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Bring It On Game Design as a Mechanic for Assessment All images used from the publi

Bring it on

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Using game design for assessment in the K-12 classroom

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Bring It OnGame Design as a Mechanic for Assessment

All images used from the public domain

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WHO AM I?Caryn Swark

[email protected]

www.gamifymyclass.blogspot.com

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WHY GAMES?

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What makes games good for learning?

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http://pixelearning.wordpress.com/2012/08/14/why-are-games-good-for-learning/

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Designing Games gives…

1. The Opportunity for Instant Feedback

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Designing Games gives…

2. The opportunity to learn from mistakes (failure is not the end)

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Designing Games gives…

3. The chance to deeply engage students in learning

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Designing Games gives…

4. The ability to create multi-disciplinary learning opportunities

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Designing Games gives…

5. Students the ability to work collaboratively on a real life project

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TYPES OF GAMESStudents can create a wide variety of games!

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Main Types of Games for Student Creation

-Video Games-Board Games-Roleplaying Games-Text Adventure Games

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Video Games

-Can be used for a wide variety of subject matters-Without complicated coding, may be difficult to cover difficult concepts-Allow integration of technology outcomes

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Gamestar Mechanic

www.gamestarmechanic.comhttp://tinyurl.com/7fqnn4o

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Sample Game: Slavery and Child Labour

http://gamestarmechanic.com/game/shared/208067/c649934b5b6274a9b76b6407f9e54cbb

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Sploder

www.sploder.com

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Kodu Game Labs

www.kodugamelab.comwww.kodugamelab.com/resources/

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SAMPLE:

The kind of game you can make using Kodu Game Lab

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Board Games

-Can be used for a wide variety of subject matters-Low tech option works for many students and teachers-Sometimes lends itself to overly simplified presentation

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Roleplaying Games

-Low tech with good focus on story-Can be complicated, especially if teacher isn’t familiar with them-Good option for students

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Happy Birthday, Robot

$9.99 for digital download at http://tinyurl.com/lunpn3r

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Text Adventures

-Can be very difficult to create, but fun to play and good offline opportunities-Worth exploring for those interested in coding

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Playfic

www.playfic.comwww.playfic.com/games/cooper/tutorial

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Create Text Adventures

www.textadventures.co.uk

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ASSESSING GAMESHow do I assign grades and marks to a game?

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1. Decide (and communicate) in advance what you’re assessing

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2. Try to balance assessing the game itself and learning objectives

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3. Wherever possible, assess multiple subjects from one game

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4. Make sure you’re assessing enough to compensate for the time spent teaching the project

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5. Remember that your initial investment will pay off in assessments throughout the year

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QUESTIONS? COMMENTS?

[email protected] @missrithenay www.gamifymyclass.blogspot.ca