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Delia School of Canada Summer Program Outline IT – Web 2.0 Instructor: Lindsay Postma Date: July 4 to 29, 2011

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Page 1: Web 2.0 lesson plans 2011lindsaykeefes-teachingportfolio.weebly.com/uploads/... · Title: Microsoft Word - Web 2.0 lesson plans 2011.docx Author: Lindsay Keefe Created Date: 11/4/2012

Delia School of Canada Summer Program Outline

IT – Web 2.0

Instructor: Lindsay Postma

Date: July 4 to 29, 2011

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INTRODUCTION This course will…brief description.

Areas of Focus

Area Description

Week  1  1. Intro to the Web 2. Microsoft

Publisher 3. PowerPoint

• "Welcome to the Web" is an interactive set of web pages which can be used to teach children about the Internet.

• Student will create students create calendars using Publisher. • Students will use Photoshop to edit photos using basic

commands • Students will create e-books using Powerpoint.

Week  2  1. Filming and

Editing 2. HTML 3. Typing Tutorial

• Students will create their own advertisements and edit them using Windows Movie Maker.

• Students will work independently using an HTML tutorial to create simple web pages from notepad.

• Based on student interest students will explore and choose an online typing tutorial to practice their typing skills.

Week  3  1. Flash 2. Wordle 3. Dreamweaver 4. Inkscape

• Teacher led Flash tutorial – students will use this knowledge to create their own flash animation.

• Student’s will use Wordle an online application to create their own posters, which they can later use in their website.

• Teacher led lesson to set up the files and structure of their websites using Dreamweaver.

• Students will begin exploring Inkscape.

Week  4  1. Inkscape 2. Dreamweaver 3. Web Scavenger

Hunt

• Students will create their own original graphics using Inkscape to make their own t-shirt.

• Using Dreamweaver students will create their own website. • To practice and enhance online search skills students will

complete the Scavenger Hunt.

 

 

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Web  2.0  Summer  2011  

By:  Lindsay  Postma  

Day  1:  Microsoft  Work/Internet  Explorer  1) Students  will  use  Microsoft  Word  to  type  out  things  they  want  to  do  in  this  course.  The  teacher  

will  collect  these  (once  printed)  and  use  them  to  further  develop  the  direction  of  the  course  program.  

2) Online  Tutorial:  Student’s  will  work  independently  on  this  online  tutorial  and  complete  the  accompanying  worksheets.  Once  completed  students  will  complete  the  final  challenge  using  the  codes  and  information  they  collected  throughout  the  tutorial.  

www.teachingideas.co.uk/welcome/start.htm  

"Welcome to the Web" is an interactive set of web pages which can be used to teach children (and adults) about the Internet. They can be used in the classroom / computer room and children are welcome to explore them as they wish (although they have been designed to use in sequence).

The resources are in split into seven sections:

1. The  Beginning  -­‐  explains  how  to  use  the  site.    2. Getting  Started  Online  -­‐  teaches  children  about  the  basic  concepts  involved  in  the  Internet  

(World  Wide  Web,  Hyperlinks,  Back  button  etc).  This  introductory  lesson  also  gives  valuable  practice  in  visiting  and  navigating  around  web  sites.    

3. Staying  Safe  -­‐  encourages  pupils  to  keep  themselves  safe  online  by  following  the  SMART  rules.  Also  tests  their  understanding  using  interactive  activities  and  fun  quizzes.    

4. Using  Your  Browser  -­‐  helps  people  to  learn  more  about  their  web  browsers...  what  are  the  different  features  and  how  are  they  used?    

5. Searching  Online  -­‐  teaches  children  how  to  search  effectively,  and  keep  themselves  safe  when  doing  so.  Also  identifies  search  engines  which  are  particularly  suitable  for  children  to  use.    

6. Trying  Top  Tricks  -­‐  finding  information  on  the  net  is  great,  but  it  is  also  important  to  know  how  that  information  can  be  used.  This  section  explains  about  printing,  using  the  Find  tool  to  locate  specific  information  within  web  pages,  copying  and  pasting  text,  and  saving  images  from  the  web.  Also  includes  information  about  copyright  and  why  it  is  important  to  credit  others  when  you  use  their  work.    

