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Using data to understand how you deliver softwareOr, a game where the players will try to predict a delivery date
@edsykes
birds ltdPredict the delivery of BlackBirds feature
Work Item
Unit of delivery, e.g. Product backlog item, user story, etc
Work Item Completion cycle time
The interval in days between the completion of work item n and work item n-1
Cycle time example
Average cycle time = ???What can you use cycle time for?
1st Jan Work item 1 starts4th Jan Work item 1 ends cycle time is 39th Jan Work item 2 ends cycle time is 5
10th Jan Work item 3 endscycle time
is ???
Cycle time example
GAME
ROUND1
ROUND2
ROUND3
ROUND4
FEATURE B
CONCLUSIONS
What have you learnt?What can you share?
CONCLUSIONS
Work Item Completion Cycle time is a useful measure of the rate of delivery,
regardless of processA simple view of the pace of deliveryA simple view of variation in delivery
CONCLUSIONSData has to support and influence
decision making
Data is there to enrich conversations
Data is there to lead us to asking interesting questions and to spark
thought and investigation