9
The Wizard’s Workshop™ Puzzle Solutions Retain for future use. Family Games America FGA Inc. P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3 Under license by Family Games America FGA Inc. © 2005-2012 www.familygamesamerica.com Puzzle #1: The Maze We have not included a solution for this free-form puzzle as it does not require one.

The Wizard’s Workshop™ - Family Games America

  • Upload
    others

  • View
    7

  • Download
    0

Embed Size (px)

Citation preview

Page 1: The Wizard’s Workshop™ - Family Games America

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com

Puzzle #1: The Maze

We have not included a solution for this free-form puzzle as it does not require one.

J

I

1

2

3

A

Page 2: The Wizard’s Workshop™ - Family Games America

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com

Puzzle #2: The Serpent’s Spell

Remove the Sacred Circle (I) from the cursed cord.

Pass looped end A through Hole 1, then 2, then 3, following the direction of the arrows.

Pass the looped end around Ball J, then return by reversing though Hole 3, then 2, then 1.

The ring is now free. Reverse to reassemble.

J

I

1

2

3

A

Page 3: The Wizard’s Workshop™ - Family Games America

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com

Puzzle #3: The Sorcerer’s Stone

Make a square shape appear by displacing only one piece of the puzzle.

Slide piece Eb to the right until a square shape is formed between piece Ea and Eb!

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

B

Ea Eb

A

Page 4: The Wizard’s Workshop™ - Family Games America

B I

C

1

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com

Puzzle #4: Knots & Notions

The two hallowed halos must appear side by side on the same cord.

1) Slide Halo I along the cord until it reaches position B at the other side of looped end C.

2) Push looped end C down through Hole 1 and back up Hole 2.

3) Slide Halo I along the cord, passing it under the 2 loops formed in step 2 and following the direction of the arrows. Repeat step 2 in reverse to unite the halos.

C

I

1

2

2

I

3

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

Page 5: The Wizard’s Workshop™ - Family Games America

Puzzle #5: The Viper’s Nest

Balance the four venerable rings on top of the wooden post.

Balance the rings as shown, placing Ring G in the top position.

G

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com

Page 6: The Wizard’s Workshop™ - Family Games America

Puzzle #6: The Wizard’s Ring

Release the Revered Ring (H) from its entwined tether.

Follow the direction of the arrows with the looped end of the cord.

1 2

3 4

H H

H H

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com

Page 7: The Wizard’s Workshop™ - Family Games America

Puzzle #6: The Dungeon

The Consecrated Band (G) must be released.

Follow the direction of the arrows with the looped end of the cord.

1 2

3 4

G G

G G

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com

Page 8: The Wizard’s Workshop™ - Family Games America

Puzzle #8: The Hex

Release the balls and blocks from the wooden enclosure.

1) Pass Ball J1 through Hole 1 and then through Hole 2, following its own cord.2) Slide Bar D up to the top of Tower B.3) With Bar D, follow the double cord, formed in step 1, until it arrives at Square C1.4) Pass Square C1 through the opening of Bar D, and return it to the top of Tower B by following the double cord formed in step 3, but in reverse.5) Slide Bar D over Tower B and replace it in its original position.6) Pass Ball J2 through Hole 1 and then through Hole 2, following its own cord.7) Slide Bar D up to the top of Tower B.8) With Bar D, follow the double cord, formed in step 6, until it arrives at Square C2.9) Pass Square C2 through the opening of Bar D to free the pieces. Reverse to reassemble.

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com

J2 J1

B D

1

2

B

C2 C1

Page 9: The Wizard’s Workshop™ - Family Games America

DG

J

C

DD

1

2

3

4

Puzzle #9: The Curse and The Crow

Release the Sacred Tablet (D).

1) Follow the direction of the arrows with the looped end of the cord. The two parts are now separated.2) Pass Square C up through the opening in Tablet D. 3) Slide Ring G to the end of Tablet D. Pass the Ball J through Ring G.4) Pass Square C and Ring G through the opening to free the Sacred Tablet.

D

The Wizard’s Workshop™Puzzle Solutions

Retain for future use.

Family Games America FGA Inc.P.O. Box 97, Snowdon, Montreal, Qc, Canada H3X 3T3

Under license by Family Games America FGA Inc. © 2005-2012

www.familygamesamerica.com