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THE EFFECTIVENESS OF “FIND SOMEONE WHO” GAME TOWARD STUDENTS’ SPEAKING SKILL (A Pre-experimental Study of First Grade Students of Culinary Department at SMK Negeri 3 Tangerang) By: Dian Novita Sari 109014000175 DEPARTMENT OF ENGLISH EDUCATION FACULTY OF TARBIYAH AND TEACHER’S TRAINING SYARIF HIDAYATULLAH STATE ISLAMIC UNIVERSITY JAKARTA 2014

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THE EFFECTIVENESS OF “FIND SOMEONE WHO”

GAME TOWARD STUDENTS’ SPEAKING SKILL

(A Pre-experimental Study of First Grade Students of Culinary

Department at SMK Negeri 3 Tangerang)

By:

Dian Novita Sari

109014000175

DEPARTMENT OF ENGLISH EDUCATION

FACULTY OF TARBIYAH AND TEACHER’S TRAINING

SYARIF HIDAYATULLAH STATE ISLAMIC

UNIVERSITY

JAKARTA

2014

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THE EFFECTIVENESS OF “FIND SOMEONE WHO” GAME

TOWARD STUDENTS’ SPEAKING SKILL

(A Pre-experimental Study of First Grade Students of Culinary Department

at SMK Negeri 3 Tangerang)

A Skripsi

Presented to the Faculty of Tarbiyah and Teacher’s Training in a Partial

Fulfillment of the Requirements for the Degree of Starta 1 (Bachelor of Art) in

English Language Education

By:

Dian Novita Sari

109014000175

Approved by:

Advisor I Advisor II

Dr. Fahriany, M.Pd Zaharil Anasy, M.Hum

NIP. 19700 611 1991 2 001 NIP. 1976 1007 200710 1 002

DEPARTMENT OF ENGLISH EDUCATION

FACULTY OF TARBIYAH AND TEACHER’S TRAINING

SYARIF HIDAYATULLAH STATE ISLAMIC

UNIVERSITY

JAKARTA

2014

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ENDORSEMENT SHEET

The Examination Committee of the Faculty of Tarbiyah and Teachers’

Training certifies that the “Skripsi” (Scientific Paper) entitled “THE

EFFECTIVENESS OF „FIND SOMEONE WHO‟ GAME TOWARD

STUDENTS’ SPEAKING SKILL” (A Pre-experimental Study of First Grade

Students of Culinary Department at SMK Negeri 3 Tangerang), written by Dian

Novita Sari student’s registration number 109014000175 was examined by the

Committee on January, 29th

2014. The “Skripsi” has been accepted and declared

to have fulfilled one of the requirements for the degree of “S.Pd” (Bachelor of

Arts) in English language Education at the English Department.

Jakarta, January 30th

2014

EXAMINATION COMMETTEE

CHAIRMAN : Drs. SYAUKI, M.Pd ________ ( )

NIP. 19641212 199103 1 002

SECRETARY : ZAHARIL ANASY, M.Hum ( )

NIP. 1976 1007 200710 1 002

EXAMINER I : Drs. Nasrun Mahmud, M.Pd ( )

NIP. 150 041 070

EXAMINER II: Drs. SYAUKI, M.Pd _______ ( )

NIP. 19641212 199103 1 002

Acknowledge By

Dean of Tarbiyah and Teachers’ Training

NURLENA RIFA’I, MA, Ph.D

NIP. 19591020 198603 2 001

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SURAT PERNYATAAN KARYA ILMIAH

Yang bertanda tangan di bawah ini:

Nama : Dian Novita Sari

NIM : 109014000175

Jurusan : Pendidikan Bahasa Inggris

Alamat : Griya Merpati Mas Blok C43 No.7 RT 04/RW 05 Gembor,

Periuk, Tangerang, Banten, 15133.

MENYATAKAN DENGAN SESUNGGUHNYA

Bahwa skripsi yang berjudul The Effectiveness of “Find Someone Who”

Game toward Students’ Speaking Skill adalah benar hasil karya sendiri di

bawah bimbingan dosen:

1. Nama Pembimbing I : Dr. Fahriany, M.Pd

NIP : 19700 611 1991 2 001

Jurusan/Program Studi : Pendidikan Bahasa Inggris

2. Nama Pembimbing II : Zahari Anasy, M.Hum

NIP : 1976 1007 200710 1 002

Jurusan/Program Studi : Pendidikan Bahasa Inggris

Demikian surat pernyataan ini saya buat dengan sesungguhnya dan saya siap

menerima segala konsekuensi apabila terbukti bahwa skripsi ini bukan hasil karya

sendiri.

Jakarta, 22 Desember 2013

Yang Menyatakan

Dian Novita Sari

109014000175

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ACKNOWLEDGEMENT

All praises be to Allah, the lord of the worlds, the one Who has bestowed

upon the writer in finishing this ‘Skripsi’ paper. Peace and blessing may always

be upon our prophet Muhammad saw, his family, relatives and all of his followers

until the day after.

First of all, the writer would like to express her greatest thanks to her Advisors

Dr. Fahriany, M.Pd and Zaharil Anasy, M.Hum for their guidance and suggestion

in completing this ‘Skripsi’. Without their help this ‘Skripsi’ will mean nothing.

Moreover, the writer also would like to give her gratitude to all people who

have helped her completing this ‘Skripsi’, particularly to:

1. Drs. Syauki, M.Pd and Zaharil Anasy, M.Hum, the Head and Secretary of

English Education Department, also to all of their staffs, for their

assistance and help which have given lots of contributions for the process

of writing this ‘Skripsi’.

2. Drs. Syauki, M.Pd, the Academic Advisor of class E of English Education

Department academic year 2009.

3. All the lectures in English Education Department for their encouragement,

guidance, and knowledge for the writer during her study in this university.

4. Nurlena Rifa’i, MA, Ph.D, the Dean of the Faculty of Tarbiyah and

Teachers Training.

5. Drs. H. Surya Mulyana, the Head Master of SMK Negeri 3 Tangerang for

giving the writer permission and authority for doing the research in his

school.

6. Misbahul Munir, S.Ag, M.M, the Responsible of Students Organization of

Intern School (OSIS) in SMK Negeri 3 Tangerang for his help, guidance,

and encouragement for the writer during the research.

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7. Hj. Murtinah, S.Pd, English Teacher of X grade students of academic year

2013- 2014 in SMK Negeri 3 Tangerang for her help, guidance and

suggestion for the writer during the research.

8. Writer’s lovely parents Mr. Gunawan, Mrs. Sugiyatmi and writer’s dearest

brother Adhika Dwi Prastya for all of their help, support and prayer.

9. Writer’s classmates especially: Maret, Nisa, Nervi, Dita, Ma’dah, Hayin,

Neng, for their help, support and accompany for finishing this ‘Skripsi’.

Finally, the writer realized that this ‘Skripsi’ is far from being perfect;

therefore the writer hoped that there are many constructive critiques and

suggestion for the writer to make this ‘Skripsi’ better. Hopefully, this ‘Skripsi’

can give some contribution to the development of English Teaching and

Learning and there will be further research of it.

The Writer

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ABSTRACT

THE EFFECTIVENESS OF “FIND SOMEONE WHO” GAME TOWARD

STUDENTS’ SPEAKING SKILL A Pre-experimental study of First Grade

Students of Culinary Department at SMK Negeri 3 Tangerang. Skripsi of English

Education Department of Faculty of Tarbiyah and Teachers’ Training of State

Islamic University Syarif Hidayatullah Jakarta, 2014.

Key words: Speaking skill, find someone who game, effectiveness.

This study was aimed to improve students’ speaking skill through the use of

“Find Someone Who” game in the first grade students of SMK Negeri 3

Tangerang academic year 2013/2014. The subject of this study was a class of X

(ten) grade students which consisted of 25 students.

The research design of this study was a pre-experimental research design. In

this research the writer used only a class of student as experimental class. The

writer used one group pre-test and post-test for collecting the data. The data of

pre-test were taken for measuring students speaking skill before the treatment was

given and the data were taken from the post-test used for measuring students

speaking skill after receiving the treatment using “Find Someone Who” game.

The result of the study showed that there was improvement of students

speaking skill after being taught using “Find Someone Who” game. Most of

students speaking score in post-test were better than their score in the pre-test. The

students’ mean score from pre-test was 47.36 whereas their mean score in post-

test was 59.32. After the data from pre-test and post-test were calculated the result

show that t0 (t-observation)= 6.53 and based on degree of freedom (df/dk)=24 at

significant level 1% and 5% ttable5% = 2.064 and 1%= 2.797 can be concluded

that t0>ttableor 6.53 > 2.797 > 2.064 or Ha was accepted and H0 was rejected. Thus

the result of the study showed that “Find Someone Who” game is effective to

improve students’ speaking skill and communication practice.

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ABSTRAK

EFEKTIVITAS “FIND SOMEONE WHO” GAME UNTUK

MENINGKATKAN KEMAMPUAN SPEAKING SISWA Penelitian Pre-

eksperimen Terhadap Siswa Kelas Satu Jurusan Tata Boga di SMK Negeri 3

Tangerang. Skripsi Pendidikan Bahasa Inggris Fakultas Ilmu Tarbiyah dan

Keguruan Universitas Islam Negri Syarif Hidayatullah Jakarta, 2014.

Kata kunci: Speaking skill, find someone who game, effectiveness.

Penelitian ini bertujuan untuk meningkatkan kemampuan berbicara siswa

melalui pengaplikasian “Find Someone Who” game sebagai sebuah teknik

pembelajaran speaking di kelas satu SMK Negeri 3 Tangerang tahun ajaran 2013/

2014. Subjek penelitian dalam studi ini diperoleh dari siswa kelas X yang terdiri

dari 25 siswa.

Design penelitian yang digunakan dalam penelitian ini adalah pre-experimen

design dimana peneliti hanya menggunakan satu kelas sebagai kelas eksperimen.

Pengambilan data penelitian dilakukan melalui pre-test dan post-test yang

berbentuk tes lisan. Data yang didapatkan peneliti melalui pre-test akan digunakan

untuk mengukur kemampuan berbicara siswa sebelum perlakuan diberikan,

sedangkan data yang didapatkanpeneliti melalui post-test akan digunakan untuk

mengukur kemampuan berbicara siswa setelah mendapat perlakuan berupa

pembelajaran speaking melalui “Find Someone Who” game.

Hasil penelitian menunjukkan bahwa adanya peningkatan secara signifikan

terhadap kemampuan berbicara siswa setelah menerima pembelajaran

menggunakan “Find Someone Who” game. Sebagian besar nilai speaking siswa

yang di dapatkan melalui post-test menunjukkan peningkatan yang cukup

signifikan dibandingkan dengan nilai speaking siswa yang didapatkan melalui

pre-test. Nilai rata-rata siswa yang didapatkan melalui pre-test sebesar 47.36 lebih

kecil dibandingkan nilai rata-rata siswa yang didapatkan melalui post-test yaitu

sebesar 59.32. Setelah proses penghitungan data yang diperoleh selesai

didapatkanlah hasil t0 (t-observation)= 6.53 dan berdasarkan derajat kebebasan=

24 dengan tingkat kesalahan/ tingkat signifikansi sebesa 1% dan 5% maka

didapatkan ttable5% = 2.064 dan 1%= 2.797 sehingga dapat disimpulkan bahwa

t0>ttableor 6.53 > 2.797 > 2.064 atau Ha diterima dan H0 ditolak. Dengan demikian

dapat disimpulkan melalui hasil penelitian ini bahwa penggunaan“Find Someone

Who” game sebagai teknik pembelajaran bahasa efektif untuk meningkatkan

kemampuan speaking siswa.

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TABLE OF CONTENT

COVER ................................................................................................................ i

PAGE OF APPROVAL ...................................................................................... ii

THE ENDORSEMENT SHEET ........................................................................ iii

CERTIFICATE OF ORIGINALITY ................................................................ iv

ACKNOWLEDGEMENT .................................................................................. v

ABSTRACT ......................................................................................................... vii

TABLE OF CONTENT ...................................................................................... ix

LIST OF THE TABLE ....................................................................................... xi

LIST OF THE APPENDICES ........................................................................... xii

CHAPTER I INTRODUCTION .................................................................. 1

A. Background of the Study ...................................................... 1

B. Identification of the Problem ................................................ 3

C. Limitation of the Problem .................................................... 4

D. Formulation of the Problem ................................................. 4

E. Objectives of the Study ......................................................... 4

F. Significance of the Study ...................................................... 4

CHAPTER II THEORETICAL FRAMEWORK ........................................ 5

A. Speaking ............................................................................... 5

1. The Nature of Speaking .................................................. 5

2. Types of Spoken Discourse .............................................. 8

3. Techniques for Teaching Speaking .................................. 10

a. Discussion .................................................................... 12

b. Problem Solving .......................................................... 13

c. Role Play/Simulation ................................................... 14

4. The Objective of Teaching Speaking in Vocational High

School .............................................................................. 15

5. Teacher Roles in Teaching Speaking .............................. 19

6. The Characteristics of Successful Speaking Activity ...... 21

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B. Game ................................................................................... 22

1. The Definition of Game .................................................. 22

2. Kind of Speaking Games ................................................ 24

a. Information-gap .......................................................... 24

b. Describing Pictures ..................................................... 26

c. Find Someone Who Game .......................................... 27

3. Benefits of Using Find Someone Who Game ................... 29

C. Previous Studies ................................................................... 29

E. Theoretical Thinking ........................................................... 31

F. Hypothesis ............................................................................ 32

CHAPTER III RESEARCH METHODOLOGY .......................................... 33

A. Place and Time of Study ...................................................... 33

B. Research Method and Design ............................................... 33

C. Variable of the Research ...................................................... 34

D. Data of the Research ............................................................ 34

E. Instrument of the Research ................................................... 35

F. Technique of Collecting Data ............................................... 35

G. Technique of Analyzing Data .............................................. 36

H. Scoring ................................................................................. 37

G. Hypothesis Statistic ............................................................. 41

CHAPTER IV RESULT FINDING AND DISCUSSION ............................ 43

A. Data Description ................................................................... 43

B. Data Analysis ....................................................................... 45

C. Hypotheses ........................................................................... 48

D. Data Interpretation ............................................................... 49

CHAPTER V CONCLUSION AND SUGGESTION ................................. 51

A. Conclusion ........................................................................... 51

B. Suggestion ............................................................................ 51

REFERENCES .................................................................................................... 53

APPENDICES ................................................................................................ 56

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LIST OF TABLE

page

Table 3.1 : Speaking Rating Scale .................................................................. 38

Table 3.2 : Conversion Table ......................................................................... 40

Table 3.3 : Description of Conversion Table .................................................. 41

Table 4.1 : Students’ Pre-test Speaking Score ............................................... 43

Table 4.2 : Students’ Post-test Speaking Score ............................................... 44

Table 4.3 : Gained Score of Students’ Pre-test and Post-test ......................... 45

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LIST OF APPENDICES

page

Appendix 1 : Instrument of the Research ....................................................... 57

Appendix 2 : Guidance for Oral-test .............................................................. 57

Appendix 3 : The Score Aspect of Students Pre-test .................................... 58

Appendix 4 : The Score Aspects of Students Post-test .................................. 60

Appendix 5 : Transcript of Students Pre-test ................................................. 62

Appendix 6 : Transcript of Students Post-test................................................ 63

Appendix 7 : Scoring System ......................................................................... 64

Appendix 8 : Lesson Plan of Experiment Class ............................................. 70

Appendix 9 : Treatments ................................................................................ 98

Appendix 10 : The Value of t-table................................................................. 103

Appendix 11 : The Evidence Letter of the Research ...................................... 104

Appendix 12 : The License Letter of the Research .......................................... 105

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CHAPTER I

INTRODUCTION

A. Background of the Study

Language is one of the means of communication that plays an important role

in human interaction. People around the world use language to convey their

messages, communicate their feelings and needs whether in spoken form or in

written form. Nobody can avoid the interaction through language

(communication) with people around them. Because of the necessity of

communication in humans’ life, speaking skill considers as one of important

language aspects that have to be acquired in order to convey their verbal messages

precisely and communicate their purpose successfully.

Lately, as the development of modern world the necessity of mastering

English language especially the ability to communicate in English language has

encouraged the Ministry of Education in Indonesia to develop some curriculum

that emphasis on developing communicative skill in the term of transactional and

interpersonal interactions. Turning back to the past even there are some previous

curriculum that already emphasized on communicative activities in the class such

as Kurikulum Berbasis Kompetensi (KBK) and Kurikulum Tingkat Satuan

Pendidikan (KTSP). Nowadays, the Ministry of Education develops the newest

curriculum which is known as Kurikulum 2013. This curriculum hopefully can

refine the latest curriculum for integrating some important aspects of education

that has not been existed in its predecessor.

Based on core competency (Kompetensi Inti) and basic competency in

Kurikulum 2013, there are some differences between Kurikulum 2013 and its

predecessor KTSP. In KTSP competencies that should be mastered by students

were separated in specific lesson but in Kurikulum 2013 every lesson being taught

in school supports each competency including affective competency, aptitude

competency, and knowledge competency. Furthermore, in Kurikulum 2013

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scientific approach uses as teaching approach that requires students’ active

participation in offering critical question about the lesson and theirs participation

in analyzing and in summarizing learning points. Another differences come from

the integration of some learning aspects such as moral value, religious value,

social value, culture, science, and technology.

Even though the aim of teaching English in Vocational High School had been

well established in Indonesian National Curriculum but most of learners in SMK

Negeri 3 Tangerang still find speaking as a difficult skill to be mastered. This

situation happened because English language is not used as communication

language in their society. Another problem which causes consideration that

speaking is a difficult skill to be mastered comes from the implementation of

grammatical competence that should be transformed into communicative

competence. Speaking, as productive skill, is considered as the most difficult skill

to be mastered by most of language learners around the world because speaking is

transient and dynamic thus speeches exchange between the speakers occur in very

limited time.

Fortunately the process of teaching English in SMKN 3 Tangerang has been

conducted by using communicative approach before the implementation of

Kurikulum 2013. This condition caused students’ communicative skill in SMKN 3

Tangerang are well established. Furthermore, based on writer’s observation on X

grade students can be found that there are some problems which caused students’

speaking performance less than good. First of all, students’ previous knowledge

about English language; this problems comes from how English language has

been taught in students’ previous school thus indirectly influence their capability

in constructing well-forms spoken utterances and in implementing language

function. Another problem comes from teacher routine on using dialogue practice

for teaching speaking. Even though it is not a serious problem but dialogue

practice which is known as pre-communicative activity had caused students’

misconception on practicing the target language in real-life communication

activity. Most of students performed dialogue memorization while being assessed

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for making simple daily interpersonal communication. The other problem comes

from students’ vocabulary mastery. Students’ incapacity in using English

vocabulary actively makes them need a great amount of effort for selecting the

vocabulary in order to convey the desired meaning.