7. The  Welcome  to  the  Web  Challenge  -­‐  When  the  children  have  completed  all  of  the  sections  of  Welcome  to  the  Web,  they  can  complete  this  exciting  challenge.  It  requires  them  to  use  all  of  the  skills  which  they  have  learnt  to  catch  the  creator  of  a  destructive  computer  virus!    

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When visitors complete the challenge, they are able to print a personalised certificate to show their competence in using the Internet.

 

Each section (except the Challenge) has worksheets which, although not compulsory, can be used to direct children's attention to important parts of the resources, and to test their knowledge. The worksheets can be downloaded when you start each section. Teachers can download the entire set of worksheets here.

The answers are not included with the worksheets. It would be advisable that any teachers wishing to use the resources with children, use them before the lesson (and thus work out the answers for themselves beforehand!).

 

Day  2:  Microsoft  Publisher  1) Introduction  to  Microsoft  Publisher:  Calendar  

Time:    2  hrs  2) Students  will  open  a  blank  calendar.  

Expectations:    • insert/design  their  own  background.  (how  to  import  own  design  from  paint  or  

photoshop)  • Change  the  font/colours  • Insert  clipart/images  • Write  in  special  dates/events  • Students  who  finish  early  (grade  8  students)  may  continue  creating  a  calendar  for  the  

entire  year.  • Save  calendars  to  USB.  • Print  Calendars  

3) Photoshop  Time:  1  hr  Students  will  open  a  photographs  and  use  the  fill  function  to  make  Andy  Warhol  style  artwork  

-­‐ Types  of  photos  (landscape  with  background,  foreground  and  central  object;  portrait;  free  choice).  

Day  3:  Introduction  to  PowerPoint  and  Menus  1) Introduction  to  PowerPoint.    

Time:  2  hrs.  • Using  the  LCD  projector  the  teacher  will  show  examples  of  E-­‐books  online  as  well  as  a  

teacher  made  sample.    This  is  going  to  be  the  final  end  of  product.  

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2) Tutorial:  Students  will  create  slides  for  each  of  the  topics  listed  below  for  their  own  reference.  • How  to  add  slides  • How  to  add  text.  Change  font,  colour.  • How  to  add  clipart.  • How  to  do  custom  animation:  for  clipart,  text,  slide  transitions.  • How  to  do  hyperlinks.  • How  to  use  hyperlinks  to  jump  to  secret  pages.  • How  to  add  sound/narration.  • Searching  the  web  for  sound  files  and  clipart.  

3) Students  can  use  the  remainder  of  the  time  to  explore  and  practice  using  the  different  elements  of  PowerPoint.  

4) E-­‐book:  Using  their  knowledge  from  the  tutorial  students  will  have  the  remainder  of  the  week  to  create  their  own  e-­‐book.  Teacher  will  show  an  example.  Students  may  choose  to  use  other  programs  to  create  images  for  their  e-­‐book,  record  audio,  or  upload  photo  or  video.  

Day  4/5/6:  E-­‐book/PowerPoint  E-­‐book  Expectations:  

• 8-­‐12  slides  • Topic  kids  want  to  interact  with.  E.g.  Fairy  tale  or  nursery  rhyme  • Custom  animations  e.g.  page  turning  • Hyperlinks  • Voice  narration/sound    • Action  buttons:  “Auto  shapes”  -­‐>  action  buttons  • Can  create  own  image  and  hyperlink  it  to  go  to  next  page.  • use  hyperlinks  to  jump  to  “secret”  pages.  • Save  as  .pps    this  will  allow  it  to  run  as  a  slideshow  (other  people  cannot  change/edit  the  slides)  • Looking  for  application  of  technology  in  a  creative  way.  

When  e-­‐books  are  complete,  students  will  run  the  slideshow  and  share  it  with  the  class.  E-­‐books  can  be  burnt  to  CD  so  students  can  take  it  home  and  share  with  their  parents.  

 

(Monday  –  week  2)    

Day  6:  E-­‐books,  Etc.  Students  will  finish  E-­‐books  and  Menus.  

For  students  who  are  finished,  allow  them  to  present  their  finished  products  to  the  class  on  the  LCD  projector.  

