The Impact of Network Learning on Self-Directed Learning Strategies

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The Impact of Network Learning on Self-Directed Learning Strategies. International Self-Directed Learning Society Cocoa Beach, Florida February 8-10, 2011. Self-Directed Learning Online. Self-directed learning episodes increasingly are online experiences (Butcher and Sumner, in press) - PowerPoint PPT Presentation


  • The Impact of Network Learning on Self-Directed Learning Strategies

    International Self-Directed Learning SocietyCocoa Beach, Florida February 8-10, 2011

  • Self-Directed Learning OnlineSelf-directed learning episodes increasingly are online experiences (Butcher and Sumner, in press)

    Learners rely upon web materials as their primary-and often sole- source of information for learning(Butcher and Sumner, in press)

  • Concepts of a Changing RealityCyber-LearningIndividualized Network LearningComputer Supported Collaborative LearningCommunity Based LearningCollaborative Knowledge BuildingCollaborative TelelearningTechnology enhanced LearningDyadic Learning on NetworkPersonal Learning Environment Based on Web 2.0Synchronous InteractingKnowledge SocietyKnowledge WorkforceKnowledge Economy

  • Research QuestionsWhat are the types of learning and knowledge people seek through social networks ?What are the strategies they use to learn from these networks?What are the advantages and limits of learning through digital resources and social networks?

  • Relationship with LearningInternet changed our relationship with knowledge and learning by making it available on a large scale on the WebNetworks and Social media are changing our relationship with learning making it less dependant on traditional waysThe learner is becoming more independent, more self-directedExtended access to Learning resources and opportunities of Management of ones own LearningPromotion of the Lifelong Learning SocietyIntrinsic motivation, instant rewardsBut this change is not choice, but has been imposed

  • Network CommunitiesProximity vs InterestsTraditional learning communities bound by physical proximity, shared geographyNetwork communities bound by shared interestsLearning process supported by interaction via computer network

  • Important Factors that Influence Learning in Communities Susilo, A. (2008). 1-Interactivity2-Opportunity for Collaboration3-Meaningful and motivating context4-Continuously available learning environment

  • Types of Uses of Digital Media

    1-Sharing2-Socializing3-Communicating4-Interacting(Kavoori, 2010)

  • Personhood : Connectivity and AffiliationSuccess of Facebook, Myspace and other social networks : not an individual-centered medium but a community centred oneOnline identity and self-representation

  • Network SocietyNetwork society is a social structure based on networks operated by information and communication technologies (ICTs) that generate, process and distribute information on the basis of the knowledge accumulated in the nodes of the networks (Castells, 2006, p.7)

  • The Network SocietyIn Network Society almost everyone is connected to everyone elseThe arrival of Network society via New technologies has changed human conditionHuman condition refers to the tension that exists between who we are and who we could become , the ongoing struggle between human needs and human aspirations (Albert, Flournoy and lebrasseur, 2009).

  • Network SocietyNetwork Society has almost erased the barriers of time and spaceConnectivity made it easy to create virtual relationships and communities and multiple and diverse membershipsIt has unleashed great creative and innovative potential and possibilities of control

  • Knowledge WorkforceKnowledge Workforce are technology-savvy individuals who have training to understand and apply telecommunications and electronic media at work, home and in the community (Albert, Flournoy and Lebrasseur, 2009). They are critical to networked communities because of their skills and potential contributions to innovation and productivity (Albert, Flournoy and Lebrasseur, 2009).

  • Web 2.0Second generation of Web development and design that aims toFacilitate communicationSecure information sharingSecure collaborationDevelopment of Web based communitiesDevelopment of applications and hosted services ( social networking sites, videosharing sites, wikis, blogs, etc.)

  • Superusers and Networked Communities Superusers work smarter using high-speed telecommunications infrastructure and intelligent software to network with friends, colleagues and other people around the world.They make Networked communities, interconnected electronically and socially.They make alliances and partnerships to extract new economic and social value from these networks (Albert et al.),

  • Universal Access, Virtual Communities, Digital EconomyNetworks : availability of ready sources of information, sharing, socialisation, entertainmentShared telecommunication networksMeaningful civic education and engagementSame conceptual and contractual agreements that occur in the physical world occur in the virual world (Albert et al.)Collaborative opportunities for improving education and productivity and enhancing the quality of life

  • Uses of Social NetworksSeeking advice Problem SolvingLearning more about subjects of interestLearning about other cultures, people, placesMake learning easyUse for intimacy and privacyUse for self-expression and creativity

  • RSS reader Accessible, instant informationthe ability to constantly stay abreast of new information by simply logging into your email.

    However, the presentation of continual streams of data in the Google reader seems very cluttered to me

    it looks like a wall of unread emails which provokes feelings of anxiety in me rather than wonderment in the new information.

  • Google Blogger

    Google Blogger and the RSS feeds on the right-hand column of my blog. This way I could decide when I wanted to visit the sites and also had an account to write down my thoughts regarding certain articles read. I could also befriend current or new friends based on our similar interests. I like the idea of a more interactive community rather than just a stream of data.

