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Architectrual Studio AirFinal Journal
Boyou Wu683635
2016/6/7
INTRODUCTION
My name is Boyou (Yolanda), and I am currently in my third year in university, majoring in Architecture.
I have an international background. I completed my high school education back in China four years ago. After that, I came to Melbourne and spent one year in Trinity foundation program before doing bachelor degree in Melbourne University.
For the past two years in university, I used Rhino to do 3D modeling and simple rendering for my assignments in design studios. Autocad was Also used for drawing plans and section for design or construction subjects. However, what I had experienced with softwares were limited to using them as tools that supporting the representation of my final work. I did not had a chance to use grasshopper before.
From what I expect, digital architecture would not be limited to representing design outcomes,such as modeling and drawing tools, but could leading a de-sign process or at least stepping into the generating or developing of designing ideas. With digital design, people could have more accurate control on the proj-ects, and make further adjustments easier and more flexible.
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PART A
Conceptualisation
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CONTENT
A.1 Design Futuring 4
A.2 Design Computation 6
A.3 Composition/Generation 8
A.4 Conclusion 10
A.5 Learning Outcomes 11
A.6 Appendix-Algorithmic Sketches 12
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A.1 Design Futuring
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Figure 1 Dymaxion Wichita house prototype
Figure 3 Interior
Figure 4 BedZED Ecovillage
Figure 5 BedZED Ecovillage
Figure 6 BedZED Ecovillage-roof solar panel
Figure 2 Dymaxion Wichita house prototype
To support the argument that Architecture as a de-sign practice that contribute to the disciplinary discourse and culture, two projects are used as ex-amples. The first one is the Dymaxion Wichita house prototype, which was built in 1946 by R. Buck-minster Fuller. The other precedent is the BedZED Project in UK, which is typical considering sustain-ability. In general, Dymaxion house was mainly mo-tivated by the simultaneous condition of society while BedZED originally aimed to look into the future.
The background of designing of Dymaxion house was right after World War II, when prefabrication was first brought into architecture due to a large number of housing demands and economy depression of War time. The house was just a prototype and was not ac-tually built at that time, however, it had brought a rev-olution in modern architecture, or to be more specific, it could be seen as a starting point for its future de-velopment of modern architecture. The prefabrication technique that the house used was fast in speed and great in uniformity. It also encouraged the use of pre-fabricated concrete, which was an important material in the later development of modern architecture. The house and the new method continued to be appreci-ated partly because that there was a guessing of the design futuring for the prefabricated house that machine production would fulfill the housing needs in WWII (Reed 1995). Therefore, it could be suggested even more modern house similar to Dymaxion house was designed and built. As a result, unit houses or dormitories in rectangular forms became popular. This might also influence the way that people live or inter-act with each other when living units rather than a single house. The emerging of prefabricated house also led to a new consideration in architecture in future.
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Figure 4 BedZED Ecovillage
Figure 5 BedZED Ecovillage
Figure 6 BedZED Ecovillage-roof solar panel
People rethink the impermanent prefabrication and thought of being more humane concerned rather than completely directed by cold machines. Thus, the future possibilities are expanded to seek humane environments as well fast, economical and uniform way of architecture. Dymaxion house now is used for exhibition to represent its contribution in the development of architecture.
Unlike Dymaxion house, BedZED was design for in con-sideration of the future development of society on pur-pose. The project was built in a form of community, which influenced the pattern of living. The overall idea was to be as sustainable as possible. The whole design aimed to consume zero fossil fuels. They used techniques and design ideas to make it possible to use natural re-sources, such as solar and wind energy. The built of this project was more likely to be a pioneer calling on people to pay attention to the future and tried to lead a revo-lution of sustainability. As there are increasingly more problems for the future, the theory and idea behind the project made it still being appreciated by people. Zedpavilion built in the world expo in 2010 in Shanghai was directly inspired by this project. The future pos-sibilities for the project could be to minimize the ex-penses while maintaining the current zero carbon out-put. The community is still used for residential purpose. In conclusion, Architecture as a design practice would influence the ongoing disciplinary discourse and cul-ture, no matter whether the architecture itself was designed specifically for future or was designed in response to its contemporary conditions. Their in-fluence on future would not be reduced or omitted.
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A.2 Design Computation
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Figure 7 30 St Mary Axe Figure 8 30 St Mary Axe details Figure 9 Digital development
Using computers in the architectural design process may be beneficial to the problem analysis, solution synthesis, evaluation and communication in the design processes and also in the searching design method. 30 St Mary Axe project was designed by Foster Associates and completed in 2003. It took the advantages of using computers mainly in problem analysis, evaluation and communication design process. As for the Serpentine Gallery Pavilion 2002 designed by Toyo Ito and Cecil Balmond, it might emphasis more on solution synthesis and evaluation. In the problem analysis stage of design process for 30St Mary Axe project, thermal problems were analysed through computing. By simulating a similar environments according to the structure in computers, the problems could be scientifically and accurately analysed, which is much better than analyse the problems through human’s speculation. When in solution syn-thesis, computing is used as a searching method. For this project, computing is used for producing candidate solutions for consideration through different angles of rotation for plans for each levels (Figure 9). Therefore, computing provide a number of solutions easily. Moreover, the angle of rotation could be accurately controlled through computing, which will beneficial both the evaluation process and also makes it easier for later construction work. In the evaluation process, computing may help in redefining practice. Computing in evaluation process benefits the compare between solutions and goals or constraints for the reason that it could keep the evaluation rational efficiently. For the communication, 3D modelings are more life-like and convenient and have direct visual effects for discussion purpose.
As for the Serpentine Gallery Pavilion, it could be seen from the image that the whole design of the pavilion was based on the algorithm of a cube (Figure 10). The triangular elements of the facade is a result of computing in solu-tion synthesis and evaluation(puzzle making). Computing could be used to define where in the facade the triangles should be transparent and therefore to produce a number of different complex solutions in preparation for later evaluations. Meanwhile, a “puzzle making” strategy could also be used, which indicate that solutions could be formulated before any search and further constraints are added(Kalay 2004). This is beneficial in the diversity and random of solutions. For the evaluation, computing make it easier to test solutions more efficiently. For instance, in the project, using computing could much easier to determine how much natural light are suitable for each part of the project and also the pattern of the facade.
Moreover, computing is causing a increasingly closer connection between design and construction, for the reason that when the design becomes more complex and organic through computing, the techniques need for construction will also become higher and more accurate through computing. Thus, through computing, it forms a continuum of design and construction. For example, in the first project, after design it digitally, the data could directly be used for construction. It is very difficult to construct the irregular and organic forms without relying on digital design. For the similar reason , computing could largely expand the range of conceivable and achievable geometries. Computing is beneficial to evidence-oriented designing because that it relies largely on data, and is also beneficial to performance-oriented designing because that it is directly visualised. The unique opportunities could come from the unexpected use of algorithm.
