15
Copyright © 2019 Historical Board Gaming CCP Tech Advances Special Units None None IPP +Bonus Tech Advances in Prog- ress Ship/Facilities in Production 2+0 None None Territory Facilities Land Units Air Units Sea Units Communist China 4 Infantry, 1 Mountain, 4 Militia Sichuan 4 Infantry, 4 Militia A Global War Expansion 1945 UNTHINKABLE Set UP ChartS HISTORICAL NOTES These setup charts are the approximate situation of the nations and their militaries in July 1945. Some consid- eration was granted due to the disparity in unit characteristics between nations and the balance of the game for playability. These charts can be used for a “cold” start from July 1945 or players can continue a Global War game. The decision to add nuclear technology and associated resources is important and can be introduced during a game in progress. Partisans (freedom fighters, revolutionaries, etc) are also an important element of the game. However, one element that cannot go ignored are the East Asia rules with a more representative Japanese sur- render mechanism and Chinese Civil War. COMINTERN At the end of May 1945, it is highly doubtful the Soviet Government is going to allow democratic processes in the countries they occupy. As Prime Minister Churchill feared, it appears the Russians are not going to honor the agreements made between Allies concerning the future of Central and Southern Europe. Poland, Hungary, Romania, and Bulgaria will consider an invasion by the Allies as liberation and become Great Britain controlled once their capital is Allied occupied. V1.0 WEST EAST VS.

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Page 1: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

CCP Tech Advances Special UnitsNone None

IPP +Bonus Tech Advances in Prog-ress

Ship/Facilities in Production

2+0 None None

Territory Facilities Land Units Air Units Sea Units

Communist China 4 Infantry, 1 Mountain, 4 Militia

   

Sichuan   4 Infantry, 4 Militia    

A Global War Expansion

1945 UNTHINKABLESet UP ChartS

HISTORICAL NOTES These setup charts are the approximate situation of the nations and their militaries in July 1945. Some consid-eration was granted due to the disparity in unit characteristics between nations and the balance of the game for playability. These charts can be used for a “cold” start from July 1945 or players can continue a Global War game. The decision to add nuclear technology and associated resources is important and can be introduced during a game in progress. Partisans (freedom fighters, revolutionaries, etc) are also an important element of the game. However, one element that cannot go ignored are the East Asia rules with a more representative Japanese sur-render mechanism and Chinese Civil War.

COMINTERNAt the end of May 1945, it is highly doubtful the Soviet Government is going to allow democratic processes in the countries they occupy. As Prime Minister Churchill feared, it appears the Russians are not going to honor the agreements made between Allies concerning the future of Central and Southern Europe. Poland, Hungary, Romania, and Bulgaria will consider an invasion by the Allies as liberation and become Great Britain controlled once their capital is Allied occupied.

V1.0

WESTEASTVS.

Page 2: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

USSR Tech Advances Special UnitsAdv Artillery, Heavy Armor, Jets, Rock-

ets, Wartime EconomyNone

IPP +Bonus Tech Advances in Progress Ship/Facilities in Production

73+12 Advanced Mech Stage 3, Improved Factories Stage 3, Long Range Aircraft

Stage 2

Carrier Stage 3, Battleship Stage 2, Cruiser Stage 2

Territory Facilities Land Units Air Units Sea Units

Tehran   1 Infantry    

Azerbijan   1 Infantry    

Ulan Bator   1 Cavalry    

Kerulan   3 Infantry, 1 Militia    

W. Poland   2 Mech, 2 Tanks, 2 Rockets

2 Fighters, Tactical Bomber

 

Warsaw Minor Factory, Air Base

  3 Fighters, Tactical Bomber, Medium Bomber

 

Dolnoslaske        

E. Poland        

Albania   1 Infantry    

E. Prussia Ship Yard 2 Infantry Fighter, Tactical Bomber  

Stettin Major Factory (3X Damaged)

11 Infantry, 2 Artillery, 2 Adv Artillery, 2 Mech, 2 Tank, 2 Heavy, 1 ADA

2 Fighters  

Saxony Major Factory (3X Damaged), Air Base, Nuclear Research

6 Infantry, 2 Artillery, 2 Adv Artillery, 1 Heavy Tank

   

