21
Year 10 “Thinking Harder” All Subjects Week 3: 20-24 April

Year 10 “Thinking Harder” All Subjects · identical with our material brains. That’s why, if you damage your brain, you damage your mind. As philosopherMargaret Cavendishpointed

  • Upload
    others

  • View
    2

  • Download
    0

Embed Size (px)

Citation preview

Year 10 “Thinking Harder”All Subjects

Week 3: 20-24 April

Reading “Thinking Harder” Article Two Week 3: 20 – 24 April

Title: Why does travelling change us?REWORD IT

Read the title and source and highlight any words you are unsure of. Use powerthesaurus.org to help

you understand them.

The ability of a holiday to make you “feel like a different person” is well recognised. We may not be travelling for a while, but understanding what happens when we travel allows us to better understand our own minds.Consider your mind: the seat of your perceptions, your inner emotions and thoughts. Now ask yourself this: where is your mind? Traditionally, Western philosophers have offered two answers to this question. On the first answer, your mind isn’t anywhere. That’s because your mind is immaterial, made of spiritual stuff – a gossamer soul. As an immaterial substance, your mind is utterly unlike the matter that makes up rocks and tables. Descartes drew this strict divide between the material and the immaterial, and scholars often read him as holding that material things take up space, whilst immaterial ones don’t. The rock occupies a bit of space, whilst your mind does not take up any space at all.On the second answer, your mind is somewhere – it’s inside your skull. It’s often claimed that our minds are identical with our material brains. That’s why, if you damage your brain, you damage your mind. As philosopher Margaret Cavendish pointed out, locating your mind inside your head also explains why your mind moves about as your body does. When my body and brain travel to Paris, my mind comes too.Variations of the first and second answer have been around for centuries. But, over the last twenty years, a third answer has gained traction. What if our minds are located in space, but they extend beyond our skulls? What if my mind includes squishy grey brain-matter and stuff around me? In their landmark paper, "The Extended Mind", philosophers Andy Clark and David Chalmers argue just this.They ask us to imagine a man, Otto, whose poor memory leads him to record everything in a notebook. As long as he has the notebook, Otto functions as well as anybody else – ‘remembering’ names, addresses, and dates. Otto’s cognitive processes seem to be extended beyond his skull to include a sheaf of paper.And, Clark and Chalmers argue, Otto is not alone. Humans often use tools to think. They point to research exploring how people use pen and paper to perform long sums. Rearranging letter tiles to prompt word recall in Scrabble. Calculating speeds using a nautical slide rule. They argue that, in all these cases, a person’s cognitive process is continuous with their environment. People are thinking using their brains and these tools.These philosophers speculate that, if our minds comprise brains and notebooks, they might also comprise other peoples’ brains. You don’t remember what led you to esteem that politician, but your spouse does. You’re not sure which of the restaurant’s new specials will suit your taste best, but your favourite waiter does. You and a colleague are stumped on a problem but, together, you work out a solution. One appeal of the extended mind theory is that, for many of us, it captures how thinking can feel. I do form new words by moving Scrabble tiles around. My smartphone does help me remember.“The Extended Mind” generated oodles of debate, and the theory has been adopted by psychologists, linguists and historians. Thinkers have built on it in various ways. For example, a recent paper argues our our inner selves can be anchored in souvenirs, jewellery, clothes, books.If minds extend beyond skulls, this can help to explain how people change through travel. My daily life frequently involves thinking and remembering with the people and things around me. Notepad, calendar, laptop, clothes, recipe books. Yet, when I travel, I can leave all that stuff behind. And leaving that stuff behind literally means leaving parts of your mind behind.In the end, journeys don’t change us just because they leave marks on our consciousness. Rather, journeys change us because our consciousness grows to encompass the stuff we find in new parts of the world. Boswell became a different man because travel changed the very substance of his mind.

SUMMARISE ITIn your own words, write 5

full bullet points summarising the three answers in response to

where your mind is?CRUNCH ITSkim read the source and identify six words that are used to describe different views of what our 'minds'

are.1. 2.

3. 4.

5. 6.

FIND ITHighlight and annotate with inferences:• Where the article refers to how

we consider our minds.• Where the writer refers to 'The

Extended mind'.• Where the article makes

references to how 'The Extended Mind' theory can explain how people change through travel.