However, computing should be carefully used. An overuse of computing may influence the generating of original ideas directly from human brains.6
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Figure 9 Digital development Figure 10 The Serpentine Gallery Pavilion 2002
Using computers in the architectural design process may be beneficial to the problem analysis, solution synthesis, evaluation and communication in the design processes and also in the searching design method. 30 St Mary Axe project was designed by Foster Associates and completed in 2003. It took the advantages of using computers mainly in problem analysis, evaluation and communication design process. As for the Serpentine Gallery Pavilion 2002 designed by Toyo Ito and Cecil Balmond, it might emphasis more on solution synthesis and evaluation. In the problem analysis stage of design process for 30St Mary Axe project, thermal problems were analysed through computing. By simulating a similar environments according to the structure in computers, the problems could be scientifically and accurately analysed, which is much better than analyse the problems through human’s speculation. When in solution syn-thesis, computing is used as a searching method. For this project, computing is used for producing candidate solutions for consideration through different angles of rotation for plans for each levels (Figure 9). Therefore, computing provide a number of solutions easily. Moreover, the angle of rotation could be accurately controlled through computing, which will beneficial both the evaluation process and also makes it easier for later construction work. In the evaluation process, computing may help in redefining practice. Computing in evaluation process benefits the compare between solutions and goals or constraints for the reason that it could keep the evaluation rational efficiently. For the communication, 3D modelings are more life-like and convenient and have direct visual effects for discussion purpose.
As for the Serpentine Gallery Pavilion, it could be seen from the image that the whole design of the pavilion was based on the algorithm of a cube (Figure 10). The triangular elements of the facade is a result of computing in solu-tion synthesis and evaluation(puzzle making). Computing could be used to define where in the facade the triangles should be transparent and therefore to produce a number of different complex solutions in preparation for later evaluations. Meanwhile, a “puzzle making” strategy could also be used, which indicate that solutions could be formulated before any search and further constraints are added(Kalay 2004). This is beneficial in the diversity and random of solutions. For the evaluation, computing make it easier to test solutions more efficiently. For instance, in the project, using computing could much easier to determine how much natural light are suitable for each part of the project and also the pattern of the facade.
Moreover, computing is causing a increasingly closer connection between design and construction, for the reason that when the design becomes more complex and organic through computing, the techniques need for construction will also become higher and more accurate through computing. Thus, through computing, it forms a continuum of design and construction. For example, in the first project, after design it digitally, the data could directly be used for construction. It is very difficult to construct the irregular and organic forms without relying on digital design. For the similar reason , computing could largely expand the range of conceivable and achievable geometries. Computing is beneficial to evidence-oriented designing because that it relies largely on data, and is also beneficial to performance-oriented designing because that it is directly visualised. The unique opportunities could come from the unexpected use of algorithm.
However, computing should be carefully used. An overuse of computing may influence the generating of original ideas directly from human brains.7
A.3 Composition/Generation
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Figure 11 Beijing Airport Beijing, China 2003 - 2008
Figure 12 Beijing Airport-internal
Figure 13 Development-1Figure 14 Development-2
Generation is similar to the word “computation”, which indicates that computation could go beyond designers and could provide inspirations and generate unexpected outcomes. Meanwhile, Composition is similar to the word “computerisation”, which means the design ideas come from designers and the designers only use computer as a supporting method to present or modeling the project.The shifting from composition to generation could be seen as a process that designers changing from generating ideas from their brain to generating ideas using algorithmic concepts with a sufficient understanding of algorith-mic concept. The two projects chosen are the Beijing Airport, designed by Foster Associates and Guggenheim Museum Bilbao, designed by Frank Gehry. Beijing International airport tends to be generation, and Guggenheim Museum Bilbao is more composition.Algorithmic thinking:The shifting from composition to generation requires a high level algorithmic thinking which the designers could fully understand how the computer is generating results. This could ensure that the architectural practice could be under control and follows exactly what is expected from the designer. For the airport, as could be seen in Figure 13&14, the form and detail of the shelter were generated through computation which required that the design-ers clearly know how to ask the computer to design a shelter that could follow the landing functions of the ground level. This requires a high level of Algorithmic thinking.Parametric modeling:The shifting may result in a diversity in modeling. For composition, as the design idea was firstly generated by the designer, it may have been narrow down to a certain appearance or form. What the modeling need to do is to ma-terialise one given idea. In contrast, for generation, it is the process that could generate a diversity of solutions before given any constraints. Thus, the parametric modeling for generation should be much more and complex than composition. The composition of the museum is actually shown in the construction of the complex architecture. It could be seen from the image that the initial idea comes from a hand-drawing draft of Gehry (Figure 15).
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Figure 15 Guggenheim Museum Bilbao ideas
Figure 16 Guggenheim Museum Bilbao
Generation is similar to the word “computation”, which indicates that computation could go beyond designers and could provide inspirations and generate unexpected outcomes. Meanwhile, Composition is similar to the word “computerisation”, which means the design ideas come from designers and the designers only use computer as a supporting method to present or modeling the project.The shifting from composition to generation could be seen as a process that designers changing from generating ideas from their brain to generating ideas using algorithmic concepts with a sufficient understanding of algorith-mic concept. The two projects chosen are the Beijing Airport, designed by Foster Associates and Guggenheim Museum Bilbao, designed by Frank Gehry. Beijing International airport tends to be generation, and Guggenheim Museum Bilbao is more composition.Algorithmic thinking:The shifting from composition to generation requires a high level algorithmic thinking which the designers could fully understand how the computer is generating results. This could ensure that the architectural practice could be under control and follows exactly what is expected from the designer. For the airport, as could be seen in Figure 13&14, the form and detail of the shelter were generated through computation which required that the design-ers clearly know how to ask the computer to design a shelter that could follow the landing functions of the ground level. This requires a high level of Algorithmic thinking.Parametric modeling:The shifting may result in a diversity in modeling. For composition, as the design idea was firstly generated by the designer, it may have been narrow down to a certain appearance or form. What the modeling need to do is to ma-terialise one given idea. In contrast, for generation, it is the process that could generate a diversity of solutions before given any constraints. Thus, the parametric modeling for generation should be much more and complex than composition. The composition of the museum is actually shown in the construction of the complex architecture. It could be seen from the image that the initial idea comes from a hand-drawing draft of Gehry (Figure 15).
However, an advanced software, CATIA, helped to translate structure and to construct the design due to the mathematical complexity of its organic form. Scripting cultures: For composition, it usually appears that Scripting is not needed as there may not be any reason to control a finalised outcome using scripts. However, for generation, scripting cultures are important and should be com-prehended sufficiently.There could be both advantages and disadvantages regarding to composition and generation.For composition:Advantages: Ideas directly comes from human beings, could always hold a fluency for the development of ideas. 3D modeling are virtually beneficial in the presentation of design results.Disadvantages: It may be hard to design and construct some irregular or very organic form of the design. Thus, designing might be limited.For generation:Advantages: If generation is used, design will be made availability for more people, and the it may create more possible designing solutions for a single project, with the advantages of accurate control, easy to modify, diver-sity of solutions. It may also create a digital continuum from generation, materials, and construction.Disadvantages: An overuse of generation skills may result in a blur of design objectives which may lead to a separation rather than forming an integrated design(Brady 2013). It also takes a large amount of time to be familiar enough to use computing as generation.
