Wkf Competition Rules English Version 5. 5

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    KATA AND KUMITE COMPETITION RULES

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    CONTENTS

    KUMITE RULES 3

    ARTICLE 1: KUMITE COMPETITION AREA 3

    ARTICLE 2: OFFICIAL DRESS 4

    ARTICLE 3: ORGANISATION OF KUMITE COMPETITIONS 6

    ARTICLE 4: THE REFEREE PANEL 7

    ARTICLE 5: DURATION OF BOUT 8

    ARTICLE 6: SCORING 8

    ARTICLE 7: CRITERIA FOR DECISION 11

    ARTICLE 8: PROHIBITED BEHAVIOUR 12

    ARTICLE 9: PENALTIES 16

    ARTICLE 10: INJURIES AND ACCIDENTS IN COMPETITION 17

    ARTICLE 11: OFFICIAL PROTEST

    ARTICLE 12: POWERS AND DUTIES

    ARTICLE 13: STARTING, SUSPENDING AND ENDING OF MATCHES 24

    ARTICLE 14: MODIFICATIONS 25

    KATA RULES 26

    ARTICLE 1: KATA COMPETITION AREA 26

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    K U M I T E R U L E S

    ARTICLE 1 : KUMITE COMPETITION AREA

    1. The competition area must be flat and devoid of hazard.

    2. The competition area will be a matted square, of a WKF approved type, with sidesof eight metres (measured from the outside) with an additional two metres on all

    sides as a safety area. There will be a clear safety area of two metres on each side.

    3. A line half a metre long must be drawn two metres from the centre of thecompetition area for positioning the Referee.

    4. Two parallel lines each one metre long and at right angles to the Referee's line,must be drawn at a distance of one and a half metres from the centre of thecompetition area for positioning the competitors.

    5. The Judges will be seated in the safety area, one directly facing the referee, andone behind each of the fighters, and one metre towards the Referee. Each will beequipped with a red and a blue flag.

    6. The Arbitrator will be seated at a small table just outside the safety area, behind,and to the left of the Referee. He will be equipped with a red flag or sign, and abuzzer.

    7. The score-supervisor will be seated at the official score table, between thescorekeeper and the timekeeper.

    8. The one metre border should be in a different colour from the rest of the mattedarea.

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    ARTICLE 2 : OFFICIAL DRESS

    1. Contestants and their coaches must wear the official uniform as herein defined.

    2. The Referee Commission may disbar any official or competitor who does notcomply with this regulation.

    REFEREES1. Referees and Judges must wear the official uniform designated by the Referee

    Commission. This uniform must be worn at all tournaments and courses.

    2. The official uniform will be as follows:A single breasted navy blue blazer bearing two silver buttons.A white shirt with short sleeves.An official tie, worn without tiepin.Plain light-grey trousers without turn-ups.Plain dark blue or black socks and black slip-on shoes for use on the match area.Female referees and judges may wear a hairclip.

    CONTESTANTS1. Contestants must wear a white karate gi without stripes or piping. The national

    emblem or flag of the country will be worn on the left breast of the jacket andmay not exceed an overall size of 12cm by 8cm (see Appendix 9). Only theoriginal manufacturers labels may be displayed on the gi. In addition,

    identification issued by the Organising Committee will be worn on the back. Onecontestant must wear a red belt and the other a blue belt. The red and blue beltsmust be around five centimetres wide and of a length sufficient to allow fifteencentimetres free on each side of the knot.

    2. Notwithstanding paragraph 1 above, the Directing Committee may authorise thedisplay of special labels or trademarks of approved sponsors.

    3.

    The jacket, when tightened around the waist with the belt, must be of a minimumlength that covers the hips, but must not be more than three-quarters thigh length.Female competitors may wear a plain white T-shirt beneath the Karate jacket.

    4. The maximum length of the jacket sleeves must be no longer then the bend of thewrist and no shorter than halfway down the forearm. Jacket sleeves may not berolled up

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    metal hairgrips. In Kata, a discreet hair clip is permitted. Ribbons and otherdecorations are prohibited.

    7. Contestants must have short fingernails and must not wear metallic or otherobjects, which might injure their opponents. The use of metallic teeth braces mustbe approved by the Referee and the Official Doctor. The contestant accepts fullresponsibility for any injury.

    8. The following protective equipment is compulsory:8.1 WKF approved mitts, one contestant wearing red and the other wearing blue.8.2. Gum shield8.3. The female chest protector approved by the WKF8.4. The shin pads approved by the WKF, one contestant wearing red and the other

    wearing blue8.5. The foot protection approved by the WKF, one contestant wearing red and the

    other wearing blue

    Groin Guards are not mandatory but if worn must be of approved WKF type

    9. Glasses are forbidden. Soft contact lenses can be worn at the contestant's ownrisk.

    10. The wearing of unauthorised clothing or equipment is forbidden.11. All protective equipment must be W.K.F. homologated.

    12. It is the duty of the Arbitrator (Kansa) to ensure before each match or bout that thecompetitors are wearing the approved equipment. (In the case of ContinentalUnion, International, or National Federation Championships it should be notedthat WKF approved equipment, must be accepted and cannot be refused).

    13. The use of bandages, padding, or supports because of injury must be approved bythe Referee on the advice of the Official Doctor.

    COACHES1. Coaches shall at all times during the tournament, wear the official tracksuit of

    their National Federation and display their official identification.

    EXPLANATION:

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    will examine each application on its merit. No accommodation will be made for people who just turn up on the day and expect to participate.

    IV. If a contestant comes into the area inappropriately dressed, he or she will not be immediately disqualified; instead the fighter will be given one minute toremedy matters.

    V. If the Referee Commission agrees, Refereeing Officials may be allowed toremove their blazers.

    ARTICLE 3 : ORGANISATION OF KUMITE COMPETITIONS

    1. A Karate tournament may comprise Kumite competition and/or Kata competition.The Kumite competition may be further divided into the team match and theindividual match. The individual match may be further divided into weight

    divisions and open category. Weight divisions are divided ultimately into bouts.The term bout also describes the individual Kumite competitions betweenopposing pairs of team members.

    2. No contestant may be replaced by another in an individual title match.

    3. Individual contestants or teams that do not present themselves when called will bedisqualified (KIKEN) from that category.

    4. Male teams comprise seven members with five competing in a round. Femaleteams comprise four members with three competing in a round.

    5. The contestants are all members of the team. There are no fixed reserves.

    6. Before each match, a team representative must hand into the official table, anofficial form defining the names and fighting order of the competing teammembers. The participants drawn from the full team of seven, or four members,and their fighting order, can be changed for each round provided the new fightingorder is notified first, but once notified, it cannot then be changed until that roundis completed.

    7. A team will be disqualified if any of its members or its coach changes the team'scomposition or fighting order without written notification prior to the round

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    elimination or repechage. In a matrix, or round robin competition, a round allows all contestants in a pool to fight once.

    II. The use of contestants' names causes problems of pronunciation and identification. Tournament numbers should be allotted and used.

    III. When lining up before a match, a team will present the actual fighters. Theunused fighter(s) and the Coach will not be included and shall sit in an areaset aside for them.

    IV. In order to compete male teams must present at least three competitors and female teams must present at least two competitors. A team with less than therequired number of competitors will forfeit the match (Kiken).

    V. The fighting order form can be presented by the Coach, or a nominated contestant from the team. If the Coach hands in the form, he must be clearlyidentifiable as such; otherwise, it may be rejected. The list must include thename of the country or club the belt colour allotted to the team for that match

    and the fighting order of the team members. Both the competitors names and their tournament numbers must be included and the form signed by the coach,or a nominated person.

