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Visual Cognition September 11, 2008

Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

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Page 1: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Visual Cognition

September 11, 2008

Page 2: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Overview of Visual Cognition

• Visual system: mission critical• Multivariate inputs, unitary experience• Multiple types of vision means many

types of units in a distributed visual network

• Segregating vs. parsing• Visual experience reveals nature of

underlying representations• Theory >> data

Page 3: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Who’s Coming to Dinner?

• Gestalt Psychology (interested in basic dimensions of perceptual organization)

• Cognitive Psychology (interested primarily in effects of cognitive operations on visual experience)

• Cognitive Neuropsychology (interested in effects of selective lesions of visual cortex on visual behavior)

• Electrophysiology (interested in single- and multiple-unit activity of cells in visual cortex)

• Cognitive science (interested in developing overall theories of visual experience and object recognition)

Page 4: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Sensation and Perception• Sensation: Conscious outcome of sense

organs and projection regions. (“I detect something”, not necessarily conscious, and not necessarily meaningful)

• Perception: means by which information acquired from the environment via the sense organs is transformed (organized) into conscious experiences of objects, events, sounds, tastes, etc. (“I know, recognize, appreciate what I am sensing, and it means something to me”)

Page 5: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Three Stages of Visual Processing

• Reception: absorption of physical energy by receptors

• Transduction: translation of physical energy into electrochemical activity of the nervous system

• Coding: how information is encoded and represented; relationship between aspects of the physical stimulus and resultant nervous system activity (e.g., rate, temporal patterning of neuronal activity)– Population coding– Sparse coding

Page 6: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Basic Perceptual Phenomena You Already Know About

• Size and Shape Constancies: reflect mechanisms whereby perception of a distal object stays the same despite proximal changes in the perception – implies storage of a “structural representation”

• Depth Cues: monocular or binocular sources of information that convey information about relative distance of objects from viewer – involve cues about the structure, movement, and proximity of objects

Page 7: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 8: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Object vs. Spatial Vision

(Mishkin & Ungerleider)

General principle:

inferior lesions produce perceptual

impairments; superior lesions

produce syndromes dominated by

spatial impairment

Page 9: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Milner & Goodale: Perception-Action Model

• Alternative to the Mishkin-Ungerleider model– Dorsal: “How do I interact with that

object”?– Ventral: “What is that object”?

• Evidence: distinctions between object recognition and visual control of action; Balint’s syndrome; optic ataxia

Page 10: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Perceptual Organization

• Two complementary issues:– Organizing coherent objects and events out of

segregated sensory/perceptual inputs (“binding”)– “Parsing” the perceptual world; understanding

which inputs belong together and which come from separate objects

– http://www.michaelbach.de/ot/mot_feet_lin/index.html

Page 11: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Perceptual Organization• Gestalt Psychology

– Law of Prägnanz: perceptual system organizes to the simplest and most stable shape possible from the array

– other laws describe how disparate perceptual elements are grouped

– although their “laws” are probably incorrect, the elementary concept of perceptual grouping is critical

– Inferring processes from performance

Page 12: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Gestalt “Laws” of Perceptual Organization

proximity proximityproximity similarity

good continuation closure

Page 13: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Figure–Ground Segregation

• A type of perceptual organization in which edges are assigned to regions for purposes of shape discrimination

Page 14: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 15: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Is PO learned or hard-wired?

• Schematic depiction of two types of displays: (a) homogeneous displays and (b) heterogeneous displays. From Spelke et al. (1993) with permission from Elsevier.

Infants do not use the principle of good continuation, suggesting that it is a learned phenomenon

Page 16: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Is the “x” on the same or different object? Answering this question takes longer with the

display on the right. (why?)

