Transcript
Page 1: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

AUSTIN AS A DIGITAL MEDIA NEXUS Frank Coppersmith President of CapsonTechnology Capson Technology

Page 2: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Video Game Industry Today Video game

revenues will grow

to $70.4 billion

worldwide this year,

representing a� 6%

year-on-year

increase.

The number of

gamers is expected

to surpass 1.2 billion

by the end of the

year.

Page 3: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Global Games Market

Page 4: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Global Games Market Per Segment

Page 5: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Global Gamers

Page 6: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Austin Game Industry

Page 7: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Austin Game Industry Overview

Page 8: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Austin Companies

Page 9: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Captivate!

Page 10: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Game Industry Upheaval

•  Social Gaming (Facebook) •  Mobile Gaming (Smart Phones) •  Rise of Free to Play & Virtual Goods •  In Game Advertising •  Digital Distribution •  Gaming as a Service •  Data Driven Design •  New Console Generation

Page 11: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Traditional Publishing Flow Game Developers Game Publishers

Game Players

Game Retailers

Page 12: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Social Gaming

New gamers and mechanics

Easy to play * no winner/loser

Viral elements (play with your friends)

Free to play and virtual goods

New game platform

Page 13: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Adoption of Smartphones

Page 14: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Growth of Smartphone Usage

Page 15: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Mobile Gaming Growth

Page 16: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Mobile Games and Purchasers

Page 17: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Free To Play – In App Purchase

Page 18: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Free to Play – Growth of Model

Page 19: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

In Game Advertising

Page 20: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Digital Distribution

Page 21: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Gaming as a Service

Device and Platform Agnostic

Increase Engagement and Stickiness

Improve Monetization

EA Origin & Valve’s “STEAM”

MMOs

Downloadable Content

Page 22: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Data Driven Design

Page 23: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

New Console Generation

Page 24: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Kickstarter

Pre-sales reduce risk

3/4 of video game Kickstarters fail

Most video game fundraising is in 10s of thousands

Page 25: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Big $$$ for Top Games

Page 26: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Mobile Gaming

Page 27: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Growth

Page 28: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Development Costs

Page 29: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Competition

Over 800,000 Apps in the iOS Store

Page 30: Austin as a Digital Media Nexus.  Presentation to the Technology Advisors Group of Austin

Opportunity Virtually unopposed growth opportunity

** Big publishers are distracted by new consoles

Plenty of “Blue Water” opportunities

** Opportunity to define a genre

Chance to go global

** China, Japan and Korea - high Android adoption

Unprecedented Margins

** Low headcount - can get to profit quickly

M&A / IPO Markets

** While Zynga has slowed things down, it will be back


Recommended