In consequence, after observing these phenomena, the writer saw the

necessity of providing a learning technique which can facilitate students with real-

life alike communicative activity and can bring the needs for communicating to

the students during learning process. Based on that reason therefore the writer

chose a kind of communication game named “Find Someone Who” (FSW) for

teaching speaking and improving students speaking skill in X grade students of

Vocational High School. Other than that, most of experts agree that learning a

language is a hard process; therefore facilitating students’ with kind of activity

which can bring some joyful feeling such as game is very important. Another

reason for using FSW as a teaching technique is the interesting and playfulness

feeling that was brought by game. Moreover, there is no doubt that most of

teenagers love game; therefore the writer tries to engage students’ attention,

involvement, and cooperativeness during learning process in order to provide a

great amount of communicative practice and target language exposure into

learning activity for improving students’ speaking skill.

B. Identification of the Problems

According to writer’s observation of X year students of SMK Negeri 3

Tangerang there are some identification of problems:

1. Students’ incapability to speak English caused by their previous

knowledge about the language and the way English being taught in their

previous school.

2. Students need more communicative activity for improving their speaking

skill and practicing English language in real-life communication.

3. Students’ lack vocabulary mastery causes their incapability on conveying

their message successfully.

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C. Limitation of the Study

In order to be more specific, the writer will limit this study on investigating

the effectiveness of a kind of game “Find Someone Who” to increase students’

speaking skill at grade X of Vocational High School.

D. Formulation of the Problems

Based on limitation of the problems stated above, this study will focus on

answering the following question: “Does teaching speaking through „Find

Someone Who‟ game effective in increasing students‟ speaking skill?”

E. Objectives of the Study

According to the formulation of problems mentioned above, the aim of this

study is to observe whether “Find Someone Who” is effective for increasing

students’ speaking skill in speaking class.

F. Significances of the Study

Depends on the objective of study has been mentioned above, this study will

give several significant not only for students but also for teachers.

First of all, for teachers his study will give some benefits such as improving

their teaching technique and creating more interesting and more joyful learning

process in their speaking class.

Moreover, this study also gives some benefits for the students such as

reducing their stress and burden that caused by their obligation to catch all of

learning points being taught by their teacher during learning process. Since

language learning considers as one of difficult subjects to be learned a joyful

learning process through game can make them capable of catching more learning

points and giving more contribution during learning process.

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CHAPTER II

THEORETICAL FRAMEWORK

A. Speaking

1. The Nature of Speaking

Speaking refers to the communication activity that requires the interaction

between at least two people. In this situation, someone who involve in

speaking activity can give simultaneous contribution to the communication

discourse that occurs in particular situation and they also can change and

develop the topic of discussion being discussed as the communication takes

place.

According to Carter and Nunan speaking defines as reciprocal and

physically situated face-to-face interaction. Reciprocal means that speakers

can give simultaneous contribution to the discourse and respond to each

contribution as soon as possible. Whereas, physically situated face-to-face

interaction means that speakers can see each other thus they can understand

some physical context and physical signal to show their attention to the

interaction and their intention for responding the utterances.1

The definition above explains that speaking is a reciprocal action which

means that the speaker and the interlocutor can make direct contribution to the

discourse or to the information exchange. This situation will bring the

speakers to the topic development or exchange because in oral communication

people usually make less predictable interactions such as making initiation for

developing topic, making clarification about some information, or closing the

interaction. Moreover, beside of its unpredictable activity speaking is known

also as dynamic and transient activity because in speaking activity

conversations occur immediately and these utterances/conversations are

impermanent which can change as soon as the speaker produces the other

1 Ronald Carter, David Nunan. The Cambridge Guide to Teaching English to Speakers of

Other Language. (Cambridge: Cambridge University Press, 2001), p. 16.

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utterances. Furthermore, speaking also defines as physically situated face-to-

face interaction which means that both of speaker and interlocutor can see

each other. They can use physical context and physical signal for indicating

their attention or intention to the interaction and for making some contribution

or for responding the topic being discussed.

On the other hand, McDonough and Shaw see that speaking is not an oral

form of written language because it requires learners‟ ability to use its sub-

skills to form a complete competency of spoken language.2 With this

argumentation can be concluded that speaking differs from oral form of

written language because to achieve speaking competency learners are not

only required to be able to speak but they also need to be able to master

speaking sub-skill such as pronunciation, stress, intonation, turn-taking ability,

and so on. When the speakers involve in speaking activity, speaking sub-skills

will give some important contributions for maintaining or managing speakers‟

relation with the other speakers in speaking activity. This relation is useful for

delivering their message clearly and for communicating successfully.

Furthermore, spoken language differs from written language not only

because of the involvement its sub-skill but also because of its different

characteristics. Spoken language is considered as more dynamic and transient

activity than written language; therefore as the spoken discourse has been said

it will disappear as soon as possible and it cannot be exactly repeated in the

same way. Meanwhile, written language is permanent that the readers can read

it anytime they want or they can reread it many times without worrying about

missing any essential information in the text. This argumentation derives from

Hughes explanation that the nature of speaking is different from the nature of

writing in the aspects of production and in the social aspects. In aspect of

production spoken language is context dependent, unplanned, transient,

2 Jo McDonough, Christopher Shaw. Materials and Methods in ELT. Second Edition,

(Oxford: Blackwell Publishing Ltd, 2003), p. 133.

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oral/aural, and dynamic; whereas in the social aspect spoken language is locus

of change, inter-personal, informal, stigmatised, rhetorical, and primary.3

From that statement can be elaborated that the characteristic of spoken

language in the aspect of production can be changed depends on its context.

Spoken language is unpredictable that speakers can easily move from one

topic to the different topic. Moreover, spoken discourse is temporal which

means that the utterances being spoken can‟t be repeated in the same way

because they disappear as soon as the speakers said them and it delivers

through oral/ aural communication which makes spoken language dynamic

and actively change for its spontaneous material. This condition makes the

materials being discussed in speaking activity can be changed easily based on

speakers‟ willingness. On the other hand, in the social aspects the

characteristics of spoken language not only require topic exchange between

speakers but also topic exchange between discourse and the things around it.

Moreover, the interaction in speaking activity always occurs between more

than one people and commonly using informal language; therefore, the

speakers not only need the ability to adapt themselves with other speakers or

the ability to repairs misunderstanding that occur between them but they also

need to understand communication style which used by the speakers in order

to communicate in effective way.

Furthermore, in “A Communicative Grammar of English” Leech and

Svartvik remark that a conversation is not limited on giving and receiving

information only but also including social interaction and participant

cooperation as the basic characteristic of conversation.4 This statement

explains that communication between the speakers aimed not only for

exchanging information but also for maintaining social interaction and

speakers‟ cooperation during the conversation thus demand the speakers to

master the ability for managing turn-taking technique in communication.

3 Rebecca Hughes. Teaching and Researching Speaking. (Harlow: Pearson Education

Limited, 2002), pp. 9- 11. 4 Geoffrey Leech, Jan Svartvik, A Communicative Grammar of English, Third Eddition,

(Essex: Pearson Education Limited, 2002), p. 13.

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Therefore, founded on the three definitions of speaking above can be

concluded that the characteristics of spoken language is different from the

characteristics of writing language in the aspect of production and in the social

aspects. Speaking is known as a communicative activity that requires

reciprocal and physical face-to-face interaction between at least two speakers

and in order to master speaking competency learners not only have to be able

to master speaking skill but also to be able to master its sub-skills for

maintaining social interaction between the speakers and for achieving a

successful communication.

2. Types of Spoken Discourse

There are two kinds of discourse that commonly used in Indonesian

English National Syllabus; transactional discourse and interactional discourse.

Based on basic competition of Kurikulum 2013 especially in the term of social

competition the objective of teaching English in Vocational High School is

achieving ability to use English language for transactional and interactional

function.5 Therefore, based on that statement students of Vocational High

School in Indonesia are required to be able to produce and to understand both

of transactional and interpersonal discourse.

The classification of English language discourse in Kurikulum 2013 is

similar with Richard‟s statements about the classification of spoken discourse.

According to Richard, spoken discourse are classified into two: interactional

and transactional. Interactional discourse gives more attention on maintaining

good interaction between the participants than on giving the information to the

participants. On the contrary, transactional discourse focuses on using

language to communicate the information to other participant.6

Based on the explanation above can be summed up that interactional

discourse is social interaction oriented. It means that the purpose of

communication is to build a good interaction among the participant and less

5 Kementerian Pendidikan dan Kebudayaan Republik Indonesia, Peraturan Menteri

Pendidikan dan Kebudayaan Republik Indonesia No. 70 Tahun 2013, p. 86. 6 Penny Ur, A Course in Language Teaching Practice and Theory, (Cambridge:

University Press, 1996), p. 130.

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concern on communicating the information itself. On the other hand,

transactional discourse is message oriented, it means that the purpose of

communication among the speakers is communicating the information in

effective, accurate and coherence way.

On the other hand, as stated by Nation and Newton speaking interactions

classify into transactional speaking and interactional speaking. Transactional

speaking is known also as formal speaking; whereas interactional speaking is

known as informal speaking.7 This argumentation shows the classification of

speaking based on the degree of formality of the language being used in

speaking and the purpose of speaking itself. In interactional speaking,

speakers commonly use informal language. In this interaction building

relationship among the speakers seems more important than conveying

speakers‟ message. On the contrary, in transactional speaking, speakers

commonly use formal language and give more focus on using language items

for conveying their message to the other speakers than maintaining social

relationship among the speakers.

Furthermore, Nation and Newton explanation about transactional and

interactional speaking which has been mentioned before is similar with Farrell

statements in his book “Succeeding with English Language Learners”. He

said that there are two reasons why people engage in communication: first is

interpersonal reason and second is transactional reason.8 Through that

statement can be concluded that there are some reason why people keep

communicating: the first reason is they want to socialize with people around

them (interpersonal reason) and the second reason is they want to exchange

the information about something specific with people around them

(transactional reason).

Furthermore, there are other spoken discourse which is known as long-

turn and short-turn spoken discourse. Brown and Yule in their book

7 I. S. P Nation, J. Newton, Teaching ESL/EFL Listening and Speaking, (New York:

Routledge, 2009), pp. 120- 121. 8 Thomas S. C. Farrell, Succeeding with English Language Learners: A Guide for

Beginning Teachers, (California: Corwin Press, 2006), p. 74.

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“Teaching the Spoken Language” explain that a long-turn discourse consists

of a long utterance that may end as long as hour‟s lecture; meanwhile a short-

turn discourse consists of only one or two utterances. A short-turn speaking

discourse commonly unburden the speakers while producing its structure;

whereas a long-turn speaking discourse commonly demanding the speakers

while producing its structure because they have to be responsible to produce a

sequence of well-structured utterance for helping their listeners to draw a

coherent representation of their messages.9

The explanation above shows that spoken discourses are classified into

two: short-turn and long-turn spoken discourse. Short-turn spoken discourse

consists of short utterances and because of its simple form the speakers

commonly do not find any serious difficulties while creating its discourse. On

the contrary, long-turn spoken discourse consists of longer utterances than its

predecessor and because of its complicated form the speakers can feel a

burdensome feeling for producing long and complicated structure. Speakers‟

burden when producing long-turn spoken discourse not only comes from

speakers‟ responsibility for achieving cohesion and coherence of the discourse

but also comes from speakers‟ responsibility for assuring that their listeners

achieve their messages clearly.

In consequence, from the explanations of experts above can be concluded

that there are many kinds of speaking discourse based on its function, they are:

transactional discourse which concerns on information exchange,

interactional discourse which concerns on maintaining social relationship

among the speakers, long-turn discourse and short-turn discourse which

concern on the length and the complexity production of conversational

structures.

3. Techniques for Teaching Speaking

Before discussing about the techniques of teaching speaking skill, it is

essential to know that based on linguistic study human are born with the

9 Gillian Brown, George Yule, Teaching the Spoken Language, (Cambridge: Cambridge

University Press, 1991), pp. 16- 17.

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ability for acquiring the language. This basic ability is given by God through

the existence of human brain. In the early age of human development, the

process of acquiring first language begin by receiving language input through

the interaction of the language users around them. Furthermore, by the

development of their speech organ human begin to produce utterances from

the language input which is known as language output.

Based on input and output theory Harmer suggests the three stages of

language teaching and learning to teach productive skill such as speaking that

aimed for increasing communicative competence: first, Introducing new

language; second, practice; third, communicative activities.10

From that

classification can be elaborated that in the first stage teachers should explain

clearly the information about the target language including: its meaning, the

way to use the language, the grammatical form of the language, then the

pronunciation and the written form of the target language. Moreover, in the

second stage, teachers should provide a chance for learners to practice the

language. In this stage learners will practice to communicate using the target

language in more controlled way. Finally, in the third stage teachers should

stimulate the communication between learners and learners or between

learners and teachers through learning activities. In this activity learners will

practice to use the target language in less controlled way or they are allowed

to modify the target language based on their own creativity.

In addition, Woods reports that according to Cajkler and Addelman there

is a current model of language teaching which consists of presentation,

practice, and communicative activity. They point out that teachers‟ oral input,

learners‟ practice, and oral‟s model repetition are essential for acquiring the

target language. On the other hand, Woods adds that without a sufficient target

language input teachers‟ cannot expect target language output from their

learners.11

This argumentation shows about the importance of input and output

10

Jeremy Harmer, The Practice of English Language Teaching, Third Edition, (New

York: Longman Publishing, 1991), pp. 50-51. 11

Caroline Woods, Teaching and Assessing Skill in Foreign Language, (Cambridge:

Cambridge University Press, 2005), p. 41.

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language exposure for learners‟ successful achievement of the target language

acquisition. This argumentation upholds the previous opinion about the three

stages of language learning based on input and output theory.

Moreover, there are also some useful and joyful techniques for teaching

speaking according to some experts:

a. Discussion

Discussion is one of language teaching technique that emphasizes on

giving language learners opportunity to practice communicating through the

target language. According to Ur, discussion considers as “the most natural

and effective way for learners to practise talking freely in English is by

thinking some problem or situation together through verbal interchange of

idea”.12

This statement shows that discussion is the most natural and effective

learning activity for the language learners practicing their speaking skill. In

this activity they can share their idea orally and freely through communication

activity which is at the same time learners also can get the opportunity for

practicing the target language.

In Getting Students to Talk Galebiowska defines discussion as “a

communicative activity in which learners retain their own personalities and

views. Their task is to come to an agreement regarding an issue which is

introduced by the teacher.”13

From that definition can be summed up that

discussion is a kind of communicative activity that requires learners‟ effort on

upholding their views and argumentations. In this activity learners usually will

be asked to reach an agreement through communication activity depends on

the issue which is given by their teacher.

Furthermore, based on Harmer‟s argumentation discussion is a useful

activity to promote the fluent use of language. He adds that teacher should

consider some important things before beginning the discussion such as giving

thinking time for each participant and giving each group enough time for

12

Penny Ur, Discussion that Work, (Cambridge: Cambridge University Press, 2007), p. 2. 13

Aleksandra Colebiowska, Getting Students to Talk. (Cambridge: The University Press,

1990), p. 5.

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preparing their argumentation.14

From that statement can be concluded that

discussion can be used as a language learning technique which promotes

language practice for learners. Before beginning the discussion teachers

should prepare and encourage their learners to speak by giving them enough

time for thinking about the topic that will be discussed.

In consequence, the three argumentations of the experts above show that

discussion is a kind of activity which prompts the language practice for the

learners. In this activity learners will be asked to reach an agreement through

verbal communication and they also will be asked to share their opinion about

the topic that will be discussed. Moreover, before using this technique for

communication practice in the class teachers should consider some necessary

things to do such as giving some thinking time for learners before beginning

the discussion.

b. Problem Solving

Problem solving is one of teaching speaking technique that brings the

communicative purpose into learning. According to McDonough and Shaw

problem solving technique provides the opportunity for the learners to discuss

in small group or pairs. In this activity learners can decide and discuss some

reasons for each case which is provided by their teacher.15

From this statement

can be concluded that problem solving activity is a kind of activity that

provides the opportunity for practicing the use of target language in

communicative way and for increasing learners‟ involvement and

cooperativeness during learning process.

Moreover, problem solving is also known as a kind of activity which

insists on using the target language for solving the task and for finding the

solution for each problem which is given by their teacher. This explanation is

taken from Harmer‟s statement in his book “The Practice of English

14

Jeremy Harmer, How to Teach English, (Essex: Pearson Education Limited, 2007), p.

128. 15

McDonough, Shaw, Op.cit., p. 145.

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Language Teaching”, he said “problem solving activities encourage students

to talk together to find a solution to (a set of) problems or tasks.”16

In consequence, from the explanation above can be concluded that

problem solving activity can provide language learners with the opportunity

for practicing the target language. Moreover, it also can provide the learners

with the opportunity for solving and finding the solution of problem which is

given by their teacher through small group or pair discussion.

c. Role Play/Simulation

Role play or simulation is one of language teaching technique that gives

learners opportunity for practicing the language in similar condition of real-

life situation. Harmer states that “simulation and role-play can be used to

encourage general oral fluency or to train students for specific situation,

especially when they are studying English for specific purposes (ESP)”.17

Based on the statement mentioned before role-play and simulation is one of

language teaching technique that emphasizes on giving learners opportunity

for doing communication practice in specific situation. In this activity, firstly

teacher will set up the condition of classroom based on learning topic then

learners will be asked to play different roles or character such as act as a

secretary, director, officer, or so on in order to accomplish learning task.

According to Ur, role-play likely to be a small group discussion that each

member of group will be given situation and roles to act and will be asked to

explore their roles. Role-play also can increase the learners‟ opportunity for

doing communication practice based on real-life situation.18

From that

statement can be concluded that in role-play learners will work in small group

or pairs and will be given a situation then they will be asked to play and to

explore their role creatively. Furthermore, role-play not only can give learners

16

Jeremy Harmer, The Practice of English Language Teaching, Third Edition, (New

York: Longman Publishing, 1991), p. 129. 17

Jeremy Harmer, The Practice of English Language Teaching, Fourth Edition, (Essex:

Pearson Education Limited, 2007), p. 352. 18

Ur, Op.cit., p. 9.

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an experience of practicing communication in real-life situation but also can

improve learners‟ opportunity for using the target language.

