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Working in B lender 2013 Guillermo V. M.

Working in blender

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3D Design portfolio samples of furniture design and modeled by Guillermo V. M.

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Work i n gi n

Bl e n d e r

2013 Guillermo V. M.

Some samples of furniture made with blender 2.68a

rendered in cyc les eng ine

Des ign and model ing by Gu i l le rmo V. M.

Some samples of furniture made with blender 2.68a

rendered in cyc les eng ine

Render engine :

CyclesDes ign and model ing by Gu i l le rmo V. M.

Mix of 60’s style and japanese look

Render engine :

Cycles

Cube sa lon se t

Simple box mapping texture

mix of diffuse and glossy sha-

ders

Design and model ing by Gui l lermo V. M .

Render engine :

Cycles

Ikea L iatorp S ty le

Desktop and showcase

Simple white shader and glossy mix.

http://balaperdidarenderwor.wix.com/balaper-

dida-render

model ing by Gui l lermo V. M .

So m e s c e n e s r e n d e r i n g w i t h

b l e n d e r i n t e r n a l e n g i n e

Des ign an d dec o rat io n :J a v i e r S a l a z a r

Blen der wo rk:G u i l l e r m o V . M e l o n

I ndoo rs c ene s

Render engine :

Blender internal

Blue. . .

S m a l l b a t h r o o m

The scene s imu-

late day l i ght wi th

two area l ights and

one spot l ight over

the mirror.

The mosa ic over

the wal l i s a s imple

box mapping f rom

seamless texture.

The mirror have a

complex mix o f

shaders and tex tu-

res

The towels . . .

I added bump map

with noise only.

A few det ai ls . . .

Render engine :

Blender internal

Render engine :

Blender internal

Des ign an d dec o rat io n :J a v i e r S a l a z a r

Blen der wo rk:G u i l l e r m o V . M e l o n

Gr

ee

n

Render engine :

Blender internal

Three area light plus one

sun light are used in this

scene.

The carpet is made with

particles. One fiber has

been cloned and randomi-

zed

Coffe&a q u a m a r i n e

Design and decoration :

J a v i e r S a l a z a r

Blen der wo rk:

G u i l l e r m o V . M e l o n

Render engine :

Blender internal

The room is illumi-

nated with two area

lights.

The background is

an environment tex-

ture map.

Render engine :

Blender internal

http://balaperdidarenderwor.wix.com/balaperdida-render

[email protected]