SHARE ITDo you think the 'The

Extended Mind' explains why people change when they travel? How? Why?

Share your thoughts and feelings on this question with a friend or family

member you could even read the article with them.

Reading “Thinking Harder” Article One Week 3: 20 – 24 April

Title: Adidas v Puma: the bitter rivalry that runs and runsREWORD IT

Read the title and source and highlight any words you are unsure of. Use powerthesaurus.org to help

you understand them.

A sibling fallout created two of the world's biggest sporting brands – and has split a German town for 60

years

On a cold but sunny day last month, a stream of nervous-looking players, male and female, ran on to a

football pitch in the southern German town of Herzogenaurach. The match was an attempt to heal the

wounds of a bitter family argument that has split the town for 60 years – and fuelled the fortunes of two

of the world's most powerful sporting brands.

"The split between the Dassler brothers was to Herzogenaurach what the building of the Berlin Wall was

for the German capital," says local journalist Rolf-Herbert Peters. Except that, whereas the Berlin Wall

fell 20 years ago, the antagonism between Adidas and Puma is still obvious to any outsider visiting the

town.

These two global brands were founded 60 years ago after successful shoemaker brothers Adi and Rudi

Dassler fell out bitterly. They disbanded their 25-year-old company,

the Gebrüder Dassler Schuhfabrik, and formed rival manufacturers on opposite sides of the river Aurach,

which runs through the centre of Herzogenaurach. And here the headquarters of these two giants remain

today, barely a couple of miles apart.

What started the spat between the brothers is a point of contention. Town chronicles mention it only in

passing as "internal family difficulties", but the most common explanation is that Rudi (apparently the

better-looking one) had an affair with Adi's wife, Käthe, for which he was never forgiven.

The enmity has divided the town ever since, determining which pubs its 23,000 citizens drank in, the

butchers they frequented, who cut their gravestone and which football team they supported.

"There was a time when you'd have risked the wrath of colleagues and family if, as an employee of one

company, you married the employee of the other," says Klaus-Peter Gäbelein of the local Heritage

Association. "Even religion and politics were part of the heady mix. Puma was seen as Catholic and

politically conservative, Adidas as Protestant and Social Democratic."

In business terms, it is Adi who has won. Adidas is by far the bigger company, employing 39,000

compared with Puma's 9,000. But it is the nature of the Adi- and Rudi-driven rivalry that has given both

firms their fighting spirit, trying to outdo each other by securing endorsements with the world's top

sportsmen and women.

SUMMARISE ITIn your own words, write 5

full bullet points summarising the bitter

rivalry between Adidas and Puma.CRUNCH IT

Skim read the source and identify six words that best describe the

family rivalry.

1. 2.

3. 4.

5. 6.

FIND ITHighlight and annotate with inferences:

• Where the article refers to the impact on the town.

• Where the writer suggests what may have caused the rift.

• Where the article makes references to religion and politics.

CONSIDER ITCould you argue that the

brothers and the town have benefitted from the rivalry?

How? Why?

Write a paragraph explaining your

perspective.

CRUNCH ITReduce the extract to the five most

significant words

Anxiety- Friend or foe?letes Are Going Vegan. Will It Help You?

DEBATE ITWhat do you agree/ disagree

with? Do you believe there is a link between Veganism and elite

performance.1

2

3

4

5

How to stop control?• Can you think of three ways

athletes can control their anxiety.

Bullet point the key points.

