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Wearable Haptic Pneumatic Device for Creating the Illusion of Lateral Motion on the Arm Weicheng Wu and Heather Culbertson Abstract— This paper presents the design of a novel haptic wearable device capable of creating the illusion of a continuous lateral motion on the forearm to mimic a stroking gesture commonly used in social touch. The device is composed of a fabric sleeve with a linear array of thermoplastic pneumatic actuators. The actuators are sequentially inflated and deflated, carefully controlling the amount of inflation of each actuator using an electronic pressure regulator. The travelling wave of pressure up the arm creates the illusion of lateral motion, even though no physical lateral motion occurs. We evaluate the device in a human-subject study to determine the optimal actuation parameters that create the most continuous and pleasant sensation. The results of the study indicate that short inflation times create a more continuous and pleasant sensation, but the pressure change during inflation does not affect continuity and pleasantness. I. MOTIVATION For decades, long-distance virtual communication has been limited to visual and auditory interactions. Limits in hardware and technology have prevented designers from providing fully immersive multi-sensory feedback in virtual reality (VR) or standard human-computer interaction (HCI) scenarios [1]. However, touch feedback can play a vital role in building a virtual world and increasing realism by matching the sensory feedback received when an individual interacts with people and objects in the physical world. Touch goes beyond just providing information about objects in the environment; it also conveys significant emotional information and is an important component of interpersonal communication [2]. For example, when your parents hold your hand and tell you that they love you, the temperature of their touch and reassuring pressure from their hand does just as much to convey their love as their words. These physical interactions make people feel more involved with the outside world or other individuals, since humans express a large range of emotions through touch [3]. However, most virtual communication systems lack the ability to recreate these rich, expressive touch signals [4]. As shown in [5], the potential areas of social touch cover a wide range of the body, depending on the social bond between the individuals. To match the complexity and realism of these social touch gestures, we argue that the haptic output device must be wearable and located on a part of the body where social touch is appropriate and commonly W. Wu is with the Department of Aerospace and Mechanical Engineering, University of Southern California, Los Angeles, CA 90089 USA. (email: [email protected]) H. Culbertson is with the Departments of Computer Science and Aerospace and Mechanical Engineering, University of Southern California, Los Angeles, CA 90089 USA. (email: [email protected]) Fig. 1. Full pneumatic sleeve system. (top) Sleeve worn on the arm. (bottom) Linear array of actuators. Color added to highlight 50% overlap between adjacent actuators. encountered. Pacchierotti et al. created a set of guidelines for creating wearable haptic devices for the hand [6], many of which can also be applied to devices worn on other parts of the body. Key guideline which must be considered are the device’s form factor, weight, comfort when worn, and degree to which it impairs normal movement. There are several commercially-available wearable haptic devices on the market today that can display touch feedback to large areas of the body. The Rapture Vest, is an upper- body suit which provides point feedback through 8 actuators on the front body, 4 on each side [7]. A more advanced product is the whole-body Teslasuit, which consists of 60 actuators and 10 position sensors [8]. Teslasuit stimulates the sensory nerves when the current passes through the body by means of electrodes applied to the skin. This electro- cutaneous feedback produces sensations that can vary from barely perceivable to highly unpleasant [9]. Researchers have also created large scale wearable haptic devices using arrays of vibration actuators [10]–[12]. Although these wearable devices can display a wide range of haptic cues to different parts of the body, one limitation they share is an inability to provide sensations that realistically mimic real-world touch cues. This realism is especially important when creating a device to match the emotional richness of social touch. The motions used in social touch vary widely and can include gestures such as strokes, pokes, pats, and

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Page 1: Wearable Haptic Pneumatic Device for Creating the Illusion ......Illusion of Lateral Motion on the Arm Weicheng Wu and Heather Culbertson Abstract—This paper presents the design

Wearable Haptic Pneumatic Device for Creating theIllusion of Lateral Motion on the Arm

Weicheng Wu and Heather Culbertson

Abstract— This paper presents the design of a novel hapticwearable device capable of creating the illusion of a continuouslateral motion on the forearm to mimic a stroking gesturecommonly used in social touch. The device is composed of afabric sleeve with a linear array of thermoplastic pneumaticactuators. The actuators are sequentially inflated and deflated,carefully controlling the amount of inflation of each actuatorusing an electronic pressure regulator. The travelling wave ofpressure up the arm creates the illusion of lateral motion,even though no physical lateral motion occurs. We evaluatethe device in a human-subject study to determine the optimalactuation parameters that create the most continuous andpleasant sensation. The results of the study indicate thatshort inflation times create a more continuous and pleasantsensation, but the pressure change during inflation does notaffect continuity and pleasantness.

