Virtual Reality in Interior and
Architectural Design
LT Render
Kent Road Villa, Hong Kong One Sanlitun, Beijing Heritage Estate, Beijing
InterContinental, Hefei
Villa 16, Beijing CeLaVi, Hong Kong InterContinental, Xian
CeLaVi, Singapore Rosewood, Sanya
Interior Design Examples
Brampton, Canada West Donlands, Toronto Dubai
Dubai Brampton, Canada West Donlands, Toronto
Downsview, Toronto Downsview, Toronto Mumbai
Architectural Design Examples
Series of webinars
1. Introduction. Types of VR. Our recommendations2. Cases of VR use in Design. 3. VR tips for business developers, directors, project
managers4. VR tips for designers5. VR tips for visualizers6. Case studies
Webinar 1
Introduction of Virtual Reality to Interior and Architectural
Design
Is it ready for the mass use?
Virtual reality (VR) typically refers to computer technologies that use software to
generate realistic images, sounds and other sensations that replicate a real
environment (or create an imaginary setting), and simulate a user's physical
presence in this environment, by enabling the user to interact with this space and
any objects depicted therein using specialized display screens or projectors and
other devices.
Wikipedia
The sensors track the head motion and readjust the environment accordingly.
Rotation concerns tilting of the head up and down/side to sideTranslation occurs when the viewer moves through the space
Virtual Reality technical implementation
● Accelerometer,
● Gyroscope,
● Proximity Sensor,
● Magnetometer
MTP (Motion to Photon) Latency
Vestibular mismatch - perceived difference between the body’s vestibular system and visual system
Motion sickness (nausea)
Comfortable MTP Latency less than 20ms
The roadmap of the VR devices:
http://www.tiki-toki.com/timeline/entry/440580/VR-and-AR-Goggles/
199x - VR is available for mass market
Not successful….
Today….
Big names in VR Industry
Oculus Rift (Facebook Oculus Rift)
(2012)
HTC Vive
(April 2016)
(2014)
Google Cardboard Google DayDream
(November 2016)
Samsung
(2014)
Gear VR
Sony Playstation VR
(October 2016)
Intel
(tbc)
Project Alloy
Microsoft
(tbc)
Hololens
Apple ?
Which one??
VR headset development (by IHS Technology)
$1.6 bn
$7.9 bn
Console or PC devices
Drawbacks
1. Wired to powerful computers
2. Requires specific software for development
3. Requires high skilled developers
4. Long time development
5. Motion sickness
Standalone devices
(Intel Project Alloy, Microsoft Hololens, ...)
The best technical solution for Interior and Architectural Design (2016)
The best technical solution for Interior and Architectural Design (2016)
Samsung
The best solution for Interior and Architectural Visualisation for 2016
Gear VR
Samsung Galaxy S8: 4K display with a 4096 x 2160 screen resolution
Is it ready for your business?
How you can benefit:
1. Low startup cost
Mobile Option (Samsung)
Headset…………..…………..…...900 HKD
Smartphone ……………...4000-6000 HKD
(Galaxy S6, S7, Note 5)
PC Option
Oculus Rift ………..……....…...6000 HKD
HTC Vive ……………………....8000 HKD
PC………………….…………..10000 HKD
How you can benefit:
2. Marketing tool
How you can benefit:
3. Time efficiency
How you can benefit:
4. Problem solving
How you can benefit:
5. Real Estate and Hospitality
How virtual reality technology could change the property market in China
How you can benefit:
6. Minimising travel cost
How you can benefit:
7. New source of revenue
How you can benefit:
7. New source of revenue (Showcases at Information Centres)
800 acres of space developed in VR
Now it’s your turn to try :)
Thank you!
LT Render