Aireborough Community Gamers - Game List Page 1www.bgg2pdf.com
Game SummaryTwilight Struggle
2 180 13+ 2005
1 8,34 3,5 (Medium)
Modern Warfare, Political, Wargame
Action Point Allowance System, Area Control / Area Influence
Campaign / Battle Card Driven, Dice Rolling, Hand Management
Simultaneous Action Selection
Caverna: The Cave Farmers1-7 210 12+ 2013
3 8,32 3,8 (Medium/Heavy)
Animals, Economic, Farming
Tile Placement, Worker Placement
Android: Netrunner2 45 14+ 2012
7 8,20 3,3 (Medium)
Bluffing, Card Game, Science Fiction
Action Point Allowance System, Hand Management, Secret Unit Deployment
Variable Player Powers
Puerto Rico2-5 150 12+ 2002
5 8,15 3,3 (Medium)
City Building, Economic, Farming
Variable Phase Order
Agricola1-5 150 12+ 2007
6 8,13 3,6 (Medium/Heavy)
Animals, Economic, Farming
Area Enclosure, Card Drafting, Hand Management, Worker Placement
Eclipse2-6 200 14+ 2011
9 8,09 3,6 (Medium/Heavy)
Civilization, Fighting, Science Fiction, Space Exploration
Area Control / Area Influence, Dice Rolling, Grid Movement, Modular Board
Player Elimination, Tile Placement, Variable Player Powers
Aireborough Community Gamers - Game List Page 2www.bgg2pdf.com
Game Summary
The Castles of Burgundy2-4 90 12+ 2011
10 8,07 3,0 (Medium)
Dice, Medieval, Territory Building
Dice Rolling, Set Collection, Tile Placement
Brass3-4 180 12+ 2007
15 8,03 3,9 (Medium/Heavy)
Economic, Industry / Manufacturing, Transportation
Hand Management, Route/Network Building
Power Grid2-6 120 12+ 2004
11 8,00 3,3 (Medium)
Economic, Industry / Manufacturing
Auction/Bidding, Route/Network Building
Keyflower2-6 120 12+ 2012
27 7,97 3,3 (Medium)
Economic, Nautical, Renaissance, Territory Building
Auction/Bidding, Memory, Modular Board, Pick-up and Deliver, Route/Network Building
Set Collection, Tile Placement, Worker Placement
Alchemists2-4 120 13+ 2014
78 7,93 3,7 (Medium/Heavy)
Deduction, Electronic, Fantasy
Card Drafting, Hand Management, Memory, Worker Placement
Dominant Species2-6 240 14+ 2010
25 7,90 4,0 (Medium/Heavy)
Animals, Environmental, Prehistoric
Area Control / Area Influence, Card Drafting, Grid Movement, Modular Board
Tile Placement, Variable Player Powers, Worker Placement
Blood Bowl: Living Rulebook2 120 12+ 2004
97 7,89 3,2 (Medium)
Collectible Components, Expansion for Base-game, Fantasy, Fighting, Miniatures, Sports
Dice Rolling, Grid Movement, Variable Player Powers
Aireborough Community Gamers - Game List Page 3www.bgg2pdf.com
Game Summary
7 Wonders2-7 30 10+ 2010
18 7,88 2,3 (Medium/Light)
Ancient, Card Game, City Building, Civilization
Card Drafting, Set Collection, Simultaneous Action Selection, Variable Player Powers
Russian Railroads2-4 120 12+ 2013
41 7,87 3,4 (Medium)
Industry / Manufacturing, Trains
Worker Placement
Castles of Mad King Ludwig1-4 90 13+ 2014
60 7,87 2,7 (Medium)
Post-Napoleonic, Puzzle
Pattern Building, Set Collection, Tile Placement
Descent: Journeys in the Dark (Second Edition)2-5 120 14+ 2012
36 7,85 3,2 (Medium)
Adventure, Exploration, Fantasy, Fighting, Miniatures
Action Point Allowance System, Dice Rolling, Grid Movement, Hand Management
Modular Board, Partnerships, Variable Player Powers
Battlestar Galactica3-6 240 10+ 2008
