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MODULE 2: SYNOPSIS WEEK 3 : IDEATION JOSHUA CHAN SVETLANA NAZARUK MARTINA WYLIE

Week 3 Journal Entry

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Virtual Environments University of Melbourne

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Page 1: Week 3 Journal Entry

MODULE 2: SYNOPSIS

WEEK 3 : IDEATION

JOSHUA CHANSVETLANA NAZARUKMARTINA WYLIE

Page 2: Week 3 Journal Entry

MAIN ORIGIONAL CONCEPT

The main concept these designs revolves around is the idea of branching out and connecting. This is why we have added this sketch design into both our designs, blending it with the other design ideas we include.

The idea of branches gives a feel of stability and protection for the user of the second skin. The branches also link to week 4’s lecture on how repetition is sometimes useful in the aesthetics of a design, in this case the repetition are the branches.

Page 3: Week 3 Journal Entry

Within this Practice design we are merging two ideas together. The tree branch idea and the leaf. With these two combined the whole design could possibly become a design simi-lar to the function of an entire tree.

We combined these ideas together and made the design bulkier, giving the second skin more volume.

DESIGN 1: SHRIVELLED LEAF +BRANCHES

Origional sketch concept of leaf design

Developed sketch-es of leaf consept, merging with the tree branch concept

Page 4: Week 3 Journal Entry

The idea of repetition within the design and the curvature of a shrivelled up leaf is kept.

The fragile physique of the left structure is intact within this design to represent the fragility of one’s personal space, and how easily that space is able to be invad-ed.

ELEVATION VIEWS OF DESIGN

The edges of this design are cirved to expand on the idea of a crinkled up leaf, and how it’s edges are usually not smooth

Page 5: Week 3 Journal Entry

DESIGN OUTCOME

Image of Rhino line render of the design with out the human mesh

The process of the design was not too long but we did take this week’s reading on “Surfaces that can be built from paper” about building curved surfaces with multiple flat planes into consider-ation.

This was done by cutting the de-sign into a desired slightly organic shape from cutting the form with mostly slices.

Page 6: Week 3 Journal Entry

The concept of creating the second skin as an extension of the backbone was thought about due to the fact that we become more vulnerable at the back as our eyes are focused in the front.

We tend to be more aware of the situ-ation when people approach face-on which raises our cautiousness on the personal space intruder.

However, we are less likely to take notice of people coming from the back, reduc-ing our alertness to our personal space outside of our visible boundary.

There was the initial idea of extracting the exter-nal spine into a more 3D shape, which looked like bulging spinal bones at the back of the person.

DESIGN 2:EXTERNAL SKELETON + SECTIONS

Origional sketch concept of skeleton design

Page 7: Week 3 Journal Entry

A strong feature of the spine ex-tension is a sharp tarantula feature which is named “God’s hand” It acts as a “four finger” hand that aims to create the eye threatening effect to warn intruders about the con-sequence of entering the person’s personal space from behind.

In order to incorporate the system of inter-locking pieces into the idea of external skeleton, a spinal extension was created.

Inspired by the 3D dinosaur model, the team figured that the extension of the spine could mimic the skeleton structure of the dinosaur by adding in sharp pointy ribs onto the prototype in order to length-en the body to defend the space around the entire back of the person

Larger “rib” pieces to stable the second skin onto the body, specif-ically pieces around the neck and the hips

DESIGN DESCRIPTIONS

Page 8: Week 3 Journal Entry

DESIGN OUTCOME