Year 10 GCSE PE ”Thinking Harder” Week 3: 20 April – 24 March

There are many theories and models that explain anxiety in a sporting performance, an early theory implied was the inverted-U theory. Yerkes & Dodson (1908) theory states that anxiety’s relationship with performance is similar to the inverted-U shaped continuum, low level of anxiety leads to a decrease in performance and an increase in anxiety means a more optimal performance. Nevertheless, if anxiety exceeds beyond the point of optimal performance then there will be a decline seen in the athlete’s performance, Yerkes & Dodson (1908) theory didn’t take into account that each athlete is different and that the optimum level of arousal maybe lower or higher for different individuals. Another approach was put forward that looked at a more directional perception this theory was by Jones (1995). Jones states that anxiety can be perceived as both harmful (debilitative) or favourable (facilitative) by the athlete; if the athlete can cope with anxiety then it is seen as facilitative however, if they struggle it is seen as debilitative. An example of this is two football players in a penalty shootout might experience the same level of anxiety however they may interpret this level of anxiety differently. Some athletes have higher levels of anxiety compared to the average athlete these athletes are said to focus on the wrong stimuli, by doing this the athlete will be more focused on external factors like the crowd or the opposition rather than the current task they might have to complete like a game winning freekick. If anxiety increases and becomes too much for the athlete, then they are seen to deteriorate and disregard current skills learnt and focus on a past skill level (Grossbard et al. 2009; Pijpers et al. 2003); a goalkeeper who recently learnt to catch the ball from corners will decided to punch the ball away in an important game due to an increased level of anxiety therefore focusing on a previous skill

CRUNCH ITReduce the extract to the five most

significant words

Refraction

SUMMARISE ITUsing your own words,

summarise the text in 5 full sentence bullet points.

1.

2.

3.

4.

5.

1

2

3

4

5

COMPARE ITWhere have you seen examples of refraction before? When are they used in ‘everyday life’? Do they link

to any other topics we have studied?

DEFINE ITScientifically define all the keywords

that are bold in the text

Year 10 Physics ”Thinking Harder” Week 320th - 27th March

CRUNCH ITReduce the extract to the ten most

significant words

ITALIAN Reference - Showbie folder: LA GEOGRAFIA DELL’ITALIA> read pag.1 & 2

L’ITALIA & GLI ITALIANI DEBATE ITCULTURAL COMPARISON

Do you know any other cultural differences?

1 2

3 4

5 6

7 8

9 10

CONCLUSIONHave you learnt anything new about Italian culture? Has it improved your understanding?

Do you have any questions after reading these pages?

FIND ITFind sentences/keywords which

explain:

1) One fact about Italy

2) 2 facts about Italian people

3) What do “regional differences” mean?

CRUNCH ITCondense your response to the stimulus down to 5 key words.

Look at the question in the middle and record your thoughts in the relevant boxes.

What is the purpose of theatre?

What do you think of when you initially see the

question in the middle?

1

2

3

4

5

What do you think theatre brings to society and why? What is the value of it?

Find it: research quotes and ideas that other people have had on what

the purpose of theatre is. Record them here:

Year 10 DRAMA ”Thinking Harder” Week 3: 20-24th April

CRUNCH ITReduce the extract to the ten most

significant words

Stages of vaccine development

DEBATE ITWhich elements of the argument do you find less convincing/over

exaggerated?1 2

3 4

5 6

7 8

9 10

LINK ITHow does this link to your

knowledge?

Find itFind sentences/keywords which:

• Show positives of stem cell research• Show negatives of stem cell research

Year 10 Biology ”Thinking Harder” Week 2: 20th – 24th April

CRUNCH ITReduce the extract to the five most significant words and define them

Overall argument -

Extract - Active lives – children and young people sActive lives – children and young people survey on Showbie

DEBATE ITWhich of the 5 key findings is

most important and why?

1

2

3

4

5

ConclusionsHas the article changed your opinion? Have you learnt anything new? Has it improved your understanding?

Do you have any questions after reading the article? Why is physical activity so low in young children? What do you think schools could be doing to help improve this?

Find itFind sentences/keywords which tell us the figures related to activity levels in

young people.

Year 10 PE ”Thinking Harder” Week 3: 27 April – 1 May

CRUNCH ITReduce the extract to the ten most

significant words

Title: Elements

Overall conclusion from this article:

Extract:

Periodic table, 1869

Debate it

Why was his discovery so important?

1 2

3 4

5 6

7 8

9 10

Find itWhen did we first confidently identify elements?

Who published the greatest breakthrough on the properties of elements?

How did he order the elements?

Year 10 CHEMISTRY ”Thinking Harder” Week 2: 30th March

Compare it

Find a copy of the modern periodic table (you may have one in your exercise book or find one using your iPad) and compare it to the periodic table from 1869.

What are the similarities and differences?

CRUNCH ITReduce the extract to the five most significant words and define them

Overall Message -

Extract – Read the article from the link belowhttp://inequalitybriefing.org/brief/briefing-56-the-gap-between-the-richest-and-poorest-region-in-the-uk-is-the(under the image it says click for more info)

DEBATE ITShould we have a bigger gap

than Europe?