    VI. If, through an error in charting, the wrong contestants compete, thenregardless of the outcome, that bout/match is declared null and void. Toreduce such errors the winner of each bout/match must confirm victory withthe control table before leaving the area.

    ARTICLE 4 : THE REFEREE PANEL

    1. The Refereeing Panel for each match shall consist of one Referee (SHUSHIN),three Judges (FUKUSHIN), and one arbitrator (KANSA).

    2. The Referee and Judges of a kumite bout must not have the nationality of either of the participants.

    3. In addition, for facilitating the operation of matches, several timekeepers, callerannouncers record keepers and score supervisors shall be appointed

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    III. When changing the entire Referee Panel, the departing Officials take up position as at the start of the bout or match, bow to each other, then leave thearea together.

    IV. When individual Judges change, the incoming Judge goes to the outgoing Judge, they bow together and change positions.

    ARTICLE 5: DURATION OF BOUT

    1. Duration of the Kumite bout is defined as three minutes for Senior Male Kumite(both teams and individuals) and two minutes for Women's, Junior, and Cadetbouts.

    2. The timing of the bout starts when the Referee gives the signal to start, and stopseach time the Referee calls YAME.

    3. The timekeeper shall give signals by a clearly audible gong, or buzzer, indicating30 seconds to go or time up. The time up signal marks the end of the bout.

    ARTICLE 6 : SCORING

    1.

    Scores are as follows:

    a) SANBON Three pointsb) NIHON Two pointsc) IPPON One point

    2. A score is awarded when a technique is performed according to the followingcriteria to a scoring area:

    a) Good formb) Sporting attitudec) Vigorous applicationd) Awareness (ZANSHIN)e) Good timingf) Correct distance

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    a) Chudan kicks.b) Punches on the back, including back of the head and neck.c) Combination hand techniques, the individual components of which

    each score in their own right.d) Unbalancing the opponent and scoring.

    5. IPPON is awarded for:

    a) Chudan or Jodan Tsuki.b) Uchi.

    6. Attacks are limited to the following areas:

    a) Headb) Facec) Neck d) Abdomene) Chest

    f) Back g) Side

    7. An effective technique delivered at the same time that the end of the bout issignalled, is considered valid. A technique even if effective, delivered after anorder to suspend or stop the bout shall not be scored and may result in a penaltybeing imposed on the offender.

    8. No technique, even if technically correct, will be scored if it is delivered when thetwo contestants are outside the competition area. However, if one of thecontestants delivers an effective technique while still inside the competition areaand before the Referee calls YAME, the technique will be scored.

    9. Simultaneous, effective scoring techniques delivered by both contestants, the oneon the other (AIUCHI) shall not score.

    EXPLANATION:

    In order to score, a technique must be applied to a scoring area as defined in paragraph 6 above. The technique must be appropriately controlled with regard to thearea being attacked and must satisfy all six scoring criteria in paragraph 2 above.

    Vocabulary Technical Criteria

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    4. Any scoring technique (other than Jodan Kicks) delivered after permissible physical action of the contestant has caused the opponent to lose balance as the score is made.

    Ippon (1Point) isawarded for:

    1. Any punch (tsuki) delivered to any of the seven scoring areasexcluding the back, the back of the head and neck.

    2. Any strike (uchi) delivered to any of the seven scoring areas.

    I. For reasons of safety, throws where the opponent is thrown without being

    held onto, or thrown dangerously, or where the pivot point is above hip level,are prohibited and will incur a warning or penalty. Exceptions areconventional karate leg sweeping techniques, which do not require theopponent to be held while executing the sweep such as de ashi-barai, ko uchigari, kani waza etc. After a throw has been executed the referee will allow thecontestant two to three seconds in which to attempt a scoring technique.

    II. When a contestant slips, falls, or loses balance as a result of their own action

    and is scored upon by the opponent the score will be given as if the contestant had been standing upright.

    III. A technique with Good Form is said to have characteristics conferring probable effectiveness within the framework of traditional Karate concepts.

    IV. Sporting Attitude is a component of good form and refers to a non-maliciousattitude of great concentration obvious during delivery of the scoringtechnique.

    V. Vigorous Application defines the power and speed of the technique and the palpable will for it to succeed.

    VI. Awareness (ZANSHIN) is that criterion most often missed when a score isassessed. It is the state of continued commitment in which the contestant maintains total concentration, observation, and awareness of the opponent's

    potentiality to counter-attack. He does not turn his face away during deliveryof the technique, and remains facing the opponent afterwards.

    VII. Good Timing means delivering a technique when it will have the greatest potential effect.

    VIII. Correct Distance similarly means delivering a technique at the precise

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    of the target and which the opponent makes no attempt to block or avoid willbe scored, provided the technique meets the other criteria.

    X. A worthless technique is a worthless technique - regardless of where and how it is delivered. A technique, which is badly deficient in good form, or lacking power, will score nothing.

    XI. Techniques, which land below the belt may score, as long as they are abovethe pubic bone. The neck is a target area and so is the throat. However, nocontact to the throat is permitted, although a score may be awarded for a

    properly controlled technique, which does not touch.

    XII. A technique, which lands upon the shoulder blades, may score. The non-scoring part of the shoulder is the junction of the upper bone of the arm withthe shoulder blades and collarbones.

    XIII. The time-up bell signals the end of scoring possibilities in that bout, eventhough the Referee may inadvertently not halt the bout immediately. The time-

    up bell does not however mean that penalties cannot be imposed. Penaltiescan be imposed by the Refereeing Panel up to the point where the contestantsleave that area after the bout's conclusion. Penalties can be imposed after that, but then only by the Referee Commission.

    XIV. True Aiuchis are rare. Not only must two techniques land simultaneously, but both must be valid scoring techniques, each with good form etc. Twotechniques may well land simultaneously, but seldom are both, if indeed

    either, effective scores. The Referee must not dismiss as Aiuchi, a situationwhere only one of the simultaneous pair is actually a score. This is not Aiuchi.

    ARTICLE 7 : CRITERIA FOR DECISION

    The result of a bout is determined by a contestant obtaining a clear lead of eightpoints, or at time-up, having the highest number of points, obtaining a decision(HANTEI), or by a HANSOKU, SHIKKAKU, or KIKEN, imposed against acontestant.

    1 When a bout ends with equal scores or no scores the Referee will announce a tie

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    3. In team competition, there will be no extension (ENCHO-SEN) in the event of drawn bouts except as stated in paragraph 5 below.

    4. The winning team is the one with the most bout victories. Should the two teamshave the same number of bout victories then the winning team will be the onewith the most points, taking both winning and losing bouts into account. Themaximum points difference or lead recorded in any bout will be eight.

    5. If the two teams have the same number of bout victories and points, then adeciding bout will be held. In the event of a continuing tie, there will be anextension (ENCHO-SEN) not exceeding one minute. The first competitor toobtain an award will be declared the winner. In the event that there is no score thedecision will be made by vote of the Referee and three Judges (HANTEI).

    6. In team matches when a team has won sufficient bout victories or scoredsufficient points as to be the established winner then the match is declared overand no further bouts will take place.

    EXPLANATION:

    I. When deciding the outcome of a bout by vote (HANTEI) at the end of aninconclusive ENCHO-SEN, the Referee will move to the match area perimeter and call HANTEI, followed by a two-tone blast of the whistle. The Judgeswill indicate their opinions by means of their flags and the Referee will at thesame time indicate his own vote by raising his arm on the side of the preferred

    contestant. The Referee will give a short blast on his whistle, return to hisoriginal position and announce the majority decision.

