Upload
david-w-deeds
View
513
Download
1
Tags:
Embed Size (px)
DESCRIPTION
David W. Deeds' presentation for the June 20th Virtual Worlds Education Roundtable.
Citation preview
Avatars Don’t Steal Souls
David W. DeedsVirtual Worlds Education RoundtableJune 20, 2013
Avatars Don’t Steal Souls
Avatars Don’t Steal Souls
Goals: Provide overview of what I’ve
been doing with Second Life (and other “serious games”) for the past 7 years (3 higher ed, 4 K-12), also plans for the future
No DBP (Death By PowerPoint), so please interrupt me with questions and/or comments!
Avatars Don’t Steal Souls
Opened first Second Life cybercampus for South Korean university back in 2006
Avatars Don’t Steal Souls
Was professor for new International Business Department, Chinese and other students couldn’t speak English
Avatars Don’t Steal Souls
Big success with everyone but teachers and administrators, decided to switch to international schools in 2009
Avatars Don’t Steal Souls
Students too young for SL, so switched to OpenSimulator via ReactionGrid
Avatars Don’t Steal Souls
IT Manager/Teacher for Changchun American International School in China:Focused on OpenSimulator, but
as of 2010 used SL for IB DP ITGS course
Introduced Quest Atlantis, MinecraftEdu, Alice/Scratch; flirted with Unity/Jibe
Presented at 7 international edtech conferences during 2011, 6 in 2012
Avatars Don’t Steal Souls
Now Technology Integration Specialist for Colegios Peterson (Peterson Schools):Use SL for IB DP ITGS courseOpenSimulator for Computer
Workshop, later all kids 3-15Tried Alice and Quest Atlantis,
results have been mixed, different reasons
Big success with Scratch 2D and 3D
Avatars Don’t Steal Souls
Peterson Schools SL Cybercampus:http://slurl.com/secondlife/Teaching%206/237/211/25/
Avatars Don’t Steal Souls
Genome Island Tour
Avatars Don’t Steal Souls
Example Project: NAIS Challenge 20/20Partner school in Athens, GA, USAUsed SL cybercampus as
headquartersStudents studied global warming,
started virtual education centerCross-curricular lesson plansWill continue next year, expand on
programming
Avatars Don’t Steal SoulsThings happening next school year:Presentation to Tri-Association on
creating “3D Global Village” via OpenSimulator (SL for students/teachers)
Plan to introduce World of Warcraft (maybe Guild Wars too)
3D printing, tying together SL and other creations
Maybe Unity/Jibe with computer course
Avatars Don’t Steal SoulsThings happening next school year:
Emphasis on “everything online,” 2D/3D
Sudden fascination with Games-Based Learning, MinecraftEdu big eye-opener
Expansion to younger kids using the cool stuff too
Switch to iPads, mobiles versus laptops
Avatars Don’t Steal Souls
Fits in with “21st century teaching/learning”:
Students being in charge of their own learning process/experience
Collaboration/cooperation (project management)
Ultimate problem-solving (task-oriented) environments
Avatars Don’t Steal Souls
Quest Atlantis
Avatars Don’t Steal Souls
MinecraftEdu
Avatars Don’t Steal Souls
Alice/Scratch (2D and 3D)!
Avatars Don’t Steal Souls
World of Warcraft
Avatars Don’t Steal Souls
Guild Wars
Avatars Don’t Steal Souls
Cultural comparisons/contrasts:
Biggest factor is private versus public
Next is International Baccalaureate versus other systems
Asian kids terrified at first, then get used to it; Others love it at first, then realize it’s a lot more work!
Avatars Don’t Steal Souls
Cultural comparisons/contrasts:
Students get it, teachers don’t…yetStruggling with government
regulations here, not a factor in China
Some fears related to online in general
Biggest fear is loss of control
Avatars Don’t Steal Souls
Follow my Scoop.it page: http://www.scoop.it/t/3d-virtual-worlds-educational-technology