Transcript
Page 1: Something Bigger than Yourself
Page 2: Something Bigger than Yourself
Page 3: Something Bigger than Yourself

*Something Bigger than Yourself

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*/s Hello

*Social Interactions

*One of the major reasons people play online games

*Forming relationships within games to work together and achieve goals

*Open forum for everyone

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*“What? I didn’t hear that”

*Gamers actively create their own language.

*Usually short form

*Based around being quick to type, and easy to understand

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*“What? I didn’t hear that”

*Noob: Someone who is bad at the game but defends they are good

*Newb: Someone who is new to the game and willing to learn

*Pat: Short for Patrol

*Sheep: Shortened form for Polymorph

*Bubble: Shortened form for an Immunity Spell

*Crit: A Critical Strike

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*“What? I didn’t hear that”

*PVE: Player vs. Environment

*PVP: Player vs. Player

*LFM/G: Looking for More/group

*WTB: Want to Buy

*Aggro: Short for Aggression. Player at top of the list is the monster’s target.

*DPS: Damage Per Second/Damage dealing class

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*“What? I didn’t hear that”

*Buff/Debuff: Helpful/detrimental spells placed on a character

*AOE: Area Of Effect

*Pug: Pick Up Group

*Pwn: To defeat utterly

*Spec: The area talents are invested into

*Breadcrum Quest: A quest which is meant to lead you from one area to a new one of your appropriate level

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*The Guild

*A Major facet of any MMO game.

*Described as a tribe

*Players with similar goals and personalities

*Social Interactions

*Assistance and Protection

*Exclusive membership

*Size Matters

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*MMO Anonymous

*Online interactions provide a barrier

*Cues Filtered Out Theory

*Less Inhibitions

*Hyper-Personal Relationships

*More Self-Disclosure due to lack of cues

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*“I’m a level 12 Paladin”

*Self-Presentation

*The ability to present yourself how you wish online

*Identity Shift

*Taking on the Identity of the character you have created

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