I. MOTIVATION

For decades, long-distance virtual communication hasbeen limited to visual and auditory interactions. Limits inhardware and technology have prevented designers fromproviding fully immersive multi-sensory feedback in virtualreality (VR) or standard human-computer interaction (HCI)scenarios [1]. However, touch feedback can play a vitalrole in building a virtual world and increasing realism bymatching the sensory feedback received when an individualinteracts with people and objects in the physical world.Touch goes beyond just providing information about objectsin the environment; it also conveys significant emotionalinformation and is an important component of interpersonalcommunication [2]. For example, when your parents holdyour hand and tell you that they love you, the temperatureof their touch and reassuring pressure from their hand doesjust as much to convey their love as their words. Thesephysical interactions make people feel more involved withthe outside world or other individuals, since humans expressa large range of emotions through touch [3]. However, mostvirtual communication systems lack the ability to recreatethese rich, expressive touch signals [4].

As shown in [5], the potential areas of social touchcover a wide range of the body, depending on the socialbond between the individuals. To match the complexity andrealism of these social touch gestures, we argue that thehaptic output device must be wearable and located on a partof the body where social touch is appropriate and commonly

W. Wu is with the Department of Aerospace and Mechanical Engineering,University of Southern California, Los Angeles, CA 90089 USA. (email:[email protected])

H. Culbertson is with the Departments of Computer Science andAerospace and Mechanical Engineering, University of Southern California,Los Angeles, CA 90089 USA. (email: [email protected])

Fig. 1. Full pneumatic sleeve system. (top) Sleeve worn on the arm.(bottom) Linear array of actuators. Color added to highlight 50% overlapbetween adjacent actuators.

encountered. Pacchierotti et al. created a set of guidelines forcreating wearable haptic devices for the hand [6], many ofwhich can also be applied to devices worn on other parts ofthe body. Key guideline which must be considered are thedevice’s form factor, weight, comfort when worn, and degreeto which it impairs normal movement.

There are several commercially-available wearable hapticdevices on the market today that can display touch feedbackto large areas of the body. The Rapture Vest, is an upper-body suit which provides point feedback through 8 actuatorson the front body, 4 on each side [7]. A more advancedproduct is the whole-body Teslasuit, which consists of 60actuators and 10 position sensors [8]. Teslasuit stimulatesthe sensory nerves when the current passes through the bodyby means of electrodes applied to the skin. This electro-cutaneous feedback produces sensations that can vary frombarely perceivable to highly unpleasant [9]. Researchers havealso created large scale wearable haptic devices using arraysof vibration actuators [10]–[12]. Although these wearabledevices can display a wide range of haptic cues to differentparts of the body, one limitation they share is an inability toprovide sensations that realistically mimic real-world touchcues. This realism is especially important when creating adevice to match the emotional richness of social touch.

The motions used in social touch vary widely andcan include gestures such as strokes, pokes, pats, and

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squeezes [13]. In this paper we focus on the creation ofa haptic device to display a stroking sensation because thisgesture can be used to convey a wide range of emotionsincluding love, sadness, and sympathy [13]. Many previoushaptic devices have been created for displaying a strokingsensation to a user. The simplest of these devices create astroking sensation using direct lateral mechanical stimulationof the skin using a servo motor [14], an air jet [15], or parallelbars moved using a shape memory alloy actuator [16].Moriyama et al. has also created a device for displaying thefeeling of multiple fingers along the arm [17]. A strokingsensation can also be created through the use of hapticillusions, which has many benefits, including the ability touse mechanically simpler devices with less hardware. Thisreduced hardware is especially important when designing awearable device. For example, vibration can be used to createthe illusion of motion across the skin [18], [19]. This illusionhas been used to create a stroking sensation in a haptic socialtouch device [20]. Recently, a new haptic illusion has beenexplored using sequential normal indentation to create thesensation of lateral motion in a social touch device [21]. Thisdevice was found to be both highly pleasant and continuous,but the actuator choice limits the scalability of the device.