Sudentenland Minor Factory 11 Infantry, 2 Artillery, 2 Adv Artillery, 4 Tank

   

Slovakia Uranium 4 Infantry, 4 Artillery, 1 Heavy Tank

   

Vladivostok Minor Factory, Air Base, Fortification, Coastal Artillery, Naval Base

6 Infantry, 4 Adv Artil-lery

Fighter Sub, Destroyer

Page 3: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

Territory Facilities Land Units Air Units Sea Units

Chita   6 Infantry, 4 Artillery, 1 Rocket, 1 Mech, 1 Tank

Tactical Bomber  

Yakutsk        

Amur   6 Infantry, 4 Artillery, Tank

 

Tannu Tuva        

Novosibirsk Minor Factory      

N. Kazakhstan        

Turkmenistan        

Transcaucasia   4 Infantry    

N. Caucasia        

Stalingrad Major Factory, Fortification

     

E. Ukraine Uranium      

W. Ukraine Heavy Water      

Crimea Shipyard, Coastal Artillery, Air Base, Fort

    SZ 36: Sub, Destroyer, Cruiser, Battle-ship, Transport

Kiev Air Base, Minor Factory

2 Mech, 2 Heavy, 1 Adv. Artillery

   

Bessarabia        

N. Russia Naval Base 1 Infantry    

Orel-Kursk Major Factory, Fortification

1 Mech, 1 Heavy Tank    

Belorussia        

Smolensk Air Base, Minor Factory

  Fighter, Strategic Bomber

 

W. Russia Fortification      

Leningrad Air Base, Shipyard, Major Factory, Coastal Artillery, Fortification

4 Infantry, 1 Adv. Artil-lery

Fighter, Tactical Bomb-er, Medium Bomber

4 Subs, 2 Destroyers, 1 Cruiser

Gorky        

Moscow Air Base, Major Factory, Nuclear Research, Fortifica-tion

1 Infantry   SZ 3: 4 SubsSZ 4: 6 Subs

Karelia   1 Infantry   SZ 2: 3 Subs, 2 Destroyers

Murmansk Naval Base 1 Infantry    

Ural Major Factory, Air Base

  Jet (Prototype), Tactical Bomber

 

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Copyright © 2019 Historical Board Gaming

ANZAC

Territory Facilities Land Units Air Units Sea Units

Bulgaria   4 Infantry, 1 Artillery, 1 Mech, 1 Tank

   

Hungary   4 Infantry, 2 Artillery Fighter, Tactical Bomber, Medium Bomber

 

Romania Air Base, Minor Factory

4 Infantry Fighter, Tactical Bomber, Medium Bomber

 

Yugoslavia   4 Infantry, 2 Artillery, 1 Tank

   

Estonia   1 Infantry    

Latvia   1 Infantry    

Lithuania   1 Infantry    

WESTERN ALLIESTo impose the will of the United States, The British Empire, and their Allies, the Joint Planning Staff draws up plans for Operation Unthinkable, a plan completely dependent on strategic surprise and the support of other Eu-ropean powers, including those they liberate. Outnumbered 2 to 1 in men and materiel, the Allies will need every advantage in the opening offensive in a war that many thought was over for Europe. D Day is set for 1 July 1945.Germany may not reform as a nation but German units may be purchased in German occupied areas with factories under the control of Great Britain and USA. German major factories can produce five German but only one Allied unit . German units attack in tandem with the Allied nation that purchased them. France cannot purchase German units.KMT and CCP civil war will reignite when Japan surrenders. Any Allied or Comintern units in China when Japan surrenders can be attacked by CCP or KMT respectively. None of the Allies wanted to take an active role in the Chinese Civil War. Italy will immediately become an Allied country. If Rome has not yet been captured (necessitating a surrender) then all Italian units will remain. Allied territories, including minors and colonies will return income to the ap-propriate Allied nation, even if Italian units remain in occupation.

Note the presence of Allied units and CCP or USSR Partisans in territories now controlled by the country owner.