Top-Down Influences in Grouping and Segmentation

Vecera & Farah, 1997

Page 17: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 18: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

http://www.michaelbach.de/ot/fcs_SpatFreqComposites/index.html

Spatial Frequency Filtering

Page 19: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Gestalt Theory in the 21Gestalt Theory in the 21stst CenturyCentury

• Basic perceptual principles have survived

• Contentions that such processes are necessarily very “early” in perception have not– Proximity computation occurs after depth

perception– Segmentation is not just “bottom-up”

(Vecera &Farah, 1997)

Page 20: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Illusions are fun….

But their real value is that they reveal shed light on what is stored

about object structure

Page 21: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Relative Size Texture Gradient

Page 22: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Illustrates how visual illusions may be based on stored information about visual structure

http://www.michaelbach.de/ot/sze_muelue/index.html

Page 23: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 24: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Shape Constancy

Page 25: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Depth PerceptionDepth Perception

Monocular depth cues – cues that provide depth information with one eye closed– pictorial cues (e.g., linear perspective)– aerial perspective (differing contrast)– texture gradients (decreased detail from front to

back)– interposition– shading (production of shadows by 3-D objects)– familiar size as anchor– motion parallax

Page 26: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Monocular Depth Cues

-texture gradients

-relative size

-interposition

Crivelli:

The Annunciation

Page 27: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Ingenious use of monocular depth cues to produce paradoxical perceptions

M.C. Escher: Waterfall

When Worlds Collide:

Page 28: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Ames Room – importance of perceived distance/relative size

Page 29: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Ames Room: Importance of perceived distance

http://www.youtube.com/watch?v=5ic7QGjGEX8

Page 30: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Kanizsa (1976) – interposition as cue

Page 31: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Kanizsa (1976)

http://www.michaelbach.de/ot/cog_kanizsa/index.html

Page 32: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Shading as a Depth Cue to Concavity or

Convexity

Where is our major light source?

Page 33: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Depth Perception (cont’d)

• Binocular Cues to Depth– Binocular disparity: different images to each eye

as a function of object closeness; basis of stereoscopic vision

– Binocular convergence: rotation of eyes depending on object closeness; brain receives efferent motor signals from ocular muscles and interprets distance accordingly

– Motion parallax: differential perception of motion (speed and direction) as a function of distance from perceiver

Page 34: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 35: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

How are depth cues combined?

• Additively

• Preferentially

• Multiplicatively

• Most data suggests additivity, though one cue may occasionally overwhelm another in certain circumstances

Page 36: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Color Vision

• Young-Helmholtz theory: three populations of cones– Wide receptivity to wavelenth (continuous, not

categorical; i.e., not just RGB detectors)

• Opponent-Process theory: R-G, B-Y, B-W– LGN cells show activity to some wavelengths

and activity to others

• Synthesis: Two-stage theory (Trichromatic at the level of neurons; O-P at the level of fibers and pathways)

Page 37: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

(“large-bodied”)

(“small-bodied”)

*

Page 38: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Multiple Visual Areas Multiple Visual Areas (Zeki)(Zeki)

• V1 and V2: responsive to color and form

• V3 and V3A: form and motion

• V4: color

• V5: motion

Page 39: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Color perception/cognition can Color perception/cognition can be selectively impairedbe selectively impaired

• Achromatopsia: selective impairment of inferior visual cortex (V4?)

• Color anomia: a general visual-verbal disconnection (seen with other visual-verbal disturbances)

• Specific color aphasia: specific inability to name colors

Page 40: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Theories of PerceptionTheories of Perception• “Indirect” perception: perception is the result

of interactive processes from without and from within – use of internal representations based on “top-down” and “bottom-up” processing

• “Direct” perception (Gibson): information from the visual world is sufficient to permit perception without the involvement of internal representations - focus in “bottom-up” processing, without the need to posit internal representations

Page 41: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

““Direct” View (Gibson)Direct” View (Gibson)

• “Optic array” contains all necessary visual information

• Layout of objects in space given by texture gradients, optic flow patterns, and affordances (implied meaning of objects)

• Perception involves “picking up” information through “resonance”

