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A vector quantity is a quantity that has both magnitude and a direction in space Examples of Vector Quantities: Displacement Velocity Acceleration Force
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Vectors and Scalars and Their Physical Significance
A scalar quantity is a quantity that has magnitude only and has no direction in space
Examples of Scalar Quantities:
Length Area Volume Time Mass
A vector quantity is a quantity that has both magnitude and a direction in space
Examples of Vector Quantities:
Displacement Velocity Acceleration Force
Vector diagrams are shown using an arrow
The length of the arrow represents its magnitude
The direction of the arrow shows its direction
Vectors in opposite directions:6 m s-1 10 m s-1 = 4 m s-1
6 N 10 N = 4 N
Vectors in the same direction:6 N 4 N = 10 N
6 m= 10 m
4 m
The resultant is the sum or the combined effect of two vector quantities
When two vectors are joined tail to tail
Complete the parallelogram The resultant is found by
drawing the diagonal
When two vectors are joined head to tail
Draw the resultant vector by completing the triangle
Solution: Complete the parallelogram (rectangle)
θ
The diagonal of the parallelogram ac represents the resultant force
2004 HL Section B Q5 (a)Two forces are applied to a body, as shown. What is the magnitude
and direction of the resultant force acting on the body?
5 N
12 N
5
12
a
b c
d
The magnitude of the resultant is found using Pythagoras’ Theorem on the triangle abc
N 13 512 Magnitude 22
acac
675
12tan
512tan: ofDirection
1
ac
Resultant displacement is 13 N 67º with the 5 N force
13 N
45º5 N
90ºθ
Find the magnitude (correct to two decimal places) and direction of theresultant of the three forces shown below.
5 N
5
5
Solution: Find the resultant of the two 5 N forces first (do right angles first)
a b
cdN 07.75055 22 ac
45155tan
7.07 N
10 N
135º
Now find the resultant of the 10 N and 7.07 N forces
The 2 forces are in a straight line (45º + 135º = 180º) and in opposite directions
So, Resultant = 10 N – 7.07 N = 2.93 N in the direction of the 10 N force
2.93 N
What is a scalar quantity? Give 2 examples What is a vector quantity? Give 2 examples How are vectors represented? What is the resultant of 2 vector quantities? What is the triangle law? What is the parallelogram law?
When resolving a vector into components we are doing the opposite to finding the resultant
We usually resolve a vector into components that are perpendicular to each other
y v
x
Here a vector v is resolved into an x component and a y component
Here we see a table being pulled by a force of 50 N at a 30º angle to the horizontal
When resolved we see that this is the same as pulling the table up with a force of 25 N and pulling it horizontally with a force of 43.3 N
50 Ny=25 N
x=43.3 N30º
We can see that it would be more efficient to pull the table with a horizontal force of 50 N
If a vector of magnitude v and makes an angle θ with the horizontal then the magnitude of the components are:
x = v Cos θ y = v Sin θ
vy=v Sin θ
x=v Cos θθ
y
Proof:
vxCos
vCosx vySin
vSiny
x
60º
A force of 15 N acts on a box as shown. What is the horizontalcomponent of the force?
Verti
cal
Com
pone
nt
Horizontal Component
Solution:
N 5.76015Component Horizontal Cosx
N 99.126015Component Vertical Siny
15 N
7.5 N12
.99N
A person in a wheelchair is moving up a ramp at constant speed. Their total weight is 900 N. The ramp makes an angle of 10º with the horizontal. Calculate the force required to keep the wheelchair moving at constant speed up the ramp. (You may ignore the effects of friction).
Solution:
If the wheelchair is moving at constant speed (no acceleration), then the force that moves it up the ramp must be the same as the component of it’s weight parallel to the ramp.
10º
10º80º
900 N
Complete the parallelogram.Component of weight
parallel to ramp: N 28.15610900 Sin
Component of weight perpendicular to ramp:
N 33.88610900 Cos
156.28 N
886.33 N
If a vector of magnitude v has two perpendicular components x and y, and v makes and angle θ with the x component then the magnitude of the components are:
x= v Cos θ y= v Sin θ
vy=v Sin θ
x=v Cosθ
θy
Scalar – physical quantity that is specified in terms of a single real number, or magnitude◦ Ex. Length, temperature, mass, speed
Vector – physical quantity that is specified by both magnitude and direction◦ Ex. Force, velocity, displacement, acceleration
We represent vectors graphically or quantitatively:◦ Graphically: through arrows with the orientation
representing the direction and length representing the magnitude
◦ Quantitatively: A vector r in the Cartesian plane is an ordered pair of real numbers that has the form <a, b>. We write r=<a, b> where a and b are the components of vector v.
Note: Both and r represent vectors, and will be used interchangeably. r
The components a and b are both scalar quantities.
The position vector, or directed line segment from the origin to point P(a,b), is r=<a, b>.
The magnitude of a vector (length) is found by using the Pythagorean theorem:
Note: When finding the magnitude of a vector fixed in space, use the distance formula.
22, babarr
Vector Addition/SubtractionThe sum of two vectors, u=<u1, u2> and v=<v1, v2> is the vectoru+v =<(u1+v1), (u2+v2)>.◦ Ex. If u=<4, 3> and v=<-5, 2>, then u+v=<-1,
5>◦ Similarly, u-v=<4-(-5), 3-2>=<9, 1>
Multiplication of a Vector by ScalarIf u=<u1, u2> and c is a real number, the scalar multiple cu is the vector cu=<cu1, cu2>.◦ Ex. If u=<4, 3> and c=2, then cu=<(2·4), (2·3)>
cu=<8, 6>
A unit vector is a vector of length 1. They are used to specify a direction. By convention, we usually use i, j and k to
represent the unit vectors in the x, y and z directions, respectively (in 3 dimensions).◦ i=<1, 0, 0> points along the positive x-axis◦ j=<0, 1, 0> points along the positive y-axis◦ k=<0, 0, 1> points along the positive z-axis
Unit vectors for various coordinate systems:◦ Cartesian: i, j, and k◦ Cartesian: we may choose a different set of unit
vectors, e.g. we can rotate i, j, and k
◦ To find a unit vector, u, in an arbitrary direction, for example, in the direction of vector a, where a=<a1, a2>, divide the vector by its magnitude (this process is called normalization).
Ex. If a=<3, -4>, then <3/5, -4/5> is a unit vector in the same direction as a.
2122
21
22
21
,11 aaaa
aaaa
au
The dot product of two vectors is the sum of the products of their corresponding components. If a=<a1, a2> and b=<b1, b2>, then a·b= a1b1+a2b2 .◦ Ex. If a=<1,4> and b=<3,8>, then a·b=3+32=35
If θ is the angle between vectors a and b, then
Note: these are just two ways of expressing the dot product
Note that the dot product of two vectors produces a scalar. Therefore it is sometimes called a scalar product.
cosbaba
Convince yourself of the following:
Conclusion: After you define the direction of an arbitrary vector in terms of the Cartesian system, you can find the projection of a different vector onto the arbitrary direction. By dividing the above equation by the magnitude of b, you can find the projection of a in the b direction (and vice versa).
bbonaprojbababa )..(coscos
)..( bonaprojb
ba