  • Googledocs

    The principle is mind-blowing: no more attaching documents to my emails or dragging them to USB keysjust upload and go!

  • Delicious An incredible functionality is being able to click on the right-hand side and see how many people have ALSO bookmarked the same item as you! You can literally hop, skip and jump about the bookmarks of other people, gathering new resources as you go along. I easily spent 1 hour just surfing around peoples interests and clicking on various links during my initial account set up. For every 1 link I add from my own diligent internet-detective work, I add about 5 more supplementary links from other like-minded folk. And when Im surfing outside of home, I always have a way of saving the places I want to re-visit rather than emailing myself the link.

  • TagsEvery time someone uses a tag for example French Grammar, you get an exhaustive list of all bookmarks associated with this. You can also organize your tags into Bundlesa big fan of thisand have your links appear several times in different folders.

  • Critique of Network LearningProblem of validation/Quality of KnowledgeHighly time consumingProductivityVirtual interaction vs real interactionPrivacy ParadoxIf the people who are in the industry are feeling overwhelmed by the constant demands of technology, one can only imagine how novices must feel.Its great to be connected but its almost impossible to de-connect.In all, my feeling is that Internet is too useful for study, for anything, but too vast to manage. Commanding several software is necessary to improve efficiency and more, improve life quality.

  • ReferencesAlbert, Flournoy and Lebrasseur, (2009).Butcher, K.R., Sumner, T.; Maull, K. and Okoye, I. (2010). Conceptual Personalization Technology : Promoting Effective Self-directed, Online Learning. Butcher, K.R.; Sumner, T. (In press). Self-directed learning and the sensemaking paradox. Human Computer Interaction.Castells, M. (2006, p.7) Susilo, A. (2008). Use of Facebook for academic Network Learning in Universitas Terbika-Indonesia. AAOU Journal, 3, 2, 99-114. Kavoori, A. (2010). Digital Media Criticism. New York : Peter Lang., C.; Veenhof, B. et Leith, J. (2010). Intensit de lutilisation dInternet au Canada : comprendre les diffrents types dutilisateurs. Ottawa : Statistique Canada.

  • Learning SocietyInternet users form a group with own languages, customs and cultures (Wallace, 1999)Learning Society est comprise au-del des progrs technologiques (socit de linformation), car elle repose sur des dimensions thiques, socialeset politiques qui visent la cration de nouveaux sens , tout en promouvant la diversitculturelle et linguistique, le dveloppement durable, lducation, la crativit, linnovation etlesprit critique.

  • Knowledge SocietyLa notion de socit du savoir a pour objectif ultime que toute personne, sans distinction, se trouve en mesure de crer, de recevoir, de partager et dutiliserde linformation et des connaissances qui serviront son dveloppement, au plan conomique,social, culturel et politique (UNESCO, 2003).

  • Self-Directed Learning Using Digital Ressorces

    Self-Directed Learning in a Network SocietyPerspectives and Challenges

  • Types of LearningLearning about people outside of ones immediate network, about their jobsLearning about ones work from other

  • Limits of Network Learning

  • Superuser Interview BlancTraining in New TechnologiesStart-upBlogs, etc.Book on Social mediaSpecific Networks (professional, social) sharingCounselling organisation about social network, enhance their visibility on the webAmong the first user of the Web

  • BlancEach Network has its particularitiesOpen profile on Twitter, Linkedin, Myspace, YoutubeFacebook (ferm)Followers : Suivi du monde (pertinence, fortuit, tactiques)Crer de la vlocitMedias traditionnelsMedia sociaux (moyens et longs terme)

  • BlancArchitecture qui permet Google de faire sa jobContenu textuel How to write to be optimised by linksHyperlinks that direct people to your link and enhance particpation and Content exchange with other portalsShare ones epertise

  • BlancNo recette to become followed Timing, marketFacebook, Myspace, etc. may change conditions of usePopularity of blogs, portalsFaiseurs de tendanceTwitter, very influencial (real time Web)Blogs Mario Assellin, Hoffenton, Steven Dows,Georges Simens, Vincent Gautrel UdeM (droit et techno de linformation).

  • WhiteOpen Media, Second LifeSocial Media policySecond LifeEverything is on the web, everything is possible,, but you have to take the oportunity, there has to be integrationTeachers are challenged by the students who go on the web and find information to contradict the professors. Some expert passionate professors will find this a positive challeng, orther will stick to their traditional old knowledg. Not un dtenteur de savoir, mais un incitateur la curiosit. Learning/teaching have been changed by media. Incitateur la curiosit, un validateur de savoir, help students to acquire a critical sense.

  • Reflexions on Software UsedFor me, it is not only software, it is a kind of lifestyle; we use it to communicate, to study and to entertainment.

  • iGoogleZamzar Keepvid

  • Taking risks

  • On-line photo album + Video Photobucket

  • ICT change the when, where, why and how we learnNew learning strategies adapted for the Internet and social networks are emerging to cope with the changesConnectivity : increased empowerment as learners (less constraints of space, time, source)Availability of resources : learning becomes omnipresent


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