Has had historical impact in restoring interest in the perceptual environment

Has been criticized as being underspecified, and neglects role of knowledge in stimulus exploration

Page 42: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Data in Favor of “Indirect” Data in Favor of “Indirect” ViewView

• Context effects in perception: what is seen depends upon surround

• Effects of emotion (e.g., weapon focus)

• Visual illusions: idea is that general knowledge about objects is applied inappropriately to the perception of two-dimensional figures (e.g., Muller-Lyer)

Page 43: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 44: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Template Theories of Pattern Template Theories of Pattern RecognitionRecognition

• Template theories: a miniature copy or template of each known pattern is stored in long-term memory– straightforward template

theory– normalized template

theory• Problems

– not adaptable– impose large storage

requirements

Page 45: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 46: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Feature Theories of Pattern Feature Theories of Pattern RecognitionRecognition

• Feature theories: pat-terns consist of a set of specific features or attributes

• Advantages:– elementary features can

combine to form multiple objects

• Problems:– context effects in

perception– recognition can take

place when features are occluded

Page 47: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Prototype Theories of Pattern Recognition

• Individual instances are not stored; what is stored is an “exemplar” or representative element of a category

• Recognition based on “distance” between perceived item and prototype

• Nature of computation still relatively unknown

Page 48: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 49: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Global Processing Precedence

Navon (1977): Is the large letter an H or an S? Are the small letters H’s or S’s?

Decision speed for small letters greatly affected by whether large letter was the same or different; decision speed for large lettters unaffected by small letters

Hemispheric differences, particularly for divided attention tasks

Page 50: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Theories of Object Recognition

Page 51: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Object Recognition: Key Object Recognition: Key QuestionsQuestions

• When does one object end and another begin? (grouping/segmentation)

• Viewpoint independence (perception of objects as objects, regardless of view)

• How do we know that that two things belong together, and how do we know that dogs are dogs and not cats? (categorization)

Page 52: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

More Key Issues• The “binding problem”: if perception of a

given object is distributed throughout visual areas, how does the brain combine features to produce unitary percept?

• Conscious vs. unconscious perception: perception of some object or object qualities may proceed pre-consciously or without effort (a general principle)– Example: Threat

Page 53: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 54: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

High Low

Spatial Frequency Domain

Page 55: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

The Building Blocks of Object The Building Blocks of Object Recognition: Marr’s RepresentationsRecognition: Marr’s Representations

• Primal Sketch: 2-D representation of light intensity changes, information about edges, contours, and blobs– Raw: pure light intensity

changes– Full: uses information to

identify shapes• 2 1/2-D Sketch: depth and

orientation of visible surfaces, shading, texture, motion, binocular disparity; observer-centered

• 3-D Sketch: three dimensional description of objects independent of view

Page 56: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Marr-Hildreth Algorithm• Attempts to account for

development of primal sketch

• Idea of “blurred repres-entations”

• “Zero-crossings” identify edges within a visual image

• Only ‘reliable’ zero-cross-ings are kept

• Four types of tokens: edge-segments, bars, terminations, and blobs

Intensity change

Rate of change (1st D)

Zero-crossing (2nd D)

Page 57: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Marr & Nishihara (1978)

• Development of 3-D sketch based on processing of more elementary shape primitives (basic primitive is a cylinder with a major axis)

• Hierarchical organization of primitives• Concavities important in segmenting parts• This is a completely computational, not

empirical, model

Page 58: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 59: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Biederman’s RBC Theory• Objects built from primitives called “geons” (n

= 36)• Viewer must decide appropriate way a visual

object is to be segmented into geons• Two key components of decision:

– locating concavity– deciding which edge information remains invariant

across different viewing angles (invariant properties like curvature, parallelism, etc.)