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A.4 Conclusion
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In part A, a series of concepts are introduced.
Computation and generation indicates that they have become a true method of design. Computerisation and composition using computing as a supporting and representing tool that helps during the designing process. Computation could be very useful in generating organic or complex forms of architecture and also the analysis of design problems. With algorithmic thinking and parametric design, computation would be a continuum from generating ideas all through to construction. It could even be inferred that there may be a possibility that in future con-struction and design might be taken as an integral when using computation.
As for my intended design approach, computation may be involved to explore the space relationships and the facade within my design project, so that it could be poetry and amenity to visitors.
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A.5 Learning Outcomes
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From the three weeks learning, I had a general understanding of basic concepts of digital architectural design.
The meaning of designing for the futureThe differences,benefits and advantages of computation and computerisationAlgorithmic thinking, parametric design, scripting cultureThe shifting from composition to generationThe continuum of digital design including material and construction
I have also managed to use grasshopper to generate some simple mesh and surfaces.
The computation method has caused me to think of my previous work in earth studio. The project I designed aimed to explore the relationship of light and shadows. The roof was carved with different length of rectangular shape. With digital design, the repetitive carvings could be controlled through algorithmic thinking. The Serpentine Gallery Pavilion could be a good example. Thus, the proj-ect could be further developed and evaluated. Computation could a good method during the developing of ideas and may provide further exploration when the design is stuck.
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A.6 Appendix-Algorithmic Sketches
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Voronoi, Populate 3D
Revolution
Loft
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Voronoi, Populate 3D
Loft, Rotate
Mirror, Move
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Reference
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Peters Brady, ‘Computation Works: The Building of Algorithmic Thought’, Architectural Design, 83, 2, 2013.
Peter S. Reed, "Enlisting Modernism" in Donald Albrecht(ed.) Wourld War II and the American Dream, Cambridge, MA: MIT Press, 1995
Yehuda E. Kalay, Architecture’s New Media: Principles, Theories, and Methods of Computer-Aided Design, Cambridge, MA: MIT Press, 2004.
http://www.guggenheim-bilbao.es/en/the-building/the-construction/
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http://biomimi.com/blog/wp-content/uploads/2013/05/dymaxionhouse1.jpg
http://biomimi.com/blog/wp-content/uploads/2013/05/dymaxionhouse5.jpg
http://www.bioregional.com/wp-content/gallery/bedzed/Bioregional-BedZED.png
http://www.fosterandpartners.com/media/Projects/1004/img1.jpg
http://www.fosterandpartners.com/media/Projects/1004/img11.jpg
http://www.fosterandpartners.com/media/Projects/1004/drawings/img7.jpg
http://www.fosterandpartners.com/media/Projects/1004/development/img3.jpg
http://www.fosterandpartners.com/media/Projects/1004/development/img4.jpg
http://www.fosterandpartners.com/media/1683726/img0.jpg
http://www.fosterandpartners.com/media/1683766/img8.jpg
http://www.fosterandpartners.com/media/Projects/1235/development/img1.jpg
http://www.fosterandpartners.com/media/Projects/1235/development/img4.jpg
http://www.fosterandpartners.com/media/Projects/1235/development/img5.jpg
http://www.guggenheim.org/images/content/Affiliates/Bilbao/gmb_bilbao_690x235.jpg
http://www.guggenheim-bilbao.es/src/themes/guggenheim-bilbao/images/guggen-frank-gehry.jpg
https://www.pinterest.com/pin/411657222158939466/
http://www.solaripedia.com/images/medium/3368.jpg
http://www.solaripedia.com/images/medium/3377.jpg
http://www.serpentinegalleries.org/sites/default/files/styles/overlay_full_custom_user_xlarge_1x/public/images/11.III_.10.SD__0.jpg?itok=8Y_E_KIN×tamp=1393002560
Images:
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PART B
CRITERIA Design
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CONTENT
B.1 Research Field 20
B.2 Case Study 1.0 22
B.3 Case Study 2.0 36
B.4 Technique: Development 42
B.5 Technique: Prototypes 56
B.6 Technique: Proposal 58
B.7 Learning Objectives and Outcomes 59
B.8 Appendix-Algorithmic Sketches 60
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B.1 Research Field
Strips/Folding
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Strips and Foldings, especially strips have a great potential in being innovative and creative in forms. There are two ways to look into strips, one
is that they are generated from curves or lines, the other is that they could be the residual of
carved or trimed surfaces. Strips could be twist-ed, ratated and bent to form either smooth curvy
linworks or straight, rigid, liner and slendr lines. They could be elegant conceptually because of its
freedom in shapes. However, it could be limited parctically for the complexity of it in force analy-
sis and strutural construction.
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Introduction
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B.2 Case Study 1.0 Biothing Pavilion
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B.2 Case Study 1.0 Biothing Pavilion
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The pavilion is a self-modified pattern using the con-cept of electro-magnetic fields(EMF). The pattern of the pavilion express how the attraction and repulsion could affect the form of the pavilion. The pavilion re-sponse to the site very well. It is located into a steep hill and each of its different geometrical systems could be well aligned to the hill due to the influence from the attraction and repulsion of isolated point charges. The distribution of lighting, shading and programming of views are achieved through parametric designs. The overall building incorporated many aspects of digital design. For example, The micro dunning of floor was achieved through a complex attractor script operating between two sets of geometries1.
Introduction
1Repository of Computation Design, '///Seroussi Pacillion/Paris//2007', Biothing <http://www.biothing.org/?cat=5> [29 April 2016]
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B.2 Case Study 1.0 IterationsSpecie 1 Based on Pointcharge, changes are made by the change of graph types in graph mapper. Line work.
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IterationsSpecie 1 Based on Pointcharge, changes are made by the change of graph types in graph mapper. Line work.
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Specie 2 Based on Pointcharge, using spinforce, change caused by graph mapper. Solid
B.2 Case Study 1.0 Iterations
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Specie 2 Based on Pointcharge, using spinforce, change caused by graph mapper. SolidIterations Architectrual Studio Air
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Specie 3 Based on Pointcharge. Change of the original shape of curves with spinforce. Solid.
B.2 Case Study 1.0 Iterations
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Specie 3 Based on Pointcharge. Change of the original shape of curves with spinforce. Solid.Iterations Architectrual Studio Air
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B.2 Case Study 1.0 IterationsSpecie 4 Based on Linecharge instead of Pointcharge. Original curves are polygons. Some of the iterations with spinforce. Solid.
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IterationsSpecie 4 Based on Linecharge instead of Pointcharge. Original curves are polygons. Some of the iterations with spinforce. Solid.
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Chosen four iterations
Selection Criteria:
1. The iteration could create a empty space for people to stay or a long space which is similar to corridors for people to walk
2. The intersections of strips have the potential to create voids or windows for people to have a view from inside out.
3. The iteration could be changed in depth and be able to create a differece in height
4. The iteration has the potential to provide good opennings for accesses into the structure
5. There is a potential in the iteration for further exploration of interesting connections.
Reason:The project aims to educate people to pay attention to the water quality of Merri Creek.