    II. In the event of a tied vote, the Referee will resolve the tie by use of his castingvote. On returning to his original position, the Referee will place one armacross his chest and raise his bent arm on the side of the preferred choice toshow he is using his casting vote. He will then indicate the winner in thenormal way

    ARTICLE 8 : PROHIBITED BEHAVIOUR

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    CATEGORY 2.

    1. Feigning, or exaggerating injury.2. Repeated exits from the competition area (JOGAI).3. Self-endangerment by indulging in behaviour, which exposes the contestant to

    injury by the opponent, or failing to take adequate measures for self-protection, (MUBOBI).

    4. Avoiding combat as a means of preventing the opponent having theopportunity to score.

    5. Clinching, wrestling, pushing, or seizing, without attempting a throw or othertechnique.

    6. Techniques, which by their nature, cannot be controlled for the safety of theopponent and dangerous and uncontrolled attacks.

    7. Attacks with the head, knees, or elbows.8. Talking to, or goading the opponent, failing to obey the orders of the referee,

    discourteous behaviour towards the refereeing officials, or other breaches of etiquette.

    EXPLANATION:

    I. Karate competition is a sport, and for that reason some of the most dangeroustechniques are banned and all techniques must be controlled. Trained competitors can absorb relatively powerful blows on muscled areas such asthe abdomen, but the fact remains that the head, face, neck, groin and jointsare particularly susceptible to injury. Therefore any technique, which results

    in injury, may be penalised unless caused by the recipient. The contestantsmust perform all techniques with control and good form. If they cannot, thenregardless of the technique misused, a warning or penalty must be imposed.

    FACE CONTACT SENIORS AND JUNIORS II. For Senior and Junior competitors, non-injurious, light, controlled touch

    contact to the face, head, and neck is allowed (but not to the throat). Wherecontact is deemed by the referee to be too strong, but does not diminish thecompetitors chances of winning, a warning (CHUKOKU) may be given. Asecond contact under the same circumstances will be penalised by KEIKOKU and IPPON (one point), given to the opponent. A third offence will be given

    HANSOKU CHUI and NIHON (two points), to the injured competitor. A further offence will result in disqualification by HANSOKU.

    FACE CONTACT CADETS

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    injury for tactical advantage. Examples of this are blowing violently throughan injured nose, or rubbing the face roughly.

    V. Pre-existing injury can produce symptoms out of all proportion to the degreeof contact used and referees must take this into account when considering

    penalties for seemingly excessive contact. For example, what appears to be arelatively light contact could result in a competitor being unable to continuedue to the cumulative effect of injury sustained in an earlier bout. Before thestart of a match or bout, the Match Area Controller must examine the medicalcards and ensure that the contestants are fit to fight. The Referee must beinformed if a contestant has been treated for injury.

    VI. Contestants who over-react to light contact, in an effort to have the referee penalise their opponent, such as holding the face and staggering about, or falling unnecessarily, will be immediately warned or penalised themselves.

    VII. Feigning of an injury, which does not exist, is a serious infraction of the rules.SHIKKAKU will be imposed on the contestant feigning injury i.e., when such

    things as collapse and rolling about on the floor are not supported byevidence of commensurate injury as reported by a neutral doctor. Exaggerating an injury, which does exist is less serious. A warning or penaltyshould be imposed for exaggerating injury.

    VIII. Competitors, who receive SHIKKAKU for feigning injury will be taken fromthe competition area and put directly into the hands of the W.K.F. MedicalCommission, who will carry out an immediate examination of the competitor.

    The Medical Commission will submit its report before the end of theChampionship, for the consideration of the Referee Commission. Competitorswho feign injury will be subject to the strongest penalties, up to and includingsuspension for life for repeated offences.

    IX. The throat is a particularly vulnerable area and even the slightest contact willbe warned or penalised, unless it is the recipients own fault.

    X. Throwing techniques are divided into two types. The established conventional karate leg sweeping techniques such as de ashi barai, ko uchigari, etc., where the opponent is swept off-balance or thrown without beinggrabbed first and those throws requiring that the opponent be grabbed or held as the throw is executed. The pivotal point of the throw must not beabove the hip and the opponent must be held onto throughout, so that a safelanding can be made Over the shoulder throws such as seio nage kata

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    XII. JOGAI relates to a situation where a contestant's foot, or any other part of thebody, touches the floor outside of the match area. An exception is when thecontestant is physically pushed or thrown from the area by the opponent.

    XIII. A contestant who delivers a scoring technique then exits the area before the Referee calls Yamae will be given the value of the score and Jogai will not be imposed. If the contestants attempt to score is unsuccessful the exit will berecorded as a Jogai.

    XIV. If AO exits just after Aka scores with a successful attack, then Yame willoccur immediately on the score and AO's exit will not be recorded. If AOexits, or has exited as Aka's score is made (with Aka remaining within thearea), then both Aka's score will be awarded and AO's Jogai penalty will beimposed.

    XV. The contestant who constantly retreats without effective counter, who clinchesunnecessarily, or who deliberately exits the area rather than allow the

    opponent an opportunity to score must be warned or penalised. This oftenoccurs during the closing seconds of a bout. If the offence occurs with tenseconds or more of the bout time remaining the referee will warn the offender.

    If there has been a previous Category 2 offence or offences, this will result ina penalty being imposed.

    If however, there is less than ten seconds to go, the referee will penalise theoffender with Keikoku (whether there has been a previous Category 2Chukoku or not) and award an Ippon to the opponent. If there has been a

    previous Category 2 Keikoku the Referee will penalise the offender with Hansoku Chui and award Nihon to the opponent. If there has been a previousCategory 2 Hansoku Chui the Referee will penalise the offender with Hansokuand award the bout to the opponent. However, the referee must ensure that the contestants behaviour is not a defensive measure due to the opponent acting in a reckless or dangerous manner, in which case the attacker should be warned or penalised.

    XVI. An example of MUBOBI is the instance in which the contestant launches acommitted attack without regard for personal safety. Some contestants throwthemselves into a long reverse-punch, and are unable to block a counter. Suchopen attacks constitute an act of Mubobi and cannot score. As a tacticaltheatrical move, some fighters turn away immediately in a mock display of dominance to demonstrate a scored point. They drop their guard and lapseawareness of the opponent The purpose of the turn-away is to draw the

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    ARTICLE 9: PENALTIES

    WARNING: (CHUKOKU) May be imposed for attendant minorinfractions or the first instance of a minor infraction.

    KEIKOKU: This is a penalty in which IPPON (one point), isadded to the opponent's score. KEIKOKU is imposedfor minor infractions for which a warning has

    previously been given in that bout, or for infractionsnot sufficiently serious to merit HANSOKU-CHUI.

    HANSOKU-CHUI: This is a penalty in which NIHON (two points), isadded to the opponent's score. HANSOKU-CHUI isusually imposed for infractions for which aKEIKOKU has previously been given in that boutalthough it may be imposed directly for serious

    infringements, which do not merit HANSOKU.

    HANSOKU: This is imposed following a very serious infraction orwhen a HANSOKU CHUI has already been given. Itresults in the disqualification of the contestant. Inteam matches the fouled competitors score will beset at eight points and the offenders score will bezeroed.

    SHIKKAKU: This is a disqualification from the actual tournament,competition, or match In order to define the limit of SHIKKAKU, the Referee Commission, must beconsulted. SHIKKAKU may be invoked when acontestant fails to obey the orders of the referee, actsmaliciously, or commits an act which harms theprestige and honour of Karate-do, or when otheractions are considered to violate the rules and spiritof the tournament. In team matches the fouledcompetitors score will be set at eight points and theoffenders score will be zeroed.

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    III. Warnings (CHUKOKU) are given where there has clearly been a minor infraction of the rules, but the contestant's potential for winning is not diminished (in the opinion of the Referee Panel) by the opponent's foul.