Tech Advances Special UnitsSame as GB None

IPP +Bonus Tech Advances in Progress Ship/Facilities in Production

7+2 Same as GB 1 Light Carrier Stage 3

Territory Facilities Land Units Air Units Sea Units

Sydney Air Base, Naval Base, Major Factory

1 Infantry, 1 Militia   1 Transport

New Zealand Naval Base 1 Militia    

Queensland   1 Infantry, 1 Mech    

W. Australia   1 Militia    

New Guinea   1 Infantry, 1 Artillery Fighter 1 Cruiser, 1 Destroyer, 1 Sub, 1 Transport

Page 5: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

France

FAR EAST COMMAND Tech Advances Special UnitsSame as GB None

IPP +Bonus Tech Advances in Progress

Ship/Facilities in Production

9+2 Same as GB None

Territory Facilities Land Units Air Units Sea Units

Calcutta Fortification, Major Factory

3 Infantry, 1 Artillery Fighter SZ 87: 1 Light Carrier w/ Tactical, 1 Battleship, 1 Destroyer, 1 Transport SZ 122: 1 Sub

Bombay Naval Base, Air Base 1 Infantry   SZ 84: 1 Transport

Madras   1 Militia    

New Delhi   1 Militia    

Bengal   4 Infantry, 1 Artillery, 1 Mech, 1 Tank, 1 Militia

   

Ceylon Naval Base, Air Base 1 Militia    

Dutch New Guinea   US: 1 Infantry, 1 Artillery

  Sub

Tech Advances Special UnitsAdvanced Artillery None

IPP +Bonus Tech Advances in Prog-ress

Ship/Facilities in Production

21+1 None None

Territory Facilities Land Units Air Units Sea Units

Paris Air Base, Major Fac-tory

1 Infantry Medium Bomber  

Lorraine Airfield 2 Infantry US: Jet, Tactical, Heavy Bomber

 

Picardia Coastal Artillery    

Marseilles Shipyard, Air Base      

Bordeaux        

Normandy Shipyard   SZ 25: 1 Battleship, 1 Destroyer

Page 6: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

Germany (for purchase purposes only)

Territory Facilities Land Units Air Units Sea Units

N. Algeria Naval Base, Air Base 1 Infantry   1 Cruiser, 1 Transport

Syria   1 Infantry    

Tunisia Air Base, Naval Base      

Morocco   1 Infantry    

Madagascar        

Belgium Coastal Artillery, Air Base, Naval Base

US: Fighter, Jet, 2 Tactical Bombers

US: 1 Destroyer, 2 Transports, 1 Light Carrier, 1 Tactical Bomber

Belgium Congo Uranium      

Baden   4 Infantry, 1 Adv. Artillery, 1 Tank

1 Fighter, 1 Tactical Bomber

 

Tech Advances Special UnitsAdvanced Artillery, Advanced Mech,

Heavy Armor, Jet Aircraft, Long Range Aircraft, Rockets, Wartime Economy,

Improved Factories

None

IPP +Bonus Tech Advances in Progress Ship/Facilities in Production

None None None

Page 7: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

Great Britain Tech Advances Special UnitsAdvanced Artillery, Heavy Armor, Jet

Aircraft, ASW Radar, Improved ShipyardsNone

IPP +Bonus Tech Advances in Progress Ship/Facilities in Production

42+3 Wartime Economy Stage 3, Long Range Aircraft Stage 2

2 Cruiser Stage 2, 1 Light Carrier Stage 3

Territory Facilities Land Units Air Units Sea Units

W. Germany Major Factory (3X Damaged), Air Base, Shipyard

6 Infantry, 3 Adv. Artil-lery, 2 Mech, 2 Tanks, 1 Heavy Tank

2 Fighters, Tacti-cal Bomber

 

Austria Minor Factory 4 Infantry, 1 Artillery, 1 Mech, 1 Tank Germany: 1 Infantry

   

Scotland Naval Base 1 Militia   SZ 11: 2 Subs, 2 Destroyers, 1 Cruiser, 1 Carrier, 1 Fighter, 1 Tactical, 1 Transport

Liverpool Airbase, Shipyard, Minor Factory

US: 2 Airborne US: 2 Transports  

London Airbase, Shipyard, Naval Base, Major Factory

1 Infantry Jet, Heavy Strate-gic Bomber

 