In “Materials and Methods in ELT” McDonough and Shaw informs that

role-play is one way to make learners speak in different social context and to

experience some variations of social role. Role-play is considered as a „social

interaction activity‟ that requires learners‟ ability for maintaining and

establishing social relationship among the participant.19

This statement shows

that role-play is useful not only for giving learners opportunity to speak in

different social context and to play different roles in society but also for giving

learners the opportunity to use the target language for maintaining and

establishing social relationship.

Therefore based on the explanation from the experts above can be

concluded that role-play can provide learners with communication practice of

the target language and give them the opportunity to use that language not

only in real-life situation but also in social context thus they can learn useful

technique for maintaining social relationship among the participants.

4. The Objective of Teaching Speaking in Vocational High School

Since the development of modern world and competitiveness among

global countries, the need for developing educational quality in Indonesia

seems to be important. The intention for developing Indonesian educational

quality can be seen from Educational Ministry serious action on developing

Indonesian educational curriculum in simultaneous way.

The newest curriculum which is used in Indonesia is Kurikulum 2013 that

using PP No. 70 Tahun 2013 as its basic foundation for developing its

syllabus and its learning materials. Based on PP No. 70 Tahun 2013 the

objectives of teaching speaking in Vocational High School are stated in

Kompetensi Dasar (KD): students are required not only being competent on

explaining, questioning, and responding the information about themselves

19

Jo McDonough, Christopher Shaw. Materials and Methods in ELT. Second Edition,

(Oxford: Blackwell Publishing Ltd, 2003), pp. 145- 147.

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through the target language in order to achieve social functions but also

required being communicative competence for greeting, praising, questioning

about someone‟s purpose, responding to someone‟s regard, and

communicating about past and future event.20

From that regulation can be

summed up that the objective of teaching speaking in Vocational High School

is achieving transactional and interpersonal function.

Moreover, based on PP No. 32 Tahun 2013 pasal 77K, teaching English in

Vocational High School is considered as a general content subject that must be

taught to the learners.21

The elaboration of this regulation appears in PP No.70

Tahun 2013 that in order to assimilate the learning contents in both of Senior

High School and Vocational High School; therefore the Ministry of Education

in Indonesia develops a structural curriculum which is known as „Struktur

Kurikulum Pendidikan Menengah‟.22

Based on that curriculum the allocation

for teaching English subject in Vocational High School is once a week and as

the result of the generalization of learning objective which is stated in

Kurikulum 2013 most of English Teachers in Vocational High School

especially in SMKN 3 Tangerang decided to support their learners competency

in mastering English language by initiating the enrichment of learners‟

vocabulary mastery based on their majority.

Furthermore, there are some experts‟ argumentations about the objective

of teaching speaking. Most of them agree that the objective of teaching

speaking should be speaking competency or on the other word capability to

communicate through the target language. In Fluency and its Teaching,

Guillot instructs that fluency on the foreign language point of view is known

as a degree in communication proficiency that consists of: (1) capability in

producing both of spoken and written form of language easily; (2) capability

in speaking with a good intonation, vocabulary, and grammar; (3) capability in

20

Menteri Pendidikan dan Kebudayaan Republik Indonesia, Op.cit., pp. 86- 92. 21

Presiden Republik Indonesia, Peraturan Pemerintah Republik Indonesia No. 32 Tahun

2013, p. 26. 22

Menteri Pendidikan dan Kebudayaan Republik Indonesia, Peraturan Menteri

Pendidikan dan Kebudayaan Republik Indonesia No. 70 , p. 11.

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communicating idea in an effective way; and (4) capability in continuing

speech without obstructing the comprehensible of information or breaking the

communication.23

The statement above elaborates that fluency in speaking considers as a

skill or an ability to communicate easily with a good but not necessary perfect

intonation, vocabulary and grammar. It also requires both of the ability to

deliver an idea in an effective way and the ability to control the conversation

flow as good as possible. Therefore, in order to achieve the objective of

learning speaking (speaking fluency) learners are required to be able to

communicate easily and effectively in the target language.

Furthermore, in Getting Students to Talk, Colebiowska states that the aim

of teaching English should encourage the learners to be able to communicate

in English language therefore preparing the learners with a task which

concerns with a real-life communication considers as a very important aspect

for achieving a successful communication.24

From that explanation can be

concluded that providing learners with real-life communication task can help

them developing their communicative skill. This condition occurs as the effect

of their familiarity with the communication in the target language which also

can improve the successful of communication practice among the learners in

the class.

On the other hand, Byrne declares that the main goal of teaching speaking

is oral fluency which defines as the ability to express someone or some idea

clearly, wisely, accurately without so much confusion.25

The argumentation

about oral fluency as the objective of teaching speaking derives from the fact

that in communication process sometimes people experience a communication

breakdown. Communication breakdown can occur because the listeners

uninterested with the topic had been discussed or get impatient to wait the

other speakers' responds. Therefore, in order to avoid communication

23

Marie-Noelle Guillot, Fluency and its Teaching, (Clevedon: Multilingual Matters Ltd,

1999), p. 26. 24

Colebiowska, Op.cit., p. 1. 25

Hughes, Op.cit., p. 67.

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breakdown and to possess the ability to speak fluently, bringing the learners

from model imitation stage or drilling practice to the communicative stage or

communication practice in less controlled way is very useful for giving the

learners an opportunity to do communication practice in the target language

and for expressing their idea freely.

In addition, Hammerly reports that most of second-language advocates do

not care about students‟ mispronunciation because it can be reduced through

communicative classroom interaction. In contrast with Hammerly‟s

argumentation, Ur asserted that the aim of improving pronunciation is not for

achieving native alike accent but for achieving accurate pronunciation in order

to be understandable and comprehensible enough for other speakers.26

The argumentation above up holds the argumentation of communicative

approach advocates. They state that in the beginning of learning stage

developing learners‟ vocabulary is considered very important and focusing on

the accuracy of language structure production is considered less important

because students‟ mistake in pronouncing words, in using inappropriate

affixes, and in making incorrect grammatical sentences will disappear

gradually through communicative activity in the class. This condition appears

as the result of students‟ familiarity of the target language structure. On the

contrary, another expert argued that improving students‟ pronunciation

considered very important. Even though the aim of improving students‟

pronunciation not to achieve native alike pronunciation but improving

students‟ pronunciation is important to achieve a successful communication

activity among the speakers and to avoid misunderstanding between them as

the result of mispronouncing words.

In consequence, some of experts‟ argumentations about the objective of

teaching speaking which have been mentioned above lead to the conclusion

that most of experts agree that the objective of teaching speaking is

developing communication competency or fluency in speaking. On the other

hand, cannot be neglected that some of speaking sub-skills also give some

26

Ibid., p. 68.

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contributions to the successfulness of communication even though these sub-

skills are not the main objective of teaching speaking. The argumentations

about the objective of teaching speaking according to the experts actually in

line with the objective of teaching speaking in Indonesia that aimed to achieve

transactional and interpersonal function.

5. Teacher Roles in Teaching Speaking

According to some experts, teachers need to play some roles during

speaking activity for making their learners speak fluently and for achieving a

successful learning process. The following explanation will focused on

describing teachers‟ role in speaking class based on some educational experts‟

argumentation:

a) Prompter

When acting as prompter teachers are responsible on helping the learners

come over their problem when they get stuck on the idea they are going

to say in the middle of the activity. Teachers also have to make sure that

their help shouldn‟t break up the activity or make it out of the role in

order to prevent students‟ frustration feeling.

b) Participant

Sometimes teachers also can take a role as participant, they can

participate in learners‟ activity by informing them about new information

in order to keep the activity running on its track. Teachers also have to

maintain learners‟ engagement on the activity by setting up an interesting

and clear task. They also should provide a creative learning environment

by giving their learners some suggestion in the middle of activity without

making themselves as a dominant participant during learning process.

c) Feedback provider

Teachers as feedback providers need to be aware of different effect from

different feedback approach, for instance, teachers over correction on

learners‟ performance can cause the absence of communicativeness from

learning activity because students especially who is over corrected by

teacher can feel frightened, embarrassed, or even down then decided to be

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quite instead of speaking up and making another mistake. On the

contrary, teachers should make gentle correction which can help their

students overcome from difficult situation such as misunderstanding or

hesitation during learning process.27

d) Controller

When teachers acting as controller they have to walk around the class to

ensure that their students are performing their tasks well and doing their

task on the right track. Teachers also have to check out students‟

performance in the small group or pairs and see whether their students

need their help or not. Moreover, they also have to make sure that their

students share the same opportunity for making contribution during

learning process.

e) Observer/ analyzer

Teachers‟ role as observer or analyzer is observing or analyzing students‟

problem during learning process. Teachers should make some observation

on students‟ performance in order to ensure that their students are capable

of expressing themselves in the target language and in order to provide

sufficient opportunities for the students for practicing the target language

in the class and outside the class.28

f) Assessor

Teachers‟ obligation as assessor is assessing students‟ performance thus

with this action teachers will know how well students understanding

about the materials which have been taught and how well students

perform their task. Another obligation that should be done by teachers as

the assessor are correcting students mistakes during learning activity and

organizing feedback for their students in order to point out students

successful or failure in performing their task and then when students find

some problems in the middle of learning process, teachers can help

students to solve their problem.

27

Jeremy Harmer, Op.cit., pp. 347-348. 28

Hayriye Kayi, Teaching Speaking: Activities to Promote Speaking in a Second

Language, The Internet TESL Journal, Vol. XII, No. 11, November 2006, (http://iteslj.org/).

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g) Organizer

Teachers‟ role as organizer considers as a difficult role to play because

teacher skill in organizing the class will determine both of successful and

failure of a learning process. Teachers are expected to be a good

organizer in setting up learning materials and students‟ activity in the

class. Teachers also have to make sure that students get clear information

about the task that will be performed by them during the activity in order

to achieve a successful learning process.

h) Tutor

Teachers‟ role as a tutor is acting as a coach and students‟ resource; then

while students find any difficulties or problems in their project they can

ask their teachers to give some advice or guidance to help them solving

their problems. Teachers‟ role as a tutor considers as a broader role than

others because as a tutor teacher required to be able to integrate the other

roles such as organizer, prompter, and students‟ resource.29

In conclusion, from the explanation above can be concluded that teachers‟

ability for doing their roles in the class are very important to establish and to

determine a successful of language teaching process in the class.

6. The Characteristics of Successful Speaking Activity

Every teacher expects to accomplish a successful learning process and in

order to know whether their learning process success or fail, teachers need to

know the characteristics of a successful learning process. In “A Course in

Language Teaching” Ur reports that a successful speaking activity has some

characteristic such as: (1) learners talk a lot; (2) participation is even; (3)

motivation is high; and (4) language is of an acceptable level.30

Therefore, from the explanation above can be elaborated that in a

successful speaking activity learners will talk a lot during the learning process

29

Jeremy Harmer, The Practice of English Language Teaching, Third Edition, (New

York: Longman Publishing, 1991), pp. 236- 242. 30

Penny Ur, A Course in Language Teaching Practice and Theory, (Cambridge:

University Press, 1996), p. 120.

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and there is no domination of minority students in speaking activity and every

learner participate actively during learning process or on the other words

learners will equally share the opportunity to talk and to make contribution

during learning process. Moreover, learners‟ motivation to speak during

speaking activity is high because they are interested in the topic being

discussed then they want to give an active contribution in order to accomplish

learning objective. The last characteristic is learners‟ mastery of acceptable

language level which means that learners‟ language are easy to understand

with the other participants and they level of language accuracy are good

enough.

In addition, McDonough and Shaw stated: “successful completion of this

type of activity (communication game activity) clearly depends on the

effective communicative use of the language and of the sharing of information

amongst the participants”.31

From that statement can be elaborated that in

communication game activity the objective of speaking activity only can be

accomplished successfully if learners can communicate effectively through the

target language thus with this ability they also can share the information

successfully.

In conclusion, based on the elaboration of the experts above a successful

speaking activity can be indicated by some characteristic such as the amount

of communication that occurs between the learners, learners‟ active

contribution during learning process, learners‟ motivation to accomplish the

learning objective, and learners‟ ability to communicate effectively through

the target language.

B. Game

1. The Definition of Game

Most of people love to play games because of the joyful and the

interesting feeling which provided by games. In Games for Language

31

McDonough, Shaw, Op.cit., p. 144.

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Learning, game defines as an exciting and joyful activity which sometimes

challenges its players to play and to interact with others players.32

Points out the definition of game stated above can be summed up that in

spite of exciting and joyful sensation provided by game, it also more

emphasizes on the challenging aspect rather than competitive aspect in its

activity because in competition students against each other and the strongest

party considers as a winner and the weakest party considers as a looser thus

the gap between the winner and the looser can decries the looser participation

during this activity. In contrast, a challenging activity will inspire the

participants to do their best without worrying too much of being not good

(looser) in doing this activity.

Moreover, the idea of game as an interesting and joyful activity also

supported by the other expert such as Ur; in “Five Minutes Activities” Ur and

Wright define game as “amusing item to round off the lesson with a smile.”33

From that statement can be concluded that game is an entertaining activity

which can make learning process full of happiness. When teaching a new

language in the class teachers need to include some points such as a new

grammatical point, grammatical exercise, or text reading and when those

learning points being taught in monotonous technique learners will feel bored;

therefore to avoid this problem teachers can initiate to use game as their

teaching technique.

Furthermore, Harmer‟s explanation about game in “The Practice of

English Language Teaching” also similar with the explanation that has been

mentioned above; Harmer defines games as an important equipment for

teachers because of their usefulness for language practice and their relaxing

effect for learners. Moreover, he adds that game can provide a challenging and

interesting activity and also capable of cheering up students‟ English class

even in the end of a long day.34

From that statement be summed up that games

32

Wright et al, Op.cit., p.1. 33

Penny Ur, Andrew Wright, Five-Minutes Activity, (Cambridge: Cambridge University

Press, 2007), p. x. 34

Harmer, Op.cit., p. 101.

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consider as teachers‟ important tools in language teaching. This argumentation

comes from the usefulness that provided by game such as: the opportunity for

learners to practice the target language, game brings joyful feeling while

learning a language, game also can make learning activity more challenging

and interesting which making learning process more cheerful even at the end

of session.

Moreover, game considers also as highly motivated activity because of its

amusing and challenging characteristic. Game not only gives students break

time from a hard and frustrating learning process but also give them a chance

for practicing language skill.35

From that statement can be concluded that

game is very useful because it can motivate students through its challenging

and interesting activity, it can give students a break from a hard learning

process and an obligation for catching lots of learning points, and it also can

give students opportunity for practicing the target language.

In consequence, under pinned the definitions mentioned by some experts

above game considers as an interesting and joyful activity which gives a lot of

advantages for language learners such as cooperative work among the

students, challenging feeling for every learner which can prompt their effort

for doing the best to complete their task, and moreover can make learning

process becomes an interesting activity which makes their English class more

entertaining and provides more opportunity for practicing the target language.

2. Kind of Speaking Games

Some of educational practitioners and experts such as Harmer, Ur,

McDonough, Shaw, and so on agree that there are many kind of games which

can be used as speaking activity such as information-gap game, describing

pictures, and find someone who game.

a. Information-gap

One of purpose of communication is interchanging information between

the speakers or on the other word there is a gap of information between one

35

Aydan Ersoz, Six Game for the EFL/ESL Classroom, The Internet TESL Journal, Vol.

VI, No. 6, June 2000. (http://iteslj.org/).

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speaker and the other speaker. Therefore in order to provide communication

practice activity to the learners information gap is adopted as one of teaching

technique in speaking. According to Harmer information gap is “where two

speakers have different bits of information, and they can only complete the

whole picture by sharing that information because they have different

information, there is a „gap‟ between them”.36

Based on that statement can be

elaborated that information-gap is a kind of activity which requires the act of

sharing information among the learners in order to accomplish their learning

task. In this activity each learner will be given a different piece of information.

In Teaching and Assessing Skill in Foreign Languages Scrivener reports

that the aim of information-gap activity is to make the students using the

language which is taught in the class to interact in real and meaningful

situation by exchanging the information.37

From that statement can be

summed up that information-gap activity is a kind of activity which provides

the learners with an opportunity for doing communication practice in real and

meaningful situation. In this activity learners are required to exchange the

information with their friends in order to complete their task.

Moreover, Harmer in his book The Practice of English Language

Teaching explains that information-gap activity is a kind of communication

game which urges one learner to talk to a partner in order to solve a puzzle, to

describe and to draw a picture, and so on.38

This statement explains that

information-gap activity prompts learners‟ willingness to talk to their friends

in order to seek for useful information which is used for completing their task.

Consequently, by the statements‟ of the experts above can be summarized

that information-gap activity is an activity that prompts learners to use the

target language in real and meaningful situation for completing the gap of

information that occurs between them.

36

Jeremy Harmer, How to Teach English, (Essex: Pearson Education Limited, 2007), p.

129. 37

Woods, Op.cit., p. 47. 38

Jeremy Harmer, The Practice of English Language Teaching, Fourth Edition, (Essex:

Pearson Education Limited, 2007), p. 349.

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b. Describing Pictures

In this activity learners will be divided into small group and ach group will

be given a picture which can be seen by all of members of the group. Each

member will be asked to describe the activities in the picture in a sentence as

much as possible and one of their members should write down each sentence.

Learners will be repeated the same procedure when was given a new picture

but they have to make more sentences in each session.

According to Ur, describing picture activity is a productive activity for

beginner classes. In this activity the learners will be tended to break their

previous record for describing the activities in the picture in each session.39

Based on this statement can be concluded that even though describing picture

is a simple activity but it can increase students contribution during the activity

and their opportunity for practicing to speak in the target language.

Another variation of describing picture is known as „Describe and Draw‟

game. This variation has a different concept with the previous variation in

which in this variation learner will be divided into small group or pairs each

student will be given a different kind of picture and they are not allow to see

another picture. Each student in pair will exchange their role first one student

will describe the picture and another one should draw the picture based on the

instruction. Finally, after finishing their task each student can show their

picture and match it with their friends‟ drawing.40

In consequence, from the information above can be summed up that

describing picture game is one of interactive activities for language classes.

This advantage comes for the communicative activity which occurs during this

activity. In this activity learners should use the target language to complete

their task and they also should work cooperatively with their partners in order

to complete their task successfully.

39

Penny Ur, Op.cit., p. 128. 40

Jeremy Harmer, The Practice of English Language Teaching, Third Edition, (New

York: Longman Publishing, 1991), p. 126.