    IV. A KEIKOKU may be imposed directly, without first giving a warning.KEIKOKU is normally imposed where the contestant's potential for winningis slightly diminished (in the opinion of the Referee Panel) by the opponent's

    foul.

    V. A HANSOKU CHUI may be imposed directly, or following a warning, or KEIKOKU and is used where the contestant's potential for winning has beenseriously reduced (in the opinion of the Referee Panel) by the opponent's foul.

    VI. A HANSOKU is imposed for cumulative penalties but can also be imposed directly for serious rules infractions. It is used when the contestant's potential

    for winning has been reduced virtually to zero (in the opinion of the RefereePanel) by the opponent's foul.

    VII. Any competitor who receives HANSOKU for causing injury, and who has inthe opinion of the Referee Panel and Match Area Controller, acted recklesslyor dangerously or who is considered not to have the requisite control skillsnecessary for WKF competition, will be reported to the Referee Commission.The Referee Commission will decide if that competitor shall be suspended

    from the rest of that competition and/or subsequent competitions.

    VIII. A SHIKKAKU can be directly imposed, without warnings of any kind. Thecontestant need have done nothing to merit it it is sufficient if the Coach or non-combatant members of the contestants' delegation behave in such a wayas to harm the prestige and honour of Karate-Do. If the Referee believes that a contestant has acted maliciously, regardless of whether or not actual

    physical injury has been caused, Shikkaku and not Hansoku, is the correct penalty.

    IX. A public announcement of Shikkaku must be made.

    ARTICLE 10: INJURIES AND ACCIDENTS IN COMPETITION

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    (HIKIWAKE). Should the situation occur in a deciding Team Match ENCHO-SEN then a vote (HANTEI) will determine the outcome.

    3. An injured contestant who has been declared unfit to fight by the tournamentdoctor cannot fight again in that competition.

    4. An injured contestant who wins a bout through disqualification due to injury isnot allowed to fight again in the competition without permission from the doctor.If he is injured, he may win a second bout by disqualification but is immediatelywithdrawn from further Kumite competition in that tournament.

    5. When a contestant is injured, the Referee shall at once halt the bout and call thedoctor. The doctor is authorised to diagnose and treat injury only.

    6. A competitor who is injured during a bout in progress and requires medicaltreatment will be allowed three minutes in which to receive it. If treatment is notcompleted within the time allowed, the Referee will decide if the competitor shallbe declared unfit to fight (Article 13, Paragraph 9d), or whether an extension of

    treatment time shall be given.

    7. Any competitor who falls, is thrown, or knocked down, and does not fully regainhis or her feet within ten seconds, is considered unfit to continue fighting and willbe automatically withdrawn from all Kumite events in that tournament. In theevent that a competitor falls, is thrown, or knocked down and does not regain hisor her feet immediately, the referee will signal to the timekeeper to start the tensecond count-down by a blast on his whistle, at the same time calling the doctor if required. The timekeeper will stop the clock when the referee raises his arm.

    EXPLANATION:

    I. When the doctor declares the contestant unfit, the appropriate entry must bemade on the contestant's monitoring card. The extent of unfitness must bemade clear to other Refereeing Panels.

    II. A contestant may win through disqualification of the opponent for accumulated minor Category 1 infractions. Perhaps the winner has sustained no significant injury. A second win on the same grounds must lead towithdrawal, even though the contestant may be physically able to continue.

    III The referee should only call the doctor when a contestant is injured and needs

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    clock only on the referees signal. The timekeeper will stop the clock when thecompetitor stands fully upright and the referee raises his arm.

    VI. The Referee Panel will decide the winner on the basis of HANSOKU, KIKEN,or SHIKKAKU as the case may be.

    VII. In team matches, should a team member receive KIKEN, their score, if any,will be zeroed and the opponents score will be set at eight points.

    ARTICLE 11: OFFICIAL PROTEST

    1. No one may protest about a judgement to the members of the RefereeingPanel.

    2. If a refereeing procedure appears to contravene the rules, the Presidentof the Federation, or the official representative is the only one allowedto make a protest.

    3. The protest will take the form of a written report submitted immediatelyafter the bout in which the protest was generated. (The sole exception iswhen the protest concerns an administrative malfunction. The MatchArea Controller should be notified immediately the administrativemalfunction is detected).

    4. The protest must be submitted to a representative of the Appeals Jury. Indue course the Jury will review the circumstances leading to theprotested decision. Having considered all the facts available, they willproduce a report, and shall be empowered to take such action as may becalled for.

    5. Any protest concerning application of the rules must be made inaccordance with the complaints procedure defined by the WKF EC. Itmust be submitted in writing and signed by the official representative of the team or contestant(s).

    6 The complainant must deposit a Protest Fee as agreed by the WKF EC

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    In-Law with any of the parties involved in the protested incident,including all members of the refereeing panel involved in the protestedincident.

    8. Appeals Evaluation Process

    It is the responsibility of the party receiving the protest to convene the Appeals Jury anddeposit the protest sum with the Treasurer.

    Once convened, the Appeals Jury will immediately make such inquiries and

    investigations, as they deem necessary to substantiate the merit of the protest. Each of the three members is obliged to give his/her verdict as to the validity of the protest. Abstentions are not acceptable.

    9. Declined Protests

    If a protest is found invalid, the Appeals Jury will appoint one of its members to verbally notify the protester that the protest has been declined, mark the original document withthe word DECLINED, and have it signed by each of the members of the Appeals

    Jury, before depositing the protest with the Treasurer, who in turn will forward it to theSecretary General.

    10. Accepted Protests

    If a protest is accepted, the appeals Jury will liaise with the Organizing Commission (OC)and Referee Commission to take such measures as can be practically carried out toremedy the situation including the possibilities of:

    Reversing previous judgments that contravene the rules Voiding results of the affected matches in the pool from the point previous to

    the incident Redoing such matches that have been affected by the incident Issuing a recommendation to the RC that involved referees are evaluated for

    correction or sanction

    The responsibility rests with the Appeals Jury to exercise restraint and sound judgment intaking actions that will disturb the program of the event in any significant manner.Reversing the process of the eliminations is a last option to secure a fair outcome.

    The Appeals Jury will appoint one of its members who will verbally notify the protesterthat the protest has been accepted, mark the original document with the word

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    12. Power and Constraints

    The decision of the Appeals Jury is final, and can only be overruled by a decision of theExecutive Committee.

    The Appeals Jury may not impose sanctions or penalties. Their function is to passjudgment on the merit of the protest and instigate required actions from the RC and OCto take remedial action to rectify any refereeing procedure found to contravene the rules.

    EXPLANATION:

    I. The protest must give the names of the contestants, the Referee Panelofficiating, and the precise details of what is being protested . No generalclaims about overall standards will be accepted as a legitimate protest. Theburden of proving the validity of the protest lies with the complainant.

    II. The protest will be reviewed by the Appeals Jury and as part of this review,the Jury will study the evidence submitted in support of the protest. The Jurymay also study videos and question Officials, in an effort to objectivelyexamine the protest's validity.

    III. If the protest is held by the Appeals Jury to be valid, the appropriate actionwill be taken. In addition, all such measures will be taken to avoid arecurrence in future competitions. The deposit paid will be refunded by theTreasury.

    IV. If the protest is held by the Appeals Jury to be invalid, it will be rejected and the deposit forfeited to WKF.

    V. Ensuing matches or bouts will not be delayed, even if an official protest isbeing prepared. It is the responsibility of the Arbitrator, to ensure that the

    match has been conducted in accordance with the Rules of Competition.

    VI. In case of an administrative malfunction during a match in progress, theCoach can notify the Match Area Controller directly. In turn, the Match AreaController will notify the Referee.

