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Dan Hood Information Literacy Fellow LOEX of the West 2008 Las Vegas, NV Carnegie Mellon University Libraries

The Library Arcade

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Page 1: The Library Arcade

Dan HoodInformation Literacy Fellow

LOEX of the West 2008

Las Vegas, NV

Carnegie Mellon University Libraries

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"..don't use force in training the children in the subjects, but rather games.”

Plato, The Republic (421 BCE)

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Project Overview

Why Games

Play!

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Why Games?

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Public Libraries

•Marketing

Academic Libraries

•Teaching

2 Distinct Uses

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Other Library Gaming Projects

University of Calgary•Hardplay (Future)

Arizona State•Quarantined

UNC Greensboro•The Information Literacy Game

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Everyone’s a Gamer

Average Game Player Age is: 33

25% -- 50+ yrs.

44% -- 18-49 yrs.

31% -- under 18 yrs

From Entertainment Software Assocation, 2007.

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Is This Our Audience?

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Why (not) Edu-gaming? • Cons

– Integration– Traditional assessment is boring– Development tools– The "Lame Factor“

• Pros– Learning = Fun?!– No consequence for failure– Master skills in demand by today’s

employers– Games offer attributes important for

learning

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Gaming & Culture

•History

•Progress

•New Audiences

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As Easy as Pong

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World of Information

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Virtually Physical

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Mental Health

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http://media.ds.ign.com/media/899/899492/img_4819084.html

http://media.ds.ign.com/media/740/740437/img_3448533.html

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Arcade @ Home

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What About the Web?

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The Library Arcade Project

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The Grant

•$50,000•“to develop and promote engaging, web-based information literacy tutorials for students throughout Southwestern Pennsylvania and beyond”•Build on momentum from Eden Hall $168,000 grant

•Stipulations•Must be an Outreach Component

•Open Source/Customizable/Easily Modded

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The Team

• Librarians• Biomedical, Chemical, Materials

Engineering• Software Engineering• Information Literacy

• ETC Faculty Advisor• ETC Students

• Computer Science• Electronics/Communication• Fine Art• Psychology• Journalism

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ETC

• Entertainment Technologies Center• Masters of Entertainment

Technology, 2 year degree

• Semester-long project• Team is design firm

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March 2006 to Present

Project Timeline

[Phase 1] Decide to make games/team forms

(March 2006 ~ August 2006)

[Phase 2] Design and Production of Games

(September 2006 ~ February 2007)

[Phase 3] Testing and Marketing Begins

(March 2007 ~ August 2007)

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User Testing & Feedback

•In Library and Student Union

•Assessment

•Survey Monkey

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Game One

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Game Two

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Game Three

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Game Four

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Problems

•Library Centricity!

•Working with an inexperienced team

•META Problem – ACRL Standards

•Bandwidth…have some on hand

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Future Directions

•Get more $$$

•Complete games 3 & 4

•Track players’ progress

•Add storyline (wrapper)

•Create a new team

•Marketing plan

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Recommendations

•Overestimate budget

•Overestimate time investment

•Have a champion (project manager, leader)

•If outsourcing, be strict with designers

•Learn Flash?!

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Our Sites

Library Arcade www.library.cmu.edu/Libraries/

etc •Play the games

•Learn about the developers

•Take the survey

Planning Blogcmlibrarygaming.wordpress.com/

•Find references on gaming

•See the survey results

•Share your research on gaming

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U Haz Questions?

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References• Game Player Data- Fact Sheet, Entertainment Software Association,

http://www.theesa.com/facts/gamer_data.php (Accessed November 5, 2007).

• UNC Greensboro, The Information Literacy Game (2004).• Arizona State, Quarantined (2005).• University of Calgary, Hardplay (2007).• Pong Screenshot, http://upload.wikimedia.org/wikipedia/en/f/f8/Pong.png ,

(2007).• Pokemon Trading Card image taken from Ebay sale reference,

http://mollybol.50megs.com/Mollyweb/Book/Diary%20Pics/pokthur.JPG , (2007).

• Big Brain Academy Screenshot, IGN.com, http://wiimedia.ign.com/wii/image/article/795/795126/big-brain-academy-wii-degree-20070608011557637.jpg , (Accessed 11/05/2007).

• Flash Focus Screenshot, IGN.com, http://media.ds.ign.com/media/899/899492/img_4819084.html , (Accessed November 5, 2007).

• Brain Age Screenshot, IGN.com, http://media.ds.ign.com/media/740/740437/img_3448533.html , (Accessed November 5, 2007).

• All other images taken from their respective Wikipedia.com entries