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c. Find Someone Who Game

Find Someone Who is a kind of game that emphasizes on providing

learners with opportunity for oral interaction practice. According to Wright et

al “Find Someone Who” is kind of game which makes language learners

asking and answering questions to get information about their peers. In this

activity learners should be asked to find out and to report on what some

learners have in common with other learner.41

From that statement can be

conclude that “Find Someone Who” game (FSW) is a kind of activity that

provides the learners with opportunity to use the target language in functional

way in order to seek for personal information from their friends.

Some of experts naming FSW game with different name but actually with

the same concept. One of expert that gives different name to FSW game is Ur.

In her book “Discussion That Work” Ur explains about a kind of activity

named “finding things in common”. In this activity students are divided into

pairs and asked to find many things in common as much as they can and retell

all the point they got from that activity. She suggests that this activity

shouldn‟t be done on a very long time and to avoid boredom while explaining

the points. She suggests each group to make a simple statement about how

many points they have already found during the activity.42

From that statement

can be concluded that FSW can provide communication practice opportunity

for each learner. In this activity learners are demanded to use the target

language in more natural and communicative way which at the same times this

activity also provides an interactive drilling activity because in this activity

learners have to repeat the use of some language points. Meanwhile, the expert

suggests that this kind of activity is not suitable for long-lasting activity in

order to avoid learners‟ boredom during the activity.

41

Andrew Wright, David Betteridge, and Michael Buckby, Games for Language

Learning, Third Edition, (New York: Cambridge University Press, 2006), pp. 16. 42

Penny Ur, Discussion that Work, (Cambridge: Cambridge University Press, 2007), p.

35.

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Furthermore, Harmer explains that FSW game is an activity which is

designed to provide a specific language practice in joyful and active way. In

this activity students are given a number of different questions and asked for

questioning each other in order to know their partner well especially if the

students in the class are new friends.43

From that statement can be summed up

that FSW game is recommended for new class activity because it provides the

opportunity for sharing personal information and for knowing each other in

more comfortable interaction. On the other hand FSW game also provides the

opportunity for doing some repetition practice of specific language points in

more communicative way.

Moreover, “Find Someone Who” is also considered as a kind of search

game that includes two-way of information gap activity in which every learner

has special information. In this game learners are given an empty table with

some simple instructions that should be filled by the name of friends or sort of

information based on the instruction. They can circle around the class and

seek for the information to complete their task and at the same time to help

their friends completing their own task too.44

The statement mentioned before shows that FSW game is an interesting

activity which provides the opportunity to use the target language in more

interactive way. In this activity students have to circle around the class in

order to find special information from their classmate; moreover, in this

activity learners are being taught to work cooperatively with their classmate in

order to complete their task.

Even though some educational experts gave different name to “Find

Someone Who” game, the basic concept of this activity is similar. This kind of

game concerns on finding some similar or common information from their

friends and at the end of the activity they will be asked to tell and or to sum up

43

Jeremy Harmer, The Practice of English Language Teaching, Third Edition, (New

York: Longman Publishing, 1991), pp. 105- 106. 44

Luu Trong Tuan, Nguyen Thi Minh Doan, Teaching English Grammar Through

Games. Studies in Literature and Language Vol. I No. 7, 2010, (www.cscanada.org), p. 68.

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the point of information they already found during the activity to the class.

Moreover, most of experts agree that this kind of game shouldn‟t be over used

during learning process because it can cause learners‟ boredom.

3. Benefits of Using “Find Someone Who” Game

According to the experts ,”Find Someone Who” game is a kind of game

which being used as icebreaker or warmer activity; therefore as a warmer

activity FSW known also as an activity that gives more focus on inviting

students to participate actively and to do the best for completing their task

rather than challenging them with competitiveness activity.

Moreover, based on experts argumentations there are some benefits of

using “Find Someone Who” game as a technique for teaching speaking:

a) Making learners feel comfortable to share their personal information with

others and making them feel confident with themselves.

b) Increasing learners‟ focus on language lesson and making learners more

communicative during learning process.

c) Making learners enjoy working with others or on the other words

increasing learners‟ cooperation during learning process.45

d) Encouraging the practice of specific language points in joyful and active

way.46

e) Providing students with precious language practice which emphasizes on

practicing oral strategy such as describing, predicting, simplifying, and

asking for feedback trough game-base activity.47

C. Previous Study

There are previous researches which related to this study:

First of all, a research conducted by Tuhfa Noviana Harun by the title: “Using

English Language Games in Teaching Speaking”. This research was conducted at

the first grade students of SMP Islamiyah Ciputat. The research used Quasi-

45

Andrew Wright, David Betteridge, and Michael Buckby, Games for Language

Learning, Third Edition, (New York: Cambridge University Press, 2006), p. 11. 46

Harmer, Op.cit., p. 105. 47

Jo McDonough, Christopher Shaw. loc.cit.

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Experimental design as its research design. The result showed that teaching

speaking through English language games can improve students speaking skill.48

Moreover, the second research conducted by Eka Nurul Hayat under the title:

“Teaching The Present Perfect Tense by Using The Game (Find Someone Who)”.

This research was conducted at third grade students of Junior High School in MTs

Soebono Mantofani Jombang, Ciputat. The research design of this study is

Classroom Action Research based on Kurt Lewins‟ design and the result of this

study showed that Find Someone Who game is successful for improving students‟

comprehension and motivation in learning present perfect tense.49

Furthermore, the third research conducted by BayuWahyu Suandi under the

title: “Teaching Speaking Using Simulation Technique”. This research was

conducted at third year students of Islamic Junior High School Arrasyid 2

Warungmenteng, Cijeruk, Bogor. The research design being used in this study is

Pre-Experimental research and the result of this study showed that teaching

speaking trough simulation is effective to improve students‟ speaking score.50

All of the previous researches mentioned above are mainly concerned on

researching and improving speaking skill. In this occasion the writer tries to

conduct a study that aimed to improve students‟ speaking skill in first grade of

Vocational High School in SMKN 3 Tangerang by using a kind of game named

“Find Someone Who” (FSW). The writer choose this kind of game because it

provides repetition drilling activity of specific language items in more interactive

way and at the same time this game also can increase students‟ opportunity for

practicing the target language in speaking class through interesting and joyful

activity. This study aims to observe whether or not FSW game effective to

improve students speaking skill in the first grade of SMKN 3 Tangerang. This

study conducted using pre-experimental design as its research design.

48

Tuhfa Noviana Harun, “Using english laguage games in teaching speaking ”, UIN

Syarif Hidayatullah Jakarta: 2010. Unpublished skripsi. 49

Eka Nurul Hayat, “Teaching the Present Perfect Tense by Using the Game Find

Someone Who”, UIN Syarif Hidayatullah Jakarta: 2011. Unpublished skripsi. 50

Bayu Wahyu Suandi, “Teaching Speaking Using Simulation Technique”, UIN Syarif

Hidayatullah Jakarta: 2010. Unpublished skripsi.

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D. Theoretical Thinking

Some experts agree to use the three stages of language teaching for teaching

speaking: (1) introducing new language; (2) practice; (3) communication activity.

Therefore, the teaching activity in the class will be conducted in three stages; in

the first stage the writer will introduce the new language points which include its

pronunciation, its writing form, and its function. In the second stage, the writer

will bring the students to practice the target language utterances in controlled way,

this activity commonly known as drilling activity. Finally, in the third stage, the

writer will give some instructions or the rules to play “Find Someone Who” game

to the students before they begin practicing the communication activity. The

writer firstly will make sure that each student understands the rule then the writer

will distribute a piece of paper that consists of some task that should be completed

by each student and the writer will give a brief demonstration about the way for

completing their task. Finally, all of students should circle around the class to ask

their friends in the target language in order to seek for useful information for

completing their task.

Furthermore, since learning a language considers also as a hard work thus

learners should catch lots of learning points while a new language being

introduced; therefore giving learners a break from a hard learning process trough

game alike activity seems to be important. Teachers can use a kind of game Find

Someone Who as speaking activity in communication activity stage, this decision

being made after considering the benefits of game for language learning according

to some experts. They report that “Find Someone Who” game not only can

provide intense and meaningful practice of language but also increase learners‟

cooperation and communication during learning process.

Based on experts‟ statement above the writer assumed that after giving the

treatment- learning speaking using kind of game “Find Someone Who”- to a class

of X (ten) grade students in SMKN 3 Tangerang, the students in this group will

show willingness to speak and better speaking skill than before they was given the

treatment. When the condition appears such as writer‟s assumption that there is a

significant effect of FSW game to improve students‟ speaking skill, it means that

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the writer‟s assumption is accepted. On the contrary, when the result shows no

significant effect of FSW game for improving students‟ speaking skill after the

treatment being given to the group it means the writer‟s assumption that FSW

game is effective to improve students‟ speaking skill is rejected.

E. Hypotheses

There are two types of research hypotheses: alternative hypothesis (Ha) and

statistic hypothesis or null hypothesis (Ho).51

When alternative hypothesis is

accepted, it shows that there is significant effect on using FSW game to improve

students‟ speaking skill and writer‟s assumption is accepted. On the contrary

when null hypothesis is accepted, it shows that there is no significant effect on

using FSW game to improve students‟ speaking skill and writer‟s assumption is

rejected. Furthermore, in the end of this study, both of these hypotheses will be

proven syntactically after the data have been collected.

In order to make the statement of research hypothesis simpler the writer writes

them in the following statement:

Ha : There is significant effect on using “Find Someone Who” (FSW)

game in teaching speaking to improve students‟ speaking skill at X

grade of SMKN 3 Tangerang.

Ho : There is no significant effect on using FSW game in teaching

speaking to improve students‟ speaking skill at X grade of SMKN 3

Tangerang.

51

Suharsimi Arikunto, Prosedur Penelitian Suatu Pendekatan Praktik, (Jakarta: PT.

Rineka Cipta, 2010), p. 112.

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CHAPTER III

RESEARCH METHODOLOGY

A. Place and Time of Study

The study conducted at SMK Negeri 3 Tangerang Jl. Moh. Yamin SH Kota

Tangerang. This research conducted for about one and half month which started

on 21st of October 2013 and ended on 25

th of November 2013.

B. Research Method and Design

The research method being used by the writer in this study is quantitative

method. In qualitative method the researcher intends to investigate why something

happened. The occurrence of this changing only can be well described by doing

the study over the object of research. Moreover, some quantitative research

intends to explain the effect of particular variable toward another variable which

only can be done by explaining the relation between each variable.1

Meanwhile, the research design being used in this study is pre-experimental

design or one group pre-test and post-test design which uses only a class or a

group of students for gaining the data without the existence of comparison group.2

Moreover, according to Arikunto an experimental research design is aimed to

investigate whether or not there is a significant influence of particular treatment

over something or on the other hand it tries to investigate the cause and the effect

of particular treatment by comparing one or more than one experiment group that

received a treatment with another group that did not receive a treatment.3

Therefore, based on that statement, in this study the writer conducted the

observation twice: the observation which is done before the treatment called as

pre-test and the observation which is done after the treatment called post-test. The

1 Jhon W Creswell, Educational Research, Planning, Conducting, and Evaluating

Quantitative and Qualitative Research, Fourth Edition, (Boston: Pearson Education Inc, 2012), p.

13. 2 Suharsimi Arikunto, Manajemen Penelitian, (Jakarta: PT.Rineka Cipta, 2005), p. 212.

3 Ibid., p. 207.

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kind of treatment which has been given to the students in this study is teaching

speaking using “Find Someone Who” game.

C. Variables of the Research

This study uses two kind of variable named dependent variable and

independent variable:

1. Dependent Variable

Dependent variable is a variable which is influenced by independent variable

and this variable was observed by the writer in order to see the effect of

independent variable toward dependent variable. According to Sugiyono

dependent variable is a variable which affected by independent variable or on the

other words a result from independent variable.4 Dependent variable of this study

is students’ oral test scores using two-side information gap activity that will

indicate students’ speaking skill.

2. Independent Variable

Independent variable is a variable which affects dependent variable. Sugiyono

states that independent variable is a variable that influences dependent variable or

on the other words the variable that causes the changing of dependent variable.5

The independent variable of this study is the use of “Find Someone Who” game

for teaching speaking.

D. Data of the Research

In order to find out the result of this research the writer has to collect the

essential information from the object of research. According to Arikunto data is

known as the result which is collected by the researcher that consists of fact or

numbers.6

In this study the data of the research were collected from a class of X.1

students of Culinary Department in SMK Negeri 3 Tangerang which consists of

25 (twenty five) students

4 Sugiyono, Statistika Untuk Penelitian, (Bandung: Alfabeta, 2010), p. 4.

5 Ibid.

6 Suharsimi Arikunto, Prosedur Penelitian Suatu Pendekatan Praktik, (Jakarta: PT.

Rineka Cipta, 2010), p. 161.

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E. Instrument of the Research

The writer used test as the instrument of this study, then the test will be used

to collect the data from the object of the research. According to Arikunto test is a

series of exercise or tools that used for measuring the competency, intelligence,

and skill which possessed by an individual or group.7

Kind of test being used in this study is oral-test in which students are divided

into pairs and given the list of topics that should be performed in front of the test

takers. Before performing the task each pair will be asked to take the number of

topic that should be performed and will be given preparation time about 2 up to 5

minutes and performance time about 5 minutes. The type of oral test that will be

used in this study is two-side information gap activity in which every learner has

special information that will be used for completing their task.

F. Technique of Collecting Data

The writer decides to use an oral test as the technique of data collection in this

study. The form of oral test being used in this study is two-side information gap

activity. The writer decides to use this kind of oral test after considering Hadfield

statement in his book that an activity which is based on information-gap activity

can be done reciprocally. This situation occurs when both of learners in the pair

have some information that should be used for completing their task.8 That

statement actually up holds the other statement which explains that “Find

Someone Who” game considers as a variation of two-side of information-gap

activity in which every learner should involve in giving and searching for

information from their classmate in order to complete their task and to help their

classmate completing their own task too.9 Therefore, since all of students have

been familiar with this kind of activity and because this activity has been used for

7 Ibid., p. 193.

8 Jill Hadfield, Beginners’ Communication Games, (Harlow: Longman, 1999), p. 8.

9 Luu Trong Tuan, Nguyen Thi Minh Doan, Teaching English Grammar Through Games.

Studies in Literature and Language Vol. I No. 7, 2010, (www.cscanada.org), p. 68.

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speaking practice thus an oral-test using this design will provide useful feed-back

for both the writer and the students.

The oral-test will be given to all of students in class X.1 of Culinary

Department and then the data which has been collected by the writer calculated by

using t-test. The data from oral-test which conducted in pre-test will be used for

knowing students’ ability to speak before the treatment is given. In the second

meeting up to the fifth meeting students in this class will be taught using the

treatment: “Find Someone Who” game to teach speaking. Finally, after the

treatment is given for about four meetings the students in this class attend oral

post-test in order to observe students’ ability to speak and to collect students’ data

after the treatment and finally the writer calculates the collection of data from both

of pre-test and post-test.

G. Technique of Analyzing Data

The writer decides to use comparative technique in order to find out whether

the use of “Find Someone Who” game for teaching speaking can influence

students’ speaking skill or not. Moreover, the writer compares the data gained

from pre-test and post-test by calculating the mean of pre-test and post-test data.

After the data have been collected from pre-test and post-test, they will be

calculated trough T-test analysis provided by Susetyo in order to get the result of

the research.10

t

D : The difference of each pre-test and post test score

: mean from D

: Standard deviation from mean D

: Pre-test score

10

Budi Susetyo, Statistika Untuk Analisis Data Penelitian, (Bandung: PT Refika

Aditama, 2010), p. 108

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: Post-test score

The procedure of calculation of the data will be elaborated in the following

steps:

1. Inputting the data gained from pre-test in the table and the data gained from

post-test in based on the number of sample.

2. Calculating the differences between each data in . This kind of data

will be considered as the data of D.

3. Calculating the mean from D or by the formulation ∑

.

4. After finding the result of then the result will be calculated by subtracting

each data in D with the result of .

5. Then after that the calculation for finding the standard deviation of sample

will be done by the formulation √∑

6. After finding the result of the result will be used for finding the standard

deviation from by formulation =

√ .

7. Finally the result from the calculation which has been mentioned above will

be calculated using the formulation t

.

8. Then the result from T-test will be verified trough T-table using dk (derajat

kebebasan) at significant level 1% and 5% in order to observe whether the t-

score located in accepted or rejected hypothesis area.

H. Scoring

The writer use speaking scale which was taken from Hughes book “Testing

for Language Teachers,” this scale provided by Adams and Frith and was adapted

by the writer.11

The speaking scale was specified into 5 criteria such as: accent

(pronunciation), grammar, vocabulary, fluency, and comprehension and the writer

11

Arthur Hughes, Testing for Language Teachers, Second Edition, (Cambridge:

Cambridge University Press, 2003), pp. 131- 132.

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adapted the description of speaking scale by combining it with Harris’ speaking

scale.12

The detail of rating scale will be elaborated in the following table:

Table 3.1

Speaking Rating Scale

Adapted from Adam, Frith and Harris Speaking Scale Rating Scores

No Criteria Scale Description

1. Accent 5

(3)

Have few traces of native speaker with less

noticeable pronunciation error.

4

(2)

Speech is clear enough nearly native

speaker alike even though there is few

traces of mother tongue accent,

pronunciation error don’t interfere

understanding.

3

(2)

Pronunciation problem occasionally cause

misunderstanding and require careful

listening.

2

(1)

Very hard to understand because often

making pronunciation problem, frequently

require repetition.

1

(0)

Very serious pronunciation problem thus

making speech almost hard to be

understood.

2. Grammar 5

(30)

Make few noticeable grammatical and word

order errors.

4

(24)

Occasionally makes grammatical and or

word orders errors that do not obscure

meaning/cause misunderstanding.

12

David P. Harris, Testing English as a Second Language, (Bombay: Tata McGraw-Hill

Publishing Company, 1977), p. 84.

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3

(18)

Frequently makes grammatical and word

orders errors which occasionally obscure

meaning and cause occasional

misunderstanding.

2

(12)

Making constant errors which showing low

control of important grammatical pattern

thus causes comprehension difficult and

frequently preventing communication.

1

(6)

Very serious grammatical inaccuracy

except in stock phrase thus makes speech

hard to be understood.

3. Vocabulary 5

(20)

Use of vocabulary and idiom almost like

native speaker (unlimited vocabulary).

4

(16)

Sometimes use inappropriate vocabulary

but don’t prevent the communication.

3

(12)

Frequently choosing wrong words,

conversation somewhat limited because of

inadequate vocabulary.

2

(8)

Very limited vocabulary makes

comprehension quite difficult.

