6th NUMA 2012Nokia Ubimedia MindTrek Award 2012
Tervetuloa Tampereellewww.numa.fi
Artur LugmayrCai MelankoskiVille Luotonen
Tim Merritt (Honorary Chair 2012)
Bjoern Stockleben (Credits)
Entertainment and Media Managment Lab. (EMMi Lab)Tampere Univ. of Technology (TUT)www.tut.fi/emmi, [email protected]
Introduction to the competition Ambient (Ubi-) Media 30 international Entries in total
Nominees 2012 Ivan Poupyrev, Philipp Schoessler, Jonas Loh, Gunnar, Eric Brockmeyer, Willy Sengewald, Munehiko
SatoBotanicus Interacticus – Disney Research, Pittsburgh, USA
Florian ‘Floyd’ Mueller, Eberhard Graether, Chad Toprak, Josh Platt, Wouter Walmink, Eric Dittloff.Joggobot – Exertion Games Lab, RMIT Univ. Melbourne, AUS
Matthijs ZwindermanOh Music, Where Art Thou? – Eindhoven Univ. of Techn. NL
Special Mentions 2011 Digital Taste Synthesizer
Nimesha Ranasinghe, Adrian David Cheok, Hideaki Nii, Ryohei Nakatsu, Ponnampalam Gopalakrishnakone
Floating Ann-Katrin Krenz, Jan Moritz Müller, Joris Klause, Michael Burk
Innovation Study
Programme
Welcome to Tampere...
Developing the Concept of
Ambient (Ubi-) Media
aesthetics social life technology theory
Vision
Ambient Advertising@ New York Time-Square
Innovation Study
Artur Lugmayr, Yaning Zou, Bjoern Stockleben, Kirsi Lindfors, and Cai Melakoski. Categorization of ambient media projects on their business models, innovativeness, and
characteristics—evaluation of nokia ubimedia mindtrek award projects of 2010. Multimedia Tools and Applications, pages 1–25. 10.1007/s11042-012-1143-8.
Innovation Study
• from concept to market ready
• product as main innovation form
• 1/3 of entries are a real invention
• only 10% are existing solutions
Artur Lugmayr, Yaning Zou, Bjoern Stockleben, Kirsi Lindfors, and Cai Melakoski. Categorization of ambient media projects
on their business models, innovativeness, and characteristics—evaluation of nokia ubimedia mindtrek
award projects of 2010. Multimedia Tools and Applications, pages 1–25. 10.1007/s11042-012-1143-8.
6 years of the competition
2007 (41 entries) Heartlands (Active
Ingredient and Mixed Reality Lab & University of Nottingham, UK)
MoO (Interactive Institute, Sweden)
SmartUS (SmartUS Ltd., Finland)
Special mentions: raksa.info (Public Side Oy, Finland), Digital Media Project (DMP) (Italy), jogging over distance with a heartbeat (Distance Lab, Horizon, UK)
2008 (44 entries) Point‐to‐Discover: Peter Frohlich,
Rainer Simon, Erwin Wittowetz, Gerhard Obernberger, Matthias Baldauf, Telecommunication Research Centre, Austria;
TreasureHunter: Remco Magielse, Iris Soute, Panos Markopoulos, Department of Industrial Design, Eindhoven, University of Technology, Netherlands;
Babbage Cabbage Empathetic Living Media: Adrian David Cheok, National University of Singapore, Singapore and Keio University, Japan;
Special mentions: Disc‐O‐Share: Michael Rohs and Christian Kray (Deutsche Telekom Laboratories, Germany), MobiSpray: Jürgen Scheible (Univ. of Art & Design, Helsinki, Finland)
199 entries in total, 18 winners, 13 special mentions
6 years of the competition
199 entries in total, 18 winners, 13 special mentions
2009 (30 entries) Donkeypedia
mixes of low-tech and high-tech components with a real live donkey
Frank Alsema & Joost van Eeden, 4xM – Mixed Media Match Makers, Netherlands
PING: The Smart Trash Bin trash bin supporting intelligent recycling
as example for recording daily life activities non-obstrusively
Katrina Bekessy, designer, USA
Traffic Light Detector Ubimedia as extention of our senses to
replace a lost sense due to disability Jan Roters, elumo, Germany
Special mentions
2010 (20 entries)◦ Giolio Jacucci
Aalto University, Helsinki, Finland Energy Lifesocial game play for energy consumption
◦ Kai Kasugai and Felix Heidrich
RWTH Aachen, Aachen, Germanymy Green Spacesocial wallpapers bridging nature & personal data
◦ Eva Deckers Eindhoven Univ. of Technology, Eindhoven, NetherlandsPeR perception Rugsharing presence and playfulness through a rug
◦ Special mentions: Roshan Lalintha Peiris
National University of SingaporeAmbicraftrendering animations on textiles
Hasselt University / EDM, BelgiumiBall
6 years of the competition[ UUPDATE!!!!!!!]