This paper builds on the haptic illusion developed in [21],expanding on its utility through alternative hardware. Specif-ically, we create a wearable haptic device with pneumaticactuators with the goal of decreasing the device’s weight,improving motion impairment, and minimizing spacing be-tween actuators. In addition to the flexibility of the pneu-matic actuators increasing the wearability of the device,we hypothesize that the form of the actuators themselveswould increase the continuity and pleasantness over theprevious voice coil device. The voice coils provide only pointstimulation, whereas the pneumatic actuators are designedto provide a consistent pressure across their entire surfacearea. We hypothesize that the increased surface area of thepressure will increase the continuity and better mimic thefeeling of a handing moving across the arm. Furthermore, wepredict that the ability of the actuators to deform to the armwill increase the pleasantness of the interaction. Traditionalpneumatic actuators for haptic feedback are created usingsilicone. These actuators have been used to provide feedbackfor driving alerts [22], direction cues [23], and roboticsurgery [24], [25]. Researchers have also created hapticpneumatic actuators using inelastic thermoplastic [26], [27].

In this paper we present the design of a novel hapticwearable device for creating the illusion of lateral motionon the arm. The device, shown in Fig. 1, is comprised ofa linear array of thermoplastic pneumatic actuators, whichare sequentially inflated. Section II presents the design andcontrol of the device, and Section III evaluates the continuityand pleasantness of the stroking sensations created by thedevice in a human-subject study.

II. PNEUMATIC HAPTIC SLEEVE

The pneumatic haptic sleeve displays distributed pressurecues to a user’s arm. The device consists of six pneumatic

Fig. 2. Pneumatic actuator (top) deflated and (bottom) inflated. Inlet andoutlet tubing connections are shown on both sides.

actuators that are mounted in a linear array along a humanforearm. This paper discusses how the actuators can becontrolled to created the sensation of a lateral stroke alongthe arm. This section describes the design, manufacturing,and control of the pneumatic haptic sleeve.

A. Pneumatic Actuators

Because the device is wearable, it is important that theactuators themselves are lightweight, do not encumber themotion of the user, and are not noticeable when they arenot inflated. For these reasons, we chose to make theactuators out of 0.002 inch-thick thermoplastic. This materialis inelastic and can be easily formed to different shapes byapplying heat. The inelastic material allows the actuatorsto inflate more quickly than traditional silicone pneumatichaptic actuators [23], and does not require fine closed-loopcontrol of the actuation pressures.

As shown in Fig. 2, the actuators are created with a three-channel switchback design with an inlet and outlet tube. Thisdesign of actuators has previously been shown to be effectiveat quickly displaying noticeable directional cues [26]. Theswitchback design allows the actuator to remain flat wheninflated, ensuring that the user receives the same amount ofpressure at every location on the large surface area of theactuator. One tube is connected to the inlet of the channel;the air flows through the actuator, inflating it, before exitingthrough a second tube that vents to the environment. Theexternal pressure from the fabric cover forces the air fromthe actuators, causing them to deflate when the air sourceis removed. The flow of the air through the actuator iscontrolled by a series of air pressure regulators and valves.

The length of the actuator is 63.5 mm and its width is57 mm. The actuators have a channel width of 17 mm. Tocreate the actuators, two sheets of thermoplastic are cut tothe desired size and shape. Using a 2 mm-wide heat sealer,the layers are joined together to form the dividers between

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Fig. 3. Method for attaching actuators to the sleeve. Actuators are attachedto the outside of the sleeve to protect the actuators and the user’s skin.

the channels. After the channels are created, the edges ofthe actuator are sealed, leaving only two small openings forthe inlet and outlet tubes. The tubes are inserted into theseopenings and sealed with a combination of tape and glue.

B. Wearable Device

To make the wearable device comfortable and adjustableto multiple users, we build it in two steps: the sleeve andthe actuator cover. This two-step design allows us to use asingle set of actuators for all users, ensuring consistency ofthe haptic sensations.

