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Wiki’s : part of the Web 2.0Revolution
N J SparlingEduc 8841
Story Board Slide 1Why do we want this?
Students need tools relevant to their time to be productive in society.
Story Board Slide 2So, who thought of this?
The ‘duh’ moment, Ward Cunningham creates the wiki (and names it) beginning in about 1995. He wanted to find it faster and easier, ‘help me and make corrections as needed!’ That’s the wiki!Click the picture to see an interview
with Ward Cunningham (almost 2 hours long…)
Story Board Slide 3So who is this really for?
What was the development process, why was it designed?
Ward Cunningham wanted to connect writers within a community. Something that
would help them collaborate.
He had used Apple’s software with hyper links and wanted to create access to things
like that, but which may not yet exist. Something quick and easy like those wiki wiki
busses he saw in Honolulu.
The open format allowed additions and corrections to be made by anyone who was
so inclined. It became self policing.
Story Board Slide 4How was it made and put out there?
DATA ConnectionThe short version, Ward
connected data within a data
base format and used links
that could connect pieces
together. The concept gained
popularity and was open
format, anybody could edit,
add correct, delete, etc. It
became a source of community
with its own monitors
connected with the site.
He thought about copyright but
decided against it. Commercial sites use this as marketing, with
free pages supplied if you endure the
advertising or you can pay to make it
a closed wiki within a limited scope of users.
2001: Wikipedia.com
launched1995: First wiki goes online at
Portland Pattern Repository
1987: Apple releases
HyperCard which helped inspire
wiki
Story Board Slide 5Timeline for Wiki
1994: Ward Cunnigham gets connected to the internet, almost
forced?
2001: Publication of The Wiki Way:
Quick Collaboration on
the Web by Cunningham and
Leuf
2009: Cunningham at
AboutUs celebrating wiki's
14th birthday.
1990 2000 2010
Innovation and diffusion of this technology did not necessarily follow traditional flow patterns.
Click on balloons for links.
1. Recognizing a need
2. Basic and
applied research
3. Developm
ent
5. Diffusion
and adoption
4. Commercializa
tion
6. Consequen
ces
Story Board Slide 6Extent of Usage
Internet use overall is approaching 80% in the US (World Internet Project, 2010).
Wiki use in corporate Europe is approaching
50% (Dreiser,2009)
Internet usage is in a mature phase for the US.
Growth potential remains for Web 2.0 (and beyond) in Europe
and the global community in which our students will compete.