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For  students  who  are  finished:  They  will  work  independently  on  an  HTML  Tutorial  from  www.goodellgroup.com/tutorial    Make  sure  they  save  the  notepad  or  word  file  as  .html  

Print  the  tutorial  in  advance  and  give  students  a  package  to  work  from.  Students  will  use  their  Internet  Browser  and  Notepad  to  work  on  the  tutorial.  

After  students  present  their  e-­‐books  give  them  feedback  on  how  they  could  improve.  I  found  students  appreciated  the  feedback  and  were  excited  to  find  ways  to  make  their  e-­‐books  better.  

Day  7:  Filming  and  Editing  First  30  minutes:  Finish  E-­‐books  and  share  with  class  even  if  incomplete.  

Introduce  students  to  Window’s  Movie  Maker:  (student’s  already  knew  how  to  use  Movie  Maker  so  we  spent  20  minutes  using  the  programs  “samples”  and  reviewing  how  to  edit  video.)  

Have  students  open  a  sample  movie  and  set  the  bottom  window  to  “Time  Line”.    Using  the  menu  have  students  edit  the  video  by  adding  text  (title,  words  during  the  video,  and  closing  credits),  sound,  and  any  other  things  they  think  of.  

Next  students  will  independently  or  in  small  groups  of  2  or  3  create  their  own  television  advertisement.  

Expectations  for  Advertisement:  • Choose  a  product  they  wish  to  sell.  • Write  a  script.  Practice.  • Must  be  1  minute  long  (or  longer).  • With  Video  camera’s  students  will  record  their  advertisement  and  upload  on  the  computer.    • Save  As:  • Edit  the  video  with  text  and  music.  • Present  to  the  class.  

 

Day  8:  Filming  and  Editing  Students  will  Film  their  advertisements  today  and  start  the  editing  process.  Next  year:  instead  of  making  advertisement  have  them  make  a  “fashion”  video  of  what  they  are  wearing.    

Day  9:  Filming  and  Editing  Students  will  finish  filming  and  work  on  editing  their  advertisements  today.    

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Day  10:    Students  are  almost  finished  so  they  will  have  an  hour  to  finish  up.  Student  will  then  share  their  videos  with  the  class  on  the  LCD  projector  (30  minutes).  Students  who  are  not  finished  can  have  the  remainder  of  the  class  to  work  on  their  video  editing.  Students  who  are  finished  can  work  on:  HTML  tutorial  –  once  the  tutorial  is  finished  they  can  use  it  to  create  their  own  webpage.  Practice  typing  tutorials.  www.powertyping.com  www.sense-­‐lang.org/typing/  www.nimblefingers.com/    Free  time.    Next  week:  Flash  and  Dreamweaver.    

(Monday  –  week  3)    

Day  11:  Flash  (this  could  be  broken  down  over  two  days  to  give  students  more  time.)  

Students  will  follow  along  in  a  flash  tutorial.  

Introduction  to  Flash:  Screen  basics  

Step  by  step  tutorials  for:  morphing  with  shape  tween;  morphing  texts;  morphing  bitmaps;  motion  animation;  animating  along  a  path;  frame  by  frame  animation.  

After  each  mini  tutorial  student’s  will  apply  their  knowledge  and  create  their  own.  

 

 

Day  12:  Flash  and  Wordle  Show  students  how  to  create  moving  circles  with  letters  on  it.  Using  a  variety  of  layers:  

1) In  frame  1  draw  a  circle  with  the  letter  A  on  it.    (Name  Layer  as  “A”)  2) Insert  Keyframe  in  Frame  10.  3) Right  click  Frame  1  and  add  Motion  Tween.  4) Insert  Keyframe  in  Frame  20.  5) Right  click  Frame  10  and  add  Motion  Tween.  

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6) Move  the  circle  to  a  new  location.  7) Insert  Keyframe  in  Frame  30.  8) Right  click  Frame  20  and  add  Motion  Tween.  9) Move  the  circle  to  a  new  location.  10) Keep  going  for  about  100  frames.  11) On  the  last  frame  put  your  circle  in  the  middle  left  hand  side  of  the  stage.  This  will  be  the  first  

letter  in  your  sequence.  12) Make  a  New  Layer  called  “B”.  Repeat  steps  1-­‐10.  Place  the  letter  “B”  beside  the  letter  A  in  the  

last  frame.  This  is  the  second  letter  in  your  sequence.  13) Repeat  steps  for  C,D,E,F,  G…  14) You  may  have  as  many  letters  as  you  want.  Change  the  colours,  size,  rotate,  flip,  skew,  etc.  15) Students  may  want  to  use  the  letters  of  their  names.  