199 entries in total, 18 winners, 13 special mentions
2011 (34 entries) Nominees
CubodoLucy Babayan, Simon Bogutzky, Hendrik Freuer, Nassrin Hajinejad, Marcel Hampel, Lars Harzem, Wilken Holle, Orsi Juhasz, Mirna Oliveria, Hendrik Richert, Thomas Schmudde, Prof. Dr. Barbara Grüter, Prof. David Oswald
out there! Communication, Univ. of Appl. Sciences Bremen, Germany
Junkyard Jumbotron – also devices can make friendsRick Borovoy, Brian Knep, Center for Future Civic MediaMassachusetts Institute of Technology, USA
Selective Inductive Powering System – turning paper into an interaction deviceKening Zhu, Hideaki Nii, Owen Noel Newton Fernando, Adrian David CheokKeio-NUS CUTE Center, National Univ. of Singapore, Singapore
Honorable Mentions Kanna – Know Thyself – future neurologic rehabilitation
Carol Tang, Alexis Morin, and Vivian LoUmea Institute of Design, Sweden
CommunicationChannel
• E
xp
erie
nceP
hysic
al
Wo
rldS
yn
the
tic W
orld
Digital Representation
• Morphing
• Intelligence
• Manifestation
Algorithms, Systems,
and MethodsInteraction
Humancommunication
Objectcommunication
• Collaboration
Services
Competition Chairs: Artur Lugmayr, NAMU group, Tampere Univ. of Technology (TUT), FI
founder and inventor of the competition Cai Melakoski, TAMK University of Applied Sciences, FI Ville Luotonen, Hermia, FI
Honorary Chair Tim Merritt, Aarhus School of Architecture, DK
Head Of Jury: Bjoern Stockleben, Univ. of Applied Sciences Magdeburg & RBB , DE
Jury Members: - Michael MISCHKE, Human Factors and HMI, Volkswagen Group Research, GERMANY - Kimmo AHOLA, Ubicom Technology Programme, Tekes, FINLAND - Glenn GEBHARD, Loyola Marymount University, USA - Kai KASUGAI, Human Technology Centre, RWTH Aachen, GERMANY - Daniel SALBER, Joost / Adconion Media Group, NETHERLANDS - Kirsi LINDFORS, Competition Chair 2009-2010, Tampere Univ. of Technology, FINLAND - Christine GOUTRIÉ, Interaction Design, Univ. of Applied Sciences Magdeburg, GERMANY - Robert J. WIERZBICKI, Online Media, Univ. of Applied Sciences Mittweida, GERMANY - Jukka P. SAARINEN, Nokia Oyj, FINLAND - Seija SUONIEMI, Nokia Oyj, FINLAND - Juha KAARIO, Varaani Oy, FINLAND - Teija VAINIO, Human-Centered Technology, Tampere Univ. of Technology, FINLAND - Kirsi KARIMÄKI, Tampere Univ. of Applied Sciences, FINLAND - Petros BELIMPASAKIS, FINLAND - Timo OJALA, MediaTeam Oulu research group, Oulu University, FINLAND - Kening ZHU, Winner of NUMA2011, Keio-NUS CUTE Center, SINGAPORE
Please help us for our next innovation study!!!
... and give us your contact information
Innovation Study
Stay Informed: SAME – Semantic Ambient Media Workshop 2012invited papers (!!!)
www.ambientmediaassociation.org
www.mindtrek.org & www.academicmindtrek.org
Contact: Prof. Dr. Artur Lugmayr +358 40 821 0558 [email protected] www.tut.fi/emmi Thanks!
Tim Merritt, Ph.D. (National University of Singapore)Assistant Professor, Interaction DesignAarhus School of Architecture – [email protected]@cs.au.dk
• Teach interaction design mainly at Aarhus University
• Research on shape changing/actuated interfaces, how people respond to humans compared to computers, biological media hybrids
Oh Music Where Art Thou?
1. Since the system is available as an app and it has been downloaded thousands of times, what feedback have you gotten from the users?
2. Can you share with us any upcoming changes or new features planned?
3. Are you able to make money from it and what advice do you have for others who are building mobile apps?
4. Can people use your system to make game-like interactions?
Botanicus Interacticus
1. Coming from Disney Research, can we expect this to be used in a theme park? When? Or other products?
2. You had the system at SIGGRAPH Emerging Technologies Gallery, what kind of feedback did you get? Anything unexpected?
3. Could this be incorporated into someone’s clothing? Perhaps conductive yarn in patterns, so that when touching things in the world, the system can detect the gestures?
4. Aside from business potential, is it possible to use prototyping boards for academic researchers to try it?
Joggobot
1-Does the joggobot function as an avatar for a distant running buddy as well?
2-Ideas for extending it? Example, can it take action photos of the runner and post them to Facebook?
3-So the robot runs the human and the human walks the dog… can the robot pick up after the dog?!
4-What about multiple runners? Each with a joggobot or sharing one?
Questions for the honorary mentions
Floating about-is there an optimal number of people to use it together?
-have you had any experiences where outsiders see people using the system? What is the reaction?
Digital Taste Synthesizer-are there ways to embed this technology into existing gadgets?
-can you share any more details from your user studies?