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Year 2 Copyright © EdisonLearning Ltd 2004 - 2009 Learning Unit – The Castle: Overview Subject Focus – History Focus Core Skills – Developing Independence and Responsibility Items written in green italics provide opportunities to develop the global dimension of the curriculum. Knowledge and Understanding of the World History Time capsule Questions Letter returned Hot seats Lord Lefiette Castle visit and follow up What was life like in the castle? (Compare with other countries – Historical) Contrast rich and poor Castle defences Weapons for attacking the castle Items to include in a castle design Assessment Design and Technology Design and build a castle ICT Compare fonts Tape recording and digital photographs Locate and use Clip Art Plan castle Science Catapult investigation Geography Aerial photographs Possible Visit Castle Possible Starting Point Time capsule and a letter from the past Possible End Product Design and make a castle Visit from ‘Lord Lefiette’ Hold a tournament and procession Special assembly Literacy Links Fiction stories Signs and labels Instructions Information booklet How the past is represented Speaking and Listening Asking questions Group discussion Would you have liked to live in a castle? Give and receive instructions Present their design for a castle Physical Development Dance Marching Group dance Sword routine Games Target games Invasion games Tug of war Juggling Creative Development Art and Design Design a flag or banner Large class collage Design a coat of arms Music Trumpet fanfare Marching rhythm Medieval music Links to Core Values Wisdom – good judgement Responsibility – carrying out a group role Courage – uncertainty of life in the past (link to present for many people) Compassion – caring for one another Justice – punishments past and present Personal, Social and Emotional Development Keeping safe Code of conduct Comparing castles to homes Team work Mathematical Development 2 D shapes 3 D shapes Investigating pattern Role play Castle/time machine Writing task Simple cross stitch Making salt dough loaves Weaving at mini looms Directed play Sand and water castles Making ‘food’ bowls Designing drawbridges Experimenting with lever catapults Building castles from construction kits Homework and Independent Learning Comparing past and present Practice marching to a rhythm Teach a parent/carer

Year 2 - Whaplode Primary 2 Overview of... · History • Now and then • Grace Darling • Photography • Tape recording • Word processing • Images • Email Science • Classification

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Year 2

Copyright © EdisonLearning Ltd 2004 - 2009

Learning Unit – The Castle: Overview Subject Focus – History

Focus Core Skills – Developing Independence and Responsibility Items written in green italics provide opportunities to develop the global dimension of the curriculum.

Knowledge and Understanding of the World History • Time capsule • Questions • Letter returned • Hot seats Lord Lefiette • Castle visit and follow up • What was life like in the castle? (Compare with other countries – Historical)

• Contrast rich and poor • Castle defences • Weapons for attacking the castle • Items to include in a castle design • Assessment Design and Technology • Design and build a castle ICT • Compare fonts • Tape recording and digital photographs • Locate and use Clip Art • Plan castle Science • Catapult investigation Geography • Aerial photographs

Possible Visit • Castle

Possible Starting Point

• Time capsule and a letter from the past

Possible End Product

• Design and make a castle • Visit from ‘Lord Lefiette’ • Hold a tournament and procession • Special assembly

Literacy Links

• Fiction stories • Signs and labels • Instructions • Information booklet • How the past is represented

Speaking and Listening • Asking questions • Group discussion • Would you have liked to live in a castle? • Give and receive instructions • Present their design for a castle

Physical Development Dance

• Marching • Group dance • Sword routine

Games

• Target games • Invasion games • Tug of war • Juggling

Creative Development

Art and Design • Design a flag or banner • Large class collage • Design a coat of arms

Music • Trumpet fanfare • Marching rhythm • Medieval music

Links to Core Values

• Wisdom – good judgement • Responsibility – carrying out a group role • Courage – uncertainty of life in the past (link to

present for many people) • Compassion – caring for one another • Justice – punishments past and present

Personal, Social and Emotional Development

• Keeping safe • Code of conduct • Comparing castles to homes • Team work

Mathematical Development

• 2 D shapes • 3 D shapes • Investigating pattern

Role play

• Castle/time machine − Writing task − Simple cross stitch − Making salt dough loaves − Weaving at mini looms

Directed play

• Sand and water castles • Making ‘food’ bowls • Designing drawbridges • Experimenting with lever catapults • Building castles from construction kits

Homework and Independent Learning

• Comparing past and present • Practice marching to a rhythm • Teach a parent/carer

Year 2

Copyright © EdisonLearning Ltd 2004 - 2009

Learning Unit – Party Planners: Overview Subject Focus – Science/Design and Technology

Focus Core Skills – Learning With Others Items written in green italics provide opportunities to develop the global dimension of the curriculum.

