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Burbules’ Paper Matrix La vida es
sueño Cave allegory
Group nº 5:
Lucentini, Romina Oshiro, Noelia
Sense of being lost 2 problems: - how I got there - where to go next Confusion – not
only cognitive but in many levels
Crisis of choice, action and identity
A way of associating elements that affects our understanding of things
Semiological transformation: elements are not only joined but changed in the process.
Indicate a direction Are ambiguos:
there’s no only way to follow them
Obligatoriness, judgement and choice
Systems of organizing the information(Deleuze and Guattari)
Rhizomatic:
•Web page like•Passage along many alternate routes•No governing set of rules•Lateral organization•Criss-crossing pathways
Central:
•Hierarchical •A root and branches
Passage: (Sarah Kofman) “Odos”: connects knowns (fixed
answer) “Poros”: chaotic expanse. There’s no
trail – Unknown destination.
Recognition: Make what is unfamiliar, familiar
Think again in a different way (Plato) teaching is not giving true
answers but drawing forth what is latently.
Dialectic process of learning Help somebody find their way and
make their choice. Questions: teacher should know how
to ask but in a way that the answer is interesting and important to all of us.
Join the learner in the process of exploration.
Aporia: generates the questions and problems that move us to seek new understandings.
Limits between a dream and reality. Matrix: world that has been put before
our eyes so that we cannot see the truth. Choice (scene of the pills): stay in the
Matrix (the known world) or go for the unknown world. Neo experiences the Aporia.
Plato’s Meno: a misconception is stripped away (The Matrix) -> reconstruction of true knowledge (real world)
Predestination vs. Free choice Pressure of an imposed destiny Irreality: dreaming state from
which we wake up to face reality (just like Matrix and Real world)
Like the allegory of the Cave, The Matrix dramatically conveys the view that ordinary appearances do not depict true reality and that gaining the truth changes one’s life. Neo’s movements toward greater understanding nicely parallel the movements of the prisoner in the cave whose bonds are loosened.
The process of learning implies a series of choices to make.
The state of Aporia is puzzling but necessary to “go out the cave”, leave the “Matrix” or wake up and face the reality.
Teachers should know how to help others to choose, but not choose for them.
Burbules, Nicholas C.: “Aporia: Webs, Passages, Getting Lost, and Learning to Go On”
“Matrix”, Warner Bros. Calderon de la Barca: “La vida es
sueño” Plato: “Cave allegory”