The Beginners Guide To Logic 9 Express

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    The Beginners

    Guide to

    By Ned Flaherty

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    Introduction to Logic Express 9:

    Logic Express 9 is one of the most popular and powerful DAWs (Digital Audio

    Workstations) available today. Used by many for the diversity of sounds it canhelp deliver, Logic Express 9 is also incredibly easy to use, and this booklet aims

    to help those who need pointers in the basics of the program to get going in

    producing a wide range of sounds.

    Creating your first project:

    When creating your first project you should be met with the screen below. It

    gives a few options on how you would like to begin your Logic experience. For

    example the electronic template will come with a few electronic drum kits

    (909, 808 etc.) as well as some lead and rhythmic synths to start to form the

    basics of an electronic style song. Depending on the template you choose, you

    will have different sounds/instruments.

    An empty projectallows you to start

    from scratch with a

    blank slate.

    All of these templates will

    come with differentelectronic instruments that

    can be played via MIDI

    devices. They may also

    come with effects to make

    sure you get the right

    sound youre going for.

    The produce collection has great

    templates for mastering tracks,

    with some great effects as well as

    access to Logics great Mixer.

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    If you have started with a blank project, then you should be met with the following

    windows. These allow you to add new tracks to the project so you can start to record in

    either MDI software instruments, or pure audio recording from real instruments, vocals etc.

    You can select how many of a

    certain track you would like. This is

    great for when you know you may

    need 5 software instruments for

    what you have to do, so they can

    all be placed into the project at the

    same time.

    Output settings can be

    changed with software

    instruments in case you

    have more than 1 output.

    Each type of track is used for different

    purposes. Audio is for pure audio

    recordings and will not support MIDI.

    Software instruments are virtualinstruments that logic comes bundled

    with that can be played via MIDI, but

    will not support any audio recordings.

    External MIDI is used to record MIDI

    instruments you have that are not part

    of Logic.

    With audio, you also have the choice of

    which input you want to use for your

    microphone to record the audio, a

    format type depending on whether you

    want to record in Mono or Stereo as

    well as the choice of which output you

    want to use.

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    The Logic Project:

    The Logic project page consists of many key areas, all of them being extremely

    important in the production of any form of work created in Logic. From the

    arrange area to the inspector and even the transport bar, its important to have

    a good understanding of everything to achieve the best results from Logic.

    Whole overview of a standard Logic project

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    The Arrange Window:

    The arrange window is the largest and will probably be the most frequently

    used section of Logic. The arrange area is Logics sequencer, and is used to

    arrange different audio or MIDI regions to the required locations to make

    sure everything sounds right.

    Track Overview:

    Firstly there is the track overview section. This shows you

    all the tracks that are currently in your project, and tell

    you which ones are recording, muted and soloed.

    If the box is coloured in, it

    means that this track is either

    being used to record (the R

    box), is muted (the M box) or

    being soloed (the S box).

    The track will also give info such as

    what instrument is on that track

    for software instrument tracks, or

    the name of the track for audio

    tracks. It also gives the tracknumber.

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    The Arrange Area:

    The arrange area is the primary section of the arrange window. It where all

    your sound regions are placed, edited, moved around etc. and is probably the

    most important part of Logic.

    This is the bar ruler, which

    shows you how many bars

    into the song you are.

    This is a cycle. A cycle is

    creating by holding down and

    dragging left on the bar ruler. It

    means only that section of

    your project will be played by

    the play head starting at the

    left most position.

    The white line with a little arrow on

    top is the play head. It shows you

    which part of the song is playing as

    it goes over certain regions.

    This is an audio region

    currently sitting in the

    arrange area. When the

    track is expanded (Ctrl + Z)it will show the waveform

    of the audio in that region.

    Audio tracks will have different images showing a waveform, as

    well as the name you give the track instead of the instrument

    name found on software instrument tracks. They also have the

    ability to support inline monitoring.

    You can also change colours of regions

    to help identify what each region

    contains.

    This is a MIDI region

    currently sitting in the

    arrange area. When the

    track is expanded (Ctrl + Z)

    it will show the MIDI notes

    in that region.

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    These two boxes show the 2

    tools that are in use with the

    arrangement. The one on the left

    hand side is the left click tool,

    and the one on the right is usedwith Command + Click.

    There are various ways in which

    you can snap regions so that

    they are in the exact place you

    want them to be. Smart snap will

    snap to where Logic thinks is the

    right place, whether that be on a

    certain bar or directly after

    another region. Other snap

    divisions can be found below.

    There are many tools that

    can be used for

    arrangement in Logic.

