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story runnerBella
NinaPablo
Vasile
story runnerAdult Development
why adults
Unlike children, adults play in full consciousness of their identity, and are able to manage all actions that are related to the sense of who they are.
Beyond being conceived as fun and enjoyment, adult play is taken as a serious matter, and is driven by four specific purposes:
Social bondingEmotional expressionIntellectual developmentCompeting
Every one of these purposes allow adults achieve a beneficial experience that is potentially transformative.
game
Game for adults 8-12 people
Facilitated creation of a group story through improvisation and connection of different objects and meanings. Based on creativity guidelines and the combination of 3 basic techniques:
Guidelines Techniques
Build on others ideas One idea at the timeGo for crazy ideasRecord all the ideas
Morphological analysisForced connectionsExcursions
goals
Fun and enjoymentSocial bondingEmotional expressionIntellectual developmentCompeting
general
goals
Play increases problem solving abilities, and improves certain skills like language, communication, symbolic thought, focused attention, flexibility and de-centration. And specific creative thinking skills
Divergent Thinking SkillsFluency: getting a large number of ideas or responsesFlexibility: getting variety in kinds or categories of ideas or responsesElaboration: adding to or developing existing ideas or responsesOriginality: getting new, novel or different ideas or responses
Convergent Thinking SkillsScreening: filtering - keeping some and discarding others for a particular reasonSorting: categorising or grouping by some implicit or explicit schemaPrioritising: determining the rank order among optionsSupporting: examining for positive attributes; identifying and putting them forward to be considered furtherDeveloping: strengthening, improving, fleshing out the overall option so that it appears doable
specifically
how to play
1. Select objects2. Morphological analysis3. Individual presentation about the object4. Group storytelling through forced connections and improvisation5. Debrief (experiential learning cycle)
Can be used for :Warm up - Storytelling: creation of a random story in order to release free thinking and skills development. Specific purposes: product development, strategy or general problem solving.
how we played
how we played
how we played
how we played
how we played
story runnerConclusion