1) Sleeve: Since we expect to encounter large variationsin arm size in our user population, we must make ourwearable sleeve adjustable to fit a large range of adult armsizes. Furthermore, we expect that the sensation provided byour device will be affected by the tightness of the device onthe arm, so the sleeve design must ensure that tightness canbe kept consistent across users. A single sleeve made from ahighly stretchable material would not maintain a consistentlevel of tightness across users. Therefore, we created threesleeves in small, medium, and large sizes.

The sleeves were constructed from a moderate-stretchcotton fabric to be breathable and conform to the user’s arm.The shape of the sleeves was designed based on ergonomics,being smaller towards the wrist and larger towards theelbow. This design ensures that the sleeve will comfortablyfit the user along their whole arm. Two strips of velcrowere attached to the bottom left and right of the sleeve forattaching the actuator cover.

2) Actuator Cover: The actuator cover consists of a fabriccover and the six actuators, and is attached to the outside ofthe fabric sleeve. The actuators are attached in a line downthe center of the cover using tape. Each actuator overlapswith the neighboring actuator by 50%, as shown in Fig. 1. To

Fig. 4. System flow diagram. Arrows indicate direction of air travel throughthe system. Pressurized air is regulated to levels set by a microcontroller.Solenoid valves control the flow of air into the individual actuators.

ensure consistent inflation and deflation of the actuators, theinlet and outlet tubes must be kept from twisting. Therefore,the cover is created with velcro strips that thread through thetubes to maintain their alignment and attach the cover to thesleeve, as shown in Fig. 3.

C. Actuator Control

The pneumatic pouches are actuated by filling them withair from a pressurized air source. They deflate by passivelyventing the air to the environment. Fig. 4 shows the flowdiagram for the actuation system. The system can be actuatedusing any pressurized air source, including a compressor; inour implementation we use pressurized air from an externaldedicated source through the wall. Past systems with asimilar actuator design used constant pressure air to inflatethe actuators [26]. However, we aim to create signals withmore variability and allow for gradual inflation with the goalof creating a lateral stroking sensation using an array ofactuators. Therefore, our system requires accurate pressurecontrol of the air used for inflation.

The air from the source is divided between two elec-tronically controlled pressure regulators with a regulatingrange of 1-17 psi (Type 500-AF, ControlAir Inc.). A digitaloutput signal from an Arduino Uno microcontroller sets thecommanded pressure. The system in this paper requires onlytwo pressure regulators because we inflate only two actuatorsat a single time. However, if different actuation patterns areused, then additional pressure regulators may be required.

Each pressure regulator controls the inflation of threeactuators. As shown in Fig. 4, the actuators are alternatedsuch that adjacent actuators are not fed by air from the sameregulator. A set of solenoid valves (Isonic V1B04-BW1)direct the airflow into individual actuators and are controlledby the microcontroller.

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0 0.1 0.2 0.3 0.4

time (s)

0

2

4

6

8

10

12P

ressure

(psi)

Fig. 5. Actuator pressure signals for Function0. Inflation overlaps by 50%for adjacent actuators.

To create the illusion of lateral motion, we build on thework done in [21], which created a similar sensation usinga linear array of voicecoils controlled to sequentially indentthe arm. Similar to this prior work, we use the pneumaticactuators to provide sequential pressure to the user’s arm.Fig. 5 shows the actuation signals for the linear array ofsix actuators. When the stroke begins, the first actuatoris inflated with a linearly increasing air pressure from aset minimum to maximum pressure. When the air pressurereaches its maximum, the pressure is linearly decreased,and the second actuator begins its inflation following thesame profile. The inflation pattern with 50% delay betweenactuators continues until reaching the final (sixth) actuator.A previous study with the voicecoil system showed thatlarge amounts of overlap of the pressure profiles of adjacentactuators increases continuity of the illusory motion [21].Therefore, we designed the actuator array with 50% physicaloverlap between the actuators to produce no gaps betweenthe pressure sensations.

III. HUMAN SUBJECT EXPERIMENT

We conducted a user study to test the realism of thelateral stoke sensation and to determine the best parametersfor creating the most continuous and pleasant sensation.Ten participants were recruited to complete our study (8males and 2 females, ages 23–29). Nine participants hadno experience with haptic devices while one of had someprior experience. Thus, we consider this group of subjects tobe representative of the user population of our device. Thestudy protocol was approved by the University of SouthernCalifornia Institutional Review Board and all participantsgave informed consent.