Belfast Shipyard     1 Destroyer, 1 Cruiser, 1 Battle-ship, 1 Transport

Gibraltar Naval Base, Fortifica-tion, Coastal Artillery

    SZ 79: Sub, Destroy-er, Battleship

Cairo 2 Naval Bases     SZ 81: Destroyer, Cruiser, Carrier, Fighter, Tactical, Transport

Egypt   1 Militia    

Trans-Jordan        

Brit Somaliland        

Malta Naval Base, Fortifica-tion

1 Militia    

South Africa Naval Base, Minor Factory

1 Infantry   1 Transport

Page 8: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

Italy

Territory Facilities Land Units Air Units Sea Units

Aden Naval Base      

Ottowa Major Factory 1 Infantry    

Nova Scotia Naval Base   1 Destroyer

Brit Columbia Naval Base      

Ontario Uranium      

Denmark Naval Base 1 Infantry    

Iraq   1 Infantry    

Yemen        

Oman        

Iceland Airbase    

Netherlands Naval Base 1 Infantry, 1 Artillery, 1 Tank

   

Somaliland Naval Base      

Abyssinia        

Kufra        

Tripoli Naval Base      

Greece   2 Infantry, 1 Artillery Fighter  

Corinthe        

S. Iran   1 Infantry    

Tech Advances Special UnitsWartime Economy, Long Range Aircraft None

IPP +Bonus Tech Advances in Progress Ship/Facilities in Production

7+0 Advanced Mech Stage 3 Carrier Stage 4, Cruiser Stage 3

Territory Facilities Land Units Air Units Sea Units

Turin Airbase, 2 Shipyards, 1 Major Factory

6 Infantry, 3 Artillery, 1 Mech, 1 Tank

Fighter, Tactical Bomber, Medium Bomber US: Heavy Bomber

SZ 50: Cruiser, Destroy-er, Transport

Rome Naval Base 1 Infantry, 1 Air Defense    

Taranto Naval Base 1 Infantry   SZ 51: Battleship, Cruiser, 2 Destroyers SZ 81: 2 Subs

Sardinia Airbase, Naval Base 1 Infantry    

Sicily Naval Base 1 Infantry    

Page 9: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

USA

KMT Tech Advances Special UnitsNone None

IPP +Bonus Tech Advances in Progress Ship/Facilities in Production

3+0 None None

Territory Facilities Land Units Air Units Sea Units

Zhejiang   6 Infantry, 1 Militia    

Yunnan 6 Infantry, 2 Artillery, 4 Militia Fighter  

Xibei San Ma   6 Infantry, 4 Militia    

Sinkiang   2 Militia    

Tibet        

Tech Advances Special UnitsAdvanced Artillery, Advanced Mech, Heavy

Armor, Jet Aircraft, Heavy Bombers. Long Range Aircraft, Wartime Economy, Improved Factories,

Improved Shipyard

1 Nuclear Bomb

IPP +Bonus Tech Advances in Progress Ship/Facilities in Pro-duction

87+12 Radar Stage 3, ASW Stage 3, Rockets Stage 1 1 Battleship Stage 4, 1 Carrier Stage 4, 1 Cruiser Stage 3, 1

Light Carrier Stage 2

Territory Facilities Land Units Air Units Sea Units

Santa Cruz   1 Militia    

Buenos Aries Naval Base 1 Infantry Fighter 1 Cruiser

Porto Velho Naval Base      

Rio de Janiero Naval Base, Minor Factory

1 Infantry, 1 Militia   1 Cruiser, 1 Transport

Oslo Heavy Water, Fortifica-tion, Coastal Artillery, Airfield

Germany: 2 Infantry 1 Militia

Fighter, Tactical Bomber

SZ 13: Destroyer, Cruiser, Battleship

Narvik   1 Militia  

Kars   1 Militia    

Istanbul Minor Factory, Coastal Artillery

3 Infantry Fighter SZ 52: Destroyer

Ankara   2 Infantry, 1 Artillery    

Page 10: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

Territory Facilities Land Units Air Units Sea Units

Guam Air Base 2 Heavy Bombers  

Munich Major Factory (3X Damaged), Air Base

6 Infantry, 4 Adv. Artillery, 2 Adv. Mech, 2 Tank, 1 Heavy Tank, 1 Air Defense

Germany: 2 Adv. Mech, 2 Adv. Artil-lery, 1 Tank, 1 Heavy Tank

   