A large space or corridor could provide a chance for the visitors to experience a journey in experiencing or observing water.Strip intersections are also for the aim of creating views.It could be good to create a height difference above and under water, so that there are more possiblities to explore how the different level of water could be observed by people.
B.2 Case Study 1.0 Iterations
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Reason:The project aims to educate people to pay attention to the water quality of Merri Creek.
A large space or corridor could provide a chance for the visitors to experience a journey in experiencing or observing water.Strip intersections are also for the aim of creating views.It could be good to create a height difference above and under water, so that there are more possiblities to explore how the different level of water could be observed by people.
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1. This iteration has formed a good corridor natrually with some easy large opennings. The difference in height could be created by changing the base curves of the points for field lines.
Iterations
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B.2 Case Study 1.0
2. This iteration has created a closed tube space inside the structrue. The possible limitation to fur-ther explore may be the the opennings and the en-closed circle shape.There are a great number of repetitive elements that have the potential to expand in connections.
3. What is attractive for this iteration is the mild wavement in each of the point charge field. It could be used as a pavement above the water surface with those slender voids, people may have an access to the water when standing on the structure.What may need to be consider is how to make the whole structure floate above the water or how it could be supported.
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2. This iteration has created a closed tube space inside the structrue. The possible limitation to fur-ther explore may be the the opennings and the en-closed circle shape.There are a great number of repetitive elements that have the potential to expand in connections.
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4. The advantages of this iteration is the large opening space inside the structure with some large voids on the surface. If people inside the structure looking up through the voids. This may be suitable for a preoject inside the water so that people could look up and see through the voids into the water.This iteration could also be changed into a slen-der one by changingthe base curves.
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B.3 Case Study 2.0 ICD/IDKE Research Pavilion
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B.3 Case Study 2.0 ICD/IDKE Research Pavilion Architectrual Studio AirBoyou Wu
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The Research Pavilion is located in the campus of the University of Stuttgart. It has a structure of resembling a woven basket. The diameter of the project is 10 metres, with a 3.5 metre span. Part of the project stands on a concrete base. The design was generated from the intention of exploring the elasticity of ply-wood. Experiments were taken before the design on the maximum bending extend of plywood sheeting and the stresses. The overall round shape of the pavilion is decided by the optimal performance of the potential of the material. The pieces of plywood are prefab-ricated by a CNC milling machine. Simple socket connections and bolts were used. There were 6500 lines of code for building this pavilion1. Finite element analysis(FEA) were used for the struc-tural calculations. However,there are still more to research on the slackening of the innate tension of plywood when it starts aging.
Introduction
1Detail, 'Teaching by Doing: A Research Pavilion in Stuttgart', Website title (2010) <http://www.detail-online.com/article/teaching-by-doing-a-research-pavilion-in-stuttgart-14263/> [29 April 2016]
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B.3 Case Study 2.0 Reengineer process
1. The beginning of the process is to draw base cicular curves and the two different section curves of the struc-ture.
2. Use planar frames to generate a number of vertical frames alongside the cicular curves.
4. Use partition list to remap datas in data trees and loft one group of the curves.
Curve Planar frames
Partition ListLoft
Partition List
Shift List
Loft
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Reengineer process
2. Use planar frames to generate a number of vertical frames alongside the cicular curves.
Planar frames
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3. Orient the two section cureves on to all the planar curves.
5. Use shift list and partition list to loft the other group of curves.
Partition List
Shift List
Orient
Loft
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B.3 Case Study 2.0 Reengineer process
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Reengineer process Architectrual Studio AirBoyou Wu
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During the reverse-enginnering process, I acturally encountered a lot of prob-lems. I find that there are more than one possible definitions. My first logic was to create a whole surface of the overall shape and then try to add control point on the surface in he connection point between strips and divide the surface and use partition list and shift list to generate the difference shape between every other strip. However, I failed in trying to use the points on curve to control the shape of the strips.The reengineering now is the most similar one I could generate for this project. The similarity exeist in the connection points and how the bending force caused by notching influence the the curves of the strips.However, there are still differences, because that the original pavilion is not in regular circles and there was height difference in some part of the structure cre-ated as opennings for people to get access into the pavilion. This definition could be further developed by changing the base curves or using shift list to change the wireframes of the strips. Chaning section curves and base curves could open the enclosed shape or being more creative than being highly symmetrical. I also found that the initial failing definition could create more possibilities in generating strips and foldings. Because that the new generated control points could bu definded by different expressions.
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B.4 Technique: Development Specie 1. Set base curves and generate points on curve, then use the new generated points to create lofted surfaces
Iterations
Basecurves could be changed from circles to polygons. The generated new points could be changed by using different expressions so that the new list of points could create new curves. Strips could be further developed into patterns of small geometrys on the surface using surface frames and orient component.
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Specie 1. Set base curves and generate points on curve, then use the new generated points to create lofted surfaces
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Iterations
Basecurves could be changed from circles to polygons. The generated new points could be changed by using different expressions so that the new list of points could create new curves. Strips could be further developed into patterns of small geometrys on the surface using surface frames and orient component.
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B.4 Technique: Development Iterations
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IterationsArchitectrual Studio Air
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B.4 Technique: Development IterationsSpecie 2. Arrange the base curve as slender frames and create tube-like or corridor-like general shapes.
The continuity of the strips could be changed in interpotate component and orient patterns on to the suraface could add more differences.
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IterationsArchitectrual Studio Air
Boyou Wu683635 Specie 2. Arrange the base curve as slender frames and create tube-like or corridor-like general shapes.
The continuity of the strips could be changed in interpotate component and orient patterns on to the suraface could add more differences.
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B.4 Technique: Development Specie 3. Using geodesic component to generate new lineworks. The changes inside the specie caused by the rotation, shape and radius of the initial curves
Iterations
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Specie 3. Using geodesic component to generate new lineworks. The changes inside the specie caused by the rotation, shape and radius of the initial curvesIterations
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Specie 4. This specie is most similar to the reengineering process difinition. changing from the circular curve to other forms.
B.4 Technique: Development Iterations
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Specie 5. In this specie, linecharge fieldlines are used
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There problems in the generated iterations. Combining with linecharge component is more suitable for generating isolated strips. It is more sculptural than architectural.
Iterations
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Chosen four iterations
B.4 Technique: Development
1. This iteration is tube-like with height differece. The inner space could be made narrow or wide to create interesting experience.It has great potential in creating journey exper-ence which is suitable for education and observa-tion purpose.
3. This iteration looks very similar to the Research Pavilion. However it is creating large opennings and the regid base curves make the final ourcomes have the feature of folding linworks.
Selection Criteria:1. The iteration could create a empty space for people to stay or a long space which is similar to corridors for people to walk2. The intersections of strips have the potential to create voids or windows for people to have a view from inside out.3. The iteration could be changed in depth and be able to create a differece in height4. The iteration has the potential to provide good opennings for accesses into the structure5. There is a potential in the iteration for further exploration of interesting connections.
