16
Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Embed Size (px)

Citation preview

Page 1: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Virtual Reality: How Much Immersion Is Enough?

Angela McCarthyCP5080, SP1

2010

Page 2: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Overview

► Paper Insights► Authors► Introduction► Success Stories► Immersion Benefits► Demonstrating Benefits ► Results► Future Work► Metadata► Conclusion

Page 3: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Paper Insights

►Published in July, 2007 ►Under IEEE Computer Society as a

cover feature in Computer, Volume 40

Page 4: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Authors

► Doug A Bowmano Associate Professor in the Department of Computer

Science at Virginia Techo Completed Ph. D., in the College of Computing and

the GVU Center at Georgia Techo 100+ publicationso 1997-2009

► Ryan P McMahano Ph. D., Computer Science and Applications.

Expected May 2010 at Virginia Techo 4 Publicationso 2006-2008

Page 5: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Introduction

►Small history of Virtual Reality (VR)►Immersion, Virtual Environments (VE)►Features

oHead Mounted DisplaysoMultiscreen Stereoscopic Displays

►Looking at how much immersion is required for user experience

Page 6: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Success Stories

►Phobia Therapyo Public Speaking

►Military Trainingo Infantry Training in urban combat tactics

►Entertainmento DisneyQuest – placing visitors inside the game

►Success due to the reliance of the realistic experienceo Requires high level of sensory fidelity

• Visual, Auditory and other sensory cues

Page 7: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Immersion’s Benefits

► Increased sense of presenceo More realistic experience

► Depth Cueso Users exercise their built-in capacity for

understanding stereopsis and motion parallaxo Uses in scientific visualization, design review, and

virtual prototyping.

► Traditional Approach: Immersion > Presence > Application Effetiveness

► Authors Approach: Immersion Components > Immersion Benefits > Application Effectiveness

Page 8: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Demonstrating Benefits

►Controlled empirical studieso Immersions effect on task performance

• E.g. Increasing display size/resolution to track time taken to complete a visual searching task

oComparing stereo to non-stereooHead-tracking vs no head-trackingoMultiscreens vs single screens

• For each scenario, there were noticeable increases/decreases on users task performance

Page 9: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Results

► Positive effects of immersion on spatial thinking► Found that some visualisations that are less

complex may perform as well as more immersive ones

► Higher levels of immersion o Contributes to improved interaction task

performanceo Reduces information clutter

► Display size/resolution effects task completion timeo High Resolution displays producing best results

Page 10: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Future Work

►Understanding various components of immersionoMeasurable user performanceoUnderstandingo Preference

►Two conflicting goalsoVR to thrive/succeed due to benefitsoHelp others avoid costly situations

where high immersion not necessary

Page 11: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Metadata

►Cover Feature for Computer, IEEE►Language

• E.g. “If all that these technologies provide for the user are oohs and ahs and a unique user experience, it would be difficult to justify the expense and development complexity that immersive VR requires”

►Images►Diagrams

Page 12: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Images appropriate for medium, helps reader

visualise with text

Diagrams and tables provide quick reference points, easy to

read, straight to point

Page 13: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Metadata continued…

►Small number of references (13)o Some references examples of VR

applications

►Acronyms/Abbreviations presented early as possibleoAllows non-IT readers to read with ease

►Appearance

Page 14: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010
Page 15: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Conclusion

►Good balance of technical and general information (technical information set in yellow boxes separate from general text)

►Easy to read, keeps the reader engaged►Makes good use of real-world

applications to further engage readers►Good structure/flow

Page 16: Virtual Reality: How Much Immersion Is Enough? Angela McCarthy CP5080, SP1 2010

Questions?

Thanks for listening!