Speaking and Listening

• Group discussion and interaction • The Ugly Sisters debate

Mathematical Development

• Data handling – summary of favourite party food • Money – real-life problems • Measure – length, weight • Time – times we eat, length of time • Shape and space - packages

Role play/directed play

• Party planners office • Weighing • Play dough and plasticine • Materials to sort

Knowledge and Understanding of the World

Science • Cooking • Sorting and classifying materials • Properties of materials • Use of materials on basis of properties • Changing the shapes of materials • Some materials change when heated or cooled

Technology • Plan a party lunch for the class • Prepare chocolate/marshmallow/crispie cakes and other foods • Design and make a party hat Geography • Where does food come from? • Draw plans of the classroom/role play area ICT • Simple databases • Use digital cameras/tape recorders • Word processing

Possible Visits/Visitors • Supermarket • School kitchen • Bakery/Baker shop • Greengrocer • Fish shop • Café

Possible Starting Point

• A letter from Cinderella’s father-in-law, the King.

Possible End Product

• A special lunch/party

Literacy Links

• Cinderella • Character profiles • Dictionaries and glossaries • Indexes • Flow charts and explanations • Imaginary recipes

Drama

• Freeze frames • Role play alternative ending

Creative Development

Art

• Fruit printing • Food faces • Fruit and vegetable still life • Party food plate made from recyclable material • Clay/salt dough fruit and vegetables • Party placemats Music

• Listen to a variety of music • Compose a piece of music in honour of the King’s visit • Sing food songs • Invent new lyrics for ‘Oranges and Lemons’

Links to Core Values

• Responsibility – keeping hygiene rules • Justice – everyone taking part • Wisdom – making wise choices of food • Hope – being persistent and confident that party

will be a success • Compassion – poverty in other parts of the world

Personal, Social and Emotional Development

• Safety and hygiene around food • Making healthy choices, food/exercise • Cultural and individual food preferences

Homework and Independent Learning

• Find out family party food preferences • Name fruit and vegetables • Recording exercise • Draw a flow chart to give instructions

Physical Development

• Fine motor skills – handing tools - handling malleable materials

Year 2

Copyright © EdisonLearning Ltd 2004 - 2009

Learning Unit – Mrs Armitage’s Vehicle Subject Focus – Design & Technology, Science

Focus Core Skill – Improving Own Learning and Performance Items written in green italics provide opportunities to develop the global dimension of the curriculum.

Possible Starting Points • ‘Mrs Armitage’ (volunteer) coming to class

Art • Observational drawing • Illustrations of vehicles • Work of Quentin Blake • Bike wheel weaving • Design a vehicle • Design a poster • Design something to keep Mrs Armitage dry • Make a model Mrs Armitage • Kandinsky - circles

Music • Compose a tune for Mrs Armitage’s horn

Imagination/ Role Play area • Inventor’s work

shop • Exploring

wheels and axles

• More experimenting with simple circuits

Speaking & Listening • Prepare questions prior to

visit • Retell story of Mrs

Armitage’s Bicycle • Retell story with different

ending • Safety with electricity talk • Prepare and present

design work for Mrs Armitage

Knowledge and Understanding

Design and Technology • Investigating toy vehicles • Tool skills • Making a prototype chassis • Design a vehicle • Make the vehicle • Evaluate the finished product

Science • Pushes and pulls • Investigate rolling cars down a slope • Everyday electrical appliances • Electrical circuits • Which materials are waterproof • Test the vehicles

ICT • Sorting vehicles • Simple word processing • Roamer/Pixie • Control • Colour magic - circles

History • Henry Ford • Changing designs of cars

Homework/Family Learning Opportunities • Find and bring to school pictures of vehicles • Electrical appliances in the home • Finding resources from home to use in making their vehicles

Links to Core Values • Respect – our different strengths • Hope – for good results • Courage – when things go wrong • Wisdom – designing & making real vehicles • Responsibility – responsible behaviour on our

roads

Links for Mathematical Development • Measure • Data handling – traffic survey • Data handling – science investigation • Sorting numerical problems • Give and follow directions

Physical Development • Pushes and pulls – explaining movement • More pushes and pulls – bean bags and soft

balls

Directed Play • Pushes and pulls in sand and water • Water tray – sailing boats • Squeeze, squash and pummel

Links for Language and Literacy • Character profile of Mrs Armitage • Read other Mrs Armitage stories • Write a different ending to Mrs Armitage’s story

PSHE • Road Safety • Safety with electricity

Possible Outcomes • ‘Mrs Armitage’ revisits to look at designs and

models

Year 2

Copyright © EdisonLearning Ltd 2004 - 2009

Learning Unit – The Owl and the Pussycat Overview

Subject Foci – Music, Art, Dance and Drama

Items written in green italics provide opportunities to develop the global dimension of the curriculum.