Also  show  students  how  to  use  Properties  at  the  bottom  to  change  the  size  of  the  Stage  and  background  colour.  

Wordle  After  recess  introduce:    www.wordle.net  This  is  a  Web2.0  application.  Suggest  to  students  that  they  write  their  text  in  Microsoft  Word  because  it  can  be  easily  lost  in  Wordle  if  you  make  a  mistake.  Students  may  print  their  creations.  

Day  13:  Dreamweaver  Introduction  to  Dreamweaver.  

• Following  the  tutorial  lead  students  step  by  step  to  set  up  their  webpage.  

 

Day  14:  Dreamweaver  • Student’s  begin  to  edit  and  add  information  to  their  webpage  

Day  15:  Inkscape  Student’s  explore  Inkscape  and  create  their  own  original  design  for  their  t-­‐shirts  

 

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 (Monday  –  week  4)      

Day  16:  Inkscape  Student’s  continue  to  explore  Inkscape  and  finish  designs  for  their  t-­‐shirts  

• Teacher  brings  in  iron/iron  board  and  provides  iron  on  transfers.  • Students  will  create  their  t-­‐shirts  today  

Day  17:  Dreamweaver  Students  will  continue  to  work  on  their  websites.  

Day  18:  Scavenger  Hunt/Dreamweaver  • For  the  first  half  of  class  students  will  complete  the  online  scavenger  hunt.  The  purpose  of  this  

activity  to  teach  students  how  to  effectively  search  the  web.  

Dreamweaver:  

• Students  will  take  the  time  to  include  photos  and  type  information  into  their  websites.  • Students  must  make  sure  all  links  work  • Students  who  finish  early:  Have  these  student’s  use  their  knowledge  from  their  tutorial  to  add  

more  pages,  change  fonts,  and  explore  the  program  further.  • Encourage  students  to  find  online  tutorials  to  help  them  add  new  aspects  to  their  website.  

Day  19:  Scavenger  Hunt/Dreamweaver  • For  the  first  half  of  class  students  will  finish  the  scavenger  hunt.    

Dreamweaver:  

• Students  will  take  the  time  to  include  photos  and  type  information  into  their  websites.  • Students  must  make  sure  all  links  work  • Students  who  finish  early:  Have  these  student’s  use  their  knowledge  from  their  tutorial  to  add  

more  pages,  change  fonts,  and  explore  the  program  further.  • Encourage  students  to  find  online  tutorials  to  help  them  add  new  aspects  to  their  website.  

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Day  20:  Share  Websites  Students  will  share  their  website  with  the  class.  

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Flash Tutorial

Morphing Effect (Shape Tween)

 Figure  1  Draw  a  Circle  in  Frame  1

 Figure  2  Insert  a  Blank  Keyframe

 Figure  3  Draw  a  square  in  frame  10

 Figure  4  Select  Frame  1

 Figure  5  In  Properties  change  Tween  to  Shape

1. Draw a circle in Frame 1. 2. Insert a blank keyframe in Frame 10 (right-click that frame and select

“insert blank keyframe”) 3. Draw a square in Frame 10. (sizes and colour and position do not matter

as long as they are in the same layer). 4. Select Frame 1. At the bottom where it says Properties Inspector (or

Window > Properties) and change tween to Shape. (The Frame colour changes to green when Shape tween is used).

5. Hit “Enter”

Shape Tween Continued

• Draw a shape at frame 1. (Try a simple shape, like a heart.) • Insert a blank keyframe at frame 30 in the Timeline. Draw another shape (like

 

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a star) in a different color at frame 30. The two shapes should be on the same layer. Click on the area between the two frames in the Timeline. The area will turn black.

• Now, open the Frames panel and choose Shape Tween. A light green bar with a solid arrow will appear between the two frames. When you scrub back and forth in the Timeline, the heart morphs to the star, and changes color.

 

 

 

 

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Morphing Texts

Original text unbroken. Select the text and break it apart.

The text will be broken into letters.

Break it apart again to make it work.