1

2

3

4

5

ConclusionsHas the article changed your opinion? Have you learnt anything new? Has it improved your understanding?

Do you have any questions after reading the article?

Find itFind sentences/keywords which:

• How do we compare to other countries?

• What does this say about the UK?

Year 10 Geography “The UK’s gap between the Rich and the Poor” Week 1: 23 – 27 March

CRUNCH ITReduce the extract to the five most significant words and define them

Overall argument -

Extract –It is impossible to say how America would have been different had prohibition not been enacted. Anti-immigrant and anti-alcohol sentiment would still have existed, but perhaps without the vehemence that occurred as neighbouring cities and regions became warring camps. Organised crime would probably have been more local and less successful, since alcohol distribution funded the majority oftheir activities during the prohibition era. They certainly would have lost their glamour as suppliers of ‘forbidden fruit’, and perhaps there would have been more support for cracking down on gangsters.

HOW CONVINCING?Use your own knowledge to say

whether you find this interpretation convincing about

the negative impacts of prohibition

1

2

3

4

5

ConclusionsHas the article changed your opinion? Have you learnt anything new? Has it improved your understanding?

Do you have any questions after reading the article?

Find itFind 2 sentences/keywords which show

the negative impact of Prohibition on America

Year 10 History ”Thinking Harder” Week 1: 23 – 27 March

Who are the main characters?

Imagine you work for a film company as a film director. You need to make up a story you could use for your own film! Use your imaginations and think outside the box!

What will happen in the 3 acts of your film?

Act 1 - Opening to establish the characters? Establish the settings and relationships?

Act 2 - Build up the story? What starts to get complicated?

Act 3 – Climax? What drama / conflict will happen?

Ending – What has been resolved? What has changed for the characters?

Do some further reading online: Here are some the links! Find some of your own to add?

https://learnaboutfilm.com/making-a-film/

Picture it!

What are the settings / locations of your film? List them

1 2

3 4

5 6

7 8

9 10

Film Style

Describe the lighting style you want?

Describe the colours you want?

Describe the camera shots / angles you want?

Describe the editing style you want?

Describe the sound you want?

Describe it!Write a sentence to describe each

character

Year 10 Btec Media ”Thinking Harder about creating your own film idea” Week 3: 20th – 24th

April

CRUNCH ITReduce the extract to the five most significant words and define them

Overall argument – Why classical music is still relevant and important today

Extract –Read the following article:

https://www.nytimes.com/2007/12/30/arts/music/30tomm.html

DEBATE ITWhich elements of the argument do you find less convincing/over exaggerated and what are the main threads of the argument

for classical music’s importance?

1

2

3

4

5

ConclusionsHas the article changed your opinion? Have you learnt anything new? Has it improved your understanding?

Do you have any questions after reading the article?

Find itFind sentences/keywords which:

Year 10 MUSIC ”Thinking Harder” Week 3: 20 – 24 April

CRUNCH ITReduce the extract to the five most significant words and define them

Title – Imagineering In a Box | Creating Worlds | Lesson 1.7 - Graphics

DEBATE ITConsider both for and against,

giving relevant examples to back points made:

‘Operational signage graphics is much more

important than ghost & story graphics in Disneyland.’

1

2

3

4

5

Summarise itWhat is the role of graphic design in

Disneyland?

What are the key things a graphic designer has to consider to create

effective design?

Year 10 Graphics ”Thinking Harder” Week 3: 20 – 24 April

Watch the video: https://www.youtube.com/watch?v=Q-SyyPhdVlY&feature=youtu.be

Use the video summary below to complete the thinking harder tasks.

As we discussed earlier, buildings and landscape are important visual elements in the construction of a land. Other big visual elements are illustrations, signage, and other forms of graphic design. Graphic design appears everywhere in a themed land, and like everything else, graphic design supports the theme and the story so every single aspect or detail receives a lot of attention.The story always comes first even when it comes down to the graphics so we work very closely with our creative director to get an idea of his or her vision and how we can tell the story through graphic design whilst keeping that vision in mind

Graphic design comes in a lot of flavours inside of a theme park. So there’s categories…One category is what we call ghost graphics. Ghost graphics are really just part of the set design, like the imaginary left over graphics that tell you a place is real. In Pandora, there’s all this leftover industrial design that tells you, “oh I see, this used to be some kind of industrial warehouse because look at those faded old words and graphics on the side of the building. I don’t need to read them, they don’t need to be legible, I don’t actually need to ever look at them but they are part of my set design” …and that is graphics, and a graphic designer does that.