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    2. To appoint and deploy the Match Area Controllers (Chief Referees) to theirrespective areas and to act upon and take such action as may be required by thereports of the Match Area Controllers.

    3. To supervise and co-ordinate the overall performance of the refereeing officials.4. To nominate substitute officials where such are required.5. To pass the final judgement on matters of a technical nature which may arise

    during a given match and for which there are no stipulations in the rules.

    MATCH AREA CONTROLLERSThe Match Area Controllers powers and duties shall be as follows:

    1. To delegate, appoint, and supervise the Referees and Judges, for all matches inareas under their control.

    2. To oversee the performance of the Referees and Judges in their areas, and toensure that the Officials appointed are capable of the tasks allotted them.

    3. To order the Referee to halt the match when the Arbitrator signals a contraventionof the Rules of Competition.

    4. To prepare a daily, written report, on the performance of each official under theirsupervision, together with their recommendations, if any, to the Referee

    Commission.

    REFEREESThe Referee's powers shall be as follows:1. The Referee (SHUSHIN) shall have the power to conduct matches including

    announcing the start, the suspension, and the end of the match.2. To award points.3. To explain to the Match Area Controller, Referee Commission, or Appeals Jury, if

    necessary, the basis for giving a judgement.4. To impose penalties and to issue warnings, before, during, or after a bout.5. To obtain and act upon the opinion(s) of the Judges.6. To announce extensions.7. To conduct voting of the Referee Panel (HANTEI) and announce the result.8. To resolve ties9. To announce the winner.10. The authority of the Referee is not confined solely to the competition area but also

    to all of its immediate perimeter.11. The Referee shall give all commands and make all announcements.

    JUDGESThe Judges (FUKUSHIN) powers shall be as follows:

    1. To assist the Referee by flag signals.2 To exercise a right to vote on a decision to be taken

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    e) In other cases when it is deemed necessary to call the attention of theReferee.

    ARBITRATORSThe Arbitrator (KANSA) will assist the Match Area Controller by overseeing thematch or bout in progress. Should decisions of the Referee and/or Judges, not be inaccordance with the Rules of Competition, the Arbitrator will immediately raise thered flag or sign and sound the buzzer. The Match Area Controller will instruct theReferee to halt the match or bout and correct the irregularity. Records kept of thematch shall become official records subject to the approval of the Arbitrator. Before

    the start of each match or bout the Arbitrator will ensure that the contestants arewearing approved equipment.

    SCORE SUPERVISORSThe Score Supervisor will keep a separate record of the scores awarded by the Refereeand at the same time oversee the actions of the appointed timekeepers andscorekeepers.

    EXPLANATION:

    I. When three judges give the same signal, or indicate a score for the samecompetitor, the referee will stop the bout and render the majority decision.Should the referee fail to stop the bout the arbitrator will raise the red flag or sign and sound the buzzer.

    II. When two judges give the same signal, or indicate a score for the samecompetitor, the referee will consider their opinions but may decline to stop thebout if he believes them to be mistaken.

    III. However, when the bout is halted, the majority decision will prevail. Thereferee may ask the judges to re-consider, but may not give a decision against two judges, unless he has the positive support of the other judge.In the case of the two judges indicating Mienai and one Judge indicating an opinioncontrary to that of the Referee then the Referees decision will take

    precedence

    IV. When the Referee sees a score he will call YAME and halt the bout usingthe prescribed signal. He will then indicate his preference by holding his bent arm palm upwards on the side of the scoring contestant.

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    IX. The Judges must only score what they actually see. If they are not sure that atechnique actually reached a scoring area, they should signal that they did not see, (MIENAI).

    X. The role of the Arbitrator is to ensure that the match or bout is conducted inaccordance with the Rules of Competition. He is not there as an additional

    Judge. He has no vote, nor has he any authority in matters of judgement, suchas whether a score was valid or if JOGAI occurred. His sole responsibility isin matters of procedure.

    XI. In the event that the Referee does not hear the time-up bell, the Score-Supervisor will blow his whistle.

    XII. When explaining the basis for a judgement after the match, the Referee Panelmay speak to the Match Area Controller, the Referee Commission, or the

    Appeals Jury. They will explain to no one else.

    ARTICLE 13: STARTING, SUSPENDI NG AND ENDING OF MATCHES

    1. The terms and gestures to be used by the Referee and Judges in the operation of amatch shall be as specified in Appendices 1 and 2.

    2. The Referee and Judges shall take up their prescribed positions and following anexchange of bows between the contestants; the Referee will announce SHOBUHAJIME! and the bout will commence.

    3. The Referee will stop the bout by announcing YAME. If necessary, the Refereewill order the contestants to take up their original positions (MOTO NO ICHI).

    4. The Referee returns to his position and the Judges indicate their opinion by meansof a signal. In the case of a score to be awarded the Referee identifies thecontestant (Aka or AO), the area attacked (Chudan or Jodan), the scoringtechnique (Tsuki, Uchi, or Keri), and then awards the relevant score using theprescribed gesture. The Referee then restarts the bout by calling TSUZUKETEHAJIME.

    5 When a contestant has established a clear lead of eight points during a bout the

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    7. When time is up and scores are equal, or no scores have been awarded, theReferee shall call YAME and return to his position. He will announce a tie(HIKIWAKE) and start the ENCHO-SEN if applicable.

    8. At HANTEI the Referee and Judges each have one vote. In the event of a tiedvote at the end of an inconclusive ENCHO-SEN the Referee will have a castingvote which will be used to break the tie .

    9. When faced with the following situations, the Referee will call YAME! and haltthe bout temporarily.

    a. When either or both contestants are out of the match area.b. When the Referee orders the contestant to adjust the karate- gi or protective

    equipment.c. When a contestant has contravened the rules.d. When the Referee considers that one or both of the contestants cannot

    continue with the bout owing to injuries, illness, or other causes. Heeding thetournament doctor's opinion, the Referee will decide whether the bout shouldbe continued.

    e.

    When a contestant seizes the opponent and does not perform an immediatetechnique, or throw within two to three seconds.f. When one or both contestants fall or are thrown and no effective techniques

    are made within two to three seconds.g. When both contestants are off their feet following a fall or attempted throw

    and begin to wrestle.h. When a score is observed.i. When three judges give the same signal, or indicate a score for the same

    competitor. j. When requested to do so by the Match Area Controller.

    EXPLANATION:

    I. When beginning a bout, the Referee first calls the contestants to their startinglines. If a contestant enters the area prematurely, they must be motioned off.

    The contestants must bow properly to each other a quick nod is bothdiscourteous and insufficient. The Referee can call for a bow where none isvolunteered by motioning as shown in Appendix 2 of the rules.

    II. When restarting the bout, the Referee should check that both contestants areon their lines and properly composed Contestants jumping up and down or

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    KATA RU LE S

    ARTICLE 1: KATA COMPETI TION AREA

    1. The competition area must be flat and devoid of hazard.

    2. The competition area must be of sufficient size to permit the uninterruptedperformance of Kata.

    EXPLANATION:

    I. For the proper performance of Kata a stable smooth surface is required.Usually the matted Kumite areas will be suitable.

    ARTICLE 2 : OFFICIAL DRESS

    1. Contestants and Judges must wear the official uniform as defined in Article 2 of the Kumite Rules.

    2. Any person who does not comply with this regulation may be disbarred.

    EXPLANATION:

    I. The karate-gi jacket may not be removed during the performance of Kata. II. Contestants who present themselves incorrectly dressed will be given one

    minute in which to remedy matters.

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    male, or exclusively female. The Individual Kata match consists of individualperformance in separate male and female divisions.