Page 60: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Biederman’s Recognition-

by-Components

Theory

• Adapted from Biederman (1987)

Page 61: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Recognition-by-Components Theory

• Biederman (1987): five invariant properties of edges– Curvature: points on a curve– Parallelism: sets of points in parallel– Cotermination: edges terminating at a

common point– Symmetry: versus asymmetry– Collinearity: points sharing a common

line

Page 62: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Biederman (1987). Participants were presented with degraded line drawings of objects. Recognition was much harder to achieve when parts of the contour containing concavity information were omitted

than when other parts of the contour were deleted. This confirms the assumption that information about concavities is important for object recognition. Figures adapted from Biederman (1987). Biederman’s

view is “viewpoint invariant”

Page 63: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 64: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 65: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Viewpoint-dependent and Viewpoint-invariant

Theories• Biederman (1987)

– The ease of object recognition is not affected by the observer’s viewpoint

• Tarr (1995), Tarr and Bülthoff (1995, 1998)– Changes in viewpoint reduce the speed

and/or accuracy of object recognition

• Milner and Goodale (1995)– Dorsal pathway makes use of viewpoint-

dependent information– Ventral pathway makes use of viewpoint-

invariant information

Page 66: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Common Elements in Object Recognition

Theories• Edge coding

• Grouping or encoding into higher-order features

• Matching to a stored “structural representation”

• Access to semantic knowledge

Page 67: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Face Recognition

• Two general theories:– Neural substrate model (module)– Specialized processing model

• Face recognition can be selectively impaired (prosopagnosia), or can it?

• Global (configurational) vs. local (feature-based) processing

Page 68: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Two Models:

-neural substrate (modules)

-specialized processing

Page 69: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 70: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

V4 (color)FFA (face)

Page 71: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Neural Substrate Example: the “Fusiform Face Area”

Page 72: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Spiridon, Fischl, & Kanwisher, Hum Brain Mapping, 2006

Page 73: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Spiridon, Fischl, & Kanwisher, Hum Brain Mapping, 2006

Page 74: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Examples of “Greebles”. In the top row, four different “families” are represented. For each family, two members of different “genders” are shown (e.g., Ribu is one gender and Pila is the other). The bottom row shows a new set of Greeble figures constructed on the same logic but asymmetrical in structure. Images provided courtesy of Michael J. Tarr

(Brown University, Providence, RI).

Page 75: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Speed of Greeble matching as a function of stage training and difference in orientation between successive Greeble stimuli. Based on data in Gauthier and

Tarr (2002). Figure shows that, although speed increases with training, Greeble identification is still viewpoint dependent

Page 76: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Face Recognition

• Probably involves specialized processing/visual expertise

• Dedicated neural substrates aren’t the only answer

• Hybrid model: neural substrates dedicated to configural processing

Page 77: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Disorders of Object Recognition – Visual Agnosia

• Apperceptive agnosia– Object recognition is impaired because of

deficits in perceptual processing

• Associative agnosia– Perceptual processes are essentially intact,

but object recognition is impaired partly or mainly because of difficulties in accessing relevant knowledge about objects from memory

Page 78: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Riddoch and Humphreys (2001)A hierarchical model of object recognition

and naming, specifying

different component processes which,

when impaired, can produce

varieties of apperceptive and

associative agnosia.

Page 79: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types
Page 80: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

Structural DescriptionsStructural Descriptions

• Structural descriptions consist of propositions which “describe the nature of the components of a configuration and make explicit the spatial arrangement of these parts” (Bruce & Green, 1990)

• Perceptual representation systems for faces, objects, etc. Evidence for separate systems: category-specific recognition defects

Page 81: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types

O bj ect- Centered

Representation

spoken name

N ame Retr ieval

(S peech O utput Lexicon)

S emantic S ystem

O bj ect Recognit ion

U nits

Viewer - Centered

Representation

I nit ial

Representation

S ensation of O bj ect

Page 82: Visual Cognition September 11, 2008. Overview of Visual Cognition Visual system: mission critical Multivariate inputs, unitary experience Multiple types