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Facebook vs. Non- Facebook Social Network
Gaming Ecosystem and
Market Analysis 2013-2018
Category : Mobile Content & Apps
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Introduction to Report
Launch Date: October 10, 2013
Number of Pages: 131
Geography Coverage: Global
Available Format: PDF
Price For Single User License: USD 1,995
Price For Site License: USD 2,995
Price For Global User License: USD 4,995
Delivery Time: Within 24 Hours (During Working Days)
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About the Report
Social network-based gaming has exploded within the last few years, led by the dramatic rise of Facebook with hundreds of millions of users. Social gaming is increasingly becoming a key focal point within the gaming community due in large part to the higher average revenue per unit through monetization of global social networks, local social networks, mobile social networks, and second screen social gaming.
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Target Audience
Social network companies
Mobile application developers
Wireless infrastructure suppliers
OTT application and service providers
Social entertainment application developers
Wireless carriers and other service providers
Online, mobile, casual, and console game
companies
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Key Findings
By 2018, the Facebook gaming market is expected to reach $ 5.6 B USD globally on a 554 M gaming customer base whereas Non-Facebook social networking gaming market is anticipated to represent a global $ 9.6 B USD market based on 692 M gamers
The Social casino genre and second-screen gaming on mobile social networks will be key growth driver of the industry
APAC will remain the market leader during the period followed by Latin America & Europe
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Report Benefits
Identify which social gaming genres will be most successful at going mainstream
Learn why local social networks including mobile platform will be key growth drivers
Market sizing for Facebook vs. Non-Facebook over key regions during the period 2013 – 2018
Learn about the market for social network gaming across the regions driven by gamer preferences over genres
Learn how traditional video games are going to merge with socially playable features and create market disruption
Identify trends in emerging business models in social network gaming and the impacts on mobile gaming development
In-depth analysis of Facebook ecosystem, genres, business models, LTV generation, and initiatives for second screen space
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Topics Covered in Report
1. Social Network Gaming Overview & Trend Analysis2. Social Network Gaming Business Model Analysis3. Social Network Gaming Market vs. Opportunistic
Approach Analysis4. Next Gen Social Network Game: Blending With Real-
World Good Deed5. Facebook vs. Non-facebook Market Projections 2013 -
20186. Facebook Social Gaming Ecosystem Analysis7. Non-Facebook Social Network Gaming Ecosystem
Analysis8. Conclusions and Recommendations
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Company Coverage (Partial List)
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