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What did you learn from the reading: 4 Storyboarding and 5 Digitizing Story Elements?
Have you seen a picturethe subject is so small that you cannot see
?the subject is too dark to recognize? that you have no idea of what the picture
is about?
Have you watched a videoShe talked too fast?She talked too slow?She talked too dull?The background sound is as big as the
narration?Any other bad example?
Media GrammarFrom Jason Ohlerhttp://www.jasonohler.com/storytelling/
index.cfm
The Grammar of Using Images A clear, focused picture A well-lighted picture An appropriately composed picture Appropriate use of images Supportive image changes Appropriate shooting angle
The Grammar of Using Audio Clear audio Well-mixed audio Voice pacing and inflection
The Grammar of Using Music Appropriate music choices Appropriate role of music
Grammar of Editing, Transitions, and Titling
Seamless transitions, Unobtrusive effects
Value and relevance
Clear titles Clear citations
Graphic and picture(video) basics
Picture Resolution vs. File SizeThe higher resolution, the bigger file sizeThe bigger file size, the bigger picture
size
Small picture vs. Big picture Why do we care?
Picture: High vs. Low ResolutionClear and smooth vs. fuzzy or jagged
edges (really? Depending on the presented image size on the monitor )
2677 KB (2.6 MB) 48 KB
High vs. Low ResolutionCan you see the difference now?
2677 KB 48 KB
Another exampleGrab and enlarge the picture.
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Another example
Raster vs. Vector Grab each picture and rescale (bigger or
smaller) it. Can you tell the difference?
Raster vs. Vector
Raster vs. Vector Vector-based graphics1. Points, lines, and curves described
with mathematical functions2. Less data than a pixel-by-pixel
shape3. Resolution independent:
no jagged or distorted image when scaled (also the same file size)
4. Good for logo, not good for photographic image
5. Macromedia FreeHand, Adobe illustrator, Corel Draw, QuarkXpress, etc.
6. Only Flash supports the format on the web
Raster (Bitmap) graphics1. Pixel-by-pixel format
2. Each pixel taking a set amount of memory
3. Resolution dependent: jagged or distorted image when scaled (also different file sizes)
4. Good for soft-edge and photographic image
5. Adobe Photoshop, PaintShop Pro, Corel Paint, etc.
6. Common browsers support jpeg and gif
Graphic Format
Vector-based graphics eps (used for both formats) wmf (used for both formats) ai svg …and more
Raster (Bitmap) graphics jpeg gif tiff bmp pict png …and more
Graphic Format for the WebOnly raster format (vector displayed
from Flash player)GIF, JPG & PNG
JPG (or JPEG) Compressed, Lossy compression Millions of colors Photographic images
PNG GIF + JPG features Non-lossy Old browsers may not support
Gif Compressed Non-lossy Transparency Animation 256 colors (8 bits) Icon or discrete
images
LightsMake sure that there is enough lightAvoid bright windows or light in the back
of the subjectIf you have only one light, do not place it
next to the camera (a flat picture), but place the lamp at an angle 20° – 40° to the right (or left) and 30° - 45° above the subject.
30° -40°
20° -45°
Side view
Top view
How to shoot: Video
Start to shoot early enough to have extra footage
Hold the camera steady (tripod)Zoom in/out slowly Do not overuse zoom in/outStay in focusShoot Low for Kids
http://desktopvideo.about.com/od/editing/ht/goodvideo_ro.htm
How to shoot: Still and Video Use Rule of thirds
http://photoinf.com/Golden_Mean/John_Longenecker/Rule_of_Thirds.htm
Do not cut natural cutoff lines of the body: neck, elbows, waist, knees and ankles.
Check the background http://www.atomiclearning.com/freerules.shtml
(watch all video clips in this page by clicking the hyperlinked words)
Camera ShotLength:
Long, Medium, Close-up, Extreme Close-up, http://www.youtube.com/watch?v=LvkgUXK_EvM
Transition cut, fade, dissolve, etc.
Angle Bird-eye view (establishing shot), High angle, Eye angle, Low
angle, etc. http://www.elementsofcinema.com/cinematography/camera-
angles.html• A high angle of view makes an object seem smaller, less significant, less in control
• A low angle of view makes an object larger, more powerful and in control.
VoicePlace microphone in appropriate distance
Not too close, not too far Maintain consistent distance
Leave at least three seconds of silence before and after recording
Easy to read and conversational scriptConsistent volume throughout a project
(Audacity)
http://www.articulate.com/rapid-elearning/13-more-tips-to-help-you-record-narration-like-the-pros/
Most importantly
Relax and don’t rush your words.
Practice reading the script. Create a conversational tone. Pretend like you’re talking to someone rather than just reading a script.
If you mess up, leave a noticeable pause and keep on going. It’s easy enough to cut the error out of the audio.
http://www.articulate.com/rapid-elearning/13-more-tips-to-help-you-record-narration-like-the-pros/
MY TIPS for youPrepare extra timeTest and practice hardware and software first
before seriously working to get familiar with them and check the outcomes Take pictures and see Take videos and watch Record audio and listen Put them together
Script everything beforehandNarrate separately (Audacity)
By Next TuesdayFind one good digital story (2-4 min.) and bring
to class. Storyboard
I want to see every single word for the digital story you will develop.
Some drawings for picture and video (stick figures are fine)
The format is up to you• Powerpoint (3 slides per page format)• Your own template (many available on the Internet)• Post-its (take pictures, but you need to type scripts)• etc.