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Antonio, Year 4Sydney Story FactoryThe Day in the Life of a Phone5pm The phone wants WiFi6pm The phone keeps on guessing the pasword and the phone is blocked9:45 The man sleeps and leaves his phone on his table1am The man realised his phone is missing2:45 The man sees Slenderman and the man locks everything6am The phone gets the knife and the man turns around and Slenderman jumpscares and phone kills him.