Then there’s another set of graphics that are inside the story and they help you to understand the story. Those could be the name of a shop and who’s the character that lives there, and whether he created the sign for that shop himself? Probably in the Caribbean yes. Barrels that have some coffee on them. These are graphics that help describe what’s going on, but also finish telling the story. There’s also letters from pirates or there’s fan mail to the cars in Luigi’s. There’s all sorts of design that is really just a show element to the park. So another form of graphic design that says, I’m supposed to read it, I’m supposed to look at it and I’m supposed to understand that it’s inside the story.

Then there’s another kind of graphics that are super-important legal or safety, or directional graphics that I have to be able to read. These are really necessary to help a guest figure out how to get through each attraction, facility, restaurant. Where the entrance is, how long you have to wait in line, or where the next land is, and directional signage. We must be able to read them so the range of design control over them is more limited because it is very important that we see it, that we recognise that it is a category of communication we are supposed to read, we have to read so it is very legible and usually a little more restrained and the trick, as a designer, is to keep all of these balanced with each other so that they can do their function and that you don’t become overly aware of the artificial difference between them.

To summarise the types of graphic design we use, we have ghost graphics that are part of the places history. Graphics that are part of the story and operational signage for safety or navigations. Sometimes graphic design fades into the background providing subtle almost subconscious hints of story and theme and other times graphic design plays a central role.

One example is when you first cross the bridge into Pandora, the first sign you see is very much like a sign you would expect to see as you are entering a national part or eco-reserve in a place like South America where you might go on an eco safari. The style, the colour, the palette, the choice of typography, the way illustrations are put on the sign should remind you of a nature reserve somewhere.

CRUNCH ITReduce the extract to the five most significant words and define them

Title – Imagineering In a Box | Creating Worlds | Lesson 1.4 - Buildings

DEBATE ITConsider both for and against,

giving relevant examples to back points made:

‘A theme park designer has a much harder job than a

normal architect.’

1

2

3

4

5

Summarise itWhat is the role of architecture in

Disneyland?

What is the main challenge of creating buildings for Disneyland?

Year 10 RM ”Thinking Harder” Week 3: 20 – 24 April

Watch the video: https://www.youtube.com/watch?v=D91NU39SnCU&feature=youtu.beUse the video summary below to complete the thinking harder tasks.

Lets talk about the design of buildings you might find in a land. These buildings might contain rides or other attractions, restaurants, stores and so on. The architecture of these buildings, like everything else, should reflect the theme and story of the land. The architecture can also provide a back story about the land, the people who live there and the history they’ve experienced etc. The design of buildings are also used to engage guests emotionally. A building with big strong columns, like a government building, might be made to feel safe and stable and a building that has lots of sharp or pointy features made to feeldangerous. At the same time, the architecture needs to be functional, stable and buildable. For example, a themed restaurant needs to have seating for guests as well as a working kitchen, a themed store must have space for merchandise as well as a stock room and in all of these cases, large numbers of people must be able to comfortably move throughout the building. Architecture, as practiced at Imagineering, can be somewhat unique.

What is the difference between real world architecture and theme park architecture?One of the ways that it is different from the outside world is that we’re experienced designers. More than anything, more than the brick and the mortar and how the building is going to stand, we think about the experience of the guest inside the space.When you study traditional architecture, the final shape of the building is really a bi-product of functional and economic necessities that push on it. In our environment, we very well may start by saying ‘this building must look exactly like this image from a pre-existing film, so whatever function this building has, has to fit inside this image.’ So we are using architecture to hold up a theatrical image. We started the design of Treasure Cover, by visiting several different locations in the Caribbean becausewe wanted it to be authentic and rooted in that place. We took all those different architectural styles and brought them all together to create an imaginary place. Then we start to stylise all of those buildings which means they’re not perfectly straight, which means the architects and engineers involved have to have a certain sensibility about what you’re trying to do.