A. Experimental Setup

Prior to the study, the participant’s wrist was measuredto select the appropriate sleeve size to ensure consistenttightness and comfort. If their wrist circumference was less

TABLE IACTUATION FUNCTION PARAMETERS

tI Amin Amax

Function0 120ms 5.95 psi 11.59 psiFunction1 240ms 5.95 psi 11.59 psiFunction2 480ms 5.95 psi 11.59 psiFunction3 120ms 5.02 psi 6.65 psiFunction4 240ms 5.02 psi 6.65 psiFunction5 480ms 5.02 psi 6.65 psi

than 17 cm, the participant was given the small sleeve. Iftheir wrist circumference was greater than 17 cm and lessthen 21 cm, they were given the medium sleeve. If theirwrist circumference exceeded 21 cm, they were given thelarge sleeve. The sleeve was worn comfortably in the centerof the participant’s non-dominant forearm with the seam-side down. The actuators were then attached to the top ofthe sleeve with the velcro straps, ensuring that the actuatorslay in a straight line along the top of the arm.

The participant completed the study while seated with theirarm resting flat on the table, actuators oriented upward. Toprevent external auditory and visual cues (e.g. the soundof solenoid valves, air flow and surrounding noises, voltagevalues, and the light of the Arduino), participants wore noise-cancelling headphones and a divider blocked the system andelectronics from view.

B. Experimental Parameters

In the study, we varied the control signals sent to the actua-tors to determine which combination of pressure values (highand low) and inflation times created the most continuousand pleasant lateral stroking sensation. We tested a total ofsix functions following the same pressure profile shown inFig. 5. The parameters for these six functions are shown inTable I, where tI is the total inflation time for each actuator,Amin is the minimum air pressure, and Amax is the maximumair pressure. A nonzero minimum pressure was needed due tohardware limitations of the pressure regulator and the designof the sleeve itself. The sleeve could not be too tight on theuser’s arm or it would restrict the flow of air into the actuator.This resulted in a small gap between the actuator and theuser’s arm, and a minimum pressure was needed before theuser could feel the actuator. We empirically determined thisminimum pressure to be 6 psi.

C. Experimental Procedure

The experiment consisted of two phases. Phase 1 wasa training phase where each participant felt the six pre-programmed actuation functions in pseudo-random order. InPhase 2, participants felt each actuation function one at atime. Each function was repeated three times and the orderof all trials was randomized. After feeling each function,participants were asked to rate it on its perceived conti-nuity, pleasantness, and ease of distinguishing the stroke.Participants rated continuity on a 5-point Likert scale where-2=Discrete and 2=Continuous, pleasantness on a 5-pointLikert scale where -2=Unpleasant and 2=Pleasant, and the

Page 5: Wearable Haptic Pneumatic Device for Creating the Illusion ......Illusion of Lateral Motion on the Arm Weicheng Wu and Heather Culbertson Abstract—This paper presents the design

Ra

ted

Co

ntin

uity

Fig. 6. Comparison of all continuity ratings of the sensation for eachactuation function. Boxes indicate 25th to 75th percentile of ratings.Whiskers show range of all continuity ratings.

ease of distinguishing the stroke on a 5-point Likert scalewhere -2=Difficult and 2=Easy. Participants verbally gavetheir responses, which were recorded by the experimenter.

D. Results

Fig. 6 shows the rated continuity for the six functions.We performed a two-way repeated-measures ANOVA on thecontinuity ratings with inflation time and maximum pressureas factors. Mauchly’s test indicated that assumptions ofsphericity were not violated. The ANOVA showed that con-tinuity ratings were statistically different across the inflationtimes (F (2, 55) = 32.3, p < 0.001, d = 0.52), but werenot significantly different across the maximum pressures(F (1, 55) = 0.19, p = 0.66, d = 0.002). We ran a post-hoc pairwise comparison test with a Bonferroni correction tofurther evaluate the differences between the inflation times.Continuity ratings were significantly different for all pairsof inflation times (p < 0.001). Furthermore, rated continuityconsistently decreases with increasing inflation time.