Iwo Jima   2 Infantry, 2 Marines, 2 Artillery, 1 tank

Medium Bomber Sub, Destroyer, Cruiser, Battleship, Carrier, 2 Fighters, Tactical Bomber, 2 Transports, Light Carrier

Washington Shipyard, Major Fac-tory, Air Base

     

New York Air Base, Shipyard, Major Factory

1 Infantry Jet  

Great Plains Major Factory      

Appalachia Major Factory, Nuclear Research

     

Southeast Minor Factory, Heavy Water

     

New Orleans Shipyard      

Texas Major Factory, Ship-yard

     

Panama Coastal Artillery      

Philippines Naval Base, Air Base 4 Infantry, 3 Marines, 2 Artillery, 1 tank

Medium Bomber Sub, Destroyer, Cruiser, Battleship, Carrier, Fighter, Tac-tical, 2 Transports

Pacific Northwest Air Base, Nuclear Reactor

     

San Francisco Air Base, Shipyard, Major Factory, Nuclear Research

  Tactical Bomber, Heavy Bomber

Cruiser, Transport

Midway Submarine Base     Destroyer, Sub

Hawaii Shipyard, Air Base 1 Infantry   Destroyer

W. States Uranium      

Palua   Marine    

Page 11: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

Territory Facilities Land Units Air Units Sea Units

Okinawa   4 Infantry, 2 Artillery, 2 Tank

Jet, Medium Bomber

Sub, Destroyer, Cruiser, Battleship, Carrier, Fighter, Tactical Bomber, 2 Transports

Bolivia   1 Militia    

Columbia   1 Militia    

Mexico   1 Infantry Fighter SZ 71: 1 Destroyer

Peru   1 Infantry   1 Destroyer

Venezuela   1 Militia    

Paraquay        

Uruguay        

Ecuador        

Cuba        

Chile   1 Infantry   SZ 111: 1 Cruiser

Latin America   1 Infantry    

Saudi Arabia   1 Militia    

Liberia Naval Base      

Page 12: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

Japan

AXISThe Allied attack against the Comintern may provide the reprieve Japan requires to forestall Allied victory in the Pacific and perhaps retain some territorial gains; if they can survive possible atomic attacks.

Tech Advances Special UnitsWartime Economy, Improved Ship-

yards, Improved FactoriesNone

IPP +Bonus Tech Advances in Progress Ship/Facilities in Production

45+12 Advanced Artillery Stage 3, Jet Aircraft Stage 3

2 Cruiser Stage 2

Territory Facilities Land Units Air Units Sea Units

Hong Kong Air Base, Naval Base, Mi-nor Factory

1 Infantry    

Burma Naval Base 3 Infantry, 1 Artil-lery, 1 Tank

Fighter  

Malay Fort, Coastal Artillery 1 Infantry    

Sarawak   1 SNLF    

Saigon Naval Base (3 X damaged) 1 Infantry Fighter, Tactical Bomber

1 Carrier (damaged), 1 Destroyer, 1 Sub, 1 Transport

Hanoi   1 Infantry    

Tokyo Major factory (10 X dam-aged), Fortification, 2 Ship Yards (3 damaged each), Air Base (3 damaged)

4 Infantry, 3 Mech, 3 Tank, ADA, 6 Militia, 1 SNLF

Fighter, Me-dium

SZ 38: 1 Carrier (dam-aged), 1 Battleship (damaged), 2 Cruisers, 3 Destroyers, 7 Subs, 2 Transports

Sapporo 1 Fortification 3 Infantry, 1 ADA, 6 Militia

Fighter  

Fukuoka Major Factory (10 X dam-aged), Fortification, Ship-yard (3 X damaged)

4 Infantry, 1 Artil-lery, ADA, 6 Militia

Tactical Bomber

 

Korea Air Base, Naval Base 3 Infantry, 1 Artil-lery, 3 Militia, 1 SNLF

Medium Bomber

 