28 7,83 3,2 (Medium)
Bluffing, Deduction, Movies / TV / Radio theme, Negotiation, Political, Science Fiction
Space Exploration, Spies/Secret Agents
Area Movement, Co-operative Play, Dice Rolling, Hand Management, Partnerships
Role Playing, Variable Player Powers
Ora et Labora1-4 150 13+ 2011
43 7,83 3,9 (Medium/Heavy)
City Building, Economic, Industry / Manufacturing, Medieval, Religious, Territory Building
Modular Board, Pattern Building, Set Collection, Tile Placement, Worker Placement
A Game of Thrones: The Board Game (Second Edition)3-6 240 14+ 2011
37 7,82 3,6 (Medium/Heavy)
Bluffing, Fantasy, Negotiation, Novel-based, Political, Wargame
Area Control / Area Influence, Area Movement, Auction/Bidding, Player Elimination
Simultaneous Action Selection, Variable Player Powers
Aireborough Community Gamers - Game List Page 4www.bgg2pdf.com
Game Summary
Race for the Galaxy2-4 60 12+ 2007
23 7,80 3,0 (Medium)
Card Game, Civilization, Economic, Science Fiction, Space Exploration
Hand Management, Simultaneous Action Selection, Variable Phase Order
Variable Player Powers
Railways of the World2-6 120 10+ 2005
53 7,72 3,0 (Medium)
Trains, Transportation, Video Game Theme
Action Point Allowance System, Auction/Bidding, Card Drafting, Route/Network Building
Tile Placement
Risk Legacy3-5 60 13+ 2011
115 7,71 2,6 (Medium)
Dice, Wargame
Area Movement, Card Drafting, Dice Rolling, Player Elimination, Variable Player Powers
Bora Bora2-4 120 12+ 2013
92 7,68 3,7 (Medium/Heavy)
Dice
Dice Rolling, Set Collection, Worker Placement
Malifaux2 0+ 2009
1290 7,67 3,3 (Medium)
Collectible Components, Horror, Miniatures
Hand Management, Variable Player Powers
Pandemic2-4 45 8+ 2007
42 7,66 2,4 (Medium/Light)
Medical
Action Point Allowance System, Co-operative Play, Hand Management
Point to Point Movement, Set Collection, Variable Player Powers
DreadBall: The Futuristic Sports Game2 90 14+ 2012
955 7,66 2,8 (Medium)
Miniatures, Science Fiction, Sports
Dice Rolling, Grid Movement, Variable Player Powers
Aireborough Community Gamers - Game List Page 5www.bgg2pdf.com
Game Summary
Stone Age2-4 90 10+ 2008
48 7,65 2,5 (Medium)
Dice, Prehistoric
Dice Rolling, Set Collection, Worker Placement
Legendary: A Marvel Deck Building Game1-5 45 14+ 2012
100 7,63 2,5 (Medium/Light)
Card Game, Comic Book / Strip
Co-operative Play, Deck / Pool Building
Splendor2-4 30 10+ 2014
67 7,61 1,8 (Medium/Light)
Card Game, Economic, Renaissance
Set Collection
Istanbul2-5 60 10+ 2014
117 7,61 2,6 (Medium)
Economic
Dice Rolling, Grid Movement, Modular Board, Pick-up and Deliver
Village2-4 75 12+ 2011
72 7,61 3,1 (Medium)
Farming, Medieval
Set Collection, Worker Placement
One Night Ultimate Werewolf3-10 10 8+ 2014
128 7,61 1,4 (Light)
Bluffing, Card Game, Deduction, Horror, Party Game
Role Playing, Variable Player Powers, Voting
Space Alert1-5 30 12+ 2008
74 7,60 2,9 (Medium)
Real-time, Science Fiction, Space Exploration
Action / Movement Programming, Area Movement, Co-operative Play, Hand Management
Simultaneous Action Selection
Aireborough Community Gamers - Game List Page 6www.bgg2pdf.com
Game Summary
Cosmic Encounter3-5 120 12+ 2008
66 7,60 2,5 (Medium)
Bluffing, Negotiation, Science Fiction, Space Exploration
