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The joy of haptics Kevin Hartman CS 376

The joy of haptics Kevin Hartman CS 376. Haptic Uses Control –Discrete –Continuous Information –State –Feedback Communication –Sticky channels –Annotations

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Haptic Uses

• Control– Discrete– Continuous

• Information– State– Feedback

• Communication– Sticky channels– Annotations

Phantom

Issues with haptics

• How do you communicate the mapping between device and information?– Force– Texture– Speed– Interchangable parts

• What are the metaphors?– Wheeling– Breaking– Stickiness– Analog behavior

Haptic hand

How to resolve the issues

• Keep the task/input simple• Make the function/interpretation clear• Anchor information in traditional activities and

behaviors