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3. This iteration looks very similar to the Research Pavilion. However it is creating large opennings and the regid base curves make the final ourcomes have the feature of folding linworks.
Selection Criteria:1. The iteration could create a empty space for people to stay or a long space which is similar to corridors for people to walk2. The intersections of strips have the potential to create voids or windows for people to have a view from inside out.3. The iteration could be changed in depth and be able to create a differece in height4. The iteration has the potential to provide good opennings for accesses into the structure5. There is a potential in the iteration for further exploration of interesting connections.
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2. This one created a enclosed space and with vertial large opennings in the middle level, which is beneficial for observation pur-pose. The enclosed shape could provide a 360degrees views of water if the project is set underneath the water.
4.This is similar to the previous one. There is one limitation that the inner space is too concentrated.
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B.4 Technique: Development
Trying out new outcomes. Strips could perform better in connections and there may be two types of strips that could be considered. One is the single skin(3rd one), the other is the one that is wrapped up all in strips. the Wrapped one may be more complex in structure but could produce more possibilities. In addition, if this iterations are futher pushed into long curvy shapes, the journey it could create will be more changable to attract people.
Further development of chosen ones:
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Trying out new outcomes. Strips could perform better in connections and there may be two types of strips that could be considered. One is the single skin(3rd one), the other is the one that is wrapped up all in strips. the Wrapped one may be more complex in structure but could produce more possibilities. In addition, if this iterations are futher pushed into long curvy shapes, the journey it could create will be more changable to attract people.
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B.5 Technique: Prototypes
The prototype 1.2.4. are made by hand, but the 2D drawings are shown above.These three types of connections mainly rely one bending force to aquire stable and to perform the curvy shapes. For my design, they are suitable for the flexibility of bending shapes.Notching togeth-er or using wires are helpful in keep the struction in elegant curves naturally by providing tensioning forces. The best material for this should be timber or bamboo material which performs good in bending features. However, because of the Criteria of the design project. The whole design is expected to be partly beneath the water. Therefore, there is a problem of errosion of timber materials.Prototype 3. and 5. are done by laser cut. The material tried was luan plywood. For prototype 3, what I expected was to perform like prototype 2. However, it comes out much harder than I expected. I double checked the material and find that it would only perform better in bending when the strips are long enough. But the fabricated pieced could still perform some type of patterns when they are notching in different angles for strutrues. Prototype 5 are designed to be bolted connected. It is a flexible joint so each smal pieces could rotate to form new patterns. Also, if the material for this is softer, it could also be bended three dimensionally, for the bolts could also provide some extend of tensions. the voids that the structure created are naturally windows for veiw. Prototype 3 and 5 could be metal or con-crete if they need to be rigid.
Assemble diagrams
Fabrication layouts
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The prototype 1.2.4. are made by hand, but the 2D drawings are shown above.These three types of connections mainly rely one bending force to aquire stable and to perform the curvy shapes. For my design, they are suitable for the flexibility of bending shapes.Notching togeth-er or using wires are helpful in keep the struction in elegant curves naturally by providing tensioning forces. The best material for this should be timber or bamboo material which performs good in bending features. However, because of the Criteria of the design project. The whole design is expected to be partly beneath the water. Therefore, there is a problem of errosion of timber materials.Prototype 3. and 5. are done by laser cut. The material tried was luan plywood. For prototype 3, what I expected was to perform like prototype 2. However, it comes out much harder than I expected. I double checked the material and find that it would only perform better in bending when the strips are long enough. But the fabricated pieced could still perform some type of patterns when they are notching in different angles for strutrues. Prototype 5 are designed to be bolted connected. It is a flexible joint so each smal pieces could rotate to form new patterns. Also, if the material for this is softer, it could also be bended three dimensionally, for the bolts could also provide some extend of tensions. the voids that the structure created are naturally windows for veiw. Prototype 3 and 5 could be metal or con-crete if they need to be rigid.
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Selection Criteria:1. The iteration could create a empty space for people to stay or a long space which is similar to corridors for people to walk2. The intersections of strips have the poten-tial to create voids or windows for people to have a view from inside out.3. The iteration could be changed in depth and be able to create a differece in height4. The iteration has the potential to provide good opennings for accesses into the struc-ture5. There is a potential in the iteration for fur-ther exploration of interesting connections.
1.
2.3.
4.
5.
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B.6 Technique: Proposal
The initial design proposal for interim presentation is the one on the left. It was generated by recreate new points from a set of points in based curves. The rea-son that we came up with this was originaly because that this proposal empha-sis a naturally change from a set of strips to smoothly slope srufaces which could naturally separate the structure into two parts. The upper part for above water, the underneath part inside the water for observing and feeling purpose. and the strips could well define spaces for observing. However, we found out later that the overall structure could not satisfy the brief, the limited length of it limite the possibility for the visitors to gain more experience. The strips here donot have much importance in the overall performance. Thus, the second proposal on the right could be better. The curvey tubes could be streched along the riverside and touching in and out of the land to the water. Thus it could form a possible water journey through this type of structurs. The inner space could be narrow down or set largely open according to the water levels of the differ-ent water quality of Merri Creek. Or the strips underneath may naturally form a wavy path to create an experience of being in the water. The possible drawbacks may be the material to use underwater and how the structural strips could con-nect with glass window strips for the underwater part to make the underwater part enclosed.
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B.7 Learning Objectives and Outcomes
During Part B, I have developed my skills in grasshopper. What is more important is that I have become to understand the logical methods in computation in design. From my perspective, the parametric de-sign helps me most is that the logic of generation new structures and fomrs emphasis strongly on the relationship of formation between curves, lines, surfaces and solids. It pushed me to be more familiar with how a innovative outcome could be generated from very simple, regular and tiny things. For, example, in the reverse-engineering of Case 2, I found that differenet types of views in deconstructing the given project could result in very diverse logics of difinitions that may perform compeletly different in their further generated iterations, which became a surprise for me.However, I have also found that it is so easy to go into a wrong track when too engaging in digital design. It should be noted that the soft-wares cannot do conceptural works, they are the tools that helps to generaten and further test and develope ideas. For instance, in the initial interim proposal, what we did was morel likely to be choosing a form in all generated iterations that satisfy the functions and briefs of the project. The better way of thinking, might be to develope in idea thinking first and to use the software to test, futher develope and to use the software to fufill the ideas in mind rather than to generate an idea.