    Pointer is used to select

    and move regions around

    the arrange area. Pencil is

    used to draw MIDI notes

    into MIDI regions. The

    eraser can be used to

    delete MIDI notes or

    regions as a whole.

    Scissors re used to split/cutregions into different

    segments, and glue is used

    to put 2 separate regions

    together to make one. The

    can all be used in the

    command click box above.

    These 2 sliders found in the bottom right

    corner of the arrange area are used to zoom

    your view of the area both vertically and

    horizontally. This is great for whether you want

    to have an overlook of your whole project or

    want to zoom into certain parts of it to tweak

    things.

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    The Transport Bar:

    The transport bar is also in frequent use when using Logic. It combines a lot of

    the key functions such as playing your track, recording, output volume and thetempo of your song.

    These buttons found furthest to the left

    controls they play head, and allows you

    to record either MIDI or audio into

    regions.

    The whole transport bar

    Stop Button

    Returns playhead to start of

    song.

    Play Button

    Record Button This section of the transport

    bar gives information on time,

    tempo and much more.

    Shows what note is

    being input by aMIDI controller.

    The time at which

    the play head is

    sitting in the track.

    Shows the tempo of the

    song.

    Output volume can

    be controlled with

    this slider.

    The metronome and its

    settings can also be found in

    the transport bar. This helps

    you to keep to time while

    recording in MIDI or audio

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    The Inspector:

    The inspector is also a major part of Logic. It compacts a lot of information

    about the track you have selected, and allows you to perform a range oftweaks and changes to it such as changing audio levels or adding effects. It also

    contains the track parameters section and information of the master output of

    the project.

    This is the effects section of

    the inspector. If an effect is

    in blue, it means its active

    and effecting the audio, but

    if its grey it means it is beingbypassed.

    Effects can also be used on

    the master output of the

    project to affect the wholesong.

    The inputs and outputs

    (I/Os) of each track can be

    changed in the inspector in

    case more than one mic or

    output is in use.

    If an EQ is being used on the

    track, this window is here to

    show how it is being used to

    save you from opening andclosing the EQ itself

    constantly.

    This circular dial is used to

    pan the track either to the

    left or right. With Logic you

    are able to pan all the way in

    either direction, and this can

    be done on an individual

    track or on the master

    output.

    Levels can also be changed in

    the inspector so that if an

    individual track is too loud or

    quiet it can be altered tosound right. This can be

    changed on either the

    individual track or the master

    output.

    Some of the effects that Logic

    allows you to choose from

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    This is the track parameters section that can be found in the

    inspector. It allows you to add a fade in or out of the track it

    controls or even to loop a region within it.

    Looping is an imporant part of sequencing music, especially

    in electronic music which tends to be more repetetive.

    Below you can see a before and after of what should

    happen if you tick the loop box in the parameters.

    Before looping is enabled

    After looping is enabled

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    The Library and Loops:

    As mentioned before, Logic comes with a wide range of virtual instruments

    that can be played through a MIDI controller. All of these intruments can befound in the library found on the right hand side of Logic.

    The first menu gives a

    rundown of the general

    sounds you will find

    within that folder.

    This will lead to another

    menu that will start to

    get more specific about

    the kind of sounds you

    want, in this case

    electronic, acoustic or

    single drums.

    This will eventually lead

    to a folder with the kit,

    instrument or sound

    you can use and record

    into your project.

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    If you are in need of a certain sound and are unable to find it within the library,

    or you need to fill a gap in your project with a short clip of audio, then you can

    look into the loops to find something you want.

    If you are looking for a

    particular sound then

    you can whittle down

    your option by selecting

    tags that relate to what

    you need. In this

    example Im looking for

    a clean electric bass clip

    to add to my project.

    You can find the loop

    section by clicking th

    Loops tab next to the

    Library one.

    Logic will filter through

    the tags you haveselected and give you

    what match your

    criteria. It will tell you

    how long the clip/loop is

    in beats, the key it is in,

    the tempo it is played at

    and how well it matches

    with your criteria.

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    Saving and Bouncing your project:

    Of course its important to save you work as you go, and this is done by going

    to File > Save and then ensuring that the Include Assets and Copy External

    Audio Files to Project Folder checkboxes are selected. You can use the further

    options to save more to your project folder, but it means the folder size will

    increase.

    Bouncing you song is also a very easy process that allows you to export your

    song in a number of ways.

    You can select a name for your

    bounced file, and choose

    where it gets saved.

    Logic allows you

    to select which

    format your songis saved as, the

    resolution,

    sample rate and

    much more.