Problem-based LearningProblem-solving ApproachProject-based Instruction
Problem-based Learning
The Motivation to Learn Begins with a Problem
In a problem-based learning (PBL) model, students engage complex, challenging problems and collaboratively work toward their resolution. PBL is about students connecting disciplinary knowledge to real-world problems—the motivation to solve a problem becomes the motivation to learn.
http://www.udel.edu/inst/
What they have in common
Generally ill-defined tasks Tasks that are defined by parameters
and constraints Exploration Teamwork Require planning, tolerance of
ambiguity, divergent thinking
Destination Imagination
IDODI Homepage http://www.idodi.org/index.php
MD Creative Problem Solvers http://www.marylanddi.org/
Global Finals http://www.youtube.com/watch?v=BSJHYqDkBeE
You’ve Got to Be Kittying!!!
Using the materials you are given, design a delivery device that will move as many Valentines from one part of your table to the delivery bag as possible in one minute.
Rules: The delivery bag must be standing throughout your attempt. No part of the delivery device can touch the bag. The table contact of the delivery device must remain stationary during the entire delivery
process. No person may touch the Valentine once it leaves the “from” part of your table. No person may touch the delivery bag once your trial has started. No part of a person may be in the “measured area” between the bag and the device. Valentines, bags, and rulers may not be permanently altered. You will be scored using a formula
› For each delivered card: 1 x cm between nearest table contact of bag and table contact of delivery device.
› If you run out of cards, the clock will be stopped long enough for a judge (or designee) to remove the delivered cards so you can continue.