1

(4)

Vocabulary limitation so extreme as to

make simple conversation almost

impossible

4. Fluency 5

(10)

Speech as fluent and effortless almost likes

native-speaker.

4

(8)

Speed of speech seems to be slightly

affected by language problem but some

speech good enough.

3

(6)

Speed and fluency are rather strongly

affected by language problem, sentence

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frequently left uncompleted.

2

(4)

Usually hesitant or very slow, often make

some pause that caused by language

limitation except for short and simple

sentence.

1

(2)

Speech is so halting and fragmentary as to

make conversation almost impossible

5. Comprehension 5

(19)

Appears to understand everything in normal

without difficulty.

4

(15)

Understand nearly everything at normal

speed although occasionally repetition may

be necessary

3

(12)

Understand most of what is said at slower

than normal speed without repetition

2

(8)

Has great difficulty following what is said,

can comprehend only “social conversation”

spoken slowly and with frequent repetition

1

(4)

Cannot be said understand even simple

conversational English

Maximum Score: 82

Furthermore, students’ score will be interpreted using conversion table

provided by Adams and Frith which will be mentioned below.13

Table 3.2

Conversion Table

Taken from Adams and Frith Conversion Table

Score Rating

16 – 25 0+

13

Op.cit., pp. 132- 133.

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26 – 32 1

33 – 42 1+

43 – 52 2

53 – 62 2+

63 – 72 3

73 – 82 3+

The conversion of score to the rating scale will show students’ level of

speaking competency and in order to make it clearer the writer decided to adapt

the rating scale which used for showing students’ level of speaking skill using the

following description:

Table 3.3

Description of Conversion Table

Adapted from Adams and Frith Conversion Table

Rating Description

0+ Very poor

1 Poor

1+ Enough

2 Good

2+ Good enough

3 Very good

3+ Excellent

I. Hypotheses Statistic

This study is aimed to find out whether teaching speaking using kind of game

named “Find Someone Who” can give positive effect on improving students’

speaking skill. In order to get the answer from that hypothesis the writer will use

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two kinds of hypotheses; alternative hypothesis (Ha) and null hypothesis (Ho) in

the following statement:

Ha: there is significance effect toward students’ speaking skill after being taught

by using “Find Someone Who” game.

Ho: there is no significance effect toward students’ speaking skill after being

taught by using “Find Someone Who” game.

Therefore, in order to prove those hypotheses, the data which is gained from

the students’ test are calculated by using t-test formula using the following

assumption:

1. If to > ttable: the alternative hypothesis (Ha) is accepted and the null hypothesis

(Ho) is rejected. It means that there is significant effect on students’ speaking

skill after teaching speaking using “Find Someone Who” game.

2. If to < ttable: the alternative hypothesis (Ha) is rejected and the null hypothesis

(Ho) is accepted. It means that there is no significant effect on students’

speaking skill after teaching speaking using “Find Someone Who” game.

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CHAPTER IV

RESEARCH FINDING AND DISCUSSION

A. Data Description

In order to know the result of the test, the writer provided the score of students

which was gained from the test conducted in pre-test and pos-test in a table and in

order to make the result of the test clearer the writer also provided the comparison

table to show the differences between students score in pre-test table and post-test

table.

The following table is the table of students score in pre-test which known also

as the result of students’ speaking score before being taught using “Find Someone

Who” game.

Table 4.1

Students Speaking Score

The Score of Students Pre-test (X1)

No Pre-test (X1) No Pre-test (X1)

1 56 14 34

2 33 15 44

3 50 16 53

4 49 17 71

5 44 18 37

6 43 19 46

7 37 20 50

8 50 21 33

9 48 22 56

10 33 23 55

11 50 24 53

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12 61 25 33

13 65

From the table above can be seen that the lowest score of pre-test was 33;

meanwhile the highest score of pre-test was 71 and the mean score of pre-test was

47.36. In pre-test there are two highest frequencies of score which occurs four

times: 33 and 50 and nine lowest frequencies of score which only occur once there

are: 34, 43, 46, 48, 49, 55, 61, 65, and 71. Furthermore, in order to find out the

differences between students score, the writer showed the result of students’ pos-

test or the test which conducted after the students being taught using “Find

Someone Who” game in the following table:

Table 4.2

Students Speaking Score

The Score of Students Post-test (X2)

No Pre-test (X1) No Pre-test (X1)

1 67 14 65

2 52 15 65

3 59 16 69

4 65 17 76

5 63 18 50

6 63 19 46

7 52 20 55

8 57 21 59

9 65 22 69

10 33 23 61

11 55 24 61

12 50 25 53

13 73

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From the table of post-test above can be seen that the lowest score of post-test

was 33; whereas the highest score of post-test was 76 which indicates that there

are some improvement in the score of post-test. The mean score of pre-test was

59.32. In post-test the highest frequency of score which occurs four times is 65

and the lowest frequencies of score which only occur once there are: 33, 46, 53,

57, 67, 73 and 76.

B. Data Analysis

The data which gained from pre-test and post-test will be calculated in order to

find out the mean differences between the score from pre-test which taken before

the students were given the treatment using “Find Someone Who” game and the

score from post-test which taken after students were given the treatment using

“Find Someone Who” game. The following table will show the average score that

occur between pre-test and post-test:

Table 4.3

Gained Score of Students’ Pre-test and Post-test

The Comparison between the Score of Pre-test (X1) and the Score of Post-

test (X2)

Student X1 X2

D D (D– )2

X1 – X2

1 56 67 11 -0.96 0.92

2 33 52 19 7.04 49.56

3 50 59 9 -2.96 8.76

4 49 65 16 4.04 16.32

5 44 63 19 7.04 49.56

6 43 63 20 8.04 64.64

7 37 52 15 3.04 9.24

8 50 57 7 -4.96 24.60

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9 48 65 17 5.04 25.40

10 33 33 0 -11.96 143.04

11 50 55 5 -6.96 48.44

12 61 50 -11 -22.96 527.16

13 65 73 8 -3.96 15.68

14 34 65 31 19.04 362.52

15 44 65 21 9.04 81.72

16 53 69 16 4.04 16.32

17 71 76 5 -6.96 48.44

18 37 50 13 1.04 1.08

19 46 46 0 -11.96 143.04

20 50 55 5 -6.96 48.44

21 33 59 26 14.04 197.12

22 56 69 13 1.04 1.08

23 55 61 6 -5.96 35.52

24 53 61 8 -3.96 15.68

25 33 53 20 8.04 64.64

N = 25 Ʃ X1 = 1184 Ʃ X2 =

1483 Ʃ D = 299

Ʃ D =

0.00

Ʃ (D– )2 =

1998.96

After finding out the differences between X1 (pre-test) and X2 (post-test)

which will considers as data D, the next step is finding out the average score from

data D and in order to find out the mean of D ( ) the writer used the following

formula:

= ∑

=

=

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Furthermore, after the writer found the differences between score D and by

subtracting them; finally, the result of calculation process between D and will

be squared (see Table 4.3) in order to find out the standard deviation of sample

using the following formula:

√∑

=

= 9.14

Moreover, after gaining the result of standard deviation from sample, the

writer calculated the standard deviation from in order to gain the t-score from

this study (t0) which calculated using the following formula:

t0

√ =

1.83

t0 =

=

6.53

Furthermore, the result of calculation process which has been elaborated

above will show the degree of differences which is occur between X1 and X2 and

the degree of differences between X1 and X2 is 6.53.

Finally, in order to complete the result of this study the writer made a

comparison from the score of t0 based on dk (derajat kebebasan) or known also as

degree of freedom (df) using the following formula:

dk = N – 1

dk = 25 – 1

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dk = 24

In consequence, based on ttable dk = 24 at level significant 1% and 5% are:

ttable at significant level 1% = 2.797

ttable at significant level 5% = 2.064

In consequence, the result was 2.064 < 6.53 > 2.797 and it showed that t0

(t-observation) was higher than ttable.

C. Hypotheses

Before concluding the final result from data calculation process, the writer

will interpret t0 (t-observation) using the following formulation:

1) Formulating alternative hypothesis (Ha): there is significant difference

between X1 and X2.

2) Formulating null hypothesis (H0): there is no significant deference

between X1 and X2.

The formulations that will be mentioned bellow are the formulation of t0

hypothesis:

1) If t-observation result is higher than t-table (to > ttable) the alternative

hypothesis (Ha) is accepted and the null hypothesis (Ho) is rejected. It

means that there is significant difference between X1 and X2.

2) If t-observation result is lower than t-table (to < ttable) the alternative

hypothesis (Ha) is rejected and the null hypothesis (Ho) is accepted. It

means that there is no significant difference between X1 and X2.

After completing the calculation process the writer found that the value of t0 is

6.53 and dk = 24. In order to know whether the result is significant or not it is

necessary to take a glance to ttable in appendix 10.

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Based on ttable dk = 24 at significant level 1% = 2.797 and 5% = 2.064. In

consequence, the significant value indicate that t0 > ttable or 6.53 > 2.797 > 2.064

thus it means that Ha (alternative hypothesis) is accepted and H0 (null hypothesis)

is rejected or there is significant deference between the result of pre-test and post-

test.

From the process of data analysis and discussion above can be seen that the

result showed t0 is higher than ttable it means that there is a significant change in

students’ speaking score after receiving the treatment using “Find Someone Who”

game therefore the writer interpreted that the use of “Find Someone Who” game

is effective for improving students’ speaking skill.

D. Data Interpretation

After calculating and analyzing the data, the writer found that the result

showed that the use of “Find Someone Who” game can improve students

speaking skill. The result was proven by the improvement of students’ willingness

to speak in the target language in order to complete their task. Moreover, students

seemed enjoying the activity and felt excited for doing the task and for circling

around the class to seek for information from their friends. In addition, students

felt more comfortable and unburden while communicating in the target language.

This condition contradicts students’ condition and response in the pre-test or

before the treatment was given to the students. Moreover, in pre-test, most of

students showed difficulties in communicating and expressing themselves in the

target language; most of them doing the conversation with their friend like reading

conversation dialogue and some of them was very halting and can’t be said

knowing what to say and how to say something in the target language.

On the contrary, in the post-test most of students felt more comfortable to

communicate and more creative for developing the topic which is discussed with

their pairs. The evidence of students speaking skill improvement can be seen from

the differences between students’ pre-test score and post-test score. In pre-test

students lower score is 33 and students higher score is 71 and in the post-test

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students lower score is 33 and students higher score is 76. Even though, some

students’ score still remained the same but most of students speaking score and

performance in post-test were better than their score and performance in the pre-

test.

In consequence, the analysis above explains that “Find Someone Who” game

effective to improve students speaking skill in the first grade of SMKN 3

Tangerang. Thus in fact, this study proved the theory of game which stated that

using game as a teaching technique can provide the opportunity for practicing the

target language and bring joyful feeling for the learners during learning proces.

Moreover, this study also proved that “Find Someone Who” game has a lot of

advantages over language learning process especially for teaching speaking such

as making students comfortable to communicate in the target language, increasing

students cooperativeness and contribution during learning process, and making

language learning process more communicative. The research finding has proved

Wright et al explanation about the advantage of “Find Someone Who” game. The

result also uphold their argumentation that FSW game is focused on inviting

students with challenging activity rather than inviting them through competitive

activity that brought negative back-wash effect on students performance. Based

on the interpretation above the writer concluded that “Find Someone Who” game

is effective to improve students’ speaking skill.

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CHAPTER V

CONCLUSION AND SUGESTION

A. Conclusion

After conducting the study and calculating the data which were taken from

students’ oral pre-test and oral post-test, the result showed that teaching speaking

through “Find Someone Who” game can improve students’ speaking skill. The

conclusion was taken from data calculation process which is gained from the

score of students’ pre-test and post-test. Based on the result of calculation process

the writer gained that the value of t0 is 6.57 and the degree of freedom (df/ dk) is

24. The result of ttable according to 5% significant level= 2.064 and 1% significant

level = 2.797. The result indicated that t0 > ttable (t-observation is higher than ttable)

or 6.57 > 2.797 > 2.064 or 2.064 < 2.797 < 6.57 thus it means that H0 (null

hypothesis) was rejected and Ha (alternative hypothesis) was accepted.

The result showed that Ha (alternative hypothesis) is accepted and it proved

that teaching speaking through “Find Someone Who” game is effective to

improve students’ speaking skill.

B. Suggestion

The writer would like to give some useful suggestion for the reader which is

interested in adapting the use of “Find Someone Who” (FSW) game as teaching

technique or conducting further research about this study. The writer’s

suggestions will be elaborated below:

1. Teachers have to make sure that their students capable to use the target

language for asking and answering the questions orally based on the selected

topic.

2. Teachers also have to make sure that their students understand well about the

role to play the game; a brief demonstration is preferred before starting the

activity.

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3. Teachers can help their students to communicate by writing some useful clues

(incomplete sentences) for asking question or for answering the question in

order to avoid communication break-down.

4. The most important point, teachers should move around the class in order to

control the flow of activity, help the students overcome their difficulties and

make sure that their students communicate using the target language instead of

using their native language.

5. In order to save the time teachers are preferred to give each student a piece of

paper that consists of their task including the space for the answers.

6. “Find Someone Who” game should not be done too long in order to avoid

students’ boredom. This kind of game is better conducted in limited time in

order to increase the effectiveness of communication process.

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REFERENCES

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Brown, Gillian., and Yule, George. Teaching the Spoken Language. Cambridge:

Cambridge University Press, 1991.

Carter, Ronald., and Nunan, David. The Cambridge Guide to Teaching English to

Speakers of Other Language. Cambridge: Cambridge University Press,

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Colebiowska, Aleksandra. Getting Students to Talk. Cambridge: The University

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Ersoz, Aydan. Six Game for the EFL/ESL Classroom, The Internet TESL Journal,

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Hughes, Arthur. Testing for Language Teachers, Second Edition. Cambridge:

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Hughes, Rebecca. Teaching and Researching Speaking. Harlow: Pearson

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Kayi, Hayriye. Teaching Speaking: Activities to Promote Speaking in a Second

Language. The Internet TESL Journal, Vol. XII, No. 11, November 2006,

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Leech, Geoffrey., and Svartvik, Jan. A Communicative Grammar of English.

Third Eddition. Essex: Pearson Education Limited, 2002.

McDonough, Jo. and Shaw, Christopher. Materials and Methods in ELT. Second

Edition. Oxford: Blackwell Publishing Ltd, 2003.

Nation, I. S. P and Newton, J. Teaching ESL/EFL Listening and Speaking. New

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Richards, Jack C. and S. Rodgers, Theodore. Approaches and Methods in

Language Teaching, Second Edition. Cambridge: Cambridge University

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S. C. Farrell, Thomas. Succeeding with English Language Learners. California:

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Susetyo, Budi. Statistika Untuk Analisis Data Penelitian. Bandung: PT Refika

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Tuan, Luu Trong., and Doan, Nguyen Thi Minh. Teaching English Grammar

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INSTRUMENT OF THE RESEARCH

The Topics of Students Oral Test

1. You are new students. You want to make friend with someone sitting next

to you, and then you introduce yourself and you share personal

information with her/ him.

2. After a long time, you meet your old friend in a public transportation. You

don’t know where he/she lives now and you share some information with

her/ him.

3. At the first day of school, you meet your best friend. You ask her/ him

what she/ he did during holiday.

4. You meet your friend in a book store. You want to know what her/ his

favorite book and what she/ he want to buy in a book store.

5. You meet your new classmate in a supermarket. You want to know what

she/ he wants to buy in supermarket.

GUIDANCE FOR ORAL-TEST

Kisi-Kisi Soal Ujian

Indikator Pertanyaan No. Soal

Menyusun teks lisan dan tulis

untuk memaparkan, menanyakan,

dan merespon pemaparan jati diri,

dengan memperhatikan fungsi

sosial, struktur teks, dan unsur

kebahasaa yang benar dan sesuai

konteks.

Sharing personal information:

a. Greeting

b. Asking, responding and

explaining personal information

c. Closing the conversation

1, 2, 3

Menyusun teks lisan dan tulis

untuk menyatakan dan

menanyakan tentang niat

melakukan suatu tindakan/

kegiatan, dengan memperhatikan

fungsi sosial, struktr teks, dan

unsur kebahasaan yang benar dan

sesuai konteks.

Asking for the purpose of doing

something:

a. Greeting

b. Asking and explaining the

purpose of doing something

c. Closing the conversation

4, 5

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PRE-TEST SCORING

Name : …………………………….. Score: ………

No Criteria Scale Description

1. Accent 5

Have few traces of native speaker with less noticeable

pronunciation error.

4

Speech is clear enough nearly native speaker alike even though

there is few traces of mother tongue accent, pronunciation error

don’t interfere understanding.

3

Pronunciation problem occasionally cause misunderstanding and

require careful listening.

2

Very hard to understand because often making pronunciation

problem, frequently require repetition.

1

Very serious pronunciation problem thus making speech almost

hard to be understood.

2. Grammar 5 Make few noticeable grammatical and word order errors.

4

Occasionally makes grammatical and or word orders errors that do

not obscure meaning/cause misunderstanding.

3

Frequently makes grammatical and word orders errors which

occasionally obscure meaning and cause occasional

misunderstanding.

2

Making constant errors which showing low control of important

grammatical pattern thus causes comprehension difficult and

frequently preventing communication.

1

Very serious grammatical inaccuracy except in stock phrase thus

makes speech hard to be understood.

3. Vocabulary 5

Use of vocabulary and idiom almost like native speaker (unlimited

vocabulary).

4

Sometimes use inappropriate vocabulary but don’t prevent the

communication.

3

Frequently choosing wrong words, conversation somewhat limited

because of inadequate vocabulary.

2 Very limited vocabulary makes comprehension quite difficult.

1

Vocabulary limitation so extreme as to make simple conversation

almost impossible

4. Fluency 5 Speech as fluent and effortless almost likes native-speaker.

4

Speed of speech seems to be slightly affected by language

problem but some speech good enough.

3

Speed and fluency are rather strongly affected by language

problem, sentence frequently left uncompleted.

2

Usually hesitant or very slow, often make some pause that caused

by language limitation except for short and simple sentence.

1

Speech is so halting and fragmentary as to make conversation

almost impossible

5. Comprehension 5 Appears to understand everything in normal without difficulty.

4

Understand nearly everything at normal speed although

occasionally repetition may be necessary

3

Understand most of what is said at slower than normal speed

without repetition

2

Has great difficulty following what is said, can comprehend only

“social conversation” spoken slowly and with frequent repetition

1 Cannot be said understand even simple conversational English

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PRE-TEST SCORING

Name : …………………………….. Score: ………

No Criteria Scale Description

1. Accent 5

Have few traces of native speaker with less noticeable

pronunciation error.

