To the 4 th Dimension – and beyond! The Power and Beauty of Geometry Carlo Heinrich Séquin University of California, Berkeley

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  • To the 4 th Dimension and beyond! The Power and Beauty of Geometry Carlo Heinrich Squin University of California, Berkeley
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  • Basel, Switzerland Math Institute, dating back to 15 th century M N G Math & Science!
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  • Leonhard Euler (1707 1783) Imaginary Numbers
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  • Jakob Bernoulli (1654 1705) Logarithmic Spiral
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  • In 11 th Grade: Descriptive Geometry
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  • Geometry in Every Assignment... CCD TV Camera RISC 1 Micro Chip Soda Hall Pax Mundi Hyper-Cube Klein Bottle
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  • Geometry A power tool for seeing patterns. Patterns are a basis for understanding. For my sculptures, I find patterns in inspirational art work and capture them in the form of a computer program.
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  • Mathematical Seeing See things with your mind that cannot be seen with your eyes alone. A hexagon plus some lines ? or a 3D cube ?
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  • Seeing a Mathematical Object Very big point Large point Small point Tiny point Mathematical point
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  • Geometrical Dimensions Point - Line - Square - Cube - Hypercube -... 0D 1D 2D 3D 4D 5D EXTRUSION
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  • Flat-Land Analogy Assume there is a plane with 2D Flat-worms bound to live in this plane. They can move around, but not cross other things. They know about regular polygons: 3-gon 4-gon 5-gon 6-gon 7-gon...
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  • Explain a Cube to a Flat-lander! Just take a square and extrude it upwards... (perpendicular to both edge-directions)... Flat-landers cannot really see this!
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  • The (regular, 3D) Platonic Solids All faces, all edges, all corners, are the same. They are composed of regular 2D polygons: There were infinitely many 2D n-gons! How many of these regular 3D solids are there? Tetrahedron Octahedron Cube Icosahedron Dodecahedron
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  • Making a Corner for a Platonic Solid Put at least 3 polygons around a shared vertex to form a real physical 3D corner! Putting 3 squares around a vertex leaves a large (90) gap; Forcefully closing this gap makes the structure pop out into 3D space, forming the corner of a cube. We can also do this with 3 pentagons: dodecahedron.
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  • Lets try to build all possible ones: from triangles: 3, 4, or 5 around a corner: from squares: only 3 around a corner: from pentagons: only 3 around a corner: from hexagons: floor tiling, does not bend! higher n-gons: do not fit around a vertex without undulations (forming saddles); then the edges would no longer be all alike! Why Only 5 Platonic Solids? 4T 8T 20T
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  • The Test !!! How many regular Platonic polytopes are there in 4D ? Their surfaces (= crust?) are made of all regular Platonic solids; and we have to build viable 4D corners from these solids!
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  • Constructing a 4D Corner: creates a 3D corner creates a 4D corner ? 2D 3D 4D 3D Forcing closure:
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  • How Do We Find All 4D Polytopes? Reasoning by analogy helps a lot: -- How did we find all the Platonic solids? Now: Use the Platonic solids as tiles and ask: What can we build from tetrahedra? or from cubes? or from the other 3 Platonic solids? Need to look at dihedral angles: Tetrahedron: 70.5, Octahedron: 109.5, Cube: 90, Dodecahedron: 116.5, Icosahedron: 138.2.
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  • All Regular Polytopes in 4D Using Tetrahedra (70.5): 3 around an edge (211.5) (5 cells) Simplex 4 around an edge (282.0) (16 cells) Cross-Polytope 5 around an edge (352.5) (600 cells) 600-Cell Using Cubes (90): 3 around an edge (270.0) (8 cells) Hypercube Using Octahedra (109.5): 3 around an edge (328.5) (24 cells) 24-Cell Using Dodecahedra (116.5): 3 around an edge (349.5) (120 cells) 120-Cell Using Icosahedra (138.2): None! : dihedral angle is too large ( 414.6).
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  • Wire-Frame Projections Project 4D polytope from 4D space to 3D space: Shadow of a solid object is mostly a blob. Better to use wire frame, so we can also see what is going on at the back side.
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  • Oblique or Perspective Projections 3D Cube 2D 4D Cube 3D ( 2D ) We may use color to give depth information.
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  • 5-Cell or 4D Simplex 5 cells (tetrahedra), 10 faces (triangles), 10 edges, 5 vertices. (Perspective projection)
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  • 16-Cell or 4D-Cross Polytope 16 cells (tetrahedra), 32 faces, 24 edges, 8 vertices.
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  • 4D-Hypercube or Tessaract 8 cells (cubes), 24 faces (squares), 32 edges, 16 vertices.
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  • 24-Cell 24 cells (octahedra), 96 faces, 96 edges, 24 vertices. 1152 symmetries!
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  • 120-Cell 120 cells (dodecahedra), 720 faces (pentagons), 1200 edges, 600 vertices. Aligned parallel projection (showing less than half of all the edges.)
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  • (smallest ?) 120-Cell Wax model, made on a Sanders RP machine (about 2 inches).
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  • 600-Cell 600 cells, 1200 faces, 720 edges, 120 vertices. Parallel projection (showing less than half of all the edges.) By David Richter
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  • Beyond 4 Dimensions What happens in higher dimensions ? How many regular polytopes are there in 5, 6, 7, dimensions ? Only THREE for each dimension! Pictures for 6D space: Simplex with 6+1 vertices, Hypercube with 2 6 vertices, Cross-Polytope with 2*6 vertices.
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  • Bending a Strip in 2D The same side always points upwards. The strip cannot cross itself or flip.
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  • Bending a Strip in 3D Strip: front/back Annulus or Cylinder Mbius band Twisted !
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  • Art using Single-Sided Surfaces Aurora Borrealis C.H. Squin ( 1 MB) Minimal Trefoil C.H. Squin ( 4 MB) Tripartite Unity Max Bill ( 3 MB) Heptoroid Brent Collins ( 22 MB) All sculptures have just one continuous edge.
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  • Single-Sided Surfaces Without Edges Boy-Surface Klein Bottle Octa-Boy
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  • More Klein Bottle Models Lots of intriguing shapes!
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  • The Classical Klein Bottle Every Klein-bottle can be cut into two Mbius bands! = +
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  • Conclusion Geometry is a powerful tool for S & E. It also offers much beauty and fun! (The secret to a happy life )
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  • What is this good for? Klein-bottle bottle opener by Bathsheba Grossman.