1. Using the text box type your text in Frame 1. 2. Highlight/select the box of text. 3. Select Modify > Break Apart (the letters will be surrounded by boxes) 4. Select Modify > Break Apart again (the boxes disappear) 5. Insert a blank keyframe in Frame 10 (right-click that frame and select

“insert blank keyframe”) 6. Write your new text in Frame 10. 7. Select Frame 1. At the bottom where it says Properties Inspector (or

Window > Properties) and change tween to Shape. (The Frame colour changes to green when Shape tween is used).

8. Hit “Enter”

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Morphing Bitmaps (images)

Select your image on the stage. Draft vector version.

1. Insert your image into Frame 1. 2. Select Modify > Bitmap > Trace Bitmap. 3. Insert a blank keyframe in Frame 10 (right-click that frame and select

“insert blank keyframe”) 4. Insert a different image in Frame 10. 5. Select Frame 1. At the bottom where it says Properties Inspector (or

Window > Properties) and change tween to Shape. (The Frame colour changes to green when Shape tween is used).

6. Hit “Enter”

Motion Animation (Motion Tween)

1. Create a symbol or pull one out of the Library onto a new layer on frame 1. (right click on an image you drew and select Convert to Symbol...)

2. Insert a keyframe at frame 30. This will keep the symbol on frame 30. 3. At Frame 20, modify the symbol by changing the position, scale, rotation,

and alpha. (Use the Effects panel for the alpha). Select the area between the frames on the timeline and it will turn black.

4. Open the Frames Panel and choose Motion Tween. A light blue bar with a solid arrow will appear between the two frames. When you scrub back and forth in the Timeline, the symbol will move, scale, rotate and the alpha will change.

Motion Tween has other options. You can choose the direction of the rotation from the pull-down menu in the Frames Panel and have the tween automatically rotate the object the number of times you specify.

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Animations can be reused. For example, let's say you create an animation in a movie symbol of a bouncing ball. You could pull that ball out of the Library as many times as your computer can handle. You can put them all on independent layers, animate the position, scale, tint, alpha, etc.

Animating along a Path

Let's say you want a small airplane to follow a path from the ground up to the clouds.

1. Create a symbol of a little airplane. (Find one in clipart) 2. Drag the symbol out onto the stage. You may want to add a runway and

some clouds in the sky to make your animation more complete. 3. Select the airplane layer and from the Insert menu, choose Timeline >

Motion Guide. This creates a new layer called a Guide Layer on top of the airplane layer.

4. Insert another keyframe in the Guide: airplane layer at the point where you want the motion to stop.

5. Using the Pencil tool, draw a curve that you want the airplane to follow from the runway to the clouds. (It won't show up in the movie)

6. Select the first keyframe in the airplane layer. Select the Arrow tool and move the airplane to the beginning of the curve.

7. Now select the last keyframe. Move the airplane along the curve to the end of the curve.

8. Double-click the first keyframe to open the Frame panel. Choose Motion from the Tweening menu and check Snap (snaps the registration point to the path).

9. Scrub along the Timeline, and the airplane will follow the curve from first to last frame.

Frame by Frame Animation

This is the most file-size intensive method, but sometimes it's the only way to get the effect you want. You can turn on a nifty feature called Onion Skinning to see surrounding frames so you can more accurately draw your frame.

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Figure  6  Make  sure  each  Frame  is"keyframed":  black  dot  in  each  Frame

1. In frame one, draw a smiley face but with no mouth. (We'll add it in a minute.)

2. In frame four or five, from the Insert menu, choose Keyframe. This copies the smiley face from frame one through frame four or five. (Highlight all the frames, right click and select Convert to Keyframes)

3. Insert a new layer above the smiley face layer. You can call it "mouth." (Highlight the number of frames you want the animation to appear in and right click and select Convert to Keyframes).

4. Draw the smiley mouth on the smiley face. 5. Click on the Onion Skin icon from the options under the Timeline. You will

see a faded version of the first frame. 6. In frame two, draw another mouth on top of the faded version of frame

one. Make the curve of the mouth a little straighter.

7. Continue to do this for another few frames. 8. Turn off the Onion Skin button. 9. Now scrub through your animation. The smiley face loses its smile… oh, too

bad!

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• Other options: birds flying, an apple falling off a tree.

Bouncing Balls:

Name your Layer “A”

Select Frame 1 – draw a circle with the letter A.