Hand Management, Partnerships, Variable Player Powers
Ticket to Ride: Europe2-5 60 8+ 2005
61 7,59 2,0 (Medium/Light)
Trains, Travel
Card Drafting, Hand Management, Route/Network Building, Set Collection
Dixit Odyssey3-12 30 8+ 2011
105 7,57 1,3 (Light)
Bluffing, Humor, Party Game
Partnerships, Simultaneous Action Selection, Voting
AquaSphere2-4 100 12+ 2014
286 7,56 3,6 (Medium/Heavy)
Nautical, Science Fiction
Area Control / Area Influence, Modular Board
Age of Industry2-5 120 13+ 2010
243 7,53 3,4 (Medium)
Economic, Industry / Manufacturing, Transportation
Card Drafting, Hand Management, Route/Network Building
Memoir '442 60 8+ 2004
86 7,53 2,3 (Medium/Light)
Wargame, World War II
Area Control / Area Influence, Campaign / Battle Card Driven, Dice Rolling
Grid Movement, Hand Management, Modular Board, Simulation
The Resistance5-10 30 13+ 2009
83 7,52 1,6 (Medium/Light)
Bluffing, Card Game, Deduction, Negotiation, Party Game, Science Fiction
Spies/Secret Agents
Partnerships, Simultaneous Action Selection, Voting
Aireborough Community Gamers - Game List Page 7www.bgg2pdf.com
Game Summary
A Few Acres of Snow2 120 14+ 2011
138 7,51 3,0 (Medium)
Age of Reason, American Indian Wars, Card Game, Territory Building, Wargame
Area Control / Area Influence, Card Drafting, Deck / Pool Building, Hand Management
Point to Point Movement
Ticket to Ride2-5 60 8+ 2004
81 7,51 1,9 (Medium/Light)
Trains, Travel
Hand Management, Route/Network Building, Set Collection
Zombicide1-6 60 13+ 2012
158 7,49 2,6 (Medium)
Horror, Miniatures, Zombies
Action Point Allowance System, Co-operative Play, Dice Rolling, Hand Management
Modular Board, Player Elimination, Variable Player Powers
Small World Underground2-5 60 8+ 2011
175 7,46 2,6 (Medium)
Civilization, Fantasy, Territory Building
Area Control / Area Influence, Dice Rolling, Variable Player Powers
Forbidden Desert2-5 45 10+ 2013
149 7,44 2,0 (Medium/Light)
Adventure, Science Fiction
Action Point Allowance System, Co-operative Play, Grid Movement, Modular Board
Set Collection, Variable Player Powers
Carcassonne2-5 45 8+ 2000
109 7,44 2,0 (Medium/Light)
Medieval, Territory Building
Area Control / Area Influence, Tile Placement
Love Letter2-4 20 10+ 2012
104 7,44 1,2 (Light)
Bluffing, Card Game, Deduction, Renaissance
Hand Management, Player Elimination
Aireborough Community Gamers - Game List Page 8www.bgg2pdf.com
Game Summary
Magic: The Gathering2 20 13+ 1993
121 7,44 3,1 (Medium)
Card Game, Collectible Components, Fantasy, Fighting
Hand Management, Player Elimination
King of Tokyo2-6 30 8+ 2011
112 7,43 1,5 (Medium/Light)
Dice, Fighting, Movies / TV / Radio theme, Science Fiction
Card Drafting, Dice Rolling, Player Elimination
Small World2-5 80 8+ 2009
106 7,43 2,4 (Medium/Light)
Fantasy, Fighting, Territory Building
Area Control / Area Influence, Area Movement, Dice Rolling, Variable Player Powers
Blood Bowl: Team Manager – The Card Game2-4 90 14+ 2011
166 7,43 2,3 (Medium/Light)
Card Game, Fantasy, Fighting, Sports
Area Control / Area Influence, Card Drafting, Deck / Pool Building, Dice Rolling
Hand Management, Variable Player Powers
Automobile3-5 120 12+ 2009
193 7,42 3,5 (Medium/Heavy)
Economic, Industry / Manufacturing
