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Customers
13-17 18-24 25-34 35-54 55+
Age Gender
Female Male
Perfect Tablet Game
• Bright & cute graphics • Brief storyline with emotion • Instantly understandable • Appeal to young & old, men & women • One game is about 1-3 minutes • Very simple controls => 1 tap or 1 slide • Depth/content to be interesting for hours
Bright & Cute - but with attitude
Emotion
One Slide – Or – One Tap
Broad Appeal Games
Bright and Cute but with Attitude
Emotional Appeal
1 Tap or 1 Slide
Top Grossing = Freemium
NOT Freemium
Strategy Part 2
• Build a prototype
• Iterate and measure until it works!
A/B Testing
1.0 1.1 B
1.1 A
1.2 A
1.2 B
1.3 B
1.3 A
1.4 C
1.4 B
1.4 A
Original Vision
Graphics Iteration
Rising Player Engagement
1.0 1.1
1.2
1.3
1.4
1.5
Version / Game
1.1 1.2 1.3 1.4 1.5
1 33% 64% 65% 69% 77%
5 7% 24% 33% 48% 45%
10 5% 17% 23% 41% 37%
15 3% 14% 18% 37% 33%
25 2% 10% 12% 32% 26%
50 0.5% 6% 7% 21% 17%
100 0.5% 2% 3% 11% 9%
Percentage still with us – Real world retention tracking (20 days)
1.5 non-‐Tapjoy
96%
77%
67%
58%
48%
33%
21%
Tested but Rejected
• Cloud • Croc • Commenting Girlfriend • Lightning Strike • Geysers
Measuring Emotions
Character Testing
Heat Map
Launch 25.2