Select Frame 10 – insert Keyframe.

Select frame 1 – insert motion tween

Select frame 20 insert keyframe

Select frame 10 – insert motion tween

Select frame 30 insert keyframe

Select frame 20 – insert motion tween

*In each frame move your circle with the letter A to a new location.

Your last frame can be 60 or later. In your last frame put your circle on the left hand side of the stage.

Make a new layer named “B”. Repeat the same process. In the last frame put the “B” circle to the right hand side of the letter “A”.

*Repeat for C, D, E, F, G

Now you can go back to “Modify” > Transform – and rotate/skew/flip/change size, etc to the balls at each frame.

Note: the selected frames do not have to be in increments of 10. Add variation.

You may wish to have students do the letters of their names instead of the alphabet.

Once completed you will see all your balls bouncing around the stage and finish in a linear order spelling out the alphabet or your name!

 

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Using  Dreamweaver  

Remember  to  Save  often!    At  various  stages,  have  students  select  “Code”  view  to  look  at  the  HTML  format  and  notice  changes  that  were  made.  Do  they  see  similarities  to  what  they  did  using  the  HTML  tutorial  earlier?  

Ø Open  Dreamweaver  Ø Create  New  >  DreamWeaver  Site  >  type:  “My  First  Website”  >delete  second  box  >  NEXT  

>  No,  next  >  select  first  choice,  store  files  on  usb  >>  click  on  Create  New  Folder  and  name  it  website,  next  >  None,  next  >  Done  

Ø Create  from  Samples  >  Starter  Pages  >  Page  Designs  (CSS)  and  Two-­‐Column  Left  Nav  >  Create  

Ø Save:  index.html  >  copy  

Ø    Select  this  arrow  and  click  on  Make  Template  (selection  1)  >  save  as  master  >  save  >  yes    (these  files  are  saved  in  the  right  hand  side  panel  under  Files.  

Ø In  Master.DWT:  click  on  Code  view:    

Ø  

Where  it  says:  “Untitled  Document”  change  to  title  of  Website:  All  About  Me    

Ø Then  File:  Save  Ø Highlight  “breadcrumb/breadcrumb/breadcrumb/”  >    Click  on  Templates  icon  again.  >  

select  Editable  Region  from  drop  down  menu  >  EditRegion1  Ø Highlight  “Page  Name”  and  do  the  same  >  EditRegion  2  Ø Highlight  everything  in  “Feature  Title  Box”  including  picture  >  EditRegion  3  Ø Repeat  for  Story  Title  boxes  (EditRegion  4/5)    Ø Change  sight  name  to:  All  About  Me  Ø Change  global  links  to:  About  Me/Site  Map/Contact  –  delete  the  rest  Ø Delete  Search  box  Ø Change  Section  Links  to:  Friends/Family/School/Pets/Favourite  Websites  –  delete  the  

rest  

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Ø Delete  Related  Links  Ø Delete  advertising  box  and  Headlines  box  Ø Delete  44  box  and  Privacy  Policy  (bottom  links  need  to  match  the  top).  Ø File  >  Save  >  ok  Ø Close    inner  window  (x)  Ø Double  click  on  Index  from  panel  on  right  hand  side.  Ø If  index  is  not  showing  the  changes  then,  >  click  on  ASSETS  on  the  right  hand  side  panel  

Ø  Ø Click  on  “Templates”  the  second  icon  from  the  bottom  >  click  and  drag  “master”  on  to  

middle  of  screen.  Ø Select  dropdown  menu  and  choose  “nowhere”  >  ok  Ø Return  to  File  on  right  hand  side  panel.  

 

Ø Now,  delete  breadcrumbs  and  type  HOME  >    highlight  HOME  >  click  target  at  bottom  of  screen  next  to  Link    

Ø    

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Ø Click  and  drag  this  target  to  “index.html”  on  right  hand  panel    

1. Right  click  in  the  blank  space  in  the  file  box  on  the  right  hand  side  >  New  File  >  about.html  >  click  on  “master.dwt”  tab  or  file  in  right  hand  panel  >  Highlight  About  Me  under  the  title.    