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B.8 Appendix-Algorithmic Sketches
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B.8 Appendix-Algorithmic Sketches
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Reference
http://www.biothing.org/?cat=5
http://payload.cargocollective.com/1/2/65604/803913/_0000_810.jpg
http://payload204.cargocollective.com/1/10/334406/6397224/EPFL_IN_SILICO_STRUCTURAL_GLASS_SLICING_OPACITY_06.jpg
https://theverymany.files.wordpress.com/2012/01/mfornesphoto_2_ps_fornes_s.jpg
http://www.arch2o.com/wp-content/uploads/2014/01/Arch2o-Seroussi-Pavilion-Biothing-9.jpg
http://www.co-de-it.com/wordpress/wp-content/uploads/2012/11/Loop3_website-750x380.jpg
http://www.detail-online.com/article/teaching-by-doing-a-research-pavilion-in-stuttgart-14263/
http://www.detail-online.com/fileadmin/_migrated/pics/683_628_500.jpg
http://www.detail-online.com/fileadmin/_migrated/pics/674_750_500.jpg
http://www.detail-online.com/fileadmin/_migrated/pics/675_750_500.jpg
http://www.detail-online.com/inspiration/sites/inspiration_detail_de/uploads/images/projects/20121120032945c3561d7bbdb4a7204876937fbe13287f4775e4ca.jpg?560
http://www.detail-online.com/inspiration/sites/inspiration_detail_de/uploads/images/projects/201211200329595de5a21ef0bf3bdc2d04b6b16eb1773e40f17818.jpg?560
http://www.suckerpunchdaily.com/wp-content/uploads/2009/12/biothing-b.jpg
http://4.bp.blogspot.com/-keB7exr9I78/Ta-qubxB3lI/AAAAAAAAAhg/W61W7MvNlH4/s1600/Hatz%2BParadise%2BDrive%2B01.jpg
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http://www.biothing.org/?cat=5
http://payload.cargocollective.com/1/2/65604/803913/_0000_810.jpg
http://payload204.cargocollective.com/1/10/334406/6397224/EPFL_IN_SILICO_STRUCTURAL_GLASS_SLICING_OPACITY_06.jpg
https://theverymany.files.wordpress.com/2012/01/mfornesphoto_2_ps_fornes_s.jpg
http://www.arch2o.com/wp-content/uploads/2014/01/Arch2o-Seroussi-Pavilion-Biothing-9.jpg
http://www.co-de-it.com/wordpress/wp-content/uploads/2012/11/Loop3_website-750x380.jpg
http://www.detail-online.com/article/teaching-by-doing-a-research-pavilion-in-stuttgart-14263/
http://www.detail-online.com/fileadmin/_migrated/pics/683_628_500.jpg
http://www.detail-online.com/fileadmin/_migrated/pics/674_750_500.jpg
http://www.detail-online.com/fileadmin/_migrated/pics/675_750_500.jpg
http://www.detail-online.com/inspiration/sites/inspiration_detail_de/uploads/images/projects/20121120032945c3561d7bbdb4a7204876937fbe13287f4775e4ca.jpg?560
http://www.detail-online.com/inspiration/sites/inspiration_detail_de/uploads/images/projects/201211200329595de5a21ef0bf3bdc2d04b6b16eb1773e40f17818.jpg?560
http://www.suckerpunchdaily.com/wp-content/uploads/2009/12/biothing-b.jpg
http://4.bp.blogspot.com/-keB7exr9I78/Ta-qubxB3lI/AAAAAAAAAhg/W61W7MvNlH4/s1600/Hatz%2BParadise%2BDrive%2B01.jpg
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PART C
Detailed Design
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Detailed Design
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CONTENT
C.1 Design Concept 68
C.2 Techtonic Elements & Prototypes 86
C.3 Final Detail Model 94
C.4 Learning Objectives and Outcomes 100
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C.1 Design Concept1. Reflect on feedback
In the preliminary part C presentation. One of the suggestions is to do more detailed site analysis. In addition to the general site analysis of the large area, we should zoom in and focus more on how does the project reflect on the site how it would interact with the site. In our later work, we analysed the water flows of the chosen site and explore how will the project influence the exsiting water flow of the river. We fould that the location and direction of the preliminary idea is very likely to cause a problem that it will block the river flow and slow down the flow speed artificially. Moreover, the preliminary idea designed the project to work as a bridge that could connect both sides of the creek. However, it could be seen that there is a bridge very close to the project that already connect the two parts together. Hence, there is not much sense to add another bridge in the site. Therefore, in our later work, we decided to change the direction and make it alongside the riverbank. Anoth-er suggestion on the project itself was that we need to consider how will the project be constructed ,why we use the strips and how could we use the strips to reflect on the brief and site context. We realised that the preliminary work focused too much on what the definition of strips and folding could create.What we actually should do with the definition is to use it as a tool to satisfy the brief and context. Therefore, in our later work, we reviewd the iterations of part B but started with what the strips could create to help with the brief and design concept.
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In the preliminary part C presentation. One of the suggestions is to do more detailed site analysis. In addition to the general site analysis of the large area, we should zoom in and focus more on how does the project reflect on the site how it would interact with the site. In our later work, we analysed the water flows of the chosen site and explore how will the project influence the exsiting water flow of the river. We fould that the location and direction of the preliminary idea is very likely to cause a problem that it will block the river flow and slow down the flow speed artificially. Moreover, the preliminary idea designed the project to work as a bridge that could connect both sides of the creek. However, it could be seen that there is a bridge very close to the project that already connect the two parts together. Hence, there is not much sense to add another bridge in the site. Therefore, in our later work, we decided to change the direction and make it alongside the riverbank. Anoth-er suggestion on the project itself was that we need to consider how will the project be constructed ,why we use the strips and how could we use the strips to reflect on the brief and site context. We realised that the preliminary work focused too much on what the definition of strips and folding could create.What we actually should do with the definition is to use it as a tool to satisfy the brief and context. Therefore, in our later work, we reviewd the iterations of part B but started with what the strips could create to help with the brief and design concept.
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C.1 Design Concept
The original part C project generated curved surface and strips altogethe within one definition in grasshopper. It played with the voids and solid and made some changes in height to provide possibilities for the project to be halfly underneath water which will make it easier for visitors to observe water quality. However, it could be seen from the diagrams above that it is too artistry and not very practical. We could not define some of the elements in the project to hold the structure. The random curves and bending make it very hard to construct and there are no repeated elements across the design that has the possibility to generate a construction joint or connections. Moreover , this preliminary model does not show why we need strips here. We could not find a certain reason for why it looks like that. However, the preliminary idea was still helpful as it guided us to think of what the strips could bring to a design project.
1. Reflect on feedback
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The original part C project generated curved surface and strips altogethe within one definition in grasshopper. It played with the voids and solid and made some changes in height to provide possibilities for the project to be halfly underneath water which will make it easier for visitors to observe water quality. However, it could be seen from the diagrams above that it is too artistry and not very practical. We could not define some of the elements in the project to hold the structure. The random curves and bending make it very hard to construct and there are no repeated elements across the design that has the possibility to generate a construction joint or connections. Moreover , this preliminary model does not show why we need strips here. We could not find a certain reason for why it looks like that. However, the preliminary idea was still helpful as it guided us to think of what the strips could bring to a design project.