Commodity Speculation, Variable Player Powers
Notre Dame2-5 75 10+ 2007
141 7,41 2,8 (Medium)
Economic, Renaissance
Area Control / Area Influence, Card Drafting, Point to Point Movement
The Magnates: A Game of Power2-5 90 10+ 2014
2308 7,41 2,4 (Medium/Light)
Card Game, Novel-based, Political, Renaissance
Area Control / Area Influence, Auction/Bidding, Hand Management, Memory
Aireborough Community Gamers - Game List Page 9www.bgg2pdf.com
Game Summary
Trains2-4 45 12+ 2012
220 7,39 2,4 (Medium/Light)
Card Game, Territory Building, Trains
Card Drafting, Deck / Pool Building, Hand Management, Route/Network Building
Acquire3-6 90 12+ 1964
143 7,38 2,5 (Medium)
Economic
Hand Management, Stock Holding, Tile Placement
Tinners' Trail3-4 90 13+ 2008
263 7,37 2,8 (Medium)
Economic, Industry / Manufacturing
Action Point Allowance System, Auction/Bidding, Commodity Speculation, Dice Rolling
Time Track
Takenoko2-4 45 8+ 2011
161 7,37 2,0 (Medium/Light)
Animals, Environmental, Farming, Territory Building
Dice Rolling, Grid Movement, Modular Board, Pattern Building, Set Collection
Tile Placement
Hanabi2-5 25 8+ 2010
140 7,37 1,7 (Medium/Light)
Card Game, Deduction, Memory
Co-operative Play, Hand Management, Memory, Set Collection
Catan3-4 90 10+ 1995
154 7,36 2,4 (Medium/Light)
Civilization, Negotiation
Dice Rolling, Hand Management, Modular Board, Route/Network Building, Trading
StarCraft: The Board Game2-6 180 12+ 2007
229 7,35 3,8 (Medium/Heavy)
Civilization, Fighting, Science Fiction, Space Exploration, Territory Building
Video Game Theme, Wargame
Area Control / Area Influence, Area Movement, Deck / Pool Building, Modular Board
Variable Player Powers
Aireborough Community Gamers - Game List Page 10www.bgg2pdf.com
Game Summary
Spyfall3-8 15 12+ 2014
831 7,35 1,2 (Light)
Bluffing, Card Game, Deduction, Humor, Party Game, Spies/Secret Agents
Co-operative Play, Role Playing
Ca$h 'n Guns (second edition)4-8 30 10+ 2014
327 7,35 1,2 (Light)
Bluffing, Fighting, Humor, Mafia, Negotiation, Party Game
Player Elimination, Simultaneous Action Selection, Take That, Variable Player Powers
Survive: Escape from Atlantis!2-4 60 8+ 1982
174 7,35 1,7 (Medium/Light)
Adventure, Nautical
Action Point Allowance System, Dice Rolling, Modular Board, Secret Unit Deployment
Mijnlieff2 10 6+ 2010
2023 7,27 1,7 (Medium/Light)
Abstract Strategy
Modular Board, Pattern Building
Lords of Vegas2-4 60 12+ 2010
346 7,27 2,3 (Medium/Light)
City Building, Economic
Area Control / Area Influence, Dice Rolling, Tile Placement, Trading
Coup2-6 15 10+ 2012
212 7,24 1,4 (Light)
Bluffing, Card Game, Deduction, Political
Memory, Player Elimination, Take That, Variable Player Powers
Archon: Glory & Machination2-4 90 12+ 2013
1203 7,24 3,2 (Medium)
City Building, Economic, Medieval
Deck / Pool Building, Hand Management, Worker Placement
Aireborough Community Gamers - Game List Page 11www.bgg2pdf.com
Game Summary
Colt Express2-6 40 10+ 2014
388 7,23 1,8 (Medium/Light)
American West, Fighting, Trains
Action / Movement Programming, Hand Management, Memory, Modular Board, Take That
Variable Player Powers
Sushi Go!2-5 20 8+ 2013
322 7,16 1,2 (Light)
Card Game
Card Drafting, Hand Management, Set Collection, Simultaneous Action Selection