4

Speech is clear enough nearly native speaker alike even though

there is few traces of mother tongue accent, pronunciation error

don’t interfere understanding.

3

Pronunciation problem occasionally cause misunderstanding and

require careful listening.

2

Very hard to understand because often making pronunciation

problem, frequently require repetition.

1

Very serious pronunciation problem thus making speech almost

hard to be understood.

2. Grammar 5 Make few noticeable grammatical and word order errors.

4

Occasionally makes grammatical and or word orders errors that do

not obscure meaning/cause misunderstanding.

3

Frequently makes grammatical and word orders errors which

occasionally obscure meaning and cause occasional

misunderstanding.

2

Making constant errors which showing low control of important

grammatical pattern thus causes comprehension difficult and

frequently preventing communication.

1

Very serious grammatical inaccuracy except in stock phrase thus

makes speech hard to be understood.

3. Vocabulary 5

Use of vocabulary and idiom almost like native speaker (unlimited

vocabulary).

4

Sometimes use inappropriate vocabulary but don’t prevent the

communication.

3

Frequently choosing wrong words, conversation somewhat limited

because of inadequate vocabulary.

2 Very limited vocabulary makes comprehension quite difficult.

1

Vocabulary limitation so extreme as to make simple conversation

almost impossible

4. Fluency 5 Speech as fluent and effortless almost likes native-speaker.

4

Speed of speech seems to be slightly affected by language

problem but some speech good enough.

3

Speed and fluency are rather strongly affected by language

problem, sentence frequently left uncompleted.

2

Usually hesitant or very slow, often make some pause that caused

by language limitation except for short and simple sentence.

1

Speech is so halting and fragmentary as to make conversation

almost impossible

5. Comprehension 5 Appears to understand everything in normal without difficulty.

4

Understand nearly everything at normal speed although

occasionally repetition may be necessary

3

Understand most of what is said at slower than normal speed

without repetition

2

Has great difficulty following what is said, can comprehend only

“social conversation” spoken slowly and with frequent repetition

1 Cannot be said understand even simple conversational English

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POST-TEST SCORING

Name : …………………………….. Score: ………

No Criteria Scale Description

1. Accent 5

Have few traces of native speaker with less noticeable

pronunciation error.

4

Speech is clear enough nearly native speaker alike even though

there is few traces of mother tongue accent, pronunciation error

don’t interfere understanding.

3

Pronunciation problem occasionally cause misunderstanding and

require careful listening.

2

Very hard to understand because often making pronunciation

problem, frequently require repetition.

1

Very serious pronunciation problem thus making speech almost

hard to be understood.

2. Grammar 5 Make few noticeable grammatical and word order errors.

4

Occasionally makes grammatical and or word orders errors that do

not obscure meaning/cause misunderstanding.

3

Frequently makes grammatical and word orders errors which

occasionally obscure meaning and cause occasional

misunderstanding.

2

Making constant errors which showing low control of important

grammatical pattern thus causes comprehension difficult and

frequently preventing communication.

1

Very serious grammatical inaccuracy except in stock phrase thus

makes speech hard to be understood.

3. Vocabulary 5

Use of vocabulary and idiom almost like native speaker (unlimited

vocabulary).

4

Sometimes use inappropriate vocabulary but don’t prevent the

communication.

3

Frequently choosing wrong words, conversation somewhat limited

because of inadequate vocabulary.

2 Very limited vocabulary makes comprehension quite difficult.

1

Vocabulary limitation so extreme as to make simple conversation

almost impossible

4. Fluency 5 Speech as fluent and effortless almost likes native-speaker.

4

Speed of speech seems to be slightly affected by language

problem but some speech good enough.

3

Speed and fluency are rather strongly affected by language

problem, sentence frequently left uncompleted.

2

Usually hesitant or very slow, often make some pause that caused

by language limitation except for short and simple sentence.

1

Speech is so halting and fragmentary as to make conversation

almost impossible

5. Comprehension 5 Appears to understand everything in normal without difficulty.

4

Understand nearly everything at normal speed although

occasionally repetition may be necessary

3

Understand most of what is said at slower than normal speed

without repetition

2

Has great difficulty following what is said, can comprehend only

“social conversation” spoken slowly and with frequent repetition

1 Cannot be said understand even simple conversational English

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POST-TEST SCORING

Name : …………………………….. Score: ………

No Criteria Scale Description

1. Accent 5

Have few traces of native speaker with less noticeable

pronunciation error.

4

Speech is clear enough nearly native speaker alike even though

there is few traces of mother tongue accent, pronunciation error

don’t interfere understanding.

3

Pronunciation problem occasionally cause misunderstanding and

require careful listening.

2

Very hard to understand because often making pronunciation

problem, frequently require repetition.

1

Very serious pronunciation problem thus making speech almost

hard to be understood.

2. Grammar 5 Make few noticeable grammatical and word order errors.

4

Occasionally makes grammatical and or word orders errors that do

not obscure meaning/cause misunderstanding.

3

Frequently makes grammatical and word orders errors which

occasionally obscure meaning and cause occasional

misunderstanding.

2

Making constant errors which showing low control of important

grammatical pattern thus causes comprehension difficult and

frequently preventing communication.

1

Very serious grammatical inaccuracy except in stock phrase thus

makes speech hard to be understood.

3. Vocabulary 5

Use of vocabulary and idiom almost like native speaker (unlimited

vocabulary).

4

Sometimes use inappropriate vocabulary but don’t prevent the

communication.

3

Frequently choosing wrong words, conversation somewhat limited

because of inadequate vocabulary.

2 Very limited vocabulary makes comprehension quite difficult.

1

Vocabulary limitation so extreme as to make simple conversation

almost impossible

4. Fluency 5 Speech as fluent and effortless almost likes native-speaker.

4

Speed of speech seems to be slightly affected by language

problem but some speech good enough.

3

Speed and fluency are rather strongly affected by language

problem, sentence frequently left uncompleted.

2

Usually hesitant or very slow, often make some pause that caused

by language limitation except for short and simple sentence.

1

Speech is so halting and fragmentary as to make conversation

almost impossible

5. Comprehension 5 Appears to understand everything in normal without difficulty.

4

Understand nearly everything at normal speed although

occasionally repetition may be necessary

3

Understand most of what is said at slower than normal speed

without repetition

2

Has great difficulty following what is said, can comprehend only

“social conversation” spoken slowly and with frequent repetition

1 Cannot be said understand even simple conversational English

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TRANSCRIPT OF PRE-TEST

3. At the first day of school, you meet your best friend. You ask her/ him what

she/ he did during holiday.

Ambar : Good morning.

Nadia : Good morning.

Ambar : How are you Nadia?

Nadia : I’m fine thank you. And you?

Ambar : I’m fine thanks. How do you do?

Nadia : ………………. (silent)

Ambar : How do you do Nadia?

Emh…. How are your holiday Nadia?

Nadia : I want….. I …. I was great. I went the week end in beach, and you?

Ambar : ehhh…. Ntar dulu….. I went to the Parang Teritis beach and it was great!

Nadia : Luck you!

Ambar : Luck you!

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TRANSCRIPT OF POST-TEST

1. You are new students. You want to make friend with someone sitting next to

you, and then you introduce yourself and you share personal information with

her/ him.

Ambar : Good morning.

Nadia : Good morning.

Ambar : May I seat here?

Nadia : Sure! Are you…. are you is student?

Ambar : Yes, I’am. My name is Ambarjuli Damayanti, you can call me Ambar.

And what is your name?

Nadia : My name is Nadia. Emmmh….. my name is Nadia.

Emm….. where were you live?

Ambar : I live….. I live at Poris Jogor Baru , Batu Ceper, Tangerang. And Nadia

where do you live?

Nadia : I live at in Jl. KH. Taymiyah, Batu Ceper, Tangerang.

Ambar : Where… ehh… when were you born?

Nadia : I was born 8 July 1996, and you?

Ambar : I was born on 26 July 1997.

Nadia : Nice to meet you.

Ambar : Nice to meet you too.

Nadia : Thank you.

Ambar : You are welcome.

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SCORING SYSTEM

Pre-test Scoring

Students

Accent Grammar Vocabulary Fluency Comprehension

Test-

taker 1

Test-

taker 2

Test-

taker 1

Test-

taker 2

Test-

taker 1

Test-

taker 2

Test-

taker 1

Test-

taker 2

Test-

taker 1

Test-

taker 2

1 4 3 4 4 3 4 3 3 3 4

2 2 3 2 3 2 3 2 3 2 3

3 3 3 4 3 3 4 3 3 3 3

4 3 3 3 3 3 4 2 2 3 3

5 4 3 4 3 3 2 3 2 4 3

6 2 3 3 3 3 3 2 3 2 3

7 2 2 2 3 2 4 2 2 2 2

8 3 3 3 3 3 3 3 3 3 3

9 3 3 4 2 3 3 3 2 3 3

10 2 3 3 2 2 3 2 2 2 2

11 3 3 3 3 3 3 3 4 3 4

12 3 4 4 4 4 4 4 4 4 5

13 4 4 4 4 4 4 4 4 4 5

14 3 4 3 2 2 3 2 3 3 2

15 3 3 3 3 3 3 2 2 3 2

16 4 4 4 3 3 4 3 4 4 5

17 5 4 4 5 4 4 5 5 5 5

18 2 3 2 3 2 3 2 3 3 3

19 3 3 3 3 2 3 3 3 3 3

20 2 4 2 4 2 4 2 4 2 4

21 2 2 2 3 2 2 2 2 2 2

22 3 4 4 4 3 4 3 3 4 3

23 4 4 3 3 3 3 4 4 5 3

24 4 4 3 3 3 3 4 3 5 3

25 3 2 2 3 2 3 2 3 2 3

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Students’ Pre-test Score in Scale

Students Accent Grammar Vocabulary Fluency Comprehension

1 3.5 4 3.5 3 3.5

2 2.5 2.5 2.5 2.5 2.5

3 3 3.5 3.5 3 3

4 3 3 3.5 2 3

5 3.5 3.5 2.5 2.5 3.5

6 2.5 3 3 2.5 2.5

7 2 2.5 3 2 2

8 3 3 3 3 3

9 3 3 3 2.5 3

10 2.5 2.5 2.5 2 2

11 3 3 3 3.5 3.5

12 3.5 4 4 4 4.5

13 4 4 4 4 4.5

14 3.5 2.5 2.5 2.5 2.5

15 3 3 3 2 2.5

16 4 3.5 3.5 3.5 4.5

17 4.5 4.5 4 5 5

18 2.5 2.5 2.5 2.5 3

19 3 3 2.5 3 3

20 3 3 3 3 3

21 2 2.5 2 2 2

22 3.5 4 3.5 3 3.5

23 4 3 3 4 4

24 4 3 3 3.5 4

25 2.5 2.5 2.5 2.5 2.5

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Students’ Pre-test Score

Students Accent Grammar Vocabulary Fluency Comprehension Score Level

1 2 24 12 6 12 56 2+

2 1 12 8 4 8 33 1+

3 2 18 12 6 12 50 2

4 3 18 12 4 12 49 2

5 2 18 8 4 12 44 2

6 1 18 12 4 8 43 2

7 1 12 12 4 8 37 1+

8 2 18 12 6 12 50 2

9 2 18 12 4 12 48 2

10 1 12 8 4 8 33 1+

11 2 18 12 6 12 50 2

12 2 24 12 8 15 61 2+

13 2 24 16 8 15 65 3

14 2 12 8 4 8 34 1+

15 2 18 12 4 8 44 2

16 2 18 12 6 15 53 2+

17 2 24 16 10 19 71 3

18 1 12 8 4 12 37 1+

19 2 18 8 6 12 46 2

20 2 18 12 6 12 50 2

21 1 12 8 4 8 33 1+

22 2 24 12 6 12 56 2+

23 2 18 12 8 15 55 2+

24 2 18 12 6 15 53 2+

25 1 12 8 4 8 33 1+

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Post-test Scoring

Students

Accent Grammar Vocabulary Fluency Comprehension

Test-

taker 1

Test-

taker 2

Test-

taker 1

Test-

taker 2

Test-

taker 1

Test-

taker 2

Test-

taker 1

Test-

taker 2

Test-

taker 1

Test-

taker 2

1 4 4 4 4 4 5 5 5 4 5

2 3 4 3 4 3 4 3 5 3 4

3 4 4 4 4 3 4 3 4 4 4

4 4 4 4 5 4 5 4 4 4 5

5 3 3 4 4 4 5 3 4 4 4

6 4 4 4 5 4 4 3 4 4 5

7 4 3 4 3 4 3 4 4 3 3

8 4 5 3 4 3 5 3 4 4 4

9 3 4 4 4 4 4 4 4 4 4

10 2 3 2 3 2 3 2 3 2 3

11 3 4 3 4 3 4 3 5 4 5

12 3 3 3 3 3 4 3 4 3 4

13 4 4 4 4 5 5 4 5 5 5

14 4 4 4 4 4 4 4 4 4 4

15 4 4 4 4 4 4 4 4 4 4

16 4 5 4 5 4 5 4 5 5 5

17 5 5 4 5 5 5 5 5 5 5

18 3 4 3 3 3 4 3 4 3 3

19 4 4 4 4 4 4 4 4 4 4

20 3 4 3 4 3 4 4 4 4 4

21 3 4 3 4 4 4 4 4 4 4

22 4 4 4 4 4 4 4 4 5 5

23 4 4 4 4 3 4 4 4 4 4

24 4 4 4 4 3 4 4 4 4 4

25 3 4 3 4 3 4 3 4 4 4

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Students’ Post-test Score in Scale

Students Accent Grammar Vocabulary Fluency Comprehension

1 4 4 4.5 5 4.5

2 3.5 3.5 3.5 4 3.5

3 4 4 3.5 3.5 4

4 4 4.5 4.5 4 4.5

5 3 4 4.5 3.5 4

6 4 4.5 4 3.5 4.5

7 3.5 3.5 3.5 4 3

8 4.5 3.5 4 3.5 4

9 3.5 4 4 4 4

10 2.5 2.5 2.5 2.5 2.5

11 3.5 3.5 3.5 4 4.5

12 3 3 3.5 3.5 3.5

13 4 4 5 4.5 5

14 4 4 4 4 4

15 4 4 4 4 4

16 4.5 4.5 4.5 4.5 5

17 5 4.5 5 5 5

18 3.5 3 3.5 3.5 3

19 3 3 2.5 3 3

20 3.5 3.5 3.5 4 4

21 3.5 3.5 4 4 4

22 4 4 4 4 5

23 4 4 3.5 4 4

24 4 4 3.5 4 4

25 3.5 3.5 3.5 3.5 4

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Students’ Post-test Score

Students Accent Grammar Vocabulary Fluency Comprehension Score Level

1 2 24 16 10 15 67 3

2 2 18 12 8 12 52 2

3 2 24 12 6 15 59 2+

4 2 24 16 8 15 65 3

5 2 24 16 6 15 63 3

6 2 24 16 6 15 63 3

7 2 18 12 8 12 52 2

8 2 18 16 6 15 57 2+

9 2 24 16 8 15 65 3

10 1 12 8 4 8 33 1+

11 2 18 12 8 15 55 2+

12 2 18 12 6 12 50 2

13 2 24 20 8 19 73 3+

14 2 24 16 8 15 65 3

15 2 24 16 8 15 65 3

16 2 24 16 8 19 69 3

17 3 24 20 10 19 76 3+

18 2 18 12 6 12 50 2

19 2 18 8 6 12 46 2

20 2 18 12 8 15 55 2+

21 2 18 16 8 15 59 2+

22 2 24 16 8 19 69 3

23 2 24 12 8 15 61 2+

24 2 24 12 8 15 61 2+

25 2 18 12 6 15 53 2+

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RENCANA PELAKSANAAN PEMBELAJARAN

(RPP)

Sekolah : SMK Negeri 3 Tangerang

Mata Pelajaran : Bahasa Inggris (Berbicara)

Kelas/ Semester : X (Sepuluh)/I (Satu)

Alokasi Waktu : 2 x 45 (2 x pertemuan )

I. Kompetensi Inti:

4. Mengolah, menalar, dan menyaji dalam ranah konkret dan ranah abstrak

terkait pengembangan dari yang dipelajarinya disekolah secara mandiri,

dan mampu menggunakan metoda sesuai kaidah keilmuan.

II. Kompetensi Dasar:

4.2 Menyusun teks lisan dan tulis untuk memaparkan, menanyakan, dan

merespon pemaparan jati diri, dengan memperhatikan fungsi sosial,

struktur teks, dan unsur kebahasaan yang benar dan sesuai konteks.

III. Indikator:

1. Kognisi

1.1. Proses

1.1.1 Mengidentifikasi kegunaan cardinal number, ordinal number,

dan adjectives dengan baik dan benar dengan memperhatikan

fungsi sosial, struktur, dan unsur kebahasaan yang benar sesuai

dengan konteks.

1.1.2 Menyusun struktur kebahasaan yang baik dan benar

menggunakan cardinal number, ordinal number, dan adjective

untuk memaparkan, menanyakan, dan merespon pemaparan jati

diri sesuai dengan fungsi sosial dan konteks.

1.2 Produk

1.2.1 Mereproduksi ujaran yang telah dicontohkan guru dengan

pelafalan dan struktur kebahasaan yang baik dan benar untuk

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memaparkan, menanyakan, dan merespon pemaparan jati diri

sesuai dengan fungsi sosial dan konteks.

2. Afektif

2.1 Karakter

2.1.1 Jujur, disiplin, dan bertanggung jawab dalam melaksanakan

tugas yang diberikan.

2.2. Kemampuan Sosial

2.2.1 Siswa menunjukkan kemampuan bekerjasama yang baik dalam

menyelesaikan dan melaporkan tugas yang telah diberikan.

3. Psikomotor

3.1 Siswa mampu menggunakan struktur kebahasaan yang baik dan benar

untuk memaparkan, menanyakan, dan merespon pemaparan jati diri

dengan memperhatikan kesesuaian fungsi sosial dan konteks.

IV. Tujuan Pembelajaran:

1. Kognisi

1.1. Proses

1.1.1 Berdasarkan penjelasan dari guru siswa diharapkan dapat

mengidentifikasi kegunaan dari cardinal number, ordinal

number, dan adjective sesuai dengan fungsi sosial, struktur

kebahasaan, dan konteks.