    2. The elimination system with repechage will be applied.

    3. The contestants will be expected to perform both compulsory (SHITEI) andfree selection (TOKUI) Kata during the competition. Kata will be inaccordance with the schools of Karate-do recognised by the WKF based on theGoju, Shito, Shoto, and Wado systems. A schedule of the compulsory Kata isgiven in Appendix 6 and a list of the free selection Kata, in Appendix 7.

    4. When performing Shitei Kata no variation is permitted.

    5. When performing TOKUI Kata the contestants may choose from the list inAppendix 7. Variations as taught by the contestants school are permitted.

    6. The score table will be notified of the choice of kata prior to each round.

    7. Contestants must perform a different Kata in each round. Once performed aKata may not be repeated.

    8. Contestants in the repechage may perform SHITEI or TOKUI Kata subject toparagraph 7 above.

    9. In the Finals of Team Kata Competition, the two Finalist Teams will performtheir chosen Kata from the Tokui list in Appendix 7 in the usual way. They willthen perform a demonstration of the meaning of the Kata (BUNKAI). The timeallowed for the BUNKAI demonstration is five minutes. The official timekeeperwill start the countdown clock as the team members perform the bow at thecompletion of the KATA performance and will stop the clock at the final bowafter the BUNKAI performance. A team which exceeds the five minute periodallowed will be disqualified. The use of traditional weapons, ancillaryequipment or additional apparel is not allowed.

    EXPLANATION:

    1. The number and type of kata required is dependant on the number of individual competitors or teams entered as shown in the following table. Byesare counted as competitors or teams.

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    ARTICLE 4 : THE JUDGING PANEL

    1. The panel of three or five Judges for each match will be designated by theReferee Commission or Match Area Controller.

    2. The Judges of a kata match must not have the nationality of either of theparticipants.

    3. In addition, timekeepers, scorekeepers and caller/announcers will be appointed.

    EXPLANATION:

    I. The Chief Kata Judge will sit at the perimeter of the competition area facingthe contestant(s). The other two judges will sit on the left and right sides, twometres from the centreline of the area, and towards the contestants entry

    point. II. Five Judges may be used when sufficient personnel are available to allow

    neutrality of nationality and karate style. If five Judges are being used theChief Judge will sit in the centre position facing the contestant(s) and theother four will be seated at the corners of the competition area.

    III. Each Judge will have a red and a blue flag or, if electronic scoreboards arebeing used, an input terminal.

    ARTICLE 5 : CRITERIA FOR DECISION

    1. The Kata must be performed with competence, and must demonstrate a clearunderstanding of the traditional principles it contains. In assessing theperformance of a contestant or team the Judges will look for:

    a. A realistic demonstration of the Kata meaning.b. Understanding of the techniques being used (BUNKAI).c Good timing rhythm speed balance and focus of power (KIME)

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    j. In Team Kata synchronisation without external cues is an added factor.

    2. A contestant who varies the Shitei Kata will be disqualified.3. A contestant who comes to a halt during the performance of Shitei or Tokui

    Kata, or who performs a Kata different from that announced or as notified tothe score table will be disqualified.

    4. A contestant who performs an ineligible kata or repeats a kata will bedisqualified.

    EXPLANATION:

    I. Kata is not a dance or theatrical performance. It must adhere to thetraditional values and principles. It must be realistic in fighting terms and display concentration, power, and potential impact in its techniques. It must demonstrate strength, power, and speed as well as grace, rhythm, and balance.

    II. In Team Kata, all three team members must start the Kata facing in the samedirection and towards the Chief Judge.

    III. The members of the team must demonstrate competence in all aspects of thekata performance, as well as synchronisation.

    IV. Commands to start and stop the performance, stamping the feet, slapping thechest, arms, or karate-gi, and inappropriate exhalation, are all examples of external cues and should be taken into account by the Judges when arriving at a decision.

    V. It is the sole responsibility of the coach or the competitor to ensure that thekata as notified to the score table is appropriate for that particular round.

    ARTICLE 6: OPERATION OF MATCHES

    1. At the start of each bout and in answer to their names, the two contestants,one wearing a red belt (AKA) and the other wearing a blue belt (AO) will

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    3. If a contestant is disqualified the Chief Judge will cross and uncross the flags(as in the Kumite TORIMASEN signal).

    4. After completion of both Kata, the contestants will stand side by side on theperimeter. The Chief Judge will call for a decision (HANTEI) and blow atwo-tone blast on the whistle whereupon the Judges will cast their votes.

    5. The decision will be for AKA or AO. No ties are permitted. The competitor,who receives the majority of votes will be declared the winner by the

    caller/announcer.

    6. The competitors will bow to each other, then to the Judging Panel, and leavethe area.

    EXPLANATION:

    I. The starting point for Kata performance is within the perimeter of thecompetition area.

    II. If flags are being used the Chief Judge will call for a decision (HANTEI) and blow a two-tone blast on the whistle. The Judges will raise the flagssimultaneously. After giving sufficient time for the votes to be counted the

    flags will be lowered after a further short blast on the whistle.

    III. Should a competitor fail to turn up when called or withdraws (Kiken) thedecision will be awarded automatically to the opponent without the need to

    perform the previously notified kata.

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    APPENDIX 1 : THE TERMINOLOGY

    SHOBU HAJIME Start the Match or Bout After the announcement, the Referee takes a stepback.

    ATOSHI BARAKU A little more time left An audible signal will be given by the timekeeper30 seconds before the actual end of the bout and theReferee will announce Atoshi Baraku.

    YAME Stop Interruption, or end of the bout. As he makes theannouncement, the Referee makes a downwardchopping motion with his hand.

    MOTO NO ICHI Original position Contestants and Referee return to their startingpositions.

    TSUZUKETE Fight on Resumption of fighting ordered when anunauthorised interruption occurs.

    TSUZUKETE HAJIME Resume fighting - Begin The Referee stands in a forward stance. As he saysTsuzukete he extends his arms, palms outwardstowards the contestants. As he says Hajime heturns the palms and brings them rapidly towardsone another, at the same time stepping back.

    SHUGO Judges called The Referee calls the Judges at the end of the matchor bout, or to recommend Shikkaku.

    HANTEI Decision Referee calls for a decision at the end of aninconclusive Echo-Sen. After a short blast of thewhistle, the Judges render their vote by flag signaland the Referee indicates his own vote at the sametime by raising his arm.

    HIKIWAKE Draw In case of a tied bout the Referee crosses his arms

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    AKA (AO) NO KACHI Red (Blue) wins The Referee obliquely raises his arm on the side of the winner.

    AKA (AO) SANBON Red (Blue) scores three points The Referee raises his arm up at 45 degrees on theside of the scorer.

    AKA (AO) NIHON Red (Blue) scores two points The Referee extends his arm at shoulder level onthe side of the scorer.

    AKA (AO) IPPON Red (Blue) scores one point The Referee extends his arm downward at 45degrees on the side of the scorer.

    CHUKOKU First Category 1 or Category2 warning without penalty

    For Category 1 offences, the Referee turns towardthe offender and crosses his arms at chest level. ForCategory 2 offences, the Referee points his indexfinger (arm bent), at the face of the offender.

    KEIKOKU Warning with Ippon penalty The Referee indicates a Category 1 or 2 offencethen points with his index finger downwards at 45degrees in the direction of the offender, and awardsIppon (one point) to the opponent.

    HANSOKU-CHUI Warning with Nihon penalty The Referee indicates a Category 1 or 2 offencethen points with his index finger horizontally in thedirection of the offender and awards Nihon (twopoints) to the opponent.

    HANSOKU Disqualification The Referee indicates a Category 1 or 2 offencethen points with his index finger upwards at 45degrees in the direction of the offender, andannounces a win for the opponent.