Carcassonne: Hunters and Gatherers2-5 45 8+ 2002
281 7,16 1,9 (Medium/Light)
Prehistoric
Area Control / Area Influence, Tile Placement
Shadows over Camelot3-7 80 10+ 2005
250 7,16 2,6 (Medium)
Adventure, Deduction, Fantasy, Medieval, Mythology
Co-operative Play, Hand Management, Partnerships, Player Elimination
Variable Player Powers
Thurn and Taxis2-4 60 13+ 2006
252 7,15 2,3 (Medium/Light)
Renaissance, Transportation
Card Drafting, Hand Management, Route/Network Building, Set Collection
Guildhall2-4 45 12+ 2012
445 7,14 2,1 (Medium/Light)
Card Game, Medieval
Hand Management, Set Collection, Take That
Tobago2-4 60 13+ 2009
304 7,13 2,1 (Medium/Light)
Adventure, Exploration
Grid Movement, Hand Management, Modular Board, Press Your Luck, Set Collection
Aireborough Community Gamers - Game List Page 12www.bgg2pdf.com
Game Summary
Haggis2-3 45 13+ 2010
432 7,11 2,1 (Medium/Light)
Card Game
Betting/Wagering, Hand Management, Trick-taking
Chess2 60 6+ 1475
320 7,10 3,8 (Medium/Heavy)
Abstract Strategy
Grid Movement
Diplomacy2-7 360 12+ 1959
355 7,09 3,4 (Medium)
Bluffing, Negotiation, Political, Post-Napoleonic, Wargame
Area Control / Area Influence, Area Movement, Player Elimination
Simultaneous Action Selection
Hamburgum2-5 75 12+ 2007
448 7,09 3,1 (Medium)
City Building, Economic, Medieval
Set Collection
Camel Up2-8 30 8+ 2014
398 7,09 1,5 (Medium/Light)
Animals, Dice, Racing
Betting/Wagering, Dice Rolling, Roll / Spin and Move
Kingdom Builder2-4 45 8+ 2011
331 7,07 2,1 (Medium/Light)
Medieval, Territory Building
Area Control / Area Influence, Area Enclosure, Modular Board, Route/Network Building
Alhambra2-6 60 8+ 2003
308 7,05 2,1 (Medium/Light)
Arabian, City Building, Medieval
Card Drafting, Hand Management, Set Collection, Tile Placement
Aireborough Community Gamers - Game List Page 13www.bgg2pdf.com
Game Summary
Caylus Magna Carta2-4 75 10+ 2007
434 7,01 2,9 (Medium)
Card Game, City Building, Economic, Medieval
Hand Management, Worker Placement
Mousquetaires du Roy1-5 75 12+ 2010
1216 7,01 2,9 (Medium)
Adventure, Novel-based, Renaissance
Co-operative Play, Dice Rolling, Partnerships
Machi Koro2-4 30 7+ 2012
395 6,99 1,5 (Medium/Light)
Card Game, City Building, Dice
Card Drafting, Dice Rolling
What's He Building in There?2-6 60 12+ 2013
2150 6,99 3,3 (Medium)
Economic, Industry / Manufacturing
Card Drafting, Hand Management, Worker Placement
Skull3-6 45 10+ 2011
539 6,96 1,2 (Light)
Bluffing, Card Game
Auction/Bidding, Hand Management, Player Elimination
Liar's Dice2-6 15 8+ 1987
402 6,95 1,3 (Light)
Bluffing, Dice, Movies / TV / Radio theme, Party Game
Betting/Wagering, Dice Rolling, Player Elimination
Priests of Ra2-5 60 12+ 2009
1074 6,94 2,3 (Medium/Light)
Ancient, Mythology
Auction/Bidding, Press Your Luck, Set Collection
Aireborough Community Gamers - Game List Page 14www.bgg2pdf.com
Game Summary
Forbidden Island2-4 30 10+ 2010
393 6,92 1,7 (Medium/Light)
Adventure, Card Game
Action Point Allowance System, Co-operative Play, Grid Movement, Hand Management
Modular Board, Pick-up and Deliver, Set Collection, Variable Player Powers
BattleTech2-20 90 12+ 1985
646 6,91 3,4 (Medium)
Fighting, Miniatures, Science Fiction, Wargame
