increase comprehension – Every 2-3 Paragraphs
• Use Sub-heads, sidebars, pull quotes, summaries, teasers
• Unfinished statements will get 30-60% more people to keep reading
Proportion - Grids
Layout - Headlines
Layout “Z” Path Formatting
Layout Elements
Rule of Thirds
The eye is drawn to the intersections of an image when divided into thirds
Page Layout Breakdown
Layout Elements
• Numbers & Outlines – Use bulleted lists – Call-outs – Quizzes – get people
involved (helps establish the need)
– Table of Contents
Illustrations
• Non-photographic Art – Charts – Graphs – Tables – Clip Art – Illustrations – Watermarks – Infographics
Illustrations - The Eyes Have it
• Your eyes will follow the direction of eyes in artwork
• Use it to draw attention to your written elements
• Align the text with the illustration
Illustration - Implied Motion
• Attention follows the direction indicated ... The movement is implied
Graphic Devices
• Rules • Drop Caps • Dingbats • Bullets • Screens • Boxes (use sparingly to highlight
items)
Decreased Readability
– ALL CAPS – Underline – Italics – Color
Graphic Devices - Rules
• Pick two or three MAX per publication and use consistently
• Do not intersect Rules
Graphic Devices - Drop and Initial Caps
• Draw attention to the beginning of the body text
• Use large initial letters to indicate the beginning of a chapter, articles or section of text
Graphic Devices - Dingbats
• Bullet Points • End-of-article markers to create a visual end-
point • Highlight important copy • Can be custom
Graphic Devices - Boxes and Bullet Points
• Indicates “This is the primary point”
• Relate to one another • Use boxes and bullets like an
outline
Design indicates action
• Time Available: As much as needed • What do I do? • Long body text
– Break up for skimmers – Assume the general public has a
6th grade education – Break up with graphic devices
Call To Action
• Offers Proof – Connects message and reader, creates memory
• Call to action – Statistics – Track record – Testimonials – Issue a challenge – Visualization – Impact Statement
Layout Design
• Symmetrical – Copy is centered and art is
distributed evenly
• Asymmetrical – Unusual shapes, white space and
color achieve balance
6 Rules of Balance
Anything located in the upper left quadrant (primary optical area of the layout has more optical weight
6 Rules of Balance
Large items are noticed more, seen for a longer time, and remembered better than small items
6 Rules of Balance
Elements that are dark carry more optical weight than black and white
6 Rules of Balance
Color conveys more optical weight than black and white
6 Rules of Balance
White space serves to draw reader’s attention to whatever is in the “non-empty” space
6 Rules of Balance
• Rectangles are “expected” • Triangles, ovals, circles, cubes
convey optical weight
Resolution and Image Types
Raster vs Vector
• Raster or bitmap – Pixels and grids
• Used with photography and scanned pictures, good for photo manipulation
• Not good for scaling
• Vector – Math and algorithms
• Vectors popular with logos and symbols
• Easily scalable to any size • Can edit different parts of
piece easily
56
Raster vs. Vector
• Vector images created by math • Raster images are perfectly square, all the same size one color at a time
72 dpi vs 300 dpi
72 dpi vs 300 dpi
Stock Photos
I’m using an image I found through Google. If it’s on the internet, doesn’t that mean it’s free? • No. Just because an image is on the internet, it doesn’t mean the image is free to
use.
• You may still need the correct license to use it. There is a difference between an image being online and an image being “in the public domain” (the term given to content that is not owned or controlled by anyone).
• http://www.stockphotorights.com/faq/#dtoi
Finding Good Images via Google
• Search tools – Size: Large – Usage Rights: Labeled for reuse
• Saving the image
– Don’t save the first one that comes up – Click through to “View Image” – Then save the image
• Standard Piece of paper at 300 dpi: 2550 by 3300 pixels
Stock Photography
• Stock Photography websites are a good place to find pictures and vector images for advertising, corporate media, etc
• Examples: – Istockphoto.com – Gettyimages.com
63
Stock Photography
• Advantages – Almost endless search detail – Good to use stock photos as templates for illustrations or heavy photo
manipulations • Disadvantages
– Most pictures look extremely fake and staged, so choose wisely and be creative
64
Stock Images
• Morgue File
• Flickr's Creative Commons pool
• Image*After
• Stock.xchng
• Everystockphoto.
• Studio.25: Digital Resource Bank.
• Freepixels. • Robin Good • U.S. Fish and Wildlife Service’s
Pictures/Graphics site
• http://images.jsc.nasa.gov/
• Earth from Space
• Flickr
• ImageAfter
• Freerange Stock
• Pixel Perfect Digital
• Free Media Goo
• openphoto.net
• Stockvault
• deviantART’s Stock Images section
• Dreamstime’s Free Section
• Fotolia’s Free Section
• The National Oceanic and Atmospheric Administration (NOAA)