Fig. 7 shows the rated pleasantness for the six functions.We performed a two-way repeated-measures ANOVA onthe pleasantness ratings with inflation time and maximumpressure as factors. Mauchly’s test indicated that assumptionsof sphericity were not violated. The ANOVA showed thatpleasantness ratings were statistically different across theinflation times (F (2, 55) = 3.98, p = 0.01, d = 0.02),but not across the maximum pressures (F (1, 55) = 2.14,p = 0.18, d = 0.007). We ran a post-hoc pairwise com-parison test with a Bonferroni correction to further evaluatethe differences between inflation times. Pleasantness ratingswere significantly larger for inflation times of 120 ms than480 ms (p = 0.011). Although there was a consistent trendof decreasing pleasantness with increasing inflation time, noother pairs were significantly different.

Fig. 8 shows the rated ease of distinguishing the strokefor the six functions, which is a measure of how perceiv-able the sensation was. We performed a two-way repeated

Ra

ted

Ple

asa

ntn

ess

Fig. 7. Comparison of all pleasantness ratings of the sensation foreach actuation function. Boxes indicate 25th to 75th percentile of ratings.Whiskers show range of all pleasantness ratings.

Ra

ted

Dis

tin

gu

ish

ab

ility

Fig. 8. Comparison of all distinguishability ratings of the stroke foreach actuation function. Boxes indicate 25th to 75th percentile of ratings.Whiskers show range of all distinguishability ratings.

measures ANOVA on the distinguishability ratings with infla-tion time and maximum pressure as factors. Mauchly’s testindicated that assumptions of sphericity were not violated.The ANOVA showed that distinguishability ratings werestatistically different across maximum pressure (F (1, 55) =4.25, p = 0.034, d = 0.18). Inflation time was not asignificant factor (F (2, 55) = 0.14, p = 0.87, d = 0.008).

E. Discussion

The high continuity ratings show the success of oursystem in recreating the haptic illusion first presented in [21].Although the illusion of lateral motion was originally createdusing sequential normal indentation via voice coils, our newsystem creates a similar pressure profile on the arm usingan array of pneumatic actuators. The pneumatic actuatorsoverlap, providing a more continuous pressure profile thatcan better mimic the sensation of a hand stroking the arm.

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Comparing the average ratings of the best signal for thisdevice to those for the previous voice coil device, adjust-ing for different numerical rating scales, we find that thisdevice performed better for both continuity (Contpneu =1.3, Contvc = 1.1) and pleasantness (Pleaspneu = 0.83,Pleasvc = 0.52). This pneumatic system has a further benefitof being more lightweight and less cumbersome.

The results of the study indicate that the perceived continu-ity and pleasantness of the stroking sensation decreased withincreasing inflation time. Both measures were highest for thesmallest inflation time of 120 ms. Therefore, to create themost continuous and pleasant stroking sensation, the inflationtime should be minimized. However, the system requiresa minimum inflation time due to the actuator size and thepassive deflation process. The minimum inflation time couldbe further decreased if higher pressure air was used or if weadded an active deflation system using a vacuum.

The study did not show any significant difference in eitherthe rated continuity or pleasantness between the two maxi-mum pressures. Although increasing the maximum pressure,and therefore the degree to which the actuators are inflated,can increase the perceivability of the stroking sensation, itdoes not change the effectiveness of the haptic illusion.

F. Conclusion and Future Work

In this paper we presented the design of a wearabledevice to create the sensation of a continuous lateral strokingsensation on the forearm. The device is composed of an arrayof thermoplastic pneumatic actuators in a fabric sleeve. Theactuators are controlled to sequentially inflate, presenting apoint of pressure that travels along the user’s arm to createthe illusion of lateral motion. We evaluated the device in ahuman-subject study and determined that the inflation timeof each individual actuator should be minimized to createthe most pleasant and continuous sensation.

In this study, we kept delay between actuators at a constant50% due to limitations in the hardware. However, it is likelythat the delay would also have an effect on both continuityand pleasantness, as was shown in a previous study with adifferent device [21]. Therefore, in the future we plan to alterthe control hardware to include a single pressure regulatorfor each actuator. This would allow us to set an arbitrarydelay between actuators, and we could further evaluate theeffects of delay with this device.

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