Dice Rolling, Role Playing, Variable Player Powers
Snake Oil3-10 30 10+ 2010
1176 6,90 1,2 (Light)
Card Game, Party Game
League of Six3-5 60 12+ 2007
755 6,89 2,9 (Medium)
Medieval
Auction/Bidding
Sylla2-4 90 12+ 2008
795 6,85 3,1 (Medium)
Ancient
Auction/Bidding, Card Drafting, Voting
Strozzi3-6 60 10+ 2008
1185 6,77 2,3 (Medium/Light)
Nautical, Renaissance
Commodity Speculation, Set Collection
Castle Panic1-6 60 10+ 2009
607 6,75 1,7 (Medium/Light)
Fantasy, Fighting, Medieval, Mythology
Campaign / Battle Card Driven, Chit-Pull System, Co-operative Play, Dice Rolling
Hand Management, Variable Player Powers
Aireborough Community Gamers - Game List Page 15www.bgg2pdf.com
Game Summary
Marrakech2-4 30 6+ 2007
941 6,72 1,4 (Light)
Arabian
Area Control / Area Influence, Roll / Spin and Move, Tile Placement
DungeonQuest (third edition)1-4 90 13+ 2010
868 6,71 2,2 (Medium/Light)
Adventure, Exploration, Fantasy, Fighting
Modular Board, Player Elimination, Rock-Paper-Scissors, Tile Placement
Variable Player Powers
Tsuro of the Seas2-8 30 8+ 2012
963 6,70 1,4 (Light)
Abstract Strategy, Nautical
Dice Rolling, Player Elimination, Route/Network Building, Tile Placement
Ponte del Diavolo2 25 10+ 2007
1443 6,65 2,4 (Medium/Light)
Abstract Strategy, Territory Building
Tile Placement
Cards Against Humanity4-30 30 17+ 2009
826 6,62 1,3 (Light)
Card Game, Humor, Mature / Adult, Party Game, Print & Play
Hand Management, Simultaneous Action Selection
uPSet2-6 60 12+ 2007
6,61 1,3 (Light)
Dice, Party Game
Hand Management
Zooloretto: The Dice Game2-4 15 7+ 2012
1336 6,57 1,3 (Light)
Animals, Dice
Dice Rolling, Set Collection
Aireborough Community Gamers - Game List Page 16www.bgg2pdf.com
Game Summary
Fast Flowing Forest Fellers2-5 30 8+ 2008
1272 6,55 1,5 (Medium/Light)
Racing, Sports
Hand Management, Modular Board, Point to Point Movement
Mystery of the Abbey3-6 120 10+ 1995
841 6,55 2,2 (Medium/Light)
Deduction, Medieval, Murder/Mystery, Religious
Area Movement, Hand Management, Paper-and-Pencil, Set Collection
Boss Monster: The Dungeon Building Card Game2-4 20 13+ 2013
1032 6,54 1,8 (Medium/Light)
Card Game, Fantasy, Video Game Theme
Auction/Bidding, Hand Management, Take That
Once Upon a Time: The Storytelling Card Game2-6 30 8+ 1993
912 6,54 1,4 (Light)
Card Game, Humor, Party Game, Real-time
Hand Management, Storytelling, Voting
If Wishes Were Fishes!2-5 45 10+ 2007
1485 6,53 1,9 (Medium/Light)
Animals
Card Drafting, Commodity Speculation, Hand Management
Scotland Yard3-6 45 10+ 1983
850 6,52 2,0 (Medium/Light)
Deduction, Travel
Partnerships, Point to Point Movement, Secret Unit Deployment
Bananagrams1-8 15 7+ 2006
1210 6,39 1,4 (Light)
Real-time, Word Game
Tile Placement
Cranium Whoonu3-6 30 8+ 2005
4438 5,92 1,1 (Light)
Card Game, Humor, Party Game
Aireborough Community Gamers - Game List Page 17www.bgg2pdf.com
LegendGeneral Icons
Number of players Playing time Recomended age
Year published BGG Rank BGG rating
My rating BGG game weight Game categories
Game mechanics Expansion Designer
Number of plays
Index by supported players
Not recomended Best
Recomended Players
Best Supported by expansion Not recommended
Text Colors
Preordered Unrated Unrated