To summarise, all architects do design, but Imagineers do design in the context of story and characters. They also use a few theatrical techniques for instance, on Main Street USA in Disneyland, we use a technique called forced perspective to make the street more comforting and human-scale. We do this by making the second stories of the buildings slightly smaller than they would normally be and the third stories are even smaller. It’s a detail you might not notice directly but you can feel the difference when you’re standing on Main Street. Just like traditional architecture our buildings also have to function, be safe and last a long time and that’s why there are multiple types of architects at Imagineering. Concept architects deal with anything guest facing. They make sure that the creative intent and the story is fully realised in the environment around you. Project architects are those who are really passionate about how buildings are put together, they care about coding, they do all the co-ordination between 140 plus disciplines. They also make sure that the building stands up and passes the test of time. In a theme park, these aren’tjust sets, all of the engineering and design of these buildings, the steel and all the systems is a very complex effort. It involved hundreds of people in the architectural trades.

What are some interesting functionality challenges?In the land of Pandora, is a gigantic 100 foot tall giant steel box. Inside of which is the ride that you take called Flight of Passage. You have no idea that that box is there, it is completely hidden and disguised under a set of rocky cliffs, floatingmountains, gardens and waterfalls and that is very different from the way a trained architect would think about building anything. When it’s a ride facility, it’s very complex because you are trying to integrate a tremendous amount of technology. If you stripaway just the façade of the building and look inside, it is a tangle of steel and conduit, and pumps and catwalks and all of that is what makes theme-park design so complex.

Another example is Flo’s café. Think about the millions and millions of people that will travel down the street in radiator Springs and will go into all a building that has to be very functional. We look at this being the main restaurant but in the film Cars it is a small building and we don’t actually go inside in the movie. We worked with our friends at Pixar to decide how we wanted to expand Flo’s so that our guests could actually get inside and have a meal indoors. Flo was a Motorama girl from Detroit so wedecided that she would have built a showroom to showcase her singing group and all of their albums and so we worked with Pixar together to create a bigger story and actually, they added that showroom in the second film which is cool.

Hopefully you now have a feeling for how buildings and architecture can support the story and theme of a land whilst at the same time being functional and long lasting.

CRUNCH ITReduce the extract to the ten most

significant words

https://www.forbes.com/sites/jvchamary/2018/02/10/pokemon-go-science-health-benefits/https://www.forbes.com/sites/jvchamary/2018/02/10/pokemon-go-science-health-benefits/

Conclusions/Further Research

1. Summarise the findings of this article

2. What aspects do you agree with

3. Which game would you suggest as an alternative to this argument?

DEBATE ITWhich elements of the argument do you find less convincing/over

exaggerated?1 2

3 4

5 6

7 8

9 10

LINK ITHow does this link to your

knowledge?

Find itFind sentences/keywords which:

• Show positives of the Black Panthers

• Show negatives of the Black Panthers

Year 10 GCSE Media ”Thinking Harder” Exploring The Impact of Pokemon Go? Week 3: 20-24 April

CRUNCH ITReduce the extract to the five most significant words and define them

Title – Imagineering In a Box | Creating Worlds | Lesson 1.7 - Graphics

DEBATE ITConsider both for and against,

giving relevant examples to back points made:

‘Operational signage graphics is much more

important than ghost & story graphics in Disneyland.’

1

2

3

4

5

Summarise itWhat is the role of graphic design in

Disneyland?

What are the key things a graphic designer has to consider to create

effective design?

KS4 & 5 ART “Think Harder” Week 3: 20 – 24 April

Watch the video: https://www.youtube.com/watch?v=Q-SyyPhdVlY&feature=youtu.be

Use the video summary and below to help.