1.1.2 Berdasarkan contoh percakapan yang didemostrasikan guru

dihadapan kelas siswa diharapkan dapat menyusun struktur

kebahasaan yang baik dan benar menggunakan cardinal

number, ordinal number, dan adjective untuk memaparkan,

menanyakan, dan merespon pemaparan jati diri sesuai dengan

fungsi sosial dan konteks.

1.2. Produk

1.2.1 Dengan latihan ujaran-ujaran yang telah dicontohkan guru

siswa diharapkan dapat mereproduksi ujaran dengan pelafalan

dan struktur kebahasaan yang baik dan benar untuk

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memaparkan, menanyakan, dan merespon pemaparan jati diri

sesuai dengan fungsi sosial dan konteks.

2. Afektif

2.1 Karakter

2.1.1 Selama proses belajar berlangsung siswa diharapkan untuk

bersikap jujur, disiplin, dan bertanggung jawab dalam

melaksanakan tugas yang diberikan.

2.2 Keterampilan Sosial

2.2.1. Selama proses belajar berlangsung siswa diharapkan untuk

menunjukkan kemampuan bekerjasama yang baik dalam

menyelesaikan dan melaporkan tugas yang telah diberikan.

3. Psikomotor

3.1 Melalui latihan yang intensif siswa diharapkan dapat menggunakan

struktur kebahasaan yang baik dan benar untuk memaparkan,

menanyakan, dan merespon pemaparan jati diri dengan memperhatikan

kesesuaian fungsi sosial dan konteks.

V. Materi Pembelajaran:

1. Cardinal Number (students’ book p. 24)

Cardinal number (counting numbers) gives information about “how

many” to show quantities of something.

The use of cardinal numbers:

a. To tell the time; (e.g. Twelve fifteen/ quarter past twelve/ twelve

o’clock and fifteen minutes), date; (January five/ January the fifth

i.e. ordinal number), and phone number (e.g. 0857xxxx oh, eight,

five, seven xxxx).

b. To show the speed; (e.g. a hundred kilometers), price; (e.g. five

million rupiahs), and physical appearance such as weight; (e.g. two

hundred and fifty kilos) and height; (e.g. one hundred and eighty five

tall).

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*Note:

Hundreds and tens are usually separated by ‘and’; e.g. ten

hundred and twenty.

Numbers are usually written in singular; e.g. five million rupiahs.

The plural number is usually used with dozen, hundreds,

thousands, millions, billions when they are not modified by

another number of expressions; e.g. several/ few; e.g. hundreds

of people visit Bali each year; which mean a large number of

people come to Bali every year.

1.1 Calculation

2 + 2 = 4 Two and two is/are four. (informal)

Two plus two equals/is four. (formal)

7 – 2 = 5

Two from seven is/leaves five. (informal)

Seven take away two is/leaves five.

(informal)

Seven minus two equals/is five (formal)

3 x 4 = 12

Three four are twelve. (informal)

Three times four is twelve. (informal)

Three multiplied by four equals/is twelve.

(formal)

12 : 3 = 4

Three(s) into twelve goes four (times).

(informal)

Twelve divided by three equals/is four.

(formal)

1.2 Room Numbers

For room number, we can read it like the following:

R 406 = Room four oh six

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R 348 = Room three forty eight

But we can’t read room numbers using hundreds

e.g. R 348 = Room three hundred and forty eight.

1.3 Flight Numbers

Flight numbers mostly consist of letters and numbers:

GA-876 from Hongkong has arrived.

(The Garuda Indonesia Airways, flight number G.A eight seven six

from Hongkong has arrived).

2. Ordinal Number (students’ book p. 25)

Ordinal numbers (order number) explain the order of things in a set; first,

second, third, etc. they show rank or position of something instead of

quantity of something; e.g. the first winner, forty-fifth in the line, etc.

*Note:

The name of kings and queens are written in Roman numbers; e.g.

Elizabeth II

In spoken English the definite article ‘the’ is used before the

ordinal number; e.g Elizabeth the Second.

Date can be said using both of cardinal and ordinal number; e.g.

January five (i.e. cardinal number) or January the fifth (i.e. ordinal

number).

VI. Strategi, Model and Metode Pembelajaran :

1. Strategi Pembelajaran: Menggunakan “Find Someone Who” game

2. Model Pembelajaran : Pendekatan komunikatif

3. Metoda Pembelajaran: Communicative Language Teaching

VII. Alat dan bahan :

Dialog percakapan dalam bahasa inggris.

Gambar.

Lembar kegiatan siswa

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VII. Kegiatan Pembelajaran :

Kegiatan Pembuka ( 10 menit)

1. Mengkondisikan dan mempersiapkan kelas dengan meminta siswa duduk

dengan rapih, berdoa bersama, dan mengecek kehadiran siswa.

2. Guru menuliskan beberapa angka dan meminta siswa untuk memberikan

mengucapkannya dalam bahasa inggris. Selanjutnya guru mengarahkan

siswa kepada penjelasan mengenai tujuan pembelajaran dan jenis-jenis

kemampuan yang hendak dikuasai siswa setelah mempelajari materi

yang diberikan di kelas.

Kegiatan Inti (

1. Siswa mendengarkan penjelasan guru mengenai tatacara penggunaan

ordinal number dan cardinal number dalam kehidupan sehari-hari.

2. Guru memberikan contoh dialog yang digunakan untuk menanyakan

informasi pribadi: menanyakan alamat rumah, menanyakan tempat dan

tanggal lahir seseorang, menanyakan nomer telephon seseorang,

menanyakan tinggi badan dan berat badan seseorang.

3. Guru meminta siswa menirukan ujaran demi ujaran kalimat yang

digunakan untuk bertanya dan merespon pertanyaan.

4. Guru mengamati kemampuan siswa dalam memproduksi ujaran dengan

baik dan benar.

5. Guru meminta siswa yang melakukan kesalahan dalam pengujaran untuk

melakukan pengulangan hingga siswa dapat memperbaiki kesalahannya.

6. Guru memberikan tugas kepada siswa untuk mempraktekan ujaran yang

telah dipelajarinya dengan teman sebangkunya sebagai persiapan

memainkan “Find Someone Who” game.

7. Siswa dikelompokkan menjadi beberapa kelompok kecil yang terdiri dari

dua orang.

8. Siswa diminta berkeliling kelas untuk saling bertukar informasi pribadi

dan menyelesaikan tugas yang telah diberikan oleh guru.

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9. Siswa diberikan tugas untuk mencari kesamaan dirinya dengan 2 orang

teman sekelasnya.

Kegiatan Penutup ( 10 menit)

1. Guru membantu siswa untuk menyimpulkan hasil dari tugas yang telah

diberikan.

2. Guru bersama-sama siswa membuat kesimpulan mengenai poin-poin

pembelajaran yang telah disampaikan.

3. Guru memberikan umpan balik berupa tugas untuk mengecek

pemahaman siswa mengenai materi yang telah diajarkan.

Tangerang, Oktober 2013

Mengetahui,

Guru Pamong Praktikan

(Hj. Murtinah, S.Pd) (Dian Novita Sari)

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RENCANA PELAKSANAAN PEMBELAJARAN

(RPP)

Sekolah : SMK Negeri 3 Tangerang

Mata Pelajaran : Bahasa Inggris (Berbicara)

Kelas/ Semester : X (Sepuluh)/I (Satu)

Alokasi Waktu : 2 x 45 (2 x pertemuan )

I. Kompetensi Inti:

4. Mengolah, menalar, dan menyaji dalam ranah konkret dan ranah abstrak

terkait pengembangan dari yang dipelajarinya disekolah secara mandiri,

dan mampu menggunakan metoda sesuai kaidah keilmuan.

II. Kompetensi Dasar:

4.2 Menyusun teks lisan dan tulis untuk memaparkan, menanyakan, dan

merespon pemaparan jati diri, dengan memperhatikan fungsi sosial,

struktur teks, dan unsur kebahasaan yang benar dan sesuai konteks.

III. Indikator:

1. Kognisi

1.1. Proses

1.1.1 Mengidentifikasi kegunaan cardinal number, ordinal number,

dan adjectives dengan baik dan benar dengan memperhatikan

fungsi sosial, struktur, dan unsur kebahasaan yang benar

sesuai dengan konteks.

1.1.2 Menyusun struktur kebahasaan yang baik dan benar

menggunakan cardinal number, ordinal number, dan adjective

untuk memaparkan, menanyakan, dan merespon pemaparan jati

diri sesuai dengan fungsi sosial dan konteks.

1.2 Produk

1.2.1 Mereproduksi ujaran yang telah dicontohkan guru dengan

pelafalan dan struktur kebahasaan yang baik dan benar untuk

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memaparkan, menanyakan, dan merespon pemaparan jati diri

sesuai dengan fungsi sosial dan konteks.

2. Afektif

2.1 Karakter

2.1.1 Jujur, disiplin, dan bertanggung jawab dalam melaksanakan

tugas yang diberikan.

2.2. Kemampuan Sosial

2.2.1 Siswa menunjukkan kemampuan bekerjasama yang baik dalam

menyelesaikan dan melaporkan tugas yang telah diberikan.

3. Psikomotor

3.1 Siswa mampu menggunakan struktur kebahasaan yang baik dan benar

untuk memaparkan, menanyakan, dan merespon pemaparan jati diri

dengan memperhatikan kesesuaian fungsi sosial dan konteks.

IV. Tujuan Pembelajaran:

1. Kognisi

1.1. Proses

1.1.3 Berdasarkan penjelasan dari guru siswa diharapkan dapat

mengidentifikasi kegunaan dari cardinal number, ordinal

number, dan adjective sesuai dengan fungsi sosial, struktur

kebahasaan, dan konteks.

1.1.4 Berdasarkan contoh percakapan yang didemostrasikan guru

dihadapan kelas siswa diharapkan dapat menyusun struktur

kebahasaan yang baik dan benar menggunakan cardinal

number, ordinal number, dan adjective untuk memaparkan,

menanyakan, dan merespon pemaparan jati diri sesuai dengan

fungsi sosial dan konteks.

1.2. Produk

1.2.1 Dengan latihan ujaran-ujaran yang telah dicontohkan guru

siswa diharapkan dapat mereproduksi ujaran dengan pelafalan

dan struktur kebahasaan yang baik dan benar untuk

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memaparkan, menanyakan, dan merespon pemaparan jati diri

sesuai dengan fungsi sosial dan konteks.

2. Afektif

2.1 Karakter

2.1.1 Selama proses belajar berlangsung siswa diharapkan untuk

bersikap jujur, disiplin, dan bertanggung jawab dalam

melaksanakan tugas yang diberikan.

2.2 Keterampilan Sosial

2.2.1. Selama proses belajar berlangsung siswa diharapkan untuk

menunjukkan kemampuan bekerjasama yang baik dalam

menyelesaikan dan melaporkan tugas yang telah diberikan.

3. Psikomotor

3.2 Melalui latihan yang intensif siswa diharapkan dapat menggunakan

struktur kebahasaan yang baik dan benar untuk memaparkan,

menanyakan, dan merespon pemaparan jati diri dengan memperhatikan

kesesuaian fungsi sosial dan konteks.

V. Materi Pembelajaran:

1. Cardinal Number (students’ book p. 24)

Cardinal number (counting numbers) gives information about “how

many” to show quantities of something.

The use of cardinal numbers:

a. To tell the time; (e.g. Twelve fifteen/ quarter past twelve/ twelve

o’clock and fifteen minutes), date; (January five/ January the fifth

i.e. ordinal number), and phone number (e.g. 0857xxxx oh, eight,

five, seven xxxx).

b. To show the speed; (e.g. a hundred kilometers), price; (e.g. five

million rupiahs), and physical appearance such as weight; (e.g. two

hundred and fifty kilos) and height; (e.g. one hundred and eighty five

tall).

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*Note:

Hundreds and tens are usually separated by ‘and’; e.g. ten

hundred and twenty.

Numbers are usually written in singular; e.g. five million rupiahs.

The plural number is usually used with dozen, hundreds,

thousands, millions, billions when they are not modified by

another number of expressions; e.g. several/ few; e.g. hundreds

of people visit Bali each year; which mean a large number of

people come to Bali every year.

1.1 Calculation

2 + 2 = 4 Two and two is/are four. (informal)

Two plus two equals/is four. (formal)

7 – 2 = 5

Two from seven is/leaves five. (informal)

Seven take away two is/leaves five.

(informal)

Seven minus two equals/is five (formal)

3 x 4 = 12

Three four are twelve. (informal)

Three times four is twelve. (informal)

Three multiplied by four equals/is twelve.

(formal)

12 : 3 = 4

Three(s) into twelve goes four (times).

(informal)

Twelve divided by three equals/is four.

(formal)

1.2 Room Numbers

For room number, we can read it like the following:

R 406 = Room four oh six

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R 348 = Room three forty eight

But we can’t read room numbers using hundreds

e.g. R 348 = Room three hundred and forty eight.

1.3 Flight Numbers

Flight numbers mostly consist of letters and numbers:

GA-876 from Hongkong has arrived.

(The Garuda Indonesia Airways, flight number G.A eight seven six

from Hongkong has arrived).

2. Ordinal Number (students’ book p. 25)

Ordinal numbers (order number) explain the order of things in a set; first,

second, third, etc. they show rank or position of something instead of

quantity of something; e.g. the first winner, forty-fifth in the line, etc.

*Note:

The name of kings and queens are written in Roman numbers; e.g.

Elizabeth II

In spoken English the definite article ‘the’ is used before the

ordinal number; e.g Elizabeth the Second.

Date can be said using both of cardinal and ordinal number; e.g.

January five (i.e. cardinal number) or January the fifth (i.e. ordinal

number).

VIII. Strategi, Model and Metode Pembelajaran :

4. Strategi Pembelajaran: Menggunakan “Find Someone Who” game

5. Model Pembelajaran : Pendekatan komunikatif

6. Metoda Pembelajaran: Communicative Language Teaching

IX. Alat dan bahan :

Dialog percakapan dalam bahasa inggris.

Gambar.

Lembar kegiatan siswa

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VIII. Kegiatan Pembelajaran :

Kegiatan Pembuka ( 10 menit)

1. Mengkondisikan dan mempersiapkan kelas dengan meminta siswa duduk

dengan rapih, berdoa bersama, dan mengecek kehadiran siswa.

2. Guru menuliskan beberapa angka dan meminta siswa untuk memberikan

mengucapkannya dalam bahasa inggris. Selanjutnya guru mengarahkan

siswa kepada penjelasan mengenai tujuan pembelajaran dan jenis-jenis

kemampuan yang hendak dikuasai siswa setelah mempelajari materi

yang diberikan di kelas.

Kegiatan Inti (

1. Siswa mendengarkan penjelasan guru mengenai tatacara penggunaan

ordinal number dan cardinal number dalam kehidupan sehari-hari.

2. Guru memberikan contoh dialog yang digunakan untuk menanyakan

informasi pribadi: menanyakan alamat rumah, menanyakan tempat dan

tanggal lahir seseorang, menanyakan nomer telephon seseorang,

menanyakan tinggi badan dan berat badan seseorang.

3. Guru meminta siswa menirukan ujaran demi ujaran kalimat yang

digunakan untuk bertanya dan merespon pertanyaan.

4. Guru mengamati kemampuan siswa dalam memproduksi ujaran dengan

baik dan benar.

5. Guru meminta siswa yang melakukan kesalahan dalam pengujaran untuk

melakukan pengulangan hingga siswa dapat memperbaiki kesalahannya.

6. Guru memberikan tugas kepada siswa untuk mempraktekan ujaran yang

telah dipelajarinya dengan teman sebangkunya sebagai persiapan

memainkan “Find Someone Who” game.

7. Siswa dikelompokkan menjadi beberapa kelompok kecil yang terdiri dari

dua orang.

8. Siswa diminta berkeliling kelas untuk saling bertukar informasi pribadi

dan menyelesaikan tugas yang telah diberikan oleh guru.

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9. Siswa diberikan tugas untuk mencari kesamaan dirinya dengan 2 orang

teman sekelasnya.

Kegiatan Penutup ( 10 menit)

1. Guru membantu siswa untuk menyimpulkan hasil dari tugas yang telah

diberikan.

2. Guru bersama-sama siswa membuat kesimpulan mengenai poin-poin

pembelajaran yang telah disampaikan.

3. Guru memberikan umpan balik berupa tugas untuk mengecek

pemahaman siswa mengenai materi yang telah diajarkan.

Tangerang, November 2013

Mengetahui,

Guru Pamong Praktikan

(Hj. Murtinah, S.Pd) (Dian Novita Sari)

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RENCANA PELAKSANAAN PEMBELAJARAN

(RPP)

Sekolah : SMK Negeri 3 Tangerang

Mata Pelajaran : Bahasa Inggris (Berbicara)

Kelas/ Semester : X (Sepuluh)/I (Satu)

Alokasi Waktu : 2 x 45 (2 x pertemuan )

I. Kompetensi Inti:

4. Mengolah, menalar, dan menyaji dalam ranah konkret dan ranah abstrak

terkait pengembangan dari yang dipelajarinya disekolah secara mandiri,

dan mampu menggunakan metoda sesuai kaidah keilmuan.

II. Kompetensi Dasar:

4.2 Menyusun teks lisan dan tulis untuk memaparkan, menanyakan, dan

merespon pemaparan jati diri, dengan memperhatikan fungsi sosial,

struktur teks, dan unsur kebahasaan yang benar dan sesuai konteks.

III. Indikator:

1. Kognisi

1.1. Proses

1.1.1 Mengidentifikasi kegunaan cardinal number, ordinal number,

dan adjectives dengan baik dan benar dengan memperhatikan

fungsi sosial, struktur, dan unsur kebahasaan yang benar

sesuai dengan konteks.

1.1.2 Menyusun struktur kebahasaan yang baik dan benar

menggunakan cardinal number, ordinal number, dan adjective

untuk memaparkan, menanyakan, dan merespon pemaparan jati

diri sesuai dengan fungsi sosial dan konteks.

1.2 Produk

1.2.1 Mereproduksi ujaran yang telah dicontohkan guru dengan

pelafalan dan struktur kebahasaan yang baik dan benar untuk

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memaparkan, menanyakan, dan merespon pemaparan jati diri

sesuai dengan fungsi sosial dan konteks.

2. Afektif

2.1 Karakter

2.1.1 Jujur, disiplin, dan bertanggung jawab dalam melaksanakan

tugas yang diberikan.

2.2. Kemampuan Sosial

2.2.1 Siswa menunjukkan kemampuan bekerjasama yang baik dalam

menyelesaikan dan melaporkan tugas yang telah diberikan.