Kurile Islands Fortification, Naval Base 1 Militia   1 Sub

Bonin Fortification 1 Infantry, 1 Militia    

Formosa Fortification, Naval Base 3 Infantry, 3 Militia   1 Sub

Page 13: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

Territory Facilities Land Units Air Units Sea Units

Jehol Naval Base, Minor Factory 4 Infantry CCP: 2 Partisan

N. Manchuria Fortification 4 Infantry, 1 Artillery    

W. Manchuria   4 Infantry, 1 Artil-lery, 1 Mech, 1 Tank

   

E. Manchuria Fortification 4 Infantry, 1 Artillery    

Marshall Islands

Fortification 1 Infantry, 1 Militia    

Caroline Islands

Fortification, Naval Base, Air Base

1 Infantry, 1 Militia, 1 SNLF

   

Henan   3 Infantry, 1 Artil-lery, 1 Mech, 1 Tank CCP: 4 Partisan

   

Hanin Island   1 Infantry, 1 Militia    

Nanking Naval Base 2 Infantry   SZ 54 3 Subs

Peking Naval Base 2 Infantry CCP: 2 Partisan

   

Hunan   4 Infantry, 1 Artillery CCP: 4 Partisan

   

Guangxi   2 Infantry, 1 Artillery    

Wake   1 Infantry    

Java Fortification 1 Infantry, 1 Artil-lery, 1 SNLF

   

Borneo Fortification 1 Infantry    

East Timor Fortification 1 Infantry    

Sumatra Fortification 1 Infantry    

Celebes Fortification 1 Infantry    

Maluku Islands

Fortification 1 Infantry    

Siam   2 Infantry    

Shanxi   3 Infantry, 1 Artillery CCP: 4 Partisan

   

Tai Yuan   3 Infantry, 1 Artillery CCP: 4 Partisan

   

Page 14: VS. A Global War Expansion - Historical Board Gaming...Copyright © 2019 Historical Board Gaming ANZAC Territory Facilities Land Units Air Units Sea Units Bulgaria 4 Infantry, 1 Artillery,

Copyright © 2019 Historical Board Gaming

NEUTRALSGreece, Finland, Sweden, Spain, and Turkey were all concerned about Soviet expansionism and the spread of communism into Europe and Asia. They are neutral but each may individually join the Allies through diplomatic means. They will all automatically join the Allies if any of them are attacked while neutral or if the USSR captures Paris.

Territory Diplomatic Relation

IPP Facilities Land Units Air Units Sea Units

Finland +2 USA 3

Helsinki Naval Base 2 Infantry   SZ 16: Cruiser

Tornio          

Vipuri   Fort 4 Infantry    

Spain +2 USA 2

Murcia Valencia   Naval Base 1 Infantry    

Asturia Vasconia   Naval Base      

Balearic Islands     1 Infantry    

Barcelona   Air Base, Naval Base

     

Extremadura     1 Infantry   Cruiser, Transport

Leon Castile   Air Base, Naval Base

1 Infantry    

Madrid Minor Factory 1 Militia Fighter  

Spanish Morocco     1 Militia    

Portugal +2 GB 2 Naval Base 1 Infantry   Destroyer

Stockholm +2 USA 3 Naval Base, Minor Factory

4 Infantry, 1 Artillery, 1 Tank, 1 ADA

Fighter Cruiser, Destroyer

Ireland +1 GB 1   1 Militia    

Afghanistan Neutral     1 Mountain, 1 Infantry

   

Switzerland Neutral 1   4 Mountain, 1 Infantry

   

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Copyright © 2019 Historical Board Gaming

PLAYER DISTRIBUTION OPTIONSTwo players have to share the Japanese decisions with less than six players.

Operation Unthinkable

2 PLAYERS 3 PLAYERS 4 PLAYERS 5 PLAYERS 6 PLAYERS 7 PLAYERS 8 PLAYERS

Soviet Union 1 1 1 1 1 1 1

Comm. China (CCP) 1 1 2 2 2 2 2

Great Britain 2 2 3 3 3 3 3

Far East Command 2 2 3 3 3 7 7

ANZAC 2 2 3 3 3 7 8

United States 2 3 4 4 4 4 4

Nat. China (KMT) 2 3 4 4 4 4 4

France 2 3 4 5 5 5 5

Japan 1/2 2/3 3/4 3/5 6 6 6