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A PRIMER ON MOTIVATION SQSS Professional Sharing Day 2014

A primer on motivation

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Primer on Motivation explaining concepts of L(m)CAP, Deci and Ryan's Self-Determination Theory, Vallerand's hierarchical theory of Motivation, and the implications for LMS (with gamification elements) design and other T&L approaches.

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Page 1: A primer on motivation

A PRIMER ON MOTIVATIONSQSS Professional Sharing Day 2014

Page 2: A primer on motivation

L(M)CAPAssessme

nt

PedagogyContent

Autonomy

Competenc

e

Relatedness

LEARNER

Motivation

Page 3: A primer on motivation

TYPES OF MOTIVATION

Positive/Extrinsic•Test/Exam Grades•Gamification

Positive/Intrinsic•Motivated by curiosity and inate interest in the activity

Negative/Extrinsic•Detention•Calling Parents•Conduct Grades

Negative/Intrinsic

Page 4: A primer on motivation

SELF DETERMINATION THEORY

• Inherent enjoyment of task

Intrinsic

• External Demand/Reward (E.g. grades) tied to Sense of Self

Introjected/Identified/Integrated Regulation

• External Demand or Possible Reward

Extrinsic

Page 5: A primer on motivation

BASIC PSYCHOLOGICAL NEEDS THEORY

Autonomy

Choice

How to do this within a MOE prescribed

curriculum, standardised high stakes assessment

and a fixed timetable?

Competence

Mastery

How to encourage positive reinforcement, matching of perceived

skill (teacher beliefs)/challenge,

clear and immediate feedback?

Relatedness

Interaction with,

Connectedness to, Care for

others

How to create real learning

experiences in an environment

of care?

Page 6: A primer on motivation

3 LEVELS

Global

Contextual

Situational

Motivation can move both from global to situational and from situational to

global.

How can we think about extending situational

interest (e.g. in soccer, in computer games) to global motivation (for academics,

skill building?)

Page 7: A primer on motivation

COURSEMOLOGY – EXTRINSIC MOTIVATION•Progression Dynamic (Levels, Achievements)•Status (Leaderboard)•Appointment Dynamic (Bonus points for Trainings/Missions)•Epic Meaning (“Story”)•Behavioral Momentum (Persistent “Game World”)

Gamification

Page 8: A primer on motivation

COURSEMOLOGY – INTRINSIC MOTIVATION•Wide variety and number of trainings/missions•Flexible time to complete tasks•Side Quests

Autonomy

•Reward for effort/Low risk of failure•Matching of Perceived Ability to Perceived Challenge (Trainings vs Missions)•Immediate Feedback

Competence

•ForumRelatedness

Page 9: A primer on motivation

OTHER WAYS – INTRINSIC MOTIVATION

•In-Class (Extension activities, Student Choice in Use of Technology and Artifact to Demonstrate Understanding)•Subject Choices, Enrichment, CCAAutonomy

•Iterative and Ipsative Assessment•Peer and Self AssessmentCompetence

•Matching Passion with Content•Teaching Others (Tutorial Relationships)•Real Assessment

Relatedness

Page 10: A primer on motivation

END