Creative Development

Art & Sketchbook • Cat art work • Explore mark making • Draw a cat/owl • Develop cat/owl drawing • Observational drawing • Paint the Bong-tree

Music • Comparison – Moonlight Sonata and music from ‘Cats’ • Composition • ‘How charmingly sweet you sing’

Role Play Area • The Owl and the Pussycat area

Possible Starting Points

• Visit from/to live cats/owls • Look at stuffed owl and pictures of cats • Illustrations from the poem and activities • Listen to Moonlight Sonata • Follow any of the above with a reading of the

poem and formulation of enquiry questions

Possible End Products • Choral speaking/dance/music performance /

dramatisation of poem to school/parents • Art ‘Working Wall’ • Review of enquiry questions

Homework / Independent Learning • Learn the poem • Answering enquiry questions

Personal. Social and Emotional (CLS) • Recognising feelings and understanding

emotions • Developing a positive sense of one’s self • Stress Management

Mathematical Development • Explore £5.00

Core Values • Courage • Respect • Wisdom • Responsibility • Compassion

Literacy Links and Speaking & Listening • Read the poem • Illustrate and sequence the poem • Dramatise the poem • Learn the poem • Cat and Owl stories • Description of Bong-tree • Pea-green – naming of colours • Choral performance

Knowledge and Understanding of the World

Using resources available:

• Example o Local bee keeper o Honey tasting o Bee life cycle o Pollination o Make honey biscuits

Physical Development • ‘They danced by the light of the moon’ • Constructing a dance • Dance performance

Year 2

Copyright © EdisonLearning Ltd 2004 - 2009

Learning Unit – All Creatures Great and Small Subject Focus – Science

Focus Core Skill – Thinking Skills Items written in green italics provide opportunities to develop the global dimension of the curriculum.

Knowledge and Understanding

Science Is it Living?

• Nature detective • Categorisation • Observational drawings • Human impact on the

environment.

Animal Families

• How are animals the same?

Animal and Human Care

• Egg pet • Caring for creatures • Keeping the world healthy • Looking after ourselves

Habitats and Humans

• What is a habitat? • Human senses • Animal senses • What’s in our air?

Life Stories

• Parent and young • Animal and human life

stories.

History • Louis Braille

Geography • Animals around the world Design and Technology • A home for the ‘egg pet’ • Clay/salt dough animals • Nodding animals

Literacy and Language Links • Writing letters. • Write own versions of well-known stories. • Compare books by the same author. • Names of animal young. • Create a non-fiction book.

Possible Starting Points • A walk in the school grounds being a ‘nature

detective’.

Possible End Products • Create a non-fiction book entitled ‘All

Creatures Great and Small’.

Creative Development Art and Sketchbook

• Observational drawing • Rubbings • Colour mixing • Camouflage/camouflage patterns • Animal skins Music

• Thunder & lightning • Building a boat

Role Play/Directed Play • Wild life sanctuary.

Specific Speaking & Listening Opportunities • Compare stories by the same author. • Question visitor. • Talk about their design and technology

model. • Dramatise a piece of Noah’s Ark for

performance.

PSHE • Treating animals with care. • Care of an ‘egg pet’. • The role of drugs and medicine.

Homework/Family Learning Opportunities • Collecting items and information for the role-play

area. • Investigate eye colours of family members. • Recycling at home.

Links to Core Values • Responsibility – behaviour outside the classroom

(link to PSHE). • Wisdom – about the natural world. • Respect – duty of care for collected creatures. • Hope – overcoming adversities. • Integrity – man’s responsibility to wild life on the

planet.

RE Links • Noah’s Ark • Babylonian flood story

Physical Development

PE/Dance

Visits/Visitors • Zoo visit • Local wildlife organisation/area • School nurse • RSPCA

Year 2

Copyright © EdisonLearning Ltd 2004 - 2009

Learning Unit – The Seaside Subject Focus – Geography

Focus Core Skill – Speaking and Listening Items written in green italics provide opportunities to develop the global dimension of the curriculum.

Possible Starting Points • ‘Letter’ from tourist information centre • Hot seat ‘visitor’ from tourist information board.

Links to Core Values • Hope – Fulfil expectations • Wisdom – Seaside safety • Respect – Other’s beliefs • Courage – Grace Darling • Responsibility – Keeping themselves safe

PSHE • Ground rules • Seaside safety • Caring for the environment • Courage • Keeping safe

Directed Play • Sand sculptures • Fossil hunt (Link to Science) • Weighing seaside items

Role Play • Tourist information centre • Souvenirs • Seaside items

Knowledge and Understanding

Geography • Weather • Visits and associated activities • Holidays • Hot seating (Link to Speaking & Listening) History

• Now and then • Grace Darling ICT

• Photography • Tape recording • Word processing • Images • Email Science

• Classification • Sorting natural and man-made materials and objects

Art & Sketchbook

• Observational drawing • Beach art • Sand sculptures • Colour mixing • Beach painting/collage • Raoul Dufy • Postcards and billboards

Drama • Imaginary journey • Weather reports • Keeping safe • Comparing stories by the same author

Visits/Visitors • Seaside • Mrs Pilkington (Tourist Information Centre)

Numeracy Links • Capacity • Money • Time • Measurement • Calendar

PE • Bat and ball skills • Beach games

Homework/Independent Learning • Where have you been? • Where have your friends and neighbours been? • Weather • Weather reports

Literacy Links • Stories from the same author • Blue Flag beaches

Possible End Products • Brochure/advertisement for chosen location • Weather report

Speaking and Listening • Hot seating • Tongue Twisters • Talking about holidays/days out • Comparing stories by the same author

RE • Origins of the word holiday – Holy Day

Music

• Seaside songs • Jingle for advertisement