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Team Members: Vinay Barde (EE) Alfred Lee (CE)Jason Marks (EE)Alexis Reusch (EE)
Goal: To develop a balance-training rehabilitation device for clients of the Physical Therapy Clinic at Nazareth College. The target clients all have some type of neurological disorder, and for many, this has affected their ability to stand, walk, or balance. Current methods of balance training include a standing Balance Master device and a highly subjective method of asking the patient to reach to a target held by the therapist.
Project Background: A new device designed and built by a 2009-10 MSD team (P10005) closed the gap between these methods by providing an objective measure of reaching ability targeted at people who use wheelchairs. The device provides illuminated reach targets at challenging distances, and can be adjusted to provide different reach ranges, different time increments to reach the target, and different numbers of repetitions. The team built two towers, and populated one, with the intent of handing the project off to a future team to enhance the “game” program, improve the internal workings, add wireless communication between the two towers, and add the capacity for performing a functional reach test.
Scope: The 2011-2012 team is expected to re-use the two tower shells and the rolling cart to store the device, but reconfigure the inside to be more robust and reliable, as well as incorporate the second tower into the design in order to provide an option for left-right balance training in addition to up-down training, and add the capacity for a functional reach test. The team is encouraged to make use of the existing MCU.
Customer Need #
Description
1 Provide balance training
2 …with measurable outcomes
3 Safe for physical therapists
4 Safe for clinic clients
5 Minimal repair cost
6 Selection of which panels are on
7Measures how far patient is from tower
(first knuckle to the tower)
Wireless (eZ430-RF2500)
Microcontroller Unit (MCU)•The brain of the tower. •Contains all the code to run the various games • Sends signals to the LCD and LEDs•Houses the wireless module
FOR ADDITIONAL INFORMATION VISIT OUR TEAM WEBSITE ONLINE AT:
https://edge.rit.edu/content/P12005/public/Home
Project SponsorThe National Science FoundationThe material is based upon work supported by the National Science Foundation under the GARDE program. Any opinions, findings, conclusions or recommendations expressed in this material are those of the author and not necessarily reflect the view of the National Science Foundation.
Project P120052011-2012
PCB•Powers the MCU board•Designed and fabricated through Advanced Circuits. •Has a 3.3 V regulator, capacitive touch IC, and LED control circuits
AcknowledgementsDr. DeBartolo, Faculty Guide, Mechanical EngineeringJ.J. Mowder-Tinney, Nazareth Physical Therapy ClinicDevelopment: Dr. Becker-Gomez, Dr. Mondragon, Dr. Kwasinski
Future Work•Communication to a local printer to print out reports of the results•Sensor to sense how far patient is from tower•Additional towers to include more patients
Towers•Communicate wirelessly using the RF eZ430-RF2500 Wireless module• One of the towers will be the master, which will send the commands to the slave tower,• The slave will complete the task and send the data back to the master.
• 2.4 GHz Frequency• Low Current
Consumption• Radio Frequency• 2 target boards used
Patient Interface•Patient attempts to reach each panel•LEDS illuminate and display status of touch •Blue = Target, Green = Hit,
Red = Miss
Therapist Interface•Can choose different games via user push button and LCD•Random
• Panels will activate randomly•Timed Trial
• User can select desired panels and set time
LED Bank
Panel