Upload
kwok-bong-chan
View
4.942
Download
1
Embed Size (px)
DESCRIPTION
Citation preview
THE IDEAS & PROCESS ofAdventure-Based Counselling
Adventure -based Counselling
14-1-99
2-10-99 (Revised)CHAN Kwok-bong,
The Boys’ & Girls’ Clubs Association of Hong Kong
IDEAS on ABC
Nature & Definition of ABCLearning & Experiential Learning
Nature of ABC
ABC is a learning through Suffering with great deal of Fun
Outcome Definition Learning through Adventure Experiences by
Doing combined with Reflection Process Definition
Process Definition of ABC The Student experiences a state of Disequilibrium by being placed in a Novel Setting and A Cooperative Environment while being
presented with Unique Problem-Solving Situations that lead to Feelings of Accomplishment which are
augmented by Processing the Experience which promotes Generalization and Transfer to future endeavors
Experiential Learning
Learning through Practicing & Reflection
“ I” Question
Experiential Learning
Cycle
Experiencing
Sharing
Interpreting
Generalizing
Applying
What Question
How Question
Why Question
Experiential Learning Provides:
Live Experience Concrete Representation of Self Assertion of Self Responsibility and Ability Climate of Change by
– Increasing Playfulness– Increasing Potential, Spontaneity & Creativity– Sorting out Confusion
Nature of Learning
Grow
th an
d L
earn• Certain
• Comfort
•Habitual
• Known
• EasyComfort AreaComfort Area
Discomfort Discomfort AreaArea
•Uncertain
•Uneasy
•Unknown •Anxious
•Fear
Learning is
Fun
Suffering•Curious•Challenging
PROCESS of ABC
Process of ABC programmingKey concepts of ABCFacilitator & Adventure Facilitation
Process of ABC Programming
Before Program– Group Formation– Selecting Appropriate Activities
During the Program– Briefing the Group– Leading the Group– De-briefing the Group
Group Formation
Homogenous vs. Heterogeneous Natural vs. Assigned
Selecting Activities
Selecting Appropriate Activities
Sequencing Program Intensity Program Flow Individual & Group Consideration
– Level of Competence Risk Assessment
Level of Competence
Technical Competence(Past experience, Skills Acquired &
Fitness)
Psychological Competence(Mental Preparation)Interpersonal Competence(Group Resources)
Risk Level
Exploring Peak Adventure Disaster Adventure Risk
Participant Competence
Real Risk
Briefing
The ABC group is structurally representative of defining rules,making plans,and developing strategies in order to solve experimental and real life problems.
Briefing the Group ( The 1-2-3)
1 Contract: Full Value Contracting 2 Level of Information
– What is it ? - Program Content and Goals– How is it ? - Safety Rules and Precautions
3 Agreements
Full Value Contracting -- The 3 Agreements
1. Work together as group to achieve group or/and individual goal(s).
2. Adhere safety and group behavior guidelines
3. To give and receive both positive and negative feedback, to change behavior when it is appropriate
Presenting the Activities(DDADA Approach)
Describe & Demonstrate– Major Tasks:
• Preparing difficulties and uncertainties• Expanding considerations on group effort• Arousing individual and group participation
Ask Do Adapt
Leading
The shared experience of Common Grounding presupposes that the leader is an active member of the group.
Leading - Tasks and Roles Be an Active Participant and Attentive
Observer / Listener Monitor Safety Search for Common Grounding
– Create Commitment and Induce Challenge• Challenge by Choice: Choice to do Something
– Make on-going modification of program– Facilitate group growth
Debriefing
Co-creating New Meanings from Old Behaviors
Process - De-briefing
Draw general or shared experience Identify concerned particular experience Focus the experience Explore owner’s interpretation of experience Transform to relational issue Invite re-interpretation ( Individual or Gp) Generalize experience
The 3 Piers Debriefing
The What?– What did you see and listen?
The So-What?– What do you feel and think?
The Now-What?– What do you learn and how do you reapply?
Level of Adventure Facilitation Learning and Doing
– Let the experience speak for itself Learning by Telling
– Speaking for the experience Learning through Reflection
– Debriefing the experience Learning through Directive Reflection
– Framing or Frontloading the experience
Framing and Frontloading
Directly Frontloading the experience– Direction with Reflection
Framing the experience– Reinforcement with Reflection
Indirectly Frontloading the experience– Re-direction before Reflection
The Essentials
SpontaneityPlayfulnessHumorCreativity
Reference Karl Rohnke et. al. (1997). The Complete Ropes Course Manual.
Kendall/Hunt Publishing Co. Steven. E. Webster (1989). Ropes Course Safety Manual.
Kendall/Hunt Publishing Co. Michael A. Gass ed. (1993). Adventure Therapy. Kendall/Hunt
Publishing Co. Reldan S. & John L. (1992).Process The Adventure Experience.
Kendall/Hunt Publishing Co. Karl Rohnke (1989). Cowstails and Cobras II. Kendall/Hunt
Publishing Co. Karl Rohnke & Steve Bulter (1995). Quick Silver. Kendall/Hunt
Publishing Co. Jim Schoel et.al. (1989). Island of Healing. Project Adventure Inc Simon Priest & Micheal A. Gass (1998) Effective Leadership in
Adventure Programming. Project Adventure
Web Resources
Association of Experiential Education: www.aee.org Project Adventure: www.pa.org
香港小童群益會知識與創意共享
以共享創意署名 - 非商業性 - 相同方式共享 3.0 香港 授權條款釋出
Thank you very much!!