3. Psikomotor

3.1 Siswa mampu menggunakan struktur kebahasaan yang baik dan benar

untuk memaparkan, menanyakan, dan merespon pemaparan jati diri

dengan memperhatikan kesesuaian fungsi sosial dan konteks.

IV. Tujuan Pembelajaran:

1. Kognisi

1.1. Proses

1.1.1 Berdasarkan penjelasan dari guru siswa diharapkan dapat

mengidentifikasi kegunaan dari cardinal number, ordinal

number, dan adjective sesuai dengan fungsi sosial, struktur

kebahasaan, dan konteks.

1.1.2 Berdasarkan contoh percakapan yang didemostrasikan guru

dihadapan kelas siswa diharapkan dapat menyusun struktur

kebahasaan yang baik dan benar menggunakan cardinal

number, ordinal number, dan adjective untuk memaparkan,

menanyakan, dan merespon pemaparan jati diri sesuai dengan

fungsi sosial dan konteks.

1.2. Produk

1.2.1 Dengan latihan ujaran-ujaran yang telah dicontohkan guru

siswa diharapkan dapat mereproduksi ujaran dengan pelafalan

dan struktur kebahasaan yang baik dan benar untuk

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memaparkan, menanyakan, dan merespon pemaparan jati diri

sesuai dengan fungsi sosial dan konteks.

2. Afektif

2.1 Karakter

2.1.1 Selama proses belajar berlangsung siswa diharapkan untuk

bersikap jujur, disiplin, dan bertanggung jawab dalam

melaksanakan tugas yang diberikan.

2.2 Keterampilan Sosial

2.2.1. Selama proses belajar berlangsung siswa diharapkan untuk

menunjukkan kemampuan bekerjasama yang baik dalam

menyelesaikan dan melaporkan tugas yang telah diberikan.

3. Psikomotor

3.1 Melalui latihan yang intensif siswa diharapkan dapat menggunakan

struktur kebahasaan yang baik dan benar untuk memaparkan,

menanyakan, dan merespon pemaparan jati diri dengan memperhatikan

kesesuaian fungsi sosial dan konteks.

V. Materi Pembelajaran:

1. Adjective

Adjective is a word that used for describing a noun or pronoun; e.g.

beautiful girl (i.g. describing a noun) or e.g. he is gorgeous (i.g.

describing pronoun).

The Order of Adjective

When using more than one adjective to describe a noun, they

should be placed in the following order before the noun.

Determiner Opinion Physical Description Origin Material Qualifier Noun

Size Age Shape Color

An expensive square brown Italian suede traveling bag

A charming Tall young Brazilian football player

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a. Determiners: are articles (a, an, or the) and other limiters

(possessive pronoun; my, your, her, his, their, our; quantity of

something; five, ten, etc).

Example: a boy, an umbrella, the house, her pencil, ten

bicycles.

b. Opinions: are used to describe the idea about a noun (smart,

expensive, tasty, etc); e.g. a smart student, an expensive car,

the tasty ice cream.

c. Sizes: are used to describe how big or small a noun is (big,

short, wide, large, etc); e.g. a big house, the short pencil, a

wide box, the large class, etc.

d. Age: are used to describe how young or old a noun is (young,

old, new, etc); e.g. a young woman, an old man, the new

dress, etc.

e. Shapes: are used to describe the form of noun (round,

square, oval, flat, etc); e.g. the round table, a square box, an

oval bag, the flat shoes, etc.

f. Color: it used to describe the color of a noun; e.g. a brown

bag, the blue house, an orange t-shirt, etc.

g. Origin: it used to describe where the noun comes from

(Mexican, Spain, Australian, etc); a Mexican song, the Spain

cap, an Australian girl.

h. Material: it used to describe what a noun is made of

(wooden, metal, gold, bronze, etc); e.g. a wooden chair, the

metal plate, a gold watch, the bronze pan, etc.

i. Qualifier: it used to describe what a noun is used for/ what is

does; e.g. a swimming suit, my sleeping bag, the cooking pan,

etc.

j. Noun: is the word being described; e.g. a new book, the

wonderful garden, etc.

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*Note:

Noun is divided into two: singular and plural. e.g. one

book- two books, one plate- two plates, etc.

The transformation of plural nouns is divided into two:

regular and irregular.

REGULAR IRREGULAR

Singular Plural Singular Plural

Chair Chairs Woman Women

Box Boxes Man Men

Wife Wives Child Children

Cloth Clothes Mouse Mice

City Cities Goose Geese

VI. Strategi, Model and Metode Pembelajaran :

1. Strategi Pembelajaran: Menggunakan “Find Someone Who” game

2. Model Pembelajaran : Pendekatan komunikatif

3. Metoda Pembelajaran: Communicative Language Teaching

VII. Alat dan bahan :

Dialog percakapan dalam bahasa inggris.

Gambar.

Lembar kegiatan siswa

IX. Kegiatan Pembelajaran :

Kegiatan Pembuka ( 10 menit)

1. Mengkondisikan dan mempersiapkan kelas dengan meminta siswa duduk

dengan rapih, berdoa bersama, dan mengecek kehadiran siswa.

2. Guru menunjukkan sebuah gambar kepada siswa dan menanyakan

pendapat siswa mengenai cirri-ciri fisik yang ditemukan pada gambar

yang diperlihatkan guru. Selanjutnya guru mengarahkan siswa kepada

penjelasan mengenai tujuan pembelajaran dan jenis-jenis kemampuan

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yang hendak dikuasai siswa setelah mempelajari materi yang diberikan

di kelas.

Kegiatan Inti (

1. Siswa mendengarkan penjelasan guru mengenai tatacara penggunaan

ordinal number dan cardinal number dalam kehidupan sehari-hari.

2. Guru memberikan contoh dialog yang digunakan untuk menanyakan

informasi pribadi: mendeskripsikan ciri-ciri seseorang, mendeskripsikan

asal dan kewarganegaraan seseorang, mendeskripsikan profesi seseorang,

dan mendeskripsikan tempat.

3. Guru meminta siswa menirukan ujaran demi ujaran kalimat yang

digunakan untuk bertanya dan merespon pertanyaan.

4. Guru mengamati kemampuan siswa dalam memproduksi ujaran dengan

baik dan benar.

5. Guru meminta siswa yang melakukan kesalahan dalam pengujaran untuk

melakukan pengulangan hingga siswa dapat memperbaiki kesalahannya.

6. Guru memberikan tugas kepada siswa untuk mempraktekan ujaran yang

telah dipelajarinya dengan teman sebangkunya sebagai persiapan

memainkan “Find Someone Who” game.

7. Siswa dikelompokkan menjadi beberapa kelompok kecil yang terdiri dari

dua orang.

8. Siswa diminta berkeliling kelas untuk saling bertukar informasi pribadi

dan menyelesaikan tugas yang telah diberikan oleh guru.

9. Siswa diberikan tugas untuk mencari kesamaan dirinya dengan 2 orang

teman sekelasnya.

Kegiatan Penutup ( 10 menit)

1. Guru membantu siswa untuk menyimpulkan hasil dari tugas yang telah

diberikan.

2. Guru bersama-sama siswa membuat kesimpulan mengenai poin-poin

pembelajaran yang telah disampaikan.

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3. Guru memberikan umpan balik berupa tugas untuk mengecek

pemahaman siswa mengenai materi yang telah diajarkan.

Tangerang, November 2013

Mengetahui,

Guru Pamong Praktikan

(Hj. Murtinah, S.Pd) (Dian Novita Sari)

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RENCANA PELAKSANAAN PEMBELAJARAN

(RPP)

Sekolah : SMK Negeri 3 Tangerang

Mata Pelajaran : Bahasa Inggris (Berbicara)

Kelas/ Semester : X (Sepuluh)/I (Satu)

Alokasi Waktu : 2 x 45 (2 x pertemuan )

I. Kompetensi Inti:

4. Mengolah, menalar, dan menyaji dalam ranah konkret dan ranah abstrak

terkait pengembangan dari yang dipelajarinya disekolah secara mandiri,

dan mampu menggunakan metoda sesuai kaidah keilmuan.

II. Kompetensi Dasar:

4.2 Menyusun teks lisan dan tulis untuk memaparkan, menanyakan, dan

merespon pemaparan jati diri, dengan memperhatikan fungsi sosial,

struktur teks, dan unsur kebahasaan yang benar dan sesuai konteks.

III. Indikator:

1. Kognisi

1.1. Proses

1.1.1 Mengidentifikasi kegunaan cardinal number, ordinal number,

dan adjectives dengan baik dan benar dengan memperhatikan

fungsi sosial, struktur, dan unsur kebahasaan yang benar

sesuai dengan konteks.

1.1.2 Menyusun struktur kebahasaan yang baik dan benar

menggunakan cardinal number, ordinal number, dan adjective

untuk memaparkan, menanyakan, dan merespon pemaparan jati

diri sesuai dengan fungsi sosial dan konteks.

1.2 Produk

1.2.1 Mereproduksi ujaran yang telah dicontohkan guru dengan

pelafalan dan struktur kebahasaan yang baik dan benar untuk

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memaparkan, menanyakan, dan merespon pemaparan jati diri

sesuai dengan fungsi sosial dan konteks.

2. Afektif

2.1 Karakter

2.1.1 Jujur, disiplin, dan bertanggung jawab dalam melaksanakan

tugas yang diberikan.

2.2. Kemampuan Sosial

2.2.1 Siswa menunjukkan kemampuan bekerjasama yang baik dalam

menyelesaikan dan melaporkan tugas yang telah diberikan.

3. Psikomotor

3.1 Siswa mampu menggunakan struktur kebahasaan yang baik dan benar

untuk memaparkan, menanyakan, dan merespon pemaparan jati diri

dengan memperhatikan kesesuaian fungsi sosial dan konteks.

IV. Tujuan Pembelajaran:

1. Kognisi

1.1. Proses

1.1.1 Berdasarkan penjelasan dari guru siswa diharapkan dapat

mengidentifikasi kegunaan dari cardinal number, ordinal

number, dan adjective sesuai dengan fungsi sosial, struktur

kebahasaan, dan konteks.

1.1.2 Berdasarkan contoh percakapan yang didemostrasikan guru

dihadapan kelas siswa diharapkan dapat menyusun struktur

kebahasaan yang baik dan benar menggunakan cardinal

number, ordinal number, dan adjective untuk memaparkan,

menanyakan, dan merespon pemaparan jati diri sesuai dengan

fungsi sosial dan konteks.

1.2. Produk

1.2.1 Dengan latihan ujaran-ujaran yang telah dicontohkan guru

siswa diharapkan dapat mereproduksi ujaran dengan pelafalan

dan struktur kebahasaan yang baik dan benar untuk

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memaparkan, menanyakan, dan merespon pemaparan jati diri

sesuai dengan fungsi sosial dan konteks.

2. Afektif

2.1 Karakter

2.1.1 Selama proses belajar berlangsung siswa diharapkan untuk

bersikap jujur, disiplin, dan bertanggung jawab dalam

melaksanakan tugas yang diberikan.

2.2 Keterampilan Sosial

2.2.1. Selama proses belajar berlangsung siswa diharapkan untuk

menunjukkan kemampuan bekerjasama yang baik dalam

menyelesaikan dan melaporkan tugas yang telah diberikan.

3. Psikomotor

3.1 Melalui latihan yang intensif siswa diharapkan dapat menggunakan

struktur kebahasaan yang baik dan benar untuk memaparkan,

menanyakan, dan merespon pemaparan jati diri dengan memperhatikan

kesesuaian fungsi sosial dan konteks.

V. Materi Pembelajaran:

1. Adjective

Adjective is a word that used for describing a noun or pronoun; e.g.

beautiful girl (i.g. describing a noun) or e.g. he is gorgeous (i.g.

describing pronoun).

The Order of Adjective

When using more than one adjective to describe a noun, they

should be placed in the following order before the noun.

Determiner Opinion Physical Description Origin Material Qualifier Noun

Size Age Shape Color

An expensive square brown Italian suede traveling bag

A charming Tall young Brazilian football player

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k. Determiners: are articles (a, an, or the) and other limiters

(possessive pronoun; my, your, her, his, their, our; quantity of

something; five, ten, etc).

Example: a boy, an umbrella, the house, her pencil, ten

bicycles.

l. Opinions: are used to describe the idea about a noun (smart,

expensive, tasty, etc); e.g. a smart student, an expensive car,

the tasty ice cream.

m. Sizes: are used to describe how big or small a noun is (big,

short, wide, large, etc); e.g. a big house, the short pencil, a

wide box, the large class, etc.

n. Age: are used to describe how young or old a noun is (young,

old, new, etc); e.g. a young woman, an old man, the new

dress, etc.

o. Shapes: are used to describe the form of noun (round,

square, oval, flat, etc); e.g. the round table, a square box, an

oval bag, the flat shoes, etc.

p. Color: it used to describe the color of a noun; e.g. a brown

bag, the blue house, an orange t-shirt, etc.

q. Origin: it used to describe where the noun comes from

(Mexican, Spain, Australian, etc); a Mexican song, the Spain

cap, an Australian girl.

r. Material: it used to describe what a noun is made of

(wooden, metal, gold, bronze, etc); e.g. a wooden chair, the

metal plate, a gold watch, the bronze pan, etc.

s. Qualifier: it used to describe what a noun is used for/ what is

does; e.g. a swimming suit, my sleeping bag, the cooking pan,

etc.

t. Noun: is the word being described; e.g. a new book, the

wonderful garden, etc.

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*Note:

Noun is divided into two: singular and plural. e.g. one

book- two books, one plate- two plates, etc.

The transformation of plural nouns is divided into two:

regular and irregular.

REGULAR IRREGULAR

Singular Plural Singular Plural

Chair Chairs Woman Women

Box Boxes Man Men

Wife Wives Child Children

Cloth Clothes Mouse Mice

City Cities Goose Geese

VI. Strategi, Model and Metode Pembelajaran :

1. Strategi Pembelajaran: Menggunakan “Find Someone Who” game

2. Model Pembelajaran : Pendekatan komunikatif

3. Metoda Pembelajaran: Communicative Language Teaching

VII. Alat dan bahan :

Dialog percakapan dalam bahasa inggris.

Gambar.

Lembar kegiatan siswa

X. Kegiatan Pembelajaran :

Kegiatan Pembuka ( 10 menit)

1. Mengkondisikan dan mempersiapkan kelas dengan meminta siswa duduk

dengan rapih, berdoa bersama, dan mengecek kehadiran siswa.

2. Guru menunjukkan sebuah gambar kepada siswa dan menanyakan

pendapat siswa mengenai cirri-ciri fisik yang ditemukan pada gambar

yang diperlihatkan guru. Selanjutnya guru mengarahkan siswa kepada

penjelasan mengenai tujuan pembelajaran dan jenis-jenis kemampuan

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yang hendak dikuasai siswa setelah mempelajari materi yang diberikan

di kelas.

Kegiatan Inti (

1. Siswa mendengarkan penjelasan guru mengenai tatacara penggunaan

ordinal number dan cardinal number dalam kehidupan sehari-hari.

2. Guru memberikan contoh dialog yang digunakan untuk menanyakan

informasi pribadi: mendeskripsikan ciri-ciri seseorang, mendeskripsikan

asal dan kewarganegaraan seseorang, mendeskripsikan profesi seseorang,

dan mendeskripsikan tempat.

3. Guru meminta siswa menirukan ujaran demi ujaran kalimat yang

digunakan untuk bertanya dan merespon pertanyaan.

4. Guru mengamati kemampuan siswa dalam memproduksi ujaran dengan

baik dan benar.

5. Guru meminta siswa yang melakukan kesalahan dalam pengujaran untuk

melakukan pengulangan hingga siswa dapat memperbaiki kesalahannya.

6. Guru memberikan tugas kepada siswa untuk mempraktekan ujaran yang

telah dipelajarinya dengan teman sebangkunya sebagai persiapan

memainkan “Find Someone Who” game.

7. Siswa dikelompokkan menjadi beberapa kelompok kecil yang terdiri dari

dua orang.

8. Siswa diminta berkeliling kelas untuk saling bertukar informasi pribadi

dan menyelesaikan tugas yang telah diberikan oleh guru.

9. Siswa diberikan tugas untuk mencari kesamaan dirinya dengan 2 orang

teman sekelasnya.

Kegiatan Penutup ( 10 menit)

1. Guru membantu siswa untuk menyimpulkan hasil dari tugas yang telah

diberikan.

2. Guru bersama-sama siswa membuat kesimpulan mengenai poin-poin

pembelajaran yang telah disampaikan.

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3. Guru memberikan umpan balik berupa tugas untuk mengecek

pemahaman siswa mengenai materi yang telah diajarkan.

Tangerang, November 2013

Mengetahui,

Guru Pamong Praktikan

(Hj. Murtinah, S.Pd) (Dian Novita Sari)

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ACTIVITY 1

Find Someone Who (Similar Height and Weight)

Student’s Name : ………………………………………..

Phone number : ………………………………………..

Height : ……………………… Weight: …………………

Student’s Name : ……………………………………….

Phone number : ………………………………………..

Height : …………………… Weight: ……………..

Sample Question:

What is your name?

What is your phone number?

How tall are you?

How much do you weight?

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ACTIVITY 2

Self-Introduction

Your name : ……………………………………………..

Place & Birth date : ……………………………………………..

Phone Number : ……………………………………………..

Origin : ……………………………………………..

Address : ……………………………………………..

Find someone who:

Instruction Student’s Name Student’s Name

1. Was born in the same

month

2. Was born in the same city

3. Was born in the same year

4. Has the same origin

5. Live in the same district

Sample Question:

When were you born?

Where were you born?

Where are you from? or where do you come from?

Where do you live?

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ACTIVITY 3

Find Someone Who (like or dislike the same thing)

Sample Question:

Do you like …………. ?

Why do you like ……….. ?

Do you like her/ his …………….. hair?

Do you like her/ his ……………….. lips?

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1. Friend’s Name: ………………………………………

Like Dislike

2. Friend’s Name: ………………………………………

Like Dislike

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ACTIVITY 4

FIND SOMEONE WHO (Similar Favorite Idol)

Your Name : …………………………………………………..

Favorite Idol : ……………………………………………………………

Profession : ……………………………………………….

Nationality : ……………………………………………….

Native Language : ……………………………………………….

1. Friend’s Name: ………………………………………

Similarities Differences

2. Friend’s Name: ………………………………………

Similarities Differences

Sample Question:

Who is your favorite idol?

What is his/ her occupation/ profession?

Where does she/ he come from?

What is her/his native language?

Why do you like her/ him?

* Each student already brought a photograph of her/his favorite idol.

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