    JOGAI Exit from the match area The Referee points his index finger on the side of the offender to indicate to the Judges that the

    contestant has moved out of the area.

    SHIKKAKU Disqualification Leave theArea

    The Referee points first upwards at 45 degrees inthe direction of the offender then motions out andbehind with the announcement Aka (AO)Shikkaku! He then announces a win for the

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    APPENDIX 2 : GESTURES AND FLAG SIGNALS

    ANNOUNCEMENTS AND GESTURES OF THE REFEREE

    SHOMEN-NI-REIThe Referee extends his arms palms to the front.

    OTAGAI-NI-REIThe Referee motions to the contestants to bow to eachother.

    SHOBU HAJIMEStart the MatchAfter the announcement, the Referee takes a step back.

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    TSUZUKETE HAJIME Resume fightingBeginAs he says Tsuzukete, and standing in a forward stance,the Referee extends his arms outward with his palmsfacing the contestants. As he says Hajime he turns thepalms and brings them rapidly towards one another at thesame time stepping back.

    THE REFEREES OPINIONAfter calling Yame and using the prescribed signal theReferee indicates his preference by holding his bent armpalm upwards on the side of the scoring contestant.

    IPPON (1 point) The Referee extends his arm downward at 45 degrees onthe side of the scorer.

    NIHON (Two Points)The Referee extends his arm at shoulder level on the sideof the scorer.

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    SANBON ( Three Points)The Referee extends his arm upward at 45 degrees on theside of the scorer.

    CANCEL LAST DECISIONWhen an award or penalty has been given in error theReferee turns towards the contestant, announces Akaor AO, crosses his arms, then makes a cuttingmotion, palms downward, to indicate that the lastdecision has been cancelled.

    NO KACHI (Win)At the end of the match or bout, announcing Aka (orAO) No Kachi the Referee extends his arm upward at 45degrees on the side of the winner.

    KIKENRenunciationThe Referee points with the index finger towards therenouncing contestant's line then announces a win to theopponent.

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    SHIKKAKU Disqualification, Leave the Area.The Referee points first upwards at 45 degrees in thedirection of the offender then motions out and behindwith the announcement Aka (AO) Shikkaku! He thenannounces a win for the opponent.

    HIKIWAKE DrawWhen time is up and scores are equal, or no scoreshave been awarded the Referee crosses his arms thenextends them with the palms showing to the front.

    CATEGORY 1 OFFENCEThe Referee crosses his open hands with the edge of onewrist on the edge of the other at chest level.

    CATEGORY 2 OFFENCEThe Referee points with a bent arm at the face of the

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    CHUKOKUMaking the appropriate signal the Referee gives awarning of a Category 1 or Category 2 offence. Nopenalty is issued at this time.

    KEIKOKU Ippon Penalty.The Referee indicates a Category 1 or 2 offence thenpoints with his index finger downwards at 45 degreesin the direction of the offender, and awards Ippon (onepoint) to the opponent.

    HANSOKU CHUI Nihon Penalty.The Referee indicates a Category 1 or 2 offence thenpoints with his index finger horizontally in the

    direction of the offender and awards Nihon (twopoints), to the opponent.

    HANSOKU DisqualificationThe Referee indicates a Category 1 or 2 offence thenpoints with his index finger upwards at 45 degrees in thedirection of the offender, and awards a win to theopponent.

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    TORIMASEN Unacceptable as a Scoring TechniqueThe Referee crosses his arms then makes a cuttingmotion, palms downward. When the Referee uses thissignal to the Judges followed by the signal forreconsideration it means that the technique was deficientin one or more of the six scoring criteria.

    RECONSIDERATIONAfter indicating his reasons, the Referee asks the Judgesto reconsider their opinions.

    AKA (AO) SCORED FIRSTThe Referee indicates to the Judges that Aka scored firstby bringing the open right hand to the palm of the lefthand. If AO was first, the left hand points into the righthand.

    TECHNIQUE BLOCKED OR OFF TARGET.The Referee places an open hand over the other arm toindicate to the Judges that the technique was blocked orhit a non-scoring area.

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    EXCESSIVE CONTACTThe Referee indicates to the Judges that there has beenexcessive contact or other Category 1 offence.

    FEIGNING OR EXAGGERATING INJURYThe Referee holds both hands to his face to indicate to theJudges a Category 2 offence.

    JOGAI Exit from the Match AreaThe Referee indicates an exit to the Judges, by pointingwith the index finger to the match area boundaryon theside of the offender.

    MUBOBI (Self Endangerment)The Referee touches his face then turning thehand edge forward, moves it back and forth toindicate to the Judges that the contestant hasendangered himself.

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    THE JUDGES FLAG SIGNALS

    IPPON NIHON

    SANBON

    FOULWarning of a foul. The appropriate flag is waved in a circle,then a Category 1 or 2 signal is made.

    CATEGORY 1 OFFENCEThe flags are crossed and extended with the arms straight.

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    JOGAIThe Judge taps the floor with the appropriate flag KEIKOKU

    HANSOKU CHUI HANSOKU

    TORIMASEN

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    fight scenario, a full power kick would be deemed to have disabled the opponent and therefore the legwould not be grabbed. Appropriate control, the target area, and satisfaction of all six criteria, are the

    deciding factors as to whether any technique can be awarded a score or not.

    THROWING AND INJURIES.Since grabbing hold of the opponent and throwing is allowed under certain conditions it is incumbentupon all coaches to ensure that their competitors are trained in and are able to use break-fall/safelanding techniques.

    A competitor who attempts a throwing technique must comply with the conditions imposed in theExplanations in Article 6 and Article 8. If a competitor throws their opponent in full compliance withthe stated requirements and an injury results due to the opponent failing to make a proper break-fall,then the injured party is responsible and the thrower should not be penalised. Self-caused injury canresult when a contestant being thrown, instead of making a break-fall lands on an extended arm orelbow, or holds onto the thrower and pulls them down on top of themselves.

    A potentially dangerous situation occurs when a contestant grabs both legs to throw the opponent ontheir back. The Article 8, Explanations X states that and the opponent must be held ontothroughout, so that a safe landing can be made. Since it is difficult to ensure a safe landing, a throwsuch as this may fall into the prohibited category. If an injury results this would be dealt with underCategory 1. If there is no injury or the throwing process is interrupted by the Referee then a Category2 warning or penalty could be imposed under Article 8, Category 2, Paragraph 6. It should beemphasised that this kind of throwing technique is not prohibited per se ; it is the manner in which it isexecuted that will be the deciding factor.

    THREE MIENAISIf three Judges signal Mienai after the referee has stopped the bout can the Referee give a score or

    penalty?

    Paragraph III of the Explanations in Article 12 states However, when the bout is halted, the majoritydecision will prevail. Since the Judges have seen nothing they are not considered to be offering anopinion or vote and therefore the Referee is in the majority. This situation can occur when actionoccurs close to the match area perimeter on the Referee's side and where the Judges are unsighted.

    TWO AKA, ONE MIENAI

    If after Yame, two Judges signal a score for Aka and the other Judge signals Mienai, can the Refereegive a score to AO?

    The rules state that the Referee cannot go against two Judges unless he has the positive support of theother Judge. Mienai is not positive support because it indicates that the Judge did not see a scoringtechnique Therefore the Referee has no support and must ask the Judges to reconsider their decision

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    CLARITY OF SIGNALSTo avoid confusion Judges should give only one signal at a time. If a technique fails to score it is not

    required to indicate why in the first instance. The correct procedure is to cross and uncross the flags(Torimasen). Signals such as blocked, missed, etc., should be given only if and when the Refereeasks for re-consideration. In order to avoid unnecessary mistakes and requests for re-consideration allthree Judges must indicate their relative opinions when the Referee stops the match and returns to hisposition.