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C.1 Design Concept2. Review Part B iterations
As what had been reflected on preliminary work before, our new site would be serve as a long corridor alongside the riverbank. Therefore, we reviewed part B iterations and tried to get in-spired by some of the iterations which could form a longer void space inside with strip structures. One of the iterations is as above, the strips were generated from different section curves and were twisted. As a result, the intersected strips formed a long hollow space inside the structure. Moreover, from the previous case study of ICD pavilion, it is possible for a group of intersected strips to stay stable. Looking back to the brief that we intended to educate people to observe the water qual-ity of Merri Creek. The voids that intersected strips provides good viewports for people to observe. In addition, according to the grasshopper definition of this iteration, the height of the structure could be controlled through the original section curves, which make it possible to adjust the level change of the structure. Thus, this iteration became our new starting point.
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C.1 Design Concept3. Site
HotspotWatercourse
Urban areaWatercourse
VegetationWatercourseGreenlandWaterflowSelected site
Based on research of pollution of water quality in Merri creek. We decided that if there is a contrast between clean water and river water that people could observe, it will have more sense and more convincing for education purpose. According to the site analysis, the final decided area is located in the position where Merri Creek joined Yarra River. The first diagram shows that the chosen area has the opportunity to attract more visitors as there are a number of access to the position and people gather in surrounding areas. The diagram which shows the speed of water flows indicate that in the chosen site, the speed of the water flow is moderate. This is a good opportunity for the water to flow through a structure, and if need, to get filtered or cleaned. This is because that if the water flows slow, there will be not much water movement inside a structure. If it flows too fast, there will not be enough time to deal with the water.The three diagrams underneath explains how the water flow will be affected by the direction of the project. This is the changes that we made accouding to the preliminary presentation feedback, which has been discussed before.The last diagram shows the new paths that are created for the site which make it easir for visitors to get ac-cessed to the project. 74
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Very slowSlowModerateFasr
Original pathsNew paths
Selected site
Based on research of pollution of water quality in Merri creek. We decided that if there is a contrast between clean water and river water that people could observe, it will have more sense and more convincing for education purpose. According to the site analysis, the final decided area is located in the position where Merri Creek joined Yarra River. The first diagram shows that the chosen area has the opportunity to attract more visitors as there are a number of access to the position and people gather in surrounding areas. The diagram which shows the speed of water flows indicate that in the chosen site, the speed of the water flow is moderate. This is a good opportunity for the water to flow through a structure, and if need, to get filtered or cleaned. This is because that if the water flows slow, there will be not much water movement inside a structure. If it flows too fast, there will not be enough time to deal with the water.The three diagrams underneath explains how the water flow will be affected by the direction of the project. This is the changes that we made accouding to the preliminary presentation feedback, which has been discussed before.The last diagram shows the new paths that are created for the site which make it easir for visitors to get ac-cessed to the project. 75
C.1 Design Concept4. Draft idea 1Technique diagram
Reflect and improvement on the darft idea
Step 1 Reference the exsiting curve of the river coast Use 'points on curve' to generate new points based on the referenced curve. Move the points to suitable place
2. Interpolate new points and loft the curves to surface
3. Ealuate the surface using 'surface divide' and 'list item'
Draft example
The draft idea aims to create a channel for water by double layer glass. However, in the process of using grasshopper to generate the shape. We realised that it is not very much related to parametric design. For step 4 of the technique diagram, us-ing control points in rhino is much easier. Moreover, it seems that we had gone into other extreme.We focus only on the brief to create views and filtered channels and failed to combined the feature of the parametric strips design. Also, in this draft idea, I could not see much potential in developing the connection methods, because that the more important connections in this idea is the connection between strips and glass rather than between strips.
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Reflect and improvement on the darft idea
3. Ealuate the surface using 'surface divide' and 'list item'
4. Bake the strips and adjust the heights using control points in rhino.
Glass panel
The draft idea aims to create a channel for water by double layer glass. However, in the process of using grasshopper to generate the shape. We realised that it is not very much related to parametric design. For step 4 of the technique diagram, us-ing control points in rhino is much easier. Moreover, it seems that we had gone into other extreme.We focus only on the brief to create views and filtered channels and failed to combined the feature of the parametric strips design. Also, in this draft idea, I could not see much potential in developing the connection methods, because that the more important connections in this idea is the connection between strips and glass rather than between strips.
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C.1 Design Concept5. Final idea and development Techinique diagram and analysis
Step 1 Define 12 section planes according to the river coast.Align two cirles with adjustable radius and movable heights to each plane.
1 2 3
4 5 6
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Step 1 Define 12 section planes according to the river coast.Align two cirles with adjustable radius and movable heights to each plane.
The 12 diagrams show the radius and position of the two layers in relation to the water level. This section curves control the relationship between the whole structure and water level. It also define the space difference between the outer layer and inner layer. For example, Diagram 3 shows that the inner structure is halfly under water and people only need to look down a bit to observe the wa-ter. The water between the two layers are filtered water or water aiming to be cleaned, The water outside is the original river water. The diagram also shows that the inner space is much narrower than the the outside layer looks like. Each height of the circles is calculated carefully so that the slope for inside lay-er is walkable for people as well as deep enough to dive into water in some parts.
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1011 12
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C.1 Design Concept
Step 2Divide the section circles and reinterpolate into curves.Partition the list and loft into stripsEvaluate the strips and weave the points Reinterpolate new points and loft to wavy strips which provide posibility to intersect.
Step 3Adjust the number of divided segments and shift list to make unrepeated strips
Step 4Change the referenced section circles to inner layer repeat the steps before
Step 5For the outside glass layer: trim out all the inside stripsFor the inside glass layer: trim out all the outside strips Final Combined digital model
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Step 4Change the referenced section circles to inner layer repeat the steps before
Step 5Bake all three structure layers
Final Combined digital model
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C.1 Design Concept
Transparent-solid---see filtered water
Transparent-transparent--see river water82
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This is the two layer structures with glass panels sealed for the outside of outer layer and the inner side of the inside layer. River water will flow and get filtered in between the two layers.The project works by merging people’s experience change and water quality changing.People come in from one side and the original river water flows into the struc-ture from underneath and get filtered along side the journey. People come in from a large open entrance and the strips gradually going underneath the water and the inner space become narrow to guide people to concentrate and observe the water quality. Then the structure will going up and become broader to give people a breath and relax, Then it goes down and narraw again and the inside layer will be compleyely underneath. So for the two underneath section. People could observe the contrast between original water quality and treated clean water.
How it worksTransparent strip inside ,solid strip outside--see the treated waterTransparent strips for both layer--see through directly into the outside river wa-ter-- another contrast and observing.
Transparent-transparent--see river water 83
C.1 Design Concept
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C.2 Tectonic Elements & Prototype
Preliminary chosen prototypeThe prototype shown above is the first part I wanted to make prototype model(shown in black rectangle in above plan). The reason that I wanted this one was because that it clearly shows the double layer of the structure. However, when I take this part out, I find the problem that there are too few connection elements in this part. It is not possible to hold the model stable.