As we discussed earlier, buildings and landscape are important visual elements in the construction of a land. Other big visual elements are illustrations, signage, and other forms of graphic design. Graphic design appears everywhere in a themed land, and like everything else, graphic design supports the theme and the story so every single aspect or detail receives a lot of attention.The story always comes first even when it comes down to the graphics so we work very closely with our creative director to get an idea of his or her vision and how we can tell the story through graphic design whilst keeping that vision in mind

Graphic design comes in a lot of flavours inside of a theme park. So there’s categories…One category is what we call ghost graphics. Ghost graphics are really just part of the set design, like the imaginary left over graphics that tell you a place is real. In Pandora, there’s all this leftover industrial design that tells you, “oh I see, this used to be some kind of industrial warehouse because look at those faded old words and graphics on the side of the building. I don’t need to read them, they don’t need to be legible, I don’t actually need to ever look at them but they are part of my set design” …and that is graphics, and a graphic designer does that.

Then there’s another set of graphics that are inside the story and they help you to understand the story. Those could be the name of a shop and who’s the character that lives there, and whether he created the sign for that shop himself? Probably in the Caribbean yes. Barrels that have some coffee on them. These are graphics that help describe what’s going on, but also finish telling the story. There’s also letters from pirates or there’s fan mail to the cars in Luigi’s. There’s all sorts of design that is really just a show element to the park. So another form of graphic design that says, I’m supposed to read it, I’m supposed to look at it and I’m supposed to understand that it’s inside the story.

Then there’s another kind of graphics that are super-important legal or safety, or directional graphics that I have to be able to read. These are really necessary to help a guest figure out how to get through each attraction, facility, restaurant. Where the entrance is, how long you have to wait in line, or where the next land is, and directional signage. We must be able to read them so the range of design control over them is more limited because it is very important that we see it, that we recognise that it is a category of communication we are supposed to read, we have to read so it is very legible and usually a little more restrained and the trick, as a designer, is to keep all of these balanced with each other so that they can do their function and that you don’t become overly aware of the artificial difference between them.

To summarise the types of graphic design we use, we have ghost graphics that are part of the places history. Graphics that are part of the story and operational signage for safety or navigations. Sometimes graphic design fades into the background providing subtle almost subconscious hints of story and theme and other times graphic design plays a central role.

One example is when you first cross the bridge into Pandora, the first sign you see is very much like a sign you would expect to see as you are entering a national part or eco-reserve in a place like South America where you might go on an eco safari. The style, the colour, the palette, the choice of typography, the way illustrations are put on the sign should remind you of a nature reserve somewhere.

CRUNCH ITReduce the extract to the five most significant words and define them

Overall idea -

Extract - TechnologyWhat computing technology is

discussed in this article?

1

2

3

4

5

ConclusionsHas the article changed your opinion? Have you learnt anything new? Has it improved your understanding?

Do you have any questions after reading the article?

List itMake a list of terms that you need to

do not fully understand.

Year 10 Computing ”Thinking Harder” Week 3: 20 – 24 April

As countries search for ways to exit lockdown and avoid or manage a second wave of covid-19 cases, many have turned to the promise held by contact-tracing apps. In a rare display of collaboration, Apple and Google recently joined forces to help the technology work effectively.Such apps look attractive to countries looking to lift restrictions, but there is growing evidence that it will be difficult to make them work. A simulation of a city of 1 million people by researchers at the University of Oxford, published yesterday, found that 80 per cent of smartphone users in the UK would need to install a contact-tracing app in order for it to be effective in suppressing an epidemic: that is 56 per cent of the national population. The UK’s chief scientific adviser, Patrick Vallance, has indicated that he thinks such apps might have a role to play in contact tracing but that it would be a tall order to get 80 per cent of smartphone owners in the UK to use them.

Read more: https://www.newscientist.com/article/2241041-there-are-many-reasons-why-covid-19-contact-tracing-apps-may-not-work/#ixzz6JwtLhzFs

THINKING HARDER SPANISH

• Go onto showbie• Go into “THINKING HARDER”• Complete task 3- La Tomatina

CRUNCH ITReduce the extract to the five most significant words and define them

Overall argument -

Extract - Active lives – children and young people sActive lives – children and young people survey on Showbie

DEBATE ITWhich of the 5 key findings is

most important and why?

1

2

3

4

5

ConclusionsHas the article changed your opinion? Have you learnt anything new? Has it improved your understanding?

Do you have any questions after reading the article? Why is physical activity so low in young children? What do you think schools could be doing to help improve this?

Find itFind sentences/keywords which tell us the figures related to activity levels in

young people.

Year 10 PE ”Thinking Harder” Week 3: 20 April – 24 April