    JOGAIJudges must remember that when indicating Jogai they are required to tap the floor with theappropriate flag. When the Referee stops the bout and returns to his position they should then indicatea Category 2 infringement.

    RECONSIDERATION PROCEDURES FOR JUDGESWhen the Referee asks for re-consideration the Judge must first consider the Referees request.However should the Judge disagree then he should indicate his reason why and then re-confirm hisoriginal decision.

    If the Judge believes in retrospect that the Referee was in a better position to see or interpret the actionthen he may change his decision in support of the Referee.

    When a Judge knows that there were two techniques but could see only one actually reach the scoringarea but nevertheless is sure that his decision is correct he should indicate Mienai for the Refereeschoice then re-confirm his own choice.

    When a Judge knows that there were two techniques but could see only one actually reach the scoringarea and believes that the Referees choice was first (the Judge could see the contestants body action

    but not actual arrival at the scoring area) then the Judge should indicate Mienai for the Refereeschoice and not indicate a score for the other. This indicates no preference and no vote and givesresponsibility to the Referee to resolve the situation.

    INDICATION OF RULES INFRINGEMENTSFor Category 1 infringements Judges should first circle the with the appropriate coloured flag thenextend the crossed flags to their left for Aka, putting the red flag in front, and to their right for AO,putting the blue flag in front. This enables the Referee to clearly see which competitor is regarded as

    the offender.

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    APPENDIX 4 : SCOREKEEPERS MARKS

    Sanbon Three Points Score Nihon Two Points Score

    Ippon One Point Score

    Kachi Winner

    6 Make Loser Hikiwake Draw (Tie)

    C1W Category 1 Foul Warning Warning without PenaltyC1K Category 1 Foul Keikoku One Point to OpponentC1HC Category 1 Foul Hansoku Chui Two Points to OpponentC1H Category 1 Foul Hansoku Disqualification

    C2W Category 2 Foul Warning

    C2K Category 2 Foul Keikoku One Point to OpponentC2HC Category 2 Foul Hansoku Chui Two Points to OpponentC2H Category 2 Foul Hansoku Disqualification

    KK Kiken Forfeiture

    S Shikkaku Serious Disqualification

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    APPENDIX 5 : LAYOUT OF THE KUMITE COMPETITION AREA

    MEASUREMENTS OF KUMITE COMPETITION AREA

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    APNDIX 6: LAYOUT OF THE KATA COMPETITION AREA

    Three Judge layout

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    Five Judge layout

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    APPENDIX 7: THE COMPULSORY KATA LIST

    SCHEDULE OF W.K.F. COMPULSORY (SHITEI) KATA

    Goju SeipaiSaifa

    Shoto JionKanku Dai

    Shito Bassai Dai

    SeienchinWado Seishan

    Chinto

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    APPENDIX 8: W.K.F. MAJOR KATA LIST

    MAJOR KATA LIST OF THEWORLD KARATE FEDERATION

    GOJU-RYU KATAS WADO-RYU KATAS

    1. Sanchin 1. Kushanku

    2. Saifa 2. Naihanchi

    3. Seiyunchin 3. Seishan

    4. Shisochin 4. Chinto

    5. Sanseru 5. Passai

    6. Seisan 6. Niseishi

    7. Seipai 7. Rohai

    8. Kururunfa 8. Wanshu

    9. Suparimpei 9. Jion

    10. Tensho 10. Jitte

    SHOTOKAN KATAS

    1. Bassai-Dai 12. Jion

    2. Bassai-Sho 13. Sochin

    3. Kanku-Dai 14. Nijushiho Sho

    4. Kanku-Sho 15. Goju Shiho-Dai

    5 T kki Sh d 16 G j Shih Sh

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    SHITO-RYU KATAS

    1. Jitte 22. Naifanchin Shodan

    2. Jion 23. Naifanchin Nidan

    3. Jiin 24. Naifanchin Sandan

    4. Matsukaze 25. Aoyagi (Seiryu)

    5. Wanshu 26. Jyuroku

    6. Rohai 27. Nipaipo

    7. Bassai Dai 28. Sanchin

    8. Bassai Sho 29. Tensho

    9. Tomari Bassai 30. Seipai

    10. Matsumura Bassai 31. Sanseiru

    11. Kosokun Dai 32. Saifa

    12. Kosokun Sho 33. Shisochin13. Kosokun Shiho 34. Kururunfa

    14. Chinto 35. Suparimpei

    15. Chinte 36. Hakucho

    16. Seienchin 37. Pachu

    17. Sochin 38. Heiku

    18. Niseishi 39. Paiku

    19. Gojushiho 40. Annan

    20. Unshu 41. Annanko

    21. Seisan 42. Papuren

    43. Chatanyara Kushanku

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    APPENDIX 9 : THE KARATE-GI

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    APPENDIX 10: WORLD CHAMPIONSHIPS CONDITIONS & CATEGORIES 54

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    WORLD CHAMPIONSHIPSWORLD CADET & JUNIO R CHAMPIO NSHIPS WORLD SENIOR CHAMPIO NSHIPS

    GENERAL CATEGORIES GENERAL CATEGORIES

    CADET JUNIOR Individual Kata (age +16)

    Individual Kata (age 16/ 17) Individual Kata (age 18/ 20) MaleFemale

    MaleFemale

    MaleFemale Male individual Kumite

    (age +18)

    - 60 Kg.

    - 65 Kg.- 70 Kg.

    Male Individual Kumite (age 16/ 17)

    Male Individual Kumite (age 18/ 20)

    -75 Kg.- 55 Kg . - 60 Kg . -80 Kg.- 60 Kg . - 65 Kg . +80 Kg.- 65 Kg . - 70 Kg . Op en

    - 70 Kg . - 75 Kg .- 75 Kg . - 80 Kg .+75 Kg . +80 Kg.

    Female individual kumite (age+18)

    - 53 Kg.Fem ale Individua l Kumite

    (age 16/ 17) Fem ale Individua l Kumite

    (age 18/ 20) - 60 Kg.

    -51 Kg . -53 Kg . + 60 Kg .-57 Kg . -60 kg. Open+57 Kg . +60 Kg.

    Tea m Kata (a ge 16/20)Tea m Kata (ag e +16)

    MaleFemale

    MaleFemale

    Tea m Kumite (ag e +18)Tea m Kumite (age18/20)

    The c om pet ition will last for 3d ays (Frid ay, Sa turday, andSund ay).

    Tea m eve nts will b e held b eforethe individual events.

    Each National Federation (NF)can register one (1) competitorper categ ory.

    At the draw, the two finalists ofthe previous championships willbe sepa rate a s muc h asp ossible. (The c om p et itors incase of individual events andthe NFs in case of teamevents).

    The c ha mp ionships will b edisplayed in 5 or 6 competitionareas, depending on thesta d ium s av ailab ility.

    MaleFemale

    The c om p etition w ill la st for 4 da ys(Thursd a y, Frid ay, Sa turday a ndSund ay).

    Tea m eve nts will be he ld b eforethe individual events.

    Each NF can register one (1)co mp etitor per ca tegory.

    At the draw, the two finalists ofthe previous championships willbe separated as much as

    possible. (The c om p et itors in ca seof individual events and the NFsin ca se o f tea m e vents).

    The c ha mp ionships will be a lwaysdisplayed in 4 (four) competitiona reas in line.

    There will be no b reaks. For

    catering service of referees andofficials, specific areas andtimetab les must be provided .

    The d raw of the op en c ateg orywill take place 2/3 hours beforethe start of the c ate go ry.

    MaleFemale

    Tot a l 11 15 17