Final chosen prototype(shown in red rectangle in plan)The final chosen prototype have uniformly waves that is more easier for connection and holding the structure.We decided to use 1.4mm Polypropylene to make the structure layers and PVC to make the sealed glass layer. The connection method is simply inserting adjasent strips. Those strips will behave against each other, therefore could hold the prototype stable. The later inserted glass layer will futher stablie the structure.
Inner structure
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Final chosen prototype(shown in red rectangle in plan)The final chosen prototype have uniformly waves that is more easier for connection and holding the structure.We decided to use 1.4mm Polypropylene to make the structure layers and PVC to make the sealed glass layer. The connection method is simply inserting adjasent strips. Those strips will behave against each other, therefore could hold the prototype stable. The later inserted glass layer will futher stablie the structure.
Inner structure Outer structure Glass
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C.2 Tectonic Elements & PrototypeProcesses of making prototype
Processes of making prototype
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C.2 Tectonic Elements & Prototype
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C.2 Tectonic Elements & Prototype
We expected the structure to be very stable. However, after we finished making the prototype model, we found that the material we chose did not perform as we ex-pected. Although the polypropylene could be easily bend, it is too soft and too heacy and is not loadbearing. It is very difficult to hold its own load. Therefore, although we managed to make it a whole, it still collapsed a bit on our way to prsentation. Another difficulty we met was that the complex structure had a great many inserting points that we needed to figure out. That took us a great amount of time. As for the cost and time of fabrication, the material was very expensive and as the structure was very complex, I spent much time on unroll each strips and rearrange it so that it could be fabricated. Hence, there was no time that we could test the material or connec-tions. However, we still sent to fabricate two rings that they could hold the struc-ture. This will be shown in C4 as a futher development.
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We expected the structure to be very stable. However, after we finished making the prototype model, we found that the material we chose did not perform as we ex-pected. Although the polypropylene could be easily bend, it is too soft and too heacy and is not loadbearing. It is very difficult to hold its own load. Therefore, although we managed to make it a whole, it still collapsed a bit on our way to prsentation. Another difficulty we met was that the complex structure had a great many inserting points that we needed to figure out. That took us a great amount of time. As for the cost and time of fabrication, the material was very expensive and as the structure was very complex, I spent much time on unroll each strips and rearrange it so that it could be fabricated. Hence, there was no time that we could test the material or connec-tions. However, we still sent to fabricate two rings that they could hold the struc-ture. This will be shown in C4 as a futher development.
For the actural material, Glulam is suitable to use. It is produced by using guid-ing elements to fix layers of timbers and compress them together when they are bending. Therefore, it is not only bendable but is also loadbearing, For the sealing glassThere is one problem the it may be too expensive to use that great amount of curvy glass.
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C.3 Final detail modelSite model
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Topography-MDFSite model-3D print
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C.3 Final detail modelPrototype processes
Unroll from digital model Fabricated PVC panels
Number the strips Group adgasent strips
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Fabricated PVC panels Match connections with panels Paint fabricated strips
Group adgasent strips
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C.3 Final detail model
Group all strips and big pieces of PVC panels
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Group all strips and big pieces of PVC panels
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C.4 Learning Objectives and OutcomesRedo the structure strips using perspex rings to stablise
Much more stable structure now
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Much more stable structure now
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C.4 Learning Objectives and Outcomes1. Further development
Reflection of feedback and further developmentIn the presentation, the tutor had pointed out that we could consider the direction of strips so that it could be better connected and be more stable. I have actually thought of this type of connection before the final idea came out. How ever , it appeared that it looked too similar to the ICD pavilion, and more importantly was that we wanted to create an experience that people find it different from what they had expected when they walk into the project compared to what they see outside. The original final idea created a double layer not only for water flow but also created a space difference. In this futher devel-opment, I could not find out a way to create a space differece. However, when i recheck this changed direction idea, I find that the space difference does not matter much as the narrower space are all hid-den under water, people could not tell the inner space as they cannot see the structure. There is also a change in observation. All the sealing glass and strips are located in the way of solid-transparent or transparent-solid, it is easier for people to observe the filtered water quality. The only thing is that there is no transparen-transparent conditions for people to make a contrast with river water.
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Reflection of feedback and further developmentIn the presentation, the tutor had pointed out that we could consider the direction of strips so that it could be better connected and be more stable. I have actually thought of this type of connection before the final idea came out. How ever , it appeared that it looked too similar to the ICD pavilion, and more importantly was that we wanted to create an experience that people find it different from what they had expected when they walk into the project compared to what they see outside. The original final idea created a double layer not only for water flow but also created a space difference. In this futher devel-opment, I could not find out a way to create a space differece. However, when i recheck this changed direction idea, I find that the space difference does not matter much as the narrower space are all hid-den under water, people could not tell the inner space as they cannot see the structure. There is also a change in observation. All the sealing glass and strips are located in the way of solid-transparent or transparent-solid, it is easier for people to observe the filtered water quality. The only thing is that there is no transparen-transparent conditions for people to make a contrast with river water.
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C.4 Learning Objectives and Outcomes
The above diagrams show the inner experience of space changing and how would the structure work out for observing wataer quality.
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Architectrual Studio AirBoyou Wu
683635
The above diagrams show the inner experience of space changing and how would the structure work out for observing wataer quality.
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C.4 Learning Objectives and Outcomes2. Prototype modeling
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Architectrual Studio AirBoyou Wu
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The prototype is made with Boxboard which is light and not as soft as poly-propylene. It is very stable. What need to take care is that it need to be care-fully bended, otherwise it may be broken and lost its elasticity. The change from large radius to small radius and the change of height could generate ideal voids for water to flow.
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Architectrual Studio AirBoyou Wu
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C.4 Learning Objectives and Outcomes2. Learning Objectives and Outcomes
In this studio, I was encouraged to brainstorm and try out different ideas. Before the final presentation, I made four different tryings on my design idea and managed to achieve it by using grasshoppr te-chiniques.This is the first time that I have used laser cut in a design studio as I did not take Digital Design subject before. I find it realy convient to use fablab and is helpful in making clear neat models. As for the 3D print, I haved tried it once before in studio earth. However, I have never tried to print a complex model as we have. I met a lot of prob-lems in getting the file printed. Our project was complex curvy hol-low struture. It was large in file size, easy to get collapsed and hard to disolve the supporting elements. It took me a day and a night to make the file printable. Although it was time-comsuming, it is still a good way as a three-dimensional media as it is the only I could think to do that complex model quickly and it is more accurate than mak-ing by hand.The final project has shown a consideration of atmosphere and experence within the design. The underwater part and the space changing is what I intened to bring to the visitors.From my perspective, Part A of this studio is mainly where I learn analyse contemporary architectural projects and in part B I tried to utilise analytical methods in my case studys.
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Architectrual Studio AirBoyou Wu
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What I have learnt in computational geometry, data structure and trypes of pregraming is the logic of parametric design. In part A and B, I have learnt many basic techniques. I could understand why and what is the logic in each definition and therefore I find that it is very convenient and easy to use grasshopper when I tried to make the digital model and prototype model using grasshopper. What this pro-gram brought to me is a way of thinking rather than only some tech-niques.
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