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Team 2 starts here!. Team 1 starts here!. 6. 2. 2 3 3 3 3. @16. 48”. 12. 56. 24. 18. 24. 12. 48. 32. 56. 96. Whitestarts here!. 1. Orange starts here!. PING-PONG BALL SCORING. SPONGE BALL SCORING. CLOSEST GOAL TO HOME 1 point each ball - PowerPoint PPT Presentation
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Team 1
starts here!
Team 2
starts here!
2 3 3 3 3
2
6
@16
48”
12
48
24
12
96
3256
56
18
24
PING-PONG BALL SCORING
1. CLOSEST GOAL TO HOME 1 point each ball
2. BEHIND OPPOSITE GOAL 2 points each ball
3. FAR GOAL 5 points each ball
4. CENTER GOAL 10 points each ball
Orange starts here!
Whitestarts here!
1
1. CLOSEST GOAL TO HOME 3 point each ball
2. BEHIND OPPOSITE GOAL 6 points each ball
3. FAR GOAL 10 points each ball
4. CENTER GOAL 20 points each ball
SPONGE BALL SCORING
2 BALLS HAVE TO STAY
BEHIND LINES TO SCOREOrange
starts here!
Whitestarts here!
PING-PONG BALL SCORING
1. CLOSEST GOAL TO HOME 1 point each ball
2. BEHIND OPPOSITE GOAL 2 points each ball3. FAR GOAL 5 points each ball
4. CENTER GOAL 10 points each ball
1. CLOSEST GOAL TO HOME 3 point each ball
2. BEHIND OPPOSITE GOAL 6 points each ball3. FAR GOAL 10 points each ball
4. CENTER GOAL 20 points each ball
SPONGE BALL SCORING
Orange starts here!
Whitestarts here!
3
PING-PONG BALL SCORING
1. CLOSEST GOAL TO HOME 1 point each ball
2. BEHIND OPPOSITE GOAL 2 points each ball
3. FAR GOAL 5 points each ball4. CENTER GOAL 10 points each ball
1. CLOSEST GOAL TO HOME 3 point each ball
2. BEHIND OPPOSITE GOAL 6 points each ball
3. FAR GOAL 10 points each ball4. CENTER GOAL 20 points each ball
SPONGE BALL SCORING
Orange starts here!
Whitestarts here!
4
PING-PONG BALL SCORING
1. CLOSEST GOAL TO HOME 1 point each ball
2. BEHIND OPPOSITE GOAL 2 points each ball
3. FAR GOAL 5 points each ball
4. CENTER GOAL 10 points each ball
1. CLOSEST GOAL TO HOME 3 point each ball
2. BEHIND OPPOSITE GOAL 6 points each ball
3. FAR GOAL 10 points each ball
4. CENTER GOAL 20 points each ball
SPONGE BALL SCORING
OTHER INFORMATIONTiming
Each game lasts 5 minutesTwo teams compete at the same time
ModificationsOnce the robot touches the starting square, it can be modified,
programs can be switched, etc…
ScoringAutonomous ball scoring = ×2 multiplier on those balls
Manual scoring = no multiplier
PenaltiesTouching robot outside of the starting square = ×1/2 multiplier for balls
scored that attemptDisruption of the middle area by collision = = ×3/4 multiplier to total
score