2. Click  target  at  bottom  of  page  and  drag  to  about.html    

3. (repeat  for  About  Me  at  bottom  of  page)    

4. Repeat  steps  1-­‐3  for    Site  Map  (sitemap.html)  and  Contact  (contact.html)    Note:  Still  in  master.dwt  

1. Right  click  in  File  box  on  right  panel  and  make  a  New  Folder  >  name  it  “Family”  2. Right  click  folder  “Family”  >  select  New  File  >  name  it:  family.html  3. Highlight  “Family”  in  master.dwt  >  click  target  and  drag  to  family.html  4. Repeat  for  Friends,  School,  Pets,  and    Favourite  Websites  5. Close  Master  Template  >  save  changes  YES  >  update  >  close  6. Close  Index.html  page  

Putting  Templates  on  each  page:  

Open:  about.html  on  right  hand  panel  

Select  Assets  >  Templates  (2nd  from  bottom  icon)  >  click  and  drag  master  to  center  of  screen  >  File  >  Save  >  close  about.html  

Repeat  for  sitemap.html,  contact.html,  family.html,  friends.html,  school.html,  pets.html,  favwebsites.html  

Structure  Complete!  

 

 

Breadcrumbs:  

Ø Select  about.html  from  right  hand  panel  >  delete  the  breadcrumbs  and  type:  HOME...  About  Me        

Note:  can  also  do:    >    /    |  (shift  and  backslash)  

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Ø Then,  highlight  HOME  and  click  on  target  at  bottom  and  drag  to  index.html  Ø Highlight  About  Me  and  click  on  target  and  drag  to  about.html  Ø Repeat  for:  Site  Map  and  Contact,  Family,  Friends,  School,  Pets  

NOW  YOU  CAN  FILL  IN  THE  INFORMATION!  

 

Bells  and  Whistles:  

Changing  Background  Colour:  

Ø Open  master.dwt  Ø In  right  hand  panel  click  on  the  drop  down  menu  for  CSS  and  All  tab  at  the  top  Ø Click  on  “body”  just  underneath  Ø In  the  bottom  box  with  blue  text  >  click  on  Add  Property  >  drop  down  menu  select  

background  –  colour  >  choose  colour  from  small  box  beside  or  click  on  colour  wheel  (but  may  not  work  on  all  browsers)  Note:  pick  a  colour  safe  colour,  bright  colours  make  it  difficult  to  read  on.  

Ø Background  –  image  (if  keen)  

 

Changing  Fonts:  

• Change  Font:  master.dwt  •  for  “Site  Name”  >>>  highlight  text  to  be  changed:  from  CSS  Styles  (current)  click  on  

font-­‐family  and  drop  down  menu  in  the  properties  for  “h1”  on  right  hand  side  of  panel  and  choose  font.  

• For  font  colour/size  do  the  same  and  select  colour  from  colour  

 

Change  background  colours  for  selected  boxes:    

• Highlight  the  text  and  select  Add  Property  and  choose  “background-­‐color”  

To  change  colour  of  links:  

• Select  CSS  styles  (All)    • +2col_lefnav.css  (make  sure  it’s  open)  • Select:  a:link,a:visited,a:hover    • Then  go  down  to  colour  box  and  select  colour  

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• To  change  font:  click  on  Add  Property  and  select  “font-­‐family”  and  choose  font  • In  the  same  spot  you  can  select:  a:hover  (when  your  mouse  goes  over  the  hyperlink  it  

appears  as  underlined).  Here  you  can  change  the  colour  when  the  mouse  go  overs  the  hyperlink:  Add  Property:  choose  “color”  and  then  pick  colour  you  want.  

 

*                 *       *       *       *  

For  Images:  

Ø Make  a  new  folder  in  the  right  hand    panel  called  “images”  Ø My  computer  >  open  “website”  from  USB  and  open  “images”  –  all  images  are  to  be  

saved  here.  

 

Gimp  2:  

• From  image  folder  in  my  computer/usb  >  right  click  “edit  with  Gimp”  • Scale  image  to  same  size  as  in  Dreamweaver  (to  fit  280x200):  Image  tab  >  Scale  Image  • Zoom  to  100%  

 

• Save  as:  >select  by  file  type:    • image  as  GIF  image  (for  small  files)  >  logos/few  colours  • JPEG  image  for  photos  of  people  or  bigger  files  >  save  >  reduce  Quality